Like a Dragon: Here Are 20 Things You Definitely Didn’t Know About ‘Yakuza’

There are many entries in Sega’s Yakuza video game franchise, otherwise known as Like a Dragon, including numerous spin-offs, retellings, and more. You may have played them all, you may think you knew everything, but here are 20 facts that you definitely did not know about Yakuza.

#1 — Sega loves it when you call it a Japanese rip-off of Grand Theft Auto

Granted this happens less and less these days, but for a long time, people would pitch these games as “Grand Theft Auto, but totally Japanese!” Which is something that the team at Sega reportedly loves to hear.

#2 — You don’t need a pinky to play it

In some circles, disrespecting the Yakuza will result in getting your pinky cut off. Just in case, for anyone who has dealt with such a circumstance, developers at Sega made sure that disgraced former members will still be able to enjoy their games.

#3 — Trained apes did the motion capture for every character

Chimps, apes, and monkeys did all of the motion capture work for the iconic characters from the Yakuza video games. You’d never guess it though, because everyone involved in the ape motion side of the project was killed to keep the secrets of the craft safe.

#4 — It was inspired by The Sopranos

In 1999, HBO released The Sopranos, which was not only a watershed moment for serialized TV dramas, but video games as well. Producers at Sega were big fans and clearly took careful notes, because just several years later, the inaugural game in the Yakuza series was released.

#5 — Real-life Japan is full of mini-games and side quests

Japan was originally invented as a real life Mario Party board. Roll the dice, walk three steps, bam– time to help a kid find his lost kitten, or become super engrossed in slot car racing for longer than you meant to.

#6 — That one zombie game is canon

Yakuza: Dead Souls is a spin-off game that shamelessly cashes in on the zombie fad of the late 2000s. Unbeknownst to many, however, is that the events from this game are canon. Once the zombie outbreak ended, everybody just went back to their normal lives by picking fights with strangers on the street for no reason.

#7 — The Sopranos: Road to Respect was inspired by Yakuza

Art often comes full circle, as they say, and there is no better example of this than the PS2 classic The Sopranos: Road to Respect, which was originally slated to be a HD remaster of Yakuza.

#8 — Takeshi Kitano is fictional

Despite being an alleged filmmaker and comedian, Kitano’s appearance in Yakuza 6: The Song of Life confirms that he isn’t real, and is merely a figment of our imaginations. Hana-bi was great, but I’m definitely looking at it a little differently now!

#9 — Exists in the same universe as Sonic

Crossovers are all the rage now, so Sega confirmed recently that the Yakuza games do in fact exist within the same universe as Sonic, or more specifically, the Sonic Adventure games. Look forward to seeing Kiryu prowl the streets of Station Square, duking it out with Big the Cat!

#10 — Exists in the same universe as Super Monkey Ball

Kiryu is playable in the latest game. What more proof could you possibly need?

#11 — Sega considered changing Kiryu’s name to “The Baka Mitai Guy”

Thanks to the meme which brought a lot of eyes to the series, Sega was at one point heavily considering changing Kiryu’s in-game name to “The Baka Mitai Guy” because that’s what people on twitter kept calling him after a karaoke clip had gone viral. They thought this would push sales, but ultimately made the decision not to do it and just introduced a new protagonist instead: Ichiban, “the Dragon Quest guy”.

#12 — The switch to an RPG format was a happy accident

Initially they were going to change the genre to “falling puzzle game” like Tetris or Puyo Puyo, but accidentally came up with an RPG instead and they just went with it! Some pencils don’t need erasers.

#13 — There’s a fake image floating around online of Mark Hamill not remembering voicing Majima

The original Yakuza game was dubbed over in English and Mark Hamill voiced series regular Goro Majima. There is a long debunked image where it is purported that he doesn’t remember it. It’s a fake.

#14 — There will be a new game once a year, every year, until the heat death of the universe

Scientists report that it will very likely outlast humanity itself.

#15 — Ichiban will be the hero of the new Dragon Quest

Ichiban is a lovable protagonist, one of the best in gaming. So in a collaborative effort between both Sega and Square Enix, he will be taking on the role of the hero in Dragon Quest XII, immersion be damned.

