Christ: 4 Minute YouTube Video Only Halfway Over

SAN ANTONIO — After clicking on a video titled ‘The Bizarre Anarchist History Behind Veggie Tales,’ Marie Ortiz was shocked to find out that the four minute YouTube video she had been watching was only halfway over.

“Christ, this is unbelievable,” said Ortiz as she tapped her phone, showing that the playhead was only halfway across the screen. “I was only kind of paying attention to this thing and just wanted to zone out for a bit after work. My friend sent me this and I clicked on it to be nice, but now I’m honestly kind of upset at them for putting me through the four-minute mental equivalent of water torture.”

Ortiz reportedly stopped the video to check her social media, and returned to complete it.

“God, I’m only making this worse and delaying the inevitable,” said Ortiz. “My mind wanders, I look at something else, and come back to it out of some strange obligation. Now it’s only at three minutes and ten seconds! I could have been done with this thing by now if I just buckled down and finished it, but here goes nothing.”

Ortiz’s friend, Nicole Ackermann, checked in with her to inquire about her thoughts on the video.

“So what did you think?” read a follow-up text message from Ackermann. “I know this is random, but it just came up on my recommended videos. I always thought that Veggie Tales was a super Christian cartoon, but apparently it wasn’t always that way? And it had socialist roots and propaganda? Until their funders told them to change it?? Who knew!”

At press time, Ortiz was waiting for an ad roll to finish so she could watch the last five seconds of the video.

Everything We Know About the Musk vs. Zuckerberg Cage Match

Everyone is gearing up to watch Facebook CEO Mark Zuckerberg and Twitter CEO Elon Musk pummel the shit out of each other on television. Because if we can’t actually enact change against our nation’s most powerful dickheads, at least we can watch them get a little bit hurt! Anywhere, here’s everything we know about the upcoming cage match fight.

What Cause Are the Two Billionaires Fighting For?

Mark Zuckerberg and Elon Musk will be putting on a highly-televised fight to raise awareness of Mark Zuckerberg and Elon Musk.

Will the Fight Actually Happen?

Almost certainly not.

How Intense Will the Fight Be?

The two combatants will be locked in a cage for thirty minutes of brutal, relentless limp-wristed flailing.

What Does the Winner Get?

The victor will receive the other half of America’s sensitive personal data.

What Is Andrew Tate’s Involvement?

Media personality and ex-kickboxer Andrew Tate has agreed to provide one-on-one training as a punishment for the loser.

How Is Musk Preparing for the Fight?

Elon has been honing his trademark fighting style of punching down at women and the disabled

What Are The Odds Joe Rogan Isn’t Involved in This Somehow?

0%.

Who Will Likely Be the Loser of the Fight?

Humanity.

GTA Online Gain Strength Guide: How To Increase Strength Faster

Finding out how to gain strength in GTA Online is a great boon to any player. The game gives you the ability to increase various attributes of your character. This includes strength, which is one of the more essential ones. It provides various benefits, including massively improving melee damage and helping in reducing damage taken from various sources. That’s why having proper strength is necessary in Grand Theft Auto Online, as it will help players survive in the city of Los Santos. Players must know the best ways to increase it if they want to thrive in the game. So, let’s take a look at how you can increase your strength fast in GTA Online.

How to Increase Strength Fast in GTA Online

 

Fight with NPCs and Players

A common way to increase Strength fast is by fighting with NPCs and other players in the game. While this may seem very time-consuming, this is probably the easiest method you can do to increase strength. NPCs will rarely pose any threat to the players, and even if they do, it won’t be that hard to knock them out. You also should be careful and smart while fighting against other players as they may have more strength and other attributes better than you. For every 20 punches you land on someone, be it a player or NPC, your strength will increase by 1%.

How to Gain Strength Fast (GTA Online): Playing Golf and Tennis

Another common method is to play golf and tennis in the game. Like real life, participating in these will help you increase your strength in GTA Online. You can play golf by yourself or with other players. But you need at least two players in tennis. So, if you’re more of a lone wolf in the game, golf will be the obvious choice here.

Punching A Friend’s Car in A Session

There is another way to gain strength fast in GTA Online, but for this, you need one other friend. You and your friend should be in the same session, and your friend has to be in a vehicle. Then, you can start punching the car, and after doing it for around 10 minutes, your strength will increase. The reason this happens is because the game registers the punches you’ve landed on the other player’s car, which in this instance is your friend’s, as punching the player themselves. So, this is a quick way to increase your strength stat.

