Madden NFL 24 Best S Ratings Guide: The Best Safeties

Want the lowdown on the best safeties in Madden NFL 24? We’ve got you covered with the list of the best S players in the latest game! Safeties serve an essential role in any team’s backfield. Read on to find out more about who made the top 10 at the FS and SS positions at launch in the latest Madden!

The Best Safeties in Madden 24

Here’s a look at the best S players at launch. Each player here is listed with their team, overall rating, and whether they’re a Free Safety (FS) or Strong Safety (SS).

  1. Derwin James Jr. (Los Angeles Chargers, 95, SS)
  2. Minkah Fitzpatrick (Pittsburgh Steelers, 93, FS)
  3. Justin Simmons (Denver Broncos, 92, FS)
  4. Kevin Byard (Tennessee Titans, 92, FS)
  5. Jessie Bates III (Atlanta Falcons, 91, FS)
  6. Tyrann Mathieu (New Orleans Saints, 91, FS)
  7. Budda Baker (Arizona Cardinals, 90, SS)
  8. Harrison Smith (Minnesota Vikings, 90, SS)
  9. Jordan Poyer (Buffalo Bills, 90, SS)
  10. Micah Hyde (Buffalo Bills, 89, FS)

Like the best Madden 24 cornerbacks, safety overalls run pretty high. They still, however, pale in comparison to offensive players like QBs and WRs, with no players in this year’s 99 club playing in the safety position. However, there are still high-rated players at the S position, with Derwin James Jr. topping the pack at a 95 overall. Buffalo Bills fans get special bragging rights in this year’s ratings, with two Bills representing in the top 10 safeties.

That’s all you need to know about the best safeties in Madden 24! Use these players to secure your backfield and ensure that no big plays can get by you. If you want to continue building a superteam, check out our other best player guides below, sorted by position!

Every Wii Accessory Ranked by How Easily Senator Dianne Feinstein Could Use It

Back in 2006, Nintendo marketed the Wii as a family console for gamers of all ages. But when someone says all ages, they usually aren’t referring to people who look like they’d turn to dust in a light breeze. Luckily, the legislative body of the United States isn’t so picky, so we put Nintendo’s advertising to the test and ranked every Wii accessory based on how easy it would be for California Senator Dianne Feinstein to use!

#13 — Dance Dance Revolution Mat

Asking Dianne Feinstein to stomp all over a loose plastic mat on the floor is like handing Daffy Duck a cigar with a lit fuse. This is nothing but a vehicle for pain.

#12 — Wii Wheel

Good god do not let this woman behind the wheel of an automobile. I don’t trust most senators to drive, let alone one who is old enough to remember when Model A’s were on the road. Can you imagine this woman trying to navigate the five-lane Capital Beltway?

#11 — Rock Band Guitar

You’d think that a woman older than the electric guitar would have a leg up on using one of these bad boys. But being a San Francisco politician in the 60’s and 70’s makes Dianne a part of “the Man” trying to silence the music of the people. Also I don’t think her shoulder could bear the weight of this thing.

#10 — Tatsunoko vs Capcom Fight Stick

I’m pretty sure it would be easier to teach a chimp to use a fight stick than a member of the Silent Generation. All you need to train an ape is some fruit and good old classical conditioning, today’s senators expect thousands of dollars in campaign funds.

#9 — Wii Classic Controller

This waste of plastic gets a low rating because it was ergonomically designed with no one in mind. People of every creed and color can come together and agree that making a controller without palm grips should be illegal, so I can’t fault Feinstein for having a rough time with this one. At least Nintendo fixed it on the Pro model.

#8 — uDraw Tablet

When I look deeply into Senator Feinstein, I find not the soul of an artist, nor the heart of a gamer.

#7 — Wii Balance Board

A few months ago this one would have been a no-brainer top candidate. All you need to do is stand on it and you’re technically playing a video game. But after recent events I’m not so sure she can even do that.

#6 — Nunchuck

The nunchuck is a joystick and two buttons, it’s hard to fuck this one up.

#5 — Babysitting Mama Baby

Old ladies are usually pretty good with babies, so if you tell her this plush doll is her great-grandchild her cataract-riddled eyes won’t be able to tell the difference. Just don’t let her know the kid cares about climate change.

