YouTuber’s Friend in This One

SOUTH BEND, Ind. — Local YouTube fan Jane Knoebel was mildly concerned after seeing that the latest video from popular video game YouTuber KoalaTitan features an appearance from the content creator’s friend. 

“I was super excited to watch the new ‘All Yoshi Games Ranked’ video, but I gotta say, my eyebrows raised just a little bit when some guy who is clearly a friend of Koala’s showed up as ‘Adult Baby Mario,” said Knoebel as she waited for an ad about how vaping can deliver toxic metal like lead into your lungs to end. “I don’t dislike the guy, it’s just that the channel isn’t called KoalaTitan and Friend, you know what I mean? 

Other fans reportedly felt differently about the appearance, seeing it as an exciting change of pace for the Nintendo-focused YouTuber.

“You know when Koala’s friend shows up that you’re going to see some really creative funny stuff,” said KoalaTitan Discord user CaptFalco06. “It makes me think about how if I was friends with him, he’d totally let me be a character in a skit. I’m like, super funny.” 

Knoebel maintained her skepticism, continuing her critique of the online video content released online weekly at no cost. 

“I’ve suffered through horribly paced ad breaks and canned ‘What are you doing in this video?’ crossovers with other channels, but I just don’t know if I can make it through this sketch with an adult man I kind of recognize in a diaper.”

At press time, Knoebel had reportedly fast-forwarded one minute in the Yoshi video to a point where the friend was no longer on screen. 

Cat Walking Over Keyboard Gets First “All Achievements” Run in Stray

NEW YORK –– BlueTwelve Studio has confirmed that the first ever All Achievements run of its hit feline adventure game, Stray, has been claimed by a cat walking back and forth over a keyboard. 

“It’s just the craziest thing,“ said streamer Robin Callaway, the proud owner of the cat in question. “I always knew Cha Cha was capable ever since she learned to tip over the automatic cat food dispenser, but I’ve never seen anything like this. I leave the apartment for one day to go upstate with friends, and I come back to find that Cha Cha had somehow got on my PC, bought Stray on Steam, turned on my recording equipment, logged into Twitch, and streamed herself 100%ing the game in front of thousands of viewers. Cats are so weird.” 

Twitch users who watched the playthrough live corroborated this amazing feat. 

“Cha Cha had a fantastic stream presence,” said chat audience member Philip Matthews, “I was glued to my seat the entire time. You couldn’t risk missing a moment of the action. You only hoped you had some empty Mountain Dew bottles lying in arm’s reach when nature called.” 

The entire stream totaled several runs over a period of 24 hours, 16 of which Cha Cha spent sleeping. 

“Whenever she was woken up by the non-stop sound of Twitch donation notifications, she would pace around the keyboard and bat at the mouse,” Matthews explained. “Her first two runs were great, but when she finished the game in 90 minutes on her third attempt while collecting all 24 achievements, it put my opposable thumbs to shame. I got chills one time when I’m pretty sure she meowed my name right after I commented.” 

The team over at BlueTwelve Studio was captivated by Cha Cha’s natural affinity and ability for Stray, inspiring some unconventional changes in their own workstyles. 

“We already have cats in the office, so we told the developer team to start assigning them projects,” said a BlueTwelve producer. “They’ve been helping out with everything — playtesting, writing code, level design — you name it. The work ethic has been a bit lackluster, but Falafel and Wingnut have really taken a liking to the motion capture suits.”

“I guess that’s on us, too, a little bit,” they added. “All the resumes we looked at were from cats whose only work experience was guarding bodegas from rats.”

As of press time, Cha Cha was tweaking off catnip and could not be reached for comment.

How to Get Your Precious, Stupid Little Head Stuck in a Paper Bag in Stray

Stray is out now and, predictably, it’s the internet’s favorite video game. Annapurna Interactive’s feline-adventure is filled with little nuances that’ll make any cat lover incessantly start talking about how their own cat does the same thing (oh your cat also knocks things over? Get in line). Is the game good? Who cares, it has a cute as shit cat who does cute cat shit.

And speaking of cat shit, Stray does have a list of trophies that’ll reward you for all your cat behaviors. Nap for an hour? Trophy. Meow 100 times? Ding. Dunk a basketball? Well, okay that one’s more of a golden retriever thing, but you’ll get an achievement nonetheless.