And that is everything you need to know about how to increase your strength stat in GTA Online. While you’re here, check out our guides on how to get the Acid Lab and how to register as a CEO in the game as well.

Detective Pikachu Investigates Mystery of Chugging Framerate

KYOTO, Japan — Nintendo recently announced a new game in the Detective Pikachu series titled Detective Pikachu Returns, which features the game’s titular character solving the puzzling mystery of the chugging framerate shown off in the trailer.

“This outta be a tough one,” said Detective Pikachu moving at a staggering rate of 12 frames per second. “People can’t stop wondering why everything looks like shit. I mean, we’re the biggest media franchise in the world, and this is what we get? A glorified 3DS game in 2023? Hrmmm… better get some coffee first. I love coffee. That’s my whole thing, by the way.”

Detective Pikachu’s friend and companion, Tim Goodman, was also said to be on the case.

“People and Pokémon can not only be friends, but can also work together to solve compelling mysteries,” said Goodman. “Like for example, have you ever wondered why everything in Ryme City is sorta jittery-looking? I’ve got friends on the outside too who live in the Paldea region, and they say it’s even worse over there! It’s up to me and Pikachu to find out why Pokémon games undergo little to no quality control anymore.”

A tipster later came forward on the case identifying themselves as the legendary Pokémon Mewtwo.

“Word on the street is that The Pokémon Company just needs to move product,” explained Mewtwo. “They’re a kingpin around these parts. They can’t go a single holiday season without a big new release. You know why? Because when you get the money, you get the power. Then when you get the power, you get the women. Or at least that’s what I heard in a movie once.”

At press time, Nintendo offered no further comment on if new, more powerful hardware would be released any time soon.

Hypocrite: Physical Media Advocate Loses Everything in House Fire

WICHITA, Kan. — Scott Delrich, a local media collector who frequently espoused the benefits of owning physical copies of games, movies, and music, is facing criticism after his CD and DVD collections were destroyed in a house fire, sources at the Wichita Fire Department confirmed.

“I know this is a tragic situation, but it really does serve him right,” said Shelly Williams, a close friend of Delrich. “I told him a million times: the physical world is ephemeral. Anything you can touch can also be destroyed. All matter exists in a state of progressive rot and decay. Eternal life is inherently ethereal in nature, and old TV shows can only find immortality in the cloud.”

First responders expressed frustration with Delrich’s devotion to physical media.

“We see this all the time,” said Robert Knowby, a local firefighter who disclosed that the blaze likely started when an old VCR in Delrich’s basement shorted out. “Last week we got a call to a mansion owned by a fine art collector. By the time we got there, all of his paintings were burnt to a crisp. Years of his life and millions of dollars wasted, and all for some pictures you can just look at on your phone. It’s pure insanity.”

Delrich gave a tearful statement to reporters at the scene of the fire.

“I don’t know what I’m going to do,” said Delrich, who was reportedly returning from a trip to his local record store when he discovered that his home had burned to the ground. “I don’t have a place to sleep. Everything was in that house, man. Everything. The quilt my mom made me when I was sick as a kid. My grandfather’s war medals. My fucking cat. Oh God, I’m just completely lost.”

At press time, Delrich was seen crying in relief after firefighters reunited him with his miraculously undamaged DVD box set of The Real Ghostbusters animated series.

Animators Reveal Grueling Work Phil Lord Made Them Do to Animate Fully CGI Jonah Hill in 21 Jump Street

LOS ANGELES — Animators working on 2012 comedy film 21 Jump Street came forward anonymously to detail the grueling work they had to do to create Jonah Hill, according to a new report.

“There’s no doubt that 21 Jump Street is one of the most important films in animation history; Jonah Hill is such a fully realized and realistic-looking CGI character that pushed the medium forward further than any film since Toy Story,” said one of the animators who worked on the film. “But when we were working on scenes that included Jonah, we were working around the clock — 80 hour weeks, crunching, for months — to get him finished. It was the most grueling work I’ve ever done as an animator. For some reason, though, the Channing Tatum animations only took us like 20 minutes to make.”

According to those familiar with the situation, many of the issues came from co-director Phil Lord.