#4 — Wii Speak

A microphone for voice activated games seems like a perfect match for a staunch NSA supporter like Feinstein. She shouldn’t have a problem using this one, provided she has an aide on standby to nudge her when she needs to wake up and speak.

#3 — Wii MotionPlus

The MotionPlus add-on was introduced with the sole purpose of allowing the Wii Remote to sense subtle movements. I can think of few products better for a woman who has to go to the hospital every time she raises her arm too fast.

#2 — Wii Zapper

Listen, has Senator Feinstein parroted the talking point that video games cause gun violence? Yes. But this is America, your local Cabela’s would sell a gun to a mop if it was wearing Realtree camo.

#1 — Wii Vitality Sensor

It’s a shame that this Nintendo oximeter was canceled, because I think this is one of the few accessories Dianne could actually use. The only thing you need to play with this puppy is a pulse, so she’s probably got a good few months left to game!

Tears of the Kingdom DLC to Include Jewish Temple

KYOTO, Japan — Nintendo announced today that an upcoming update to The Legend of Zelda: Tears of the Kingdom will include a Jewish Temple.

“With Wind, Fire, Water, Lightning, and Spirit, we felt it was finally time to include a Jewish Temple,” said Tears of the Kingdom director Hidemaro Fujibayashi. “We’re very excited for fans to explore this region of the map, now home to the young Hylian adventurer Rifka, who acts as the Sage of Judaism. She has a really awesome power that Link can call upon called ‘shout’ that is inspired by both Skyrim and Susie from Curb Your Enthusiasm. I think fans are really going to have a good time exploring this whole new New York City style city in the kingdom of Hyrule!”

Longtime fans of the series had conflicting reactions to the news.

“I guess I was hoping for like a new biome or something. Instead we just got this weird town where we can’t use Zonai tech from sundown Friday to sundown Saturday,” said SidonLuvr99. “I guess Jews in Japan are as mythical a creature as dragons and rock people.”

“This is awesome!!!” said Zelduhhhh111. “I feel like a lot of people here are just complaining for the sake of complaining and basically will never be happy no matter what, and hopefully that’s just them getting into the Jewish spirit. Personally, I think this is a dope addition to the game. How can you have temples in your franchise for decades and never include a Jewish one? It’s gonna be so sick!!”

As of press time, Nintendo has neither confirmed nor denied the addition of any other type of religious temple for the upcoming DLC.

Every Wes Anderson Movie Ranked by How Miserable I’d Be as a Poor Person Living in It

Wes Anderson has made a selection of delightful diorama-like films that I hold very near and dear to my heart. And these films, for better or for worse, are about the complicated lives of people ranging from the mostly rich to the very rich. But what would it be like to live in one of Wes Anderson’s movies as a poor person? Well let’s find out!

#11 — Isle of Dogs (2018)

DOG LIFE RULES!!!! Arf arf! I’m just hanging out on a big island with all my homies, who are dogs by the way, and we’re kings. What a world I get to wake up to every morning. Thank you Wes Anderson for imagining it, you freak.

#10 — Bottle Rocket (1996)

I’m kinda just vibing in Texas this whole movie, laughing at my dumbass friends who wanna rob a store or some shit. They’re always doing the goofiest stuff, I love it, man. Apparently Tony’s got depression or whatever. He’s gotta chill out more.

#9 — The Darjeeling Limited (2007)

In this movie, I am working on a train in India. It’s honestly not that bad a gig, except for this group of extremely annoying, pretentious brothers. They’re making my day hell. But other than that, it’s not that bad a job! I get to travel a lot. Hashtag train life. Hashtag India.

#8 — Fantastic Mr. Fox (2009)

I never thought there would be such a brutal class system in this tree-and-hole neighborhood, but I guess that’s on me for moving to a place that is so segregated by species. Everyone is nice, but they look down on me in a liberal sort of way. I’m the only snake who lives here and I am lonely.

#7 — The Life Aquatic with Steve Zissou (2004)

I work on a boat. I can’t tell if it’s a cult or not. One of my coworkers got shot to death. I didn’t think that was something that could happen on a boat job. And yet, it feels good to be a part of something greater than myself. Perhaps, one day, I too will die for this boat.