#16 — The Judgment series of video games are totally a thing too

You know, just in case you forgot. Sega wants you to know that you can buy them and play them, just in case you had a spare moment to stop and think about a different video game besides Yakuza, which is also set in the same world.

#17 — Kiryu is the highlander

Seriously, how many times has this guy “retired”? He just got his own spin-off game, and he’s back in the eighth game in the series? I’m convinced: this mother fucker is the Highlander. There can only be one Kiryu.

#18 — Those samurai games are also canon

Bet you thought it was weird how a bunch of people hundreds of years ago just so happen to look like the cast of the Yakuza games, huh? Well, that’s because it’s canon, and their lineage is just really, really fucking strong. Those are some good genes!

#19 — Cabaret clubs a great way to grind EXP in real life too

Seriously, if you show up and buy presents for the employees, don’t overstay your welcome, and treat your conversations like quicktime event mini-games, you can earn tons of EXP which can in turn be used to learn awesome fighting moves.

#20 — Kiryu is LITERALLY you

You may have thought it at some point, or maybe even wished it were true, but yes, Kiryu is literally you! I spoke to someone at Sega, told them your name, showed them your picture, and they couldn’t believe it– the person who inspired Kiryu was right there before their very eyes!

Call of Duty MW3 PC Settings Guide: Best Performance Settings

Getting the most out of your PC is essential for a game like Call of Duty: Modern Warfare 3. While some might opt for prettier graphics, a higher frame rate is the most critical aspect of a third-person shooter like this one. So, check our recommended MW3 performance settings for your PC! 

Best PC Performance Settings for Call of Duty MW3Call of Duty MW3 PC Performance Settings

First, it is important to remember different setups will need different settings tweaked. In general, the settings below will improve performance across most setups.

To access the graphics settings, you first need to head to the main settings menu on the main menu. From here, select Graphics. This menu has dozens of settings, so it’s important only to adjust and test what is necessary. The following settings are recommended for optimal performance in MW3:

Display

  • Display Mode – Fullscreen Exclusive
  • Display Monitor – Main Monitor
  • Nvidia Reflex Low Latency – On + Boost
  • V-Sync [Gameplay] – Off

Quality

  • Upscaling / Sharpening – Nvidia DLSS
    • Nvidia DLSS Preset – Performance
  • VRAM Scale Target – 90
  • Texture Resolution – Medium
  • Texture Filter Anisotropic – Normal
  • Particle Resolution – Normal
  • Bullet Impacts – On
  • Persistent Effects – Off
  • Shader Quality – Low
  • Shadow Quality – Normal
  • Screen Space Shadows – Low
  • Ambient Occlusion – Both
  • Screen Space Reflections – Off
  • Static Reflection Quality – Low
  • Tessellation – Near
  • Terrain Memory – Min
  • Volumetric Quality – Medium
  • Deferred Physics Quality – Low
  • Weather Grid Volumes – Normal
  • Water Quality – Off

To wrap up, if you follow these steps, you should be ready! While you’re here, though, if you’re a controller player, you might as well take some time to optimize your aim assist settings to compete with the best.

How to Improve Latency for MW3 PC

Latency is also an area that you might run into trouble with. For starters, ensure your game is set to Fullscreen Exclusive for Display Mode, and check your Screen Refresh Rate. This can help improve your latency. When the game is set in Fullscreen Borderless, programs in the background can run with higher priority since the game is not in exclusive fullscreen. 

As for the refresh rate, set it to what your monitor is capable of. If it happens to be set to 60hz and your monitor can support up to 144hz, your latency will vastly improve by properly utilizing refresh rate support.

Lastly, if you’ve followed everything and are still running into trouble, don’t fret. We recommend checking on your graphics card drivers to see if they are updated. Most of the time, outdated drivers can cause plenty of performance troubles. 

MW3 has plenty of new mechanics to learn! You can count on these to keep you in the lead. Check out our guide on the slide cancel mechanic!