But one of the game’s trickier achievements is called “Curiosity Killed The Cat.” To get this, you’ll simply need to get stuck in a paper bag. Easy, right? Well you try finding a lunch bag in the middle of a crowded cyberpunk city, bub. If you’re having trouble checking this one off your list, here’s where you can easily find one.

Where to find the paper bag

There are a few opportunities to get hopelessly stuck in a bag during Stray, but your easiest bet will happen in Chapter 4. That’s where you’ll enter The Slums, the game’s first open-ended area. If you’ve already blazed past that point, you can select the chapter when loading your save file.

In the spirit of cats, Stray likes to annoy you by refusing to give you a map, so you’ll have to know your landmarks. The slums have a notable landmark in the form of a big honkin’ elevator shaft that’s lit up at the back of the city. You’ll want to head there. While you’re facing it, turn left and head down the set of stairs. You should see a cool as hell robot dude sitting down holding a guitar (he has dreads and I am dying to know if someone is going to discourse about it).

While facing that big boy, turn to your right and look just past the sign in front of him. You should notice an object you can interact with sitting against a wooden box (look for a thin white circle). That’s bag city, baby! Head over to it, press the interact button, and you’ve just gotten lost in paper hell.

Sure, the rush of joy you’ll feel from seeing that trophy notification pop up will be worth it, but there’s a better reason to do this: it’s funny as hell. Sticking your head in the bag will momentarily invert your controls, causing you to fumble around like a little precious idiot. It’s how your cat feels anytime it sneaks into your takeout bag, so this will really let you see how the other half lives.

As a twofer here, there’s a widdle-biddy napping spot right next to the guitar dude. So if you’re a real trophy fiend, plop your little butt right down there and leave the controller for an hour to get the napping achievement too. You can have that tip for free, as a treat.

I Regret To Inform You That Kingdom Hearts Nonsense Is Just Final Fantasy Nonsense

With the impending release of Final Fantasy VII Rebirth, the next installment of the increasingly inaccurately named FF7 Remake project, fans are worried that it might get bogged down by what they deem an invasive species of sorts. That species? Kingdom Hearts. 

To some, Kingdom Hearts director Tetsuya Nomura has weaseled his way into a position of power in the FF series just to ruin the reputation of every 90’s child favorite JRPG (well, second behind Pokemon I guess). What are the common symptoms of infection? Timeline shenanigans, multiple versions of a character, the ever bland and passe conceit of capital L Light vs capital D Darkness And worst of all? The power of friendship and bonds always saving the day. All these cliches and concepts are ones fans would never want to see in a series as sophisticated and mature as Final Fantasy.

Unfortunately, I have the unenviable job of telling you the truth. All this nonsense that you are dreading? It has been in Final Fantasy way before Kingdom Hearts could ever be conceived in that fateful elevator ride with a Disney executive. 

The first Final Fantasy features time loops and Warriors of Light. Final Fantasy IV has you face the physical manifestation of darkness inside your heart. Final Fantasy IX includes a location made of everyone’s memories woven together. Yes, even Final Fantasy VII has some variation of these elements. The Lifestream being a suitable comparison to the titular Kingdom Hearts. Both are composed of those who have passed, acting as a sort of catcher’s mitt for the souls (or hearts) of all. Both are also in danger of being misused by the white-haired antagonists for their own selfish goals. And of course, almost every Final Fantasy follows a group of people whose bonds and friendship help them band together to face the final bad guy.

I don’t know, sounds pretty Kingdom Hearts to me!

Kingdom Hearts was released in 2002 and made (and will continue to make) several thousands very mad. By taking the base elements of a Final Fantasy and distilling it into the animated canon of Disney, we began to see how silly some of these concepts are and can be. Having Goofy and Donald talk about world ending cataclysms and the power of light instead of a beautiful bishonen might be part of the reason why. Having these all-ages cartoon animals be integral to the story made some believe that Kingdom Hearts is a “kiddie” game with “kiddie” themes and elements.

To imply that Kingdom Hearts began these tropes would ignore the fact that these are abundant in Final Fantasy too. Kingdom Hearts is essentially a love letter to the various themes and ideas that Final Fantasy has. It respects those ideas and brings them all to the forefront, expanding and exploring them. When you complain that Final Fantasy is becoming as convoluted as Kingdom Hearts, you are complaining about Final Fantasy. 