#6 — Rushmore (1998)

Max Fischer loves to talk about how hard it is being a secretly middle-class kid at a school for the wealthy and privileged. And yet, I am a teacher at Rushmore Academy. I make a terrifyingly low salary and still have to pay for all my supplies out of my own pocket while older wealthy parents are trying to hook up with my coworkers. The plays are cool though.

#5 — Moonrise Kingdom (2012)

I am an employee for the most pretentious camp in America. Every day, I’m like “hey Johnny, did you make your bed today?” and some 10-year-old jerk is like, “Hmph! I have not! I am the child and yet I am your master. How Kafkaesque. Have you read him? Or has no one yet taught you how to read?” And then he runs away and I think about letting him die in the woods.

#4 — The Grand Budapest Hotel (2014)

“Go work at the Grand Budapest Hotel!” my mom told me. “Maybe your boss will take you under his wing and you’ll find a priceless painting and fall in love!” Dude all I’ve done for the last six years is clean the sheets of old rich people after they screw the concierge in our beds.

#3 — Asteroid City (2023)

8 months have passed and I am still quarantined in Asteroid City because of that dumb alien. Pretty sure everyone forgot about me. I’m running out of stuff to eat. There’s no one here but me. Someone please come and get me.

#2 — The Royal Tenenbaums (2001)

“Wahhh I’m so sad because my sister doesn’t like like me!!!” No one in this goddamn family knows my name and I’ve been working as a servant in their New York City MANSION since they were BABIES! Who do you think cleaned up all that hair from the bathroom floor?!

#1  — The French Dispatch (2021)

I work at The French Dispatch as like a janitor or something and everyone is so incredibly mean to me. One time I dropped a piece of garbage on the floor by accident and Bill Murray’s character called me a “dumb little bitch.” Every night I go home to my wife and complain that I want to get a job anywhere but this stupid goddamn magazine obsessed with France.

Stoner Relieved to Find Out RPG’s Combat Is Turn-Based

PHILADELPHIA — Local stoner Gareth Childers was relieved following his indica-induced decision to replay Paper Mario, realizing that the game’s combat system is turn-based, according to sources who are currently very aware that they have a tongue.

“My mom dropped off all my old video games from the house last weekend, so I figured I would replay a couple of them while I melt into the couch over here,” explained Childers, who just remembered that he put that DiGiorno pizza in the toaster oven a really long time ago. “Thank fuck I chose this game. I don’t remember much of it from when I was a kid, but being able to let the controller just sit while I stare at all the buttons trying to remember what it is they all do has really come in useful during these trying times.”

“One time I tried playing God of War while high,” he added. “I got so scared I threw up on myself.”

Game designer Shigeru Miyamoto explained his initial decision to make the game’s combat turn-based.

“Early during development, I was for sure aware that many of our players would choose to experience this game under the influence of marijuana. But none of us anticipated the level of burn-ward-grade weed that would eventually become available to the general public,” remarked Miyamoto on the current quality of dispensary grass. “It’s a good thing we had the foresight to design our combat this way. I took enough psilocybin during development to know that real-time combat was not an option. There’s only so much focus you can maintain on pixels as the universe loudly unravels around you.”

Paper Mario in-game companion Goombario is reportedly trapped in his own personal hell as he awaits Childers’ next combat maneuver. 

“My paper God! What sort of endless nightmare have I become trapped in?” exclaimed Goombario, who has been bouncing to that same loop of combat music for the past forty-five minutes. “All I need to do is ‘headboink’ this koopa one more time and we’re done. But this idiot controlling me has spent the better part of an hour Googling images of dogs that look like they have human teeth. Just turn the console off already! At this rate there’s no way you’re making it to the next save block anyway.”

At press time, Childers remembered the DiGgiorno pizza again, which has now been burned beyond any semblance of edibility.

Kid Who Caught Darkrai in Pokémon Sleep Hasn’t Woken Up Yet

ROCHESTER, N.Y. — 8-year old Pokémon fan Isaac Conrad has slipped into a potentially inescapable coma after catching Darkrai in Pokémon Sleep earlier this week, according to sources close to Conrad. 

“When I first heard they were releasing a Pokémon game that’d help get me on a proper sleep schedule, I thought it was a perfect way to merge sleeping and fun,” said Nate Conrad, Isaac Conrad’s father. “And honestly, Pokémon Sleep has delivered. These past few nights have been so quiet, I’ve gotten the best sleep I’ve had in a long time! Unfortunately, however, that is because of Isaac’s brutally devastating coma. Oh god, why couldn’t he have just caught a Pikachu?!”