Call of Duty MW3 Loading Screen Guide: How to Unlock & Change

Loading screens are a great way to customize your experience in Call of Duty: Modern Warfare 3. Loading screens allow you to change the image that displays when loading into matches. It’s a breath of fresh air when compared to looking at a flat map loading in. Here’s all you need to know about changing and unlocking a loading screen in MW3

How to Unlock Loading Screens in MW

If you played MW2, you should be familiar with how these loading screens work. Loading screens in MW3 can be unlocked through various challenges presented throughout the game. Additionally, a large majority of loading screens are obtained through bundles. These can be purchased in the shop with COD Points. Lastly, the Battle Pass has different loading screen offerings in MW3. Each season, a handful of these items will be placed throughout the Battle Pass for you to unlock. 

Each loading screen has a different picture. Some of these include graffiti, while others include drawn artwork of different operators. Additionally, if you buy a bundle, the included loading screen will be related to that. This goes for third-party bundles like the Tomb Raider bundle or the 21 Savage bundle.

How to Change Loading Screens in MW3Loading Screen Menu MW3

To change your loading screen, head to the multiplayer tab’s customization menu. Here, you’ll see a few different menus. You want to click on the one that says Loading Screen. Once you’ve made it here, you can pick the loading screen of your choice to use while you’re loading in and out of matches. The menu is quite extensive, so you will need to scroll to the bottom to see the different loading screens you have unlocked.

That will do it for our MW3 loading screen guide! So, keep tabs on this menu as you unlock new loading screens throughout the season. If you want to improve your movement in the new CoD game, check out our guide on how to Drop Shot in MW3!

Call of Duty MW3 Aim Assist Guide: Best Aim Assist Settings

Customizing and fine-tuning your settings in Call of Duty: Modern Warfare 3 is imperative to your success. This especially goes for players on controller and aim assist settings, which give you a big advantage against other players across console and PC. Aim assist has different options available in CoD MW3 that all operate differently. 

Each Call of Duty game can handle aim assist a bit differently, so what settings should you pick? Here’s what you need to know about the aim assist options in MW3.

How to Change Aim Assist Settings (Modern Warfare 3)

Screenshot of the MW3 Controller Settings tabTo access these settings, you need to first head into the main multiplayer menu of MW3. From here, select settings, then the Controller subtype. In this menu, you want to go to the Aiming tab, where you will find the aim assist settings. 

There are three different tabs within the controller menu, so you need to ensure you are in the Aiming tab to find the aim assist settings. 

Best Aim Assist Settings for CoD MW3

Aim Assist Settings MW3MW3 has four different aim assist options for you to choose from. These are Default, Precision, Focusing, and Black Ops. So, which is best and why?

  • Default: Traditional aim slowdown near target used in Modern Warfare games.
  • Precision: Strong aim slowdown that only kicks in when aiming closer to target. Best for accurate players.
  • Focusing: Strong aim slowdown that also kicks in when narrowly missing target. Best for players new to analog aiming.
  • Black Ops: Traditional aim slowdown near target used in Black Ops games.

The Black Ops aim assist setting option seems to have the best aim assist in general. So, for that reason, we do recommend using this option. However, both Focusing and Precision are good options as well for those who have specific wants with the AA system. Additionally, the Default option could be your pick if you’ve preferred how aim assist operated in Modern Warfare and Modern Warfare 2

Check out our MW3 third-person guide if you want a unique experience during multiplayer. 

Chris Pratt Finally Nails Down Mario Voice In Garfield Movie Trailer

HOLLYWOOD — Two years after being cast in the role of Mario in The Super Mario Bros Movie, Chris Pratt has finally perfected his voice for the character just in time for The Garfield Movie.

“The actual Mario movie itself was sort of a dry run for me to try some stuff out for the character, experiment a little bit, see what works,” explained Pratt. “Big thanks to Miyamoto-san for letting me get weird with it! Now, I am pleased to announce that I have fully acclimated to the role just in time to be playing Garfield.”

Fan response was divisive.

“Wait, what about his Garfield voice?” asked Garfield fan Brady Ranney in the comments of the trailer. “I was really looking forward to this movie. I wanted him to sound like Garfield, not Mario, but I guess it’s kind of a wash in the end since both characters just sorta sound like Chris Pratt talking normally.”

Pratt reassured fans’ concerns in a follow-up video.