Here’s a recent example. A trailer for Kingdom Hearts IV reveals that Sora has been transported to another world, one that is explicitly described as an afterlife proxy. Now, Final Fantasy would never do something as silly as shoving a main character through a portal into an afterlife-esque alternate dimension, right? Please do not ever play FFX and my point will remain valid. 

Yeah, you could argue that these series have gone off the rails, but were they ever truly on them to begin with?

Yes, you should expect that same level of unhinged storytelling from Final Fantasy VII Rebirth, but that’s not because of Tetsuya Nomura. These are the things that make Final Fantasy, well, Final Fantasy. Nomura isn’t conspiring to destroy your precious memories of running around Gongaga or Nibelheim; he’s just amplifying that experience to a thousand percent with his meta remake. No matter what happens in FFVII Rebirth, it will be 100% Final Fantasy, because it’s a series built on enjoyable nonsense.

Maybe it’s not the series that has changed. Maybe it’s you.

Inscryption Fan Won’t Shut Up About Game They Can’t Talk About

CINCINNATI, Ohio— Local gamer Luis Fonseca was once again caught talking for over an hour about 2021’s award-winning, deck-building, horror game Inscryption, despite his multiple claims that he can’t really tell you anything because he doesn’t want to ruin it for you.

“It’s something you just have to experience for yourself and the best way to do that is to go in blind. Don’t have any knowledge or expectations about it. Absolutely do not let anybody tell you anything about it,” explained Fonseca to weary friends. “The emotional places it takes you with just a card game is, well, I can’t say anything, but it’s incredible. I laughed. I screamed. I cried. I don’t want to give anything away, but I both felt like a kid again and was crushed by the existential dread that we are all destined to become nothing. You gotta play it! Sorry, am I talking too much? How have you guys been? Oh, wait, actually, hold on, let me just show you some Inscryption screenshots.”

After many collective hours of Fonseca vaguely explaining why Inscryption is so good it should be taught in schools, several of his friends have wound up playing it. Many agree it’s pretty good, but reportedly think Fonseca should “chill out,” especially after the game’s release on Linux and MacOS this past June reignited his passion. 

“It had some interesting ideas and definitely opened my mind to what a video game can be, but I wouldn’t say it changed my life so much, I weep for the poor fool I was before I played it, which is something Luis says. A lot,” said one of Fonseca’s friends. “I mean, yeah, I really dug the aesthetic and the ambiance of it. It really draws you in. There are certain things it does that I shouldn’t spoil, but… shit I’m doing the same thing Luis does aren’t I? I’m gonna leave before we’re here all day.”

Fonseca’s friends, family, and neighbors within a five-mile radius who haven’t played Inscryption yet are now prepping for the game’s August release on PS4 and PS5 by stockpiling earplugs, noise-canceling headphones, and peanut butter to keep Fonseca’s mouth busy, so they can get a few moments of peace.

This article is sponsored by Devolver Digital and if you’re one of the few people left who haven’t played Inscryption yet, oh man, you really gotta try it. It’s so cool. It’s basically a— actually, no, I don’t want to spoil it for you. You gotta play it for yourself. There’s one part where— no no no, sorry, I’m just gonna link you to the Steam page.

Fall Guys Adds Gulag Where Players Fight to the Death for Second Chance at Victory

LONDON — Following its successful relaunch as a free-to-play cross platform title, Fall Guys has added a shockingly violent Gulag level that lets players earn the opportunity to re-enter a match if they win a one-on-one fight to the death with another player. 

“Wow, that was fucked up,” said Jack Butler, a gamer that’d just experience the new Fall Guys Gulag for the first time. “One of those big hammers got my ass in Slime Climb, and next thing I knew I was being dragged into a grimy room and given a shiv and I stabbed a bean that was dressed like an ice cream cone where I thought its heart might be. Then I got back into round three! Very cool, to be honest.” 

The mode was inspired by the similar mode in the vastly popular Call of Duty: Warzone

Fall Guys and Warzone might not seem like they have too much in common, but developers are always taking influence from other games,” said Alice Marr, a lead developer at Mediatonic Limited. “Our game is quite light-hearted, and as such, earning a second chance back in after you lose doesn’t feel as unfair as it might in some other games. The fighting to the death takes some getting used to though, I’m being told.”