Isaac Conrad is not alone, as reports from around the globe are surfacing that after catching Darkrai, the Pitch-Black Pokémon, players are trapped in a world of unending nightmares from which there is no escape or waking. Friends and family of the players have tried submitting bug reports, but the developers have said that confining players to a nightmare dimension is part of the Pokémon Sleep experience.

“People online have become more and more critical of the development choices we’ve made lately, so with Pokémon Sleep, we wanted to appeal to the hardcore fans of the franchise with a way to improve their health,” said president of The Pokémon Company Tsunekazu Ishihara in a Pokémon Presents earlier this week. “But we also wanted to punish them.”

A roadmap for Pokémon Sleep was also shown during the special Pokémon Presents, announcing that a Gengar with Dream Eater would soon be added, specifically to devour the memories of the trapped players so they turn into lifeless husks of their former selves.

“Ask me one more goddamn time to make a post-game that lets you visit every region. Do you know how fucking hard that would be? Are you insane?!” added Ishihara. “Coma for all of you. I’m sorry, it’s just what has to be done.”

The Pokémon Company and developers Select Button have since promised they would add Cresselia and a Lunar Feather to Pokémon Sleep, and that comatose players can escape the hell of eternal sleep after buying an event pass for $14.99. This pass will be available for 3 hours on an upcoming Pokémon Sleep community day, and then will never be obtainable ever again.

Mad Catz Steam Deck Competitor Just a Sack of Loose Buttons and Chips

SAN DIEGO — Following the announcements of Asus’ ROG Ally and Lenovo’s Legion Go, third party video game peripheral company Mad Catz has announced its own competitor to the Steam Deck, and apparently it’s just a sack full of loose buttons and chips. 

“We’re so proud to announce the Storm Duck,” said William Franks, CEO of Mad Catz. “While it cannot reach the performance and battery heights the Steam Deck does, nor is it put together when it arrives at your house, but we think the competitive price and comparable gaming experience makes it a worthwhile consideration for the gamer with a budget. You guys all have screwdrivers and soldering irons, right?” 

The announcement shocked and disappointed gamers all over. 

“First of all that sounds absolutely terrible, sack or no sack,” said Lou Sampson, a local gamer that had been displeased with Mad Catz products in the past. “And second of all, the odds of me asking for a Steam Deck for Christmas and getting one of those awful looking bags full of parts is now officially enough to worry me. God damn you, Mad Catz. You’ve plagued me all of my life and my hatred for you knows no slumber.” 

Early reviews of the portable Mad Catz console were not kind. 

“Maybe if you’re into LEGO’s or something it could be fun to spend a week putting it together, but I just wanted to play some video games,” said Stacey Weakes, who reviewed an advance copy of the portable gaming console. “And I have to say, once I got it together, I just had a clear, bulky handheld system that barely world and had way too many grips and turbo buttons on it for some reason. Exactly what you’d expect from Mad Catz. I thought they went out of business?”

As of press time, the Mad Catz steam deck knockoff will be out just in time to ruin your 2023 holiday season. 

Every Confirmed Change in the Upcoming ‘Red Dead Redemption’ Rerelease

Rockstar Games just confirmed that they’re rereleasing their 2010 hit Red Dead Redemption digitally on the Switch and PlayStation 4 digital storefronts in a week, with a physical copy to follow in October. Many fans were upset about the fact that it will not the full blown remake they were hoping for, but there are many significant changes that have been confirmed thus far. Here are what we feel are the most significant ones. 

Richard Karn now voices main character John Marston 

Due to some complications with contracts and some savvy business maneuvering from the former Home Improvement costar, Richard Karn now plays the game’s protagonist. He’s not bad! 

It’s woke now 

Sorry to break it to you, but there’s this whole part in Mexico. What the hell? 

Horses will now receive radio stations similar to those found in ‘Grand Theft Auto’ games 

Personally I always liked the quiet vibes as you rode around and explored the frontier, but I suppose you can just turn the horse radio off if you’d like. 

Awkward product placement 

The game’s cutscenes are mostly unchanged, with the exception of Marston’s bizarre insistence on ordering a “delicious Diet Pepsi cola,” in every saloon you enter throughout the game. 