“Phil [Lord] always had notes for us that came way too late in the process,” said another animator. “We would come to him early in the process, with Jonah Hill storyboards and rough animations, and they’d say it was fine. Then we’d spend the next three months rendering all of his skin, hair, facial expressions, etc. and Phil would come by and be like, ‘hmmm, can we actually have Jonah go a little bigger with his reaction to Ice Cube yelling at him?’ and we’d literally have to start the whole scene from scratch. It was like constructing and demolishing a building over and over again. Except the building is Jonah Hill.”

“I’m honored I got to work on such a critically acclaimed animated project,” they said. “But I think the power has gone to Phil’s head. Jonah Hill was nearly impossible to make; who knows what he’ll try to do next?”

Animators around the world have pushed for stronger unions and collective bargaining to protect their rights.

“The reason productions like this go to Canada is because they know they can pay smaller rates for animators to construct fully CGI characters like Jonah,” said a third animator. “When a movie looks really bad, that’s not because the animators are bad. It’s because they are being rushed in order to save money and they’re desperate to finish their work while crunching. I don’t even want to know what the production schedule for that Netflix movie You People looked like, holy shit.”

Despite the concerns about 21 Jump Street, animators admitted to having a much easier time working on its 2014 sequel 22 Jump Street, due to the fact that an animatronic Jonah Hill was used for the filming of that movie.

Jared Leto Swears Grimace Shake Thing Happened to Him For Real 

LOS ANGELES — Actor and musician Jared Leto has made a shocking claim that the Grimace Shake meme, which portrays disastrous results for McDonald’s customers that drink their latest dessert menu offering, really happened to him, like seriously. 

“Oh man, it was so twisted,” said Leto, to gathered reporters outside of his house earlier today, after requesting that they all appear there. “I had that new Grimace shake and then, uh, boom, I was like waking up in a river or something. It was the middle of the night, and it was seriously sick and twisted, like so dark. I lot of people couldn’t handle it, but I just found my cup, stared into the abyss, and kept drinking. This kind of fucked up shit happens to me every day.” 

Leto’s claims were largely met with skepticism.

“This guy doesn’t understand anything, does he?” asked Simone Parker, who’s enjoyed several Grimace videos on TikTok. “No one likes the Joker because he smears shit on his face or whatever, and no one thinks this Grimace thing is actually happening. I would tell him what people really thought about Morbius, but I’m not sure he’s ready for that conversation.” 

As of press time, Leto also claimed that he was on the Titan submersible but “got out at the last minute.” 

Miranda Sings Apologizes for Controversial Ukulele Video With Heartfelt Banjo Song

SANTA BARBARA, Calif. — Colleen Balinger, known by her YouTube moniker Miranda Sings, responded to her controversial YouTube apology ukulele song in a recently posted video, in which the media personality and accused groomer expressed regret for the tone deaf video in a heartfelt banjo number.

“My ukulele song was an ill-conceived, insincere apology, and I wanted to set the record straight,” Ballinger began, jauntily plucking banjo strings in her bedroom. “While that video does make some valid points, I wanted to sit down and give a genuine, contrite video clearing my name and atoning for my actions, and what better way to do that than a cutesy little ditty in which I admit no fault whatsoever. I thought it would be best if I took some responsibility, did the adult thing, and sang an incredibly long song about how you, the viewer, are actually the problem.”

Miranda Sings fans have already begun to forgive the YouTuber for her previous video.

“When I saw the ukulele song video, I thought there was no way anyone would ever let her forget how terrible it was, but I have to give her credit, this new one is so bad it will probably eclipse the other one entirely. Even the song is worse!” Miranda Sings subscriber Elaine Rentill said. “I’m a little worried though, because at one point in the video, I saw a Melodica on her desk. I really hope this video goes over well.”

At press time, sources close to Ballinger reported that the YouTuber was working on a response to the backlash from her banjo song with a tearful bagpipes number.

What’s the Best Video Game Based on a Best Picture Winner?

Licensed video games are rightfully associated with being the absolute bottom tier of the medium, total trash with the occasional GoldenEye or Spider-Man 2 being the exception that proves the rule. Certainly at least part of the reason GoldenEye blew us away was that no one expected anything out of it, right? 

I’ve always been and remain fascinated by these licensed games. I don’t think it’s very complicated, I think I just like more of the stuff and characters that I like. Before they were making TV shows about Batman’s butler, these games were often some of the only expanded adventures you’d get from a favorite tv show or movie, sometimes joining a paperback book that featured a dubious retelling of the story. 