The new mode proved polarizing, with some applauding the shakeup to the game, and some saying it was a tonal misfire. 

“I don’t think I’m gonna play Fall Guys anymore,” said Rory Studemeyer, a longtime Fall Guys fan. “I can handle losing a lot, that’s part of the game, but I don’t want to beat people to death just so I can get back into a round of Tail Tag. It doesn’t really feel the same after that. If they wanted to do a second chance thing, why didn’t they just make a jump rope game or something?” 

As of press time, makers of Fall Guys said they planned on keeping the controversial Gulag intact, but would think about removing Sum Fruit on grounds of it being cruel and unusual.

Establishing Shot Clarifies Pentagon-Shaped Building Is the Pentagon

WASHINGTON — Audiences were shocked and surprised today watching a new action/thriller film in theaters when text on-screen clarified that the pentagon-shaped building they were seeing in a drone shot was, in fact, the Pentagon.

“I was so confused at first,” said moviegoer Sandra Williams. “I was thinking ‘Huh? What is this strange, pentagonal office building? I don’t get it!’ until finally the digital text typed itself out onscreen and literally spelled it out for me. We’re seeing the Pentagon! Now I understand. I always think I’m viewing some regular, nondescript business pentagon that could be anywhere in the world, so it’s helpful that the filmmaker narrowed it down for me. Now if only it would say where in the country the building is located.”

The editor of the film, Brian Bodacker, explained some of the challenges with audiences the film presented.

“At first test screenings, people were frightened and befuddled,” Bodacker said. “In fact, they didn’t even realize that the building that they saw in the establishing shot was the building the next scene took place in. After we sat them down and talked them through it, they seemed to put their weapons down and relaxed a bit. Once we added the text telling them about the Pentagon, they were so excited about that twist.”

Studio head Andrew Chillner gave insight into some of the other landmarks that require clarification in films.

“We realized early on that audiences don’t want to be spoon fed,” Chillner said. “They want to be strapped down, and force-fed through a funnel. If at any second you find a filmgoer thinking ‘what’s happening? Maybe I should think, or just hang on and trust that it’ll be revealed in a second,’ fucking panic. If you give them even the smallest morsel of credit, they’ll use it to rebel against you.”

At press time, sources indicated that while the movie clarified the building was indeed the Pentagon with text, a black marker then blotted out the text like a cool government document so you know this is still top secret.

BREAKING: You’re Muted

ZOOM — A flurry of reports came in today that you are trying to speak after being called on in your morning team stand-up meeting, despite the fact that you are currently on mute. 

“It became very clear after only a few seconds after I asked you to tell us your KPIs from yesterday that you had no idea that you were muted,” said your boss, Alan. “I thought about saying something, but luckily, literally everyone else in the meeting let you know that we couldn’t hear you. I actually got a little secondhand embarrassment.” 

Several of your coworkers discussed the incident afterward in a Slack DM that you weren’t a part of. 

“I couldn’t believe they had no idea that they hadn’t unmuted themselves,” said Isabelle from the Content team. “I would understand making that sort of mistake a month into the pandemic, but we’ve been remote for over two years now! I always know when I’m muted and when I’m unmuted, that’s a fact. I swear to god if we have to go back to the office because of this I am going to lose my fucking mind.”

Maintaining communication and spontaneity in a virtual environment has been a challenge in today’s labor market, especially for dum-dums like yourself who don’t know where the unmute button is. 

“The Zoom platform allows teams to collaborate and improve workflows, no matter where they’re based in the world,” said Zoom Public Relations Director Jourdan Rosenfeld. “Our easy-to-use video conferencing software is so intuitive, you’ll never have a moment where you attempt to speak without unmuting yourself. That is if you’re not a complete idiot. Then there’s no helping you.”

At press time, you cut out there for a second, could you repeat that?

A Scientific Guide to Predicting the Next Big Indie Game Animal Protagonist

Question: if an independent games studio releases a game that prominently features a forest or woodland creature, is it truly an indie game? Obviously, no – but if you’re a cynic like me with any semblance of an online footprint then you know what I’m getting at. 