Better mud 

The combat, animations, and controls are mostly untouched, but the mud is supposed to be “astounding.” 

No online mode, despite $50 price tag

Did we mention the mud, though? It’s supposed to be pretty nice. 

Horses will no longer talk to you 

“Looking back, that was one thing in the first one that we messed up on,” admitted Sam Houser, executive producer and cowriter of the game. “I don’t know what we were thinking.” 

‘Undead Nightmare’ will be included 

This extra chapter of DLC features the same map but now it’s overran with zombies. Sounds like a huge Last of Us ripoff to me! 

You can shave your balls in this one 

Oh come on. Really? 

Will still be a meditation on The American Dream 

“Also, the horses take shits now!” exclaimed one Rockstar developer.  

Location will be updated to modern day Tucson 

It’s more or less the same, except now you can stop at a Circle K! 

Horse dicks 

Alright, I didn’t want to talk about this, and we certainly dwelled on it a lot when Red Dead Redemption 2 came out, but these things are gonna be DRAGGING in this one I heard. 

“Xenu Would Never Let a Mission: Impossible Stunt Go Wrong,” Our Interview With Tom Cruise

While recently out promoting his newest blockbuster film Mission: Impossible – Dead Reckoning Part One, Tom Cruise sat down with Hard Drive for what I have to assume was some sort of logistical error. Nevertheless, here’s our interview with the action star! 

What are your thoughts on the SAG-AFTRA strike?

I support the union fully, and am so grateful for my fellow actors for holding down the picket line while I fly around in a jetpack brainstorming ideas for my next movie.

What is your all time favorite film?

It’s an all-time tie between every movie I’ve ever seen. Except Batman Begins, with Katie Holmes. That movie sucks!

What is a performance of yours you feel is underrated?

Honey, I Shrunk the Kids. A lot of people don’t even realize I played Rick Moranis in that film.

Do you ever play video games?

No, I find them to be a huge waste of time. I’d rather be studying Scientology.

What do you like to do with your free time in between movies?

I rent a house in Grand Rapids, Michigan, and I assume a secret identity and work at a grocery store. It’s more exhilarating than any stunt I’ve ever performed.

Have you seen the new Ninja Turtles movie yet?

No, not yet. I have to work up the courage before I see something scary like that.

How does it feel having never won an Academy Award?

Oh trust me, I’m fine with it. Say, is Daniel Day-Lewis level OT7 in the Church of Scientology? Oh, he isn’t? Okay, interesting.

What’s it like being so powerful in the world of Scientology?

Say one bad word about Scientology and I will show you. I’m just kidding! Lighten up, will ya? But seriously, let’s change topics.

Is there a role you wish you could have played but didn’t?

Yes, every single role Kevin Costner has done. I lay awake at night and wish I had his everyman charm and working class believability. As such, I have sworn to strike him down using moves I learned while making The Last Samurai.

Do you remember that time you went on Oprah and jumped on the couch and screamed like an idiot?

Yes, I remember the time I went on Oprah and jumped on the couch and screamed like an idiot.

Were you disappointed when there weren’t any sequels to ‘The Mummy’?

Oh, I don’t know. Do you a think a mother gets sad when her children are kidnapped, tortured, and murdered?!

Why are you so fearless in your stunt work?

Xenu would never let a Mission: Impossible stunt go wrong. He loves those movies too much.

What do you think you’d do if you weren’t an actor?

I’d probably like to find some other job that lets me be wildly irresponsible with as many people’s money as possible. Politics, I guess. 

Why haven’t you been in a Marvel movie yet?

Because I’m holding out to play Spider-Man eventually.

What was it like shooting sex scenes with Nicole Kidman, your wife at the time, for ‘Eyes Wide Shut’?

Some of the hardest acting I’ve ever had to do in my life. I’d rather jump out of a plane any day of the week. 

What was your first reaction when you read the script for ‘Mission: Impossible – Dead Reckoning Part One’?

I thought with a name that snappy, it just had to be good.

What is your favorite sport?

The only sport I give a crap about is the one I made up that combines race cars and basketball that everyone is too scared to play with me.

What was it like working with Cameron Diaz in Knight and Day 

Cameron was incredible! She was polite and crouched down in all of our scenes so that I would look a little bit taller than her. An incredible actress. 