Now, it’s not a coincidence that these games are mostly bad. Good games are often delayed to be fine tuned, and movie tie-in games usually have an immovable deadline to hit. Also, they’re basically commercials! It’s not a coincidence that most of the OCEAN games based on movies stink, it’s like being surprised that Call of Duty is violent. It’s just in the DNA. 

With this all being said, could there be another problem, the source material? A bevy of cinematic adaptation video games are based on kids movies and summer blockbusters. Highly consumable pieces of entertainment for sure, but genres known for their wide appeal, not the quality of the scripted material. 

Despite this trend, there have been five video games made out of films that won Best Picture at the Academy Awards: Platoon, Rocky, The Godfather Parts I and II, and The Lord of the Rings: Return of the King. Even if these aren’t the best five movie tie-in games you’ll find, there at least has to be some artistic merit here, right? Would having more scholarly source material than the makers of Brother Bear for the Game Boy Advance lend itself to a more sophisticated gaming experience? Or was Roger Ebert right, and games aren’t art, and we all ought to bury our consoles in the backyard? (I’m not sure what Roger Ebert said exactly.) I wanted to find out. 

Join me as I determine the Best Game Based on a Best Picture Winner!

And now, the nominees…

Platoon (NES, Commodore 64, Amiga)

This take on Oliver Stone’s Vietnam saga is a tough game to navigate. An optimistic read would be that the developers did a good job of simulating the density of the jungle, the rampant confusion that must have permeated through the cracks in the leaves. Instead of running from left to right, point A to point B, Platoon players must explore a jungle, each path seemingly identical to the last. Substandard level design or brilliant employment of primitive technology to paint a grim picture of an unjust war? 

The cynical read would be that this is a clunky, overly difficult release that (like pretty much every NES game) doesn’t do enough to warn you of oncoming danger, inserting cold brutality in place of challenges a skilled player could navigate. 

But I think this all begs a fair question; how fun should the Platoon game be? There was no way we were going to get a direct adaptation, not in 1987. Sure, if they made a gritty PS5 Platoon game today, we’d get a photorealistic Willem Dafoe insisting you smoke opium out of a shotgun (and you probably couldn’t jump over enemy bullets anymore), but this is a 30 year old Nintendo cartridge. Perhaps the best that could be done in the era of the NES was a thematically appropriate experience that did what it could to invoke the anxiety and fear portrayed in the movie. Let’s see what Adrian Lee from Hoboken thought about it when she got to try it in 1988. 

Okay, yeah, that’s fair

If the graphics and gameplay were enough to have me on the fence as to whether this adaptation of Oliver Stone’s Vietnam opus was artistically esoteric or ineptly designed, the music swayed me to the former. This soundtrack not only goes hard as fuck, but its as atmospheric as anything you’re going to hear on the NES. The melodies, the sustained notes, it’s really, really good. It doesn’t appear to be based on the Platoon score, but it did remind me more of a film score than a video game soundtrack a lot of the time, except, you know, with beeps and boops. It’s simultaneously catchy like a great Nintendo soundtrack while still being appropriately morose. I love it. 

Honestly, this is art in the way that it’s more admirable than it is actually fun to engage with. There are points to be made about Platoon‘s ambition, for sure, but if I’d rather listen to the soundtrack than play the game itself, that’s probably not great. Poignant or not, I don’t think this is the best we’re going to find. 

Rocky (GC, PS2, Xbox, GBA)

“Yo Adrian, they say it’s a cube but this disc is like, a circle.”

The rest of these games were released on discs, in the 21st century. I’m going to try my damndest to evaluate everything fairly, but do you know what these four disc games can do that Platoon can’t? Play video clips! 

Now, obviously fancy cutscenes don’t do shit if the levels between them are no fun, but do you know what? When I’m playing a video game adaptation of some of cinema’s finest work, it fucking rules to have the MGM lion roar at me before the game. It’s a fairly common experience while watching a movie, but when you boot up a GameCube game and are greeted with the same bumper that prefaced Ben-Hur and North by Northwest? Get ready for some art, dude. 