Take a look at the current indie game landscape and you’ll find a lot of animal protagonists these days. Case in point: here’s a list of 111 games on Steam where you can play as a fox. And for those of you that watched the Wholesome Direct this summer, you may have noticed a huge amount (at least 13) of frog-based games.

So foxes and frogs are popular. Sure, anyone could have told you that. But how did we get here? And where do we go from there? After spending more time than I’d care to admit consciously thinking about the future of animals in video games, I have devised a scientific metric to help figure that out. I’m going to definitively tell you what the next big animal to take the indie world by storm will be.

Case study: The fox

Before diving into my criteria, it’s important to study what’s working in the current indie animal landscape. Let’s start with the fox. Since 2017, it seems there has been no shortage of video games determined to capture the call of the wild. Picture this: you, the player, awaken to find yourself in a foreign and mystical land (likely the forest or mountains). If nothing other than the vague concept of an adventure is meant to beckon you, the atmosphere should reflect that. Wild winds & rippling rivers populate the environment, and also there’s always ruins and treasure chests. The world is mysterious yet exciting and inviting. 

You know what kind of animal thrives in this realm? The fox. Naturally curious yet cunning, foxes often symbolize survival and outwitting one’s environment or opponent, making them a perfect fit as the playable character for puzzle and exploration games. Tunic, Seasons After Fall and Endling – Extinction is Forever are perfect examples of this. Equally noteworthy is that literary history tells us foxes are often used as a surrogate for exploring human emotions, behavior and lessons in morality. This makes them a great companion to human-based protagonists for games like Rime and Never Alone.

Case study 2: The frog

“What’s NOT to love about frogs? They are so tiny. And cute. And helpful. And they just hang out and vibe.” 

This quote from Jenny Windom, organizer And Host Of Wholesome Games, perfectly sums up why those green little guys are everywhere these days. Take a game genre or mechanic and put a frog in it, and chances are it probably slaps. Monster hunting? Check out Paradise Marsh. Skateboards? Keep your eyes peeled for OllieFrog Toad Skater. Hell, even the upcoming Shoulder of Giants, which features a frog riding a robot, is being developed by a Hard Drive writer.

Like it or not – and chances are you love it – frogs are in our games, and they’re here to stay. Frogs are both comic and relaxing in nature, which is why they just seem to make sense in the Year of our Lord 2022. In a geo-political, socio-economic and cultural landscape world where everything is constantly on fire, playing a video game featuring some kind of frog or toad seems to be just what the doctor (or vet) ordered. 

Taking learnings from those two case studies, I began to build out a small set of criteria that our next big animal would need to fulfill. After lots of tinkering in the lab, I got it down to a slim three rules.

Criteria

1. The Animal Must Be Friendly Yet Willing to Act Out

Ok, let’s talk about Stray. There’s a lot of buzz around BlueTwelve Studio’s critically beloved game about a stray cat finding its way back home. And for good reason! The feline’s movements and the world populated by robots looks both engaging and charming as hell. So how might the simple household cat tick the above box?

Let’s look at our last two mascots. The fox was otherworldly yet human. The frog was simple yet versatile. Both capture the attitudes of the online landscape during the last decade (uncertainty and escapism respectively). With that established, it’s apparent the next creature should employ a dichotomy prevalent to today’s culture. 

Chaotic energy may be a term you’ve heard more than once these days. The new face of indie games is gonna be just that: an asshole. And to be fair, cats are total a-holes, but we love them. They’re domesticated, intended to survive by their proximity to humans who provide them with food and shelter. But they still act like they don’t need us. Some of them even roam it alone, and that’s what Stray seems to capture perfectly: the journey of a social creature surviving the world we’ve made for them on its own. 

So if you’re an animal looking to spearhead the next big indie game, take note. You should be comfortable around people, but just chaotic enough to throw them for a loop. 

2. It Has to be a Woodland Critter

This is where Stray loses its case. Cats sure are fun as heck to play as, and I have no doubts people are interested in seeing more games like Annapurna’s latest adventure release – but cats are not the future of indie games.