What’s next for Tom Cruise?

I’m going to finish this interview and jump out of that window over there.

 

Every Fallout Game Ranked (Specifically to Bother Todd Howard)

Did you know there’s 9 whole Fallout games? And that some of them weren’t made by Todd Howard?! Well I did, asshole. So here’s all of them ranked. No funny business.

#9: Fallout Shelter

As the only game in the Fallout franchise playable on a Tesla, Fallout Shelter was designed with failure in mind. This free-to-play vault building simulator is a massive departure from the rest of the series by being closer to one of those disturbing ads you get before a YouTube video that installs malware on your phone, but with a Fallout skin!

Featuring limited gameplay and pernicious microtransactions, it’s hard to see Fallout Shelter as anything more than a quick cash grab leading up to the release of Fallout 4 by tricking children into spending their parents credit card on a Preston Garvey Vault Dweller. Caps well spent, kids!

#8: Fallout 76

Wow, the first multiplayer Fallout! Thanks to the fine folks at Bethesda Softworks, roaming the post-apocalyptic ruins of Appalachia has never been less fun than in Fallout 76. Todd, baby, what were you thinking? 

This pay-to-win gimmicky mess came to us as many modern AAA games do, an unplayable and featureless bore with more bugs than a Cazador nest. Fallout 76 dropped in 2018 with no NPCs, half-assed quests, and endless bullet sponge mutated creatures to pointlessly shoot. While fans claim the game has been significantly improved over the years through seasonal expansion packs, the core issue of it being dogshit remains unaddressed.

Editor’s note: I believe our editor Andy Holt swears this game is now terrific.

As the most recent (and last) release in the franchise, Fallout 76 continues the Bethesda trend of decimating any traditional RPG mechanics and replacing it with hilariously janky gameplay. But hey, at least you and your closest friends can clip through the floor of an Enclave bunker together! If it wasn’t for that catchy cover of “Take Me Home, Country Roads,” this game probably would’ve flopped even harder.

#7: Fallout: Brotherhood of Steel

The undisputed worst game of the Interplay era has got to be Fallout: Brotherhood of Steel. This infamously baffling spinoff drops all open world and role playing elements of previous games in favor of on-the-rails action and cringey Slipknot needle drops. 

Fallout: Brotherhood of Steel was the first Fallout game designed to be playable on consoles, and it shows. Its shitty, shallow, and mind-numbing gameplay fit it perfectly within the realm of other early aughts shlock that lined the shelves of the Xbox and PS2 sections of your local GameStop. 

#6: Fallout 4

Fallout 4 was one of the most anticipated games of all time, riding off the wave of hype generated by Bethesda’s mega hits in Skyrim and Fallout 3. As a lot of younger fans’ first entry into the franchise, Fallout 4 was an undeniable critical and commercial success. Too bad it sucks!

As the worst of the mainline games, “Fallout 4” is a trainwreck of bad design and even worse writing. Misguided in almost every way with a hyperfocus on streamlined, accessible trait picking and a pre-packaged protagonist that totally nukes any opportunity for personalized role-playing. Bethesda’s choice to force a Bioware-style dialogue wheel into Fallout 4 will go down in history as one of the most baffling design bungles since the time Bethesda got rid of skills in Fallout 4. Oh yeah, you know the most basic building block of any RPG? Choosing skills for your character? Yup, it’s gone, rolled up into vague and nebulous perks that leave every playthrough feeling identical to the last. 

All this negativity isn’t to say Fallout 4 is totally unplayable, oh no. It has its moments. The game’s attempts to grasp at a more dynamic faction system is admirable, if a bit undercooked. The Brotherhood of Steel and Institute are far more interesting than the milquetoast storytelling of Fallout 3, but Bethesda doesn’t go far enough in making player choice feel meaningful within their world. Any fan of Fallout 4 would say its two saving graces are gunplay and the crafting system. While it’s true that they’re the most fleshed out elements, this is still a Bethesda game at its core. How good could the gunplay possibly be on a jerry-rigged Gamebryo engine slapped with fresh paint? Fallout 4 wins the losers bracket of “good shooting,” but if you play literally any other game, it’s not saying much.