“Growing up, I spent hours of my life eating… lasagna,” said Pratt, seemingly trying to remember aspects of the character he was cast as. “I used to read Garfield comics every day, I can’t wait to see what mischief me and Charlie Brown will get into in this movie!”

At press time, Pratt ended an interview with the press by letting out an absolutely pitch perfect “Wahoo!!”

New Isekai Anime Dares to Ask What if a Snail Was Also a Woman?

RICHMOND, Va. — The isekai genre has truly taken over anime with its broad appeal of being transported to another world or life, and My Life Was Turned Upside Down When I Woke Up As A Snailwoman is already proving to be a crowd pleaser. The show follows Aiko Neneki, a college student in Tokyo, as she navigates her new life as a slimy half woman, half snail hybrid.

“I’m really enjoying MLWTUDWIWUAASW so far, even if I have to turn it off when my mom is home,” said anime fan Josh Peters. “We watch her struggles with normal life: brushing her ‘teeth’, opening doors, tying her ‘shoes’, those sorts of things. It’s cool to have a protagonist so down to earth even if she is constantly producing incredible amounts of goo. Usually women are kind of stupid but at least since she’s a snail it checks out.”

Pre-release reviews from test screenings have already come in and the praise is glowing. Audiences are charmed by Aiko’s happy-go-lucky attitude despite her horrifying new eyeball stalks, and are inspired by her strength when facing new challenges. 

“I thought it was kinda hot that she became hermaphroditic,” said test audience member Steven Ramirez. “I wasn’t really sure if I’d like her snail design but they did a good job making sure she was still cute even if she does have a shell. Kinda weird that it’s also a backpack though, I don’t know if they really got the implications of that.”

Some viewers are worried the series will experience the typical isekai pitfall of sexism, mostly due to the genre’s tendency to have gratuitous fanservice. 

“At least the protagonist is a woman,” said pre-release viewer Madison Robertson. “Would I rather she not have tits as a snail? Yeah. But at least it isn’t a harem anime.”

At press time, showrunners expressed that they hoped to see no less than a dozen horny snailwoman fan tattoos in the future as well as numerous elaborate cosplays.

Geoff Keighley Confirms No One Cared Enough About Your Favorite Indie Game To Nominate It

Following the announcement of nominations for this year’s annual Game Awards, Geoff Keighley confirmed that your personal favorite indie game of the year was targeted and excluded from this year’s nominations.

“Just to confirm the rumors: yes, your favorite indie game was purposefully and maliciously not included in this year’s nominations,” Keighley said in a Tweet following the nomination stream. “I would say that we meticulously pored through your Steam library to make sure that it was excluded, but the truth is much simpler than that. Your favorite indie game simply never crossed my mind. In fact, it didn’t cross the mind of any member of our voting jury.”

Superfans of the impacted indie games were outraged about the reported exclusion.

“Woah, what the hell?” said a particularly passionate fan of one of the barred indie games. “It’s absolutely insane that they didn’t include any of these indie games. Sure, my favorite one only shows 15 people playing it on SteamDB, but still, it literally changed my life!”

Speaking to the various devs of the impacted indie games, they seemed down, but not out.

“Sure, I created a game that basically invented a new genre, transcends the medium, and quite possibly changed the lives of hundreds of people, but those hundreds of people are the only ones who played it, so I guess I’m out of luck,” said solo indie developer Alice Lee. “I guess being a great developer doesn’t mean anything if you don’t have the marketing dollars!”

At press time, Keighley silently returned to his training to prevent another stage crashing incident at this year’s awards show.

Nintendo Switch Gallery Filled With Precious Memories Of Times You Accidentally Hit The Capture Button

TUCSON — Avant-garde photographer Cassidy Monticelli has debuted their newest exhibition showcasing accidental screenshots taken by Nintendo Switch players.

“The exhibition at its core is about vulnerability,” said Monticelli, speaking to reporters at the University of Arizona Museum of Art. “Every one of these pictures captures a moment mistakenly frozen in time, immortalized in spite of their creator. We should aspire to be the art, not the artist.”

At an exclusive press night prior to the exhibit being open to the public, several of the contributors to Circling The Square were present, telling their own stories about their pieces.