Sorry felines, but if you wanna be the cool kid in town, you’ve gotta come from the forest. Foxes and frogs? Both can be found in wooded ecosystems. And surprise surprise, so are other animals headlining more recent indie games. Take the bear, for example, who’s slated to appear in the upcoming Bear and Breakfast and Lumbearjack. Two juicy roles as a hotel manager and an ecoterrorist? Things are looking pretty good if you’re a bear right now. 

Remember Untitled Goose Game? That sucker was huge. And it had everything: a fun premise, great reception (and better sales), and charm out the wazoo. Know what else it had? An animal commonly found around freshwater areas. Do you know what kind of biome features rivers, lakes, and ponds? That’s right, the freaking forest.

If I were a woodland critter, I’d be calling my agent immediately.  

3. The Creature Starts with an F

Foxes. Frogs. 

Foxes. Frogs. 

FOXES. FROGS. 

Are you noticing a pattern? I sure am, and it’s that both of these animals start with the same letter of the latin-based, English-spoken alphabet. 

I know what you’re thinking. This guy’s insane. Fuck him. Guess what though, I’m not. Trends can be difficult to explain, but most often the simplest explanation is the best. Make no mistake, between 2023-2027, you will see an increase of indie video games heavily featuring animal characters that start with the letter F

And given our previously-established criteria, this bodes well for the Falcon, Finch, and Flying Squirrel. But ultimately, it’s the most promising for one guy in particular …

Result: The Ferret

 

Funny, furry, and furious, the ferret is an absolute slam-dunk for the next face of indie games to come.

Have you ever met a ferret, or seen a video compilation of one online? They’re adorable as pets, but they’re also huge dickwads. Constantly hiding and zigzagging around whenever they want to, ferrets roll the dice, and it’s their owners’ job to go along with it. And while ferrets mainly live in captivity, their close cousins known to us as the weasel, stoat, and badger do live in wooded areas. And if you haven’t noticed by now, ferrets begin with the letter F. 

Can you imagine a woodland-inspired RPG featuring a determined yet easily-frightened ferret as the main character? Or a cooking simulator where you play as a grumpy old ferret teaching his grandchild how to run their beloved family restaurant? I can, and if you’re a game developer or publisher reading this, hopefully you can too. 

Indeed, the world of ferret-based independent games is endless, but more importantly also makes sense. So the next time you notice a winsome little title featuring a black-footed ferret while perusing Steam, you’ll remember where you saw this before.

Prom Chaperone Desperate for Teen Approval Tells Dancing Couple to Leave Room for the Joker

ARLINGTON, Va. — Local high school social studies teacher Arlene Roberts reportedly told a dancing couple to leave room for Batman villain the Joker during a prom event.

“Hey y’all, we live in a society, so make sure you leave room for the Joker over there! Haha. Seriously, though, you can’t really make out like that,” Roberts was heard saying to the school’s most popular and reportedly horny couple at the school’s prom. “I’m not trying to, uh, cramp your style or nothing, dog. You guys are really cool, actually. I always wanted a boyfriend like you when I was a kid, Jake. Sorry, I shouldn’t have said that. That was weird. Am I being weird? Anyway, please, uh, leave room for Mr. J to do some crimes between you two.”

According to those familiar with the situation, Roberts has reportedly tried desperately to win the approval of various popular students at the school.

“One time she showed up to school wearing an ironic minions tee shirt. It was honestly really embarrassing. I rank her even below Mr. Gibbons, and that guy lit a kid on fire once,” said sophomore Ayisha Pitts. “I don’t think people even really care about the Joker anymore. That was a thing people were saying in 2020, I guess? I don’t know, I was born after The Dark Knight even came out and I’m almost technically an adult. These days, everybody I know is big into the Riddler. That guy’s twisted.”

School principal Tom Buckley explained that Roberts unfortunately cannot be replaced while the school is so short staffed.

“Of course, she’s being weird out there, but my hands are tied. We really need every teacher we can get, because boy oh boy are we not paying them much. So if her main motivation is that she feels cool by, quote-unquote hanging out with these teens, then we kinda just have to let her,” Buckley explained. “And don’t get me wrong — the teens are pretty cool. Some of them smoke cigs like they’re eating french fries. It’s like a building full of James Deans. I feel starstruck sometimes, and that’s hard for me to be, because one time I met Lou Ferrigno.”

As of press time, Roberts took to the dance floor by herself and did the stairs dance from the Joker movie by herself.