#5: Fallout Tactics

Yet another departure for the Fallout series came in the form of Fallout Tactics: Brotherhood of Steel, a turn-based real-time tactical role-playing game, whatever that means. This game gets brownie points for fully committing to its pivot towards strategic combat, with light role playing elements tossed in for good measure. The game is fun to play with rewarding, albeit unoriginal, strategic combat that makes up 90% of what is on offer here.

What makes Tactics a particularly interesting spinoff is that its setting and story are completely divorced from both the mainline West Coast games, as well as the Bethesda-era East Coast entries. Ultimately, Fallout Tactics is a fun and engaging X-COM ripoff with enough juicy Fallout trimmings to make it a worthwhile experience for curious fans.

#4: Fallout 3

The game that brought Fallout back from the dead. Todd Howard is a powerful necromancer, no doubt, but his dark magicks come at a price. Fallout 3 may have saved the franchise, but it’s undeniable that the reanimation process changed this series beyond recognition.

Fallout 3 was the first 3D Fallout created by Bethesda following their acquisition of the franchise and completely redefined what a Fallout game could be, for better or worse. On one hand, this game featured a vivid open world with countless details in its environmental storytelling for wanderers to enjoy. Yet, as a hallmark of things to come with Bethesda titles, Fallout 3 suffered from stripped down RPG mechanics, countless bugs, and a bafflingly misguided story featuring countless soulless and simplistic quests. Worst of all, the replayability of Fallout 3 is crippled by the insanely long Vault prologue. You know, the one that starts with you being shot out of your mother’s vaginal canal into Liam Neeson’s arms and takes like 2 hours until your first steps into the Capital Wasteland?  

#3: Fallout 2

Bigger in every way than its predecessor, Fallout 2 is a massive RPG that delivers a fantastic (if less focused) experience than the original. Drifting away from the more serious tone of Fallout, this sequel fully commits to its zany humor that occasionally veers into “lol so random xD” territory. Not to say that’s always a bad thing, but the tonal shifts throughout Fallout 2 can be a little strange since some of the goofs and gaffs don’t land as well as they did in 1998. That’s the year “The Waterboy” came out, after all, so how could Interplay possibly compete? 

As far as gameplay goes, Fallout 2 improves the user experience in almost every way. The map is massive with more settlements, more quests, more weapons, more characters, and more bizarre interactions for The Chosen One to endure. Although it feels a bit bloated, Fallout 2 has many of the series’ high points for a reason. 

#2: Fallout: New Vegas

Ring-a-ding ding, baby. You knew this one would be up here. Fallout: New Vegas has rightfully achieved a cult status in recent years as the best 3D Fallout game, and one of the best games of all time. It perfectly synthesizes the deep, meaningful, and player-led RPG mechanics of the Interplay era with the fun and easily accessible action gameplay introduced in Fallout 3. Having been developed by many of the original creators of the series that transitioned to Obsidian Entertainment, Fallout: New Vegas is essentially the closing chapter on the world built in Fallout and Fallout 2.

This game offers an immersive world that responds to your actions within it, and this is especially apparent through its characters and factions. The writing on this game stands out as a highlight, with nearly every quest having multiple paths the player can take with countless memorable interactions throughout. Despite receiving middling reviews upon release, mostly due to Gamebryo-related bugs, Fallout: New Vegas has stood the test of time by being an example of what a modern RPG can offer. It’s a shame that Bethesda denied Obsidian a bonus on their work because New Vegas only scored an 84 on Metacritic. Come on, Todd. That’ll get you bad karma.

#1: Fallout

A groundbreaking, once-in-a-generation role playing game that pushed the limits of the genre in ways that are still being emulated to this day. Fallout took lowly ’90s gamers on the ride of their lives, allowing gamers to fully immerse themselves into a richly detailed post-apocalyptic world unlike anything they’ve ever experienced (unless they played Wasteland first). Computer role playing games were not in vogue when Fallout hit the shelves, but it single-handedly got people giving a shit about this kind of game again.

The creativity, ingenuity, and originality that Interplay put into Fallout is staggering, with almost every now-iconic element of the massive Fallout franchise originating in this single 16 hour experience. This game is tight, perfectly-paced, and jam-packed with rewarding quest lines and meaningful interactions with its desolate wasteland. For many, the isometric Fallout games feel too old or obtuse to dive into for the first time, but the OG Fallout is worth the effort. 

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