Much like The Italian Stallion when we first meet him in the film, Rocky the game is in a tough, thankless spot. To do this game well they had to make it feel like Rocky, and also a decent boxing title. Boxing, fighting, and wrestling games are often perfected over several years and iterations of a game before they arrive at the most lauded version of themselves. Coming out of the gate to compete with the Fight Night’s and Punch-Out’s of the world is an unenviable spot, but they also had an advantage: they were tasked with adapting not real boxing, but Rocky boxing. And Oscars or not, has anything ever been more ridiculous and over the top than the fighting in a Rocky movie? Maybe the movie Over the Top, I guess. 

As a boxing game, Rocky is a lightweight. As a Rocky game, however, I think it works. This is Rocky boxing. You work the jab and the body until you see a window and think “Oh shit! Now’s my chance to land eight straight uppercuts.” Additionally, working your way up through dingy venues and fighting bums and eventually seeing Apollo Creed’s incredible entrance for the big fight, these things all work tremendously in the game’s favor as far as feeling like you are in the movie. 

Actually, that’s a bit of an understatement. Rocky makes you feel like you are in all of the movies, and therein lies its shortcomings as far as feeling like a sound adaptation of an Academy Award winning film (in the game’s defense, that’s just a thing I just made up an hour ago). This sumbitch has you blazing through Rocky 1-5’s iconic fights, and while that makes for a lot of content for players, it also means that this is an adaptation of Rocky, the blockbuster sports movie franchise, not Rocky, the little movie about a scrappy nobody from Philly that shocks the world (which won Best Picture).  I get it, but in jamming the game with content, the video game sadly perpetuates the failings of the Rocky sequels, which diluted the original’s power. In my opinion, the first five Rocky films were a series that threw a lot of punches, but only ever landed that one haymaker. 

This game is fan service first, boxing second, and succeeds quite well at those things, in that order. It’s not really fair to criticize it for lacking depth, but I feel like I should point out it lacks some elements you might expect. It’s fun to see clips from the movies, and Apollo Creed’s larger than life entrances, However, if we’re grading this thing on its fan service merits, the omission of Hulk Hogan as Thunder Lips from the Rocky III stuff is a crippling body blow, sure to make players piss disappointment the next day. In the parlance of the thespian that portrayed him, the exclusion of Thunder Lips doesn’t work for me, brother.  

GTA Online Acid Lab Guide: How To Get it in 2023

The Acid Lab is one of the more recent additions to GTA Online. It was added during the Los Santos Drug Wars Update as a business for players to invest in. It is basically a drug business set up inside a Brickade 6×6 truck. It provides players with even more opportunities to build their criminal empire. So, with that in mind, let’s look at how you can get and start your Acid Lab in Grand Theft Auto Online.

How to Get the Acid Lab in GTA Online

How to get an acid lab in GTA Online, with both methods included.

There are two ways in which you can get the Acid Lab in GTA Online: playing the First Dose, or purchasing a 6×6 Brickade truck.

Playing Through the First Dose Missions

The first way is to play through the Los Santos Drug Wars storyline and complete the first set of missions collectively known as the First Dose. The last First Dose mission, “Off The Rails,” tasks you with stealing a 6×6 Brickade truck from Merryweather Security and delivering it to the Freakshop. Then you’ll have to do a free-roam setup mission to steal the necessary equipment to turn the truck into an Acid Lab. Now, with everything ready, you’ll have to talk to Mutt in the Freakshop and pay $750,000 to set up the Acid Lab business and start off. If you have a GTA+ membership, you don’t need to pay to set up the business. You’ll also receive the Malibatsu Manchez Scout C that can be used for product deliveries. It can also be used in free roam.

Purchasing the 6×6 Brickade

The second way is to purchase the 6×6 Brickade directly from the Warstock Cache & Carry website. The truck will cost you $1,450,000. After buying it, Mutt will call you and introduce himself and the business. The good thing here is that you won’t need to do the initial setup mission, or the First Dose missions to make the Acid Lab operational. You can then spawn the Acid Lab from the Interaction Menu and start off your business.

You can do a resupply mission for the Acid Lab by talking to Mutt when your supplies run out or directly buy them. It will cost you $60,000 to resupply the Acid Lab fully. You can also upgrade the equipment of the acid Lab that will cost you $250,000.

So, that is everything you need to know about acquiring and starting the Acid Lab in GTA Online. Our guide for registering as a CEO in the game is also available so be sure to check that out as well.

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