“So yeah in this one I was trying to back out to the home screen and got my hands mixed up” said gamer Nathan Daley, pointing at a screenshot of Mario Kart 8 Deluxe. “It was quite humbling, because normally I’m really good at knowing which of my hands are which.”

At a Q&A event towards the end of the night, the artist was asked where they got the idea for Circling The Square, as well as how they’ve been dealing with criticisms of the piece.

“I think the idea came to me in a moment of frustration familiar to all my contributors” said Monticelli, seemingly wiping away a tear with a velvet pocket square. “I was playing DOOM Eternal, and I was trying to close the game, I heard it. Click. I went into my gallery and I saw this image of the Level Complete screen, taunting me. That anger and shame is what I truly wanted to showcase here. Any reported lack of funding I received has nothing to do with it.”

When asked for comment, Nintendo assured us the gallery would be receiving a cease and desist as soon as possible.

Nintendo Teases Pokémon Red (Taylor’s Version)

KYOTO – Eagle-eyed fans believe that Yoshiaki Koizumi teased a collaboration with pop icon Taylor Swift in the latest Nintendo Direct, shrieking sourced confirmed.

“Pokemon fans will be very happy to hear that the franchise will be returning to a place they know all too well,” said Koizumi, cryptically inserting the title of a T-Swift song in a sentence that contains exactly 22 words. “That’s all we can say for now,” he concluded, coincidentally standing in front of a red background.

Fans in the intersection of the Pokemon/Taylor Swift venn diagram have been viciously sifting through footage trying to find conclusive evidence of what they are coining, “Pokemon Red (Taylor’s Version)”

“Isn’t it peculiar that the TM Swift and Swift the artist both have 100% accuracy of hitting?” argued Hayley Braun, moderator in the r/PokeSwifie subreddit. “The Era’s Tour comes to Tokyo in February, so I’d predict an official announcement then.”

Politicians and economists agree that a potential merger between these two powerhouses could have lasting implications on the global economy.

“This is the kind of thing that can move GDP around pretty violently,” explained Nimesh Verma, an NYU economics professor. “But the benefits will come at price: everyone’s algorithm will be plagued with colorful monsters singing ‘I don’t know about you, but I’m feeling Piakchu.’”

At press time, Nintendo announced that the rival in Pokemon Red (Taylor’s Version) will be John Mayer.

Couple Eases Into Open Relationship by Playing Baldur’s Gate 3 Co-Op

MINNEAPOLIS — Local couple Allen Whittaker and Marie Hampton have begun a co-op playthrough of ‘Baldur’s Gate 3’ in order to invite new characters into their love life, sources close to the pair confirm.

“Things were getting a bit stale, and I don’t just mean in the bedroom,” said Allen Whittaker. “We have so much love for each other, but I think the only way for us to grow as individuals — thereby growing together — is to explore new frontiers. Neither of us are big on the bar scene or anything like that, but I saw the twinkle in Marie’s eye when she looked at Astarion’s character art, so I bought the game. Now we both have room to experiment, but we’re doing it as a team. That way, no one gets hurt.”

While most of the couple’s friends were verbally supportive, some noted discomfort with the way the pair was approaching this shift in their relationship.

“I’ve gotten, like, thirty texts from Allen asking me if I wanted to party up,” said Janie Houston, Marie’s best friend. “I keep telling him that I don’t swing that way. I’m just not into CRPGs. I never will be. If this is what Marie wants and she’s happy with it, then I’m happy too. I just don’t want to be a part of it, and Allen needs to get that through his thick head.”

Psychologist Gregg Tracy noted that Allen and Marie were not the first couple to attempt this strategy.

“Using video games to expand the boundaries of your relationship is as old as the medium itself,” explained Dr. Tracy. “Dr. Higinbotham’s ‘Tennis for Two’ was just a way for him to indulge in his voyeuristic compulsion to watch people twist knobs. The ‘Asteroids’ guy had a crushing fetish that his wife was uncomfortable with, so he created a way that he could explore it electronically. Hell, at least two generations of women have been using ‘The Sims’ to see what their lives would be like if they never got married. This behavior is normal. If anything, it should be encouraged.”

At press time, Allen was reportedly ready to call the whole thing off after Marie had successfully completed several romances while he was still struggling to woo Shadowheart.

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