Ganondorf Says Position as Gerudo King Gives Him Immunity for Crimes

Ganondorf is currently set to face trial for his attempted insurrection against Hyrule but claims his position as the King of the Gerudo should grant him full immunity from all charges. 

Ganondorf spoke about his position at a rally held for his forces.

“As Gerudo King I can’t be prosecuted for these charges. Crooked Zelda, Sleepy Rauru, and Lying Link are running Hyrule into the ground and spreading the hoax that I am a threat to democracy when the real threat is them,” the monstrous Prince of Darkness said. “I was doing what was best for my people and it’s not like everybody in Hyrule is innocent. ”

Lead prosecutor Impa has refuted these immunity claims saying, “Just because he is Gerudo King does not mean he shouldn’t be held accountable for his attack on Hyrule. If we let him get away with that we might as well give him the triforce.”

Judge Rauru assures Hyrule that whatever the court rules will be what’s best for the kingdom.

“Me and the other Sages are working in the best interest of the entire Kingdom of Hyrule. No matter what, the people of Hyrule can rest assured that we will do whatever it takes to make sure it’ll be a long time before we inevitably let him do this again.”

When asked for his thoughts on the matter, Hero of Hyrule Link had this to say,

“…”

The citizens of Hyrule have reportedly had vastly different opinions on whether Ganondorf should be immune from prosecution. One carpenter from Gerudo valley was ready to forgive the reincarnation of Demise, saying, “He absolutely should have immunity. He’s a King and was just trying to improve Hyrule. The opposition just wants him silenced.”

Others were not so sure.

“I had to close down my shop after his insurrectionists made Hyrule Castle Town unsafe, just because he’s King should not make him above the law,” said Happy Mask Salesman.

At press time, the Sages are preparing a temporary seal to hold Ganondorf just until it’s not their problem anymore.

Flight Attendant Hands Out Complimentary Bag of Nuts and Bolts

BOEING PLANE — Flight attendants have finally begun walking up and down the aisle of a flight currently 30,000 feet in the air and handing out little complimentary bags of leftover nuts, bolts, screws, wiring, and other airplane pieces.

“Nuts or bolts? There you go. Nuts or bolts? Enjoy,” the flight attendant said, moving from one passenger to the next. “Is he asleep? Do you want to take his bag of electrical wiring?”

“It’s just nice someone appreciates all this stuff,” the flight attendant added of the complimentary treats after finishing the parts service. “The maintenance guys who used to use it all got laid off months ago so it’s just been sitting gathering dust.”

The free treats were reportedly a welcome change for many frequent flyers aboard the flight, who say airlines have become too stingy with in-flight freebies.

“It was nice that they offered me a complimentary cup of engine coolant — no charge,” Tammi Jones said from seat 34B. “They threw in an entire jug of lubricant completely free. It was unopened and they said they didn’t know what it was for anyways.”

Passengers were also reportedly happy with a special in-flight credit card promotion which allowed new customers to come into the cockpit and break off any piece of the equipment they could manage to carry away.

“I always try to get in on the right promotions — you really have to nowadays,” Helen Burns, 67, said while tucking the plane’s black box into her overhead compartment. “My grandson is going to love this thing.”

As of press time, passengers on the flight were huddled around a single working cellphone taking turns saying goodbye to friends and family one last time.

 

Rumor Killer on Brock Lesnar and WWE Status

WWE Superstar Brock Lesnar has been off of television for some time, and a recent rumor indicated that he could be returning soon.

Fans started speculating when they believed that Lesnar’s profile had been added ‘back’ to the active section on WWE.com, although this was not the case.

As reported by Fightful Select: “For those asking, Brock Lesnar was never removed from the online WWE roster page, much less added back.”

Read More: Logan Paul Calls Out NBA Legend for WWE SummerSlam Showdown

Brock Lesnar Rumors

Although Lesnar’s profile has not been modified on the official WWE site, there is still a chance that he could be returning soon.

Speaking on Wrestling Observer Live this week, Bryan Alvarez said there have been some “moves” to bring Lesnar back to the fold.

Read More: WWE Considering Big Change to Events Going Forward

Why is Lesnar not on WWE TV?

Although Lesnar was not named outright in the January lawsuit that was filed against Vince McMahon, John Laurinaitis, and WWE, an unnamed former UFC Champion and WWE Superstar was referenced on multiple occasions in the suit from former employee Janel Grant. Lesnar would later be named by the Wall Street Journal.

The fallout of this was massive, and WWE reportedly had to scramble to change plans for WrestleMania without Lesnar’s involvement.

Initially, it was believed that Lesnar would be facing GUNTHER for the Intercontinental Championship at WrestleMania XL, but due to the implications of the upcoming lawsuit, he was removed from WWE programming and there is no official timeframe for his return.

Read More: WWE WrestleMania 40 Night 1 Main Event Confirmed on SmackDown

Hard Drive Does Pro Wrestling News?

Make sure you check out more of the content we have via our Minus World section and if you want to see more pro wrestling or combat sports you can check out my site FightFans!

Read More – WWE News: John Cena Makes Big Reveal About Feud With The Rock

WWE Considering Big Change to Events Going Forward

WWE is reportedly considering a big change to their Premium Live Events going forward, with the start time of major shows potentially changing.

According to a new report from Mike Johnson of PWInsider, the company are looking at starting shows earlier going forward, with both nights of WrestleMania XL slated for a 7 PM Eastern start time.

“In speaking to multiple sources, PWInsiderElite.com is told that WWE is looking into potentially moving domestic PPVs to that earlier start time (which it utilized many years ago) but no final determination has been made as of this juncture. It is an experiment in process currently” the site revealed.

Read More: Logan Paul Calls Out NBA Legend for WWE SummerSlam Showdown

WWE moving PLE events to an earlier start time

Whether the company does decide to move to an earlier start permanently remains to be seen, as this is likely more a move to appease fans in territories like Europe, where the start time for major events is usually around 1 am GMT/BST.

As noted, this is a start time that the company has used in the past, and it would mean that fans in the UK/Europe would be able to watch the action from around 11 pm GMT/BST on the Saturday night rather than from early the next morning.

Read More: WWE WrestleMania 40 Night 1 Main Event Confirmed on SmackDown

Hard Drive Does Pro Wrestling News?

Make sure you check out more of the content we have via our Minus World section and if you want to see more pro wrestling or combat sports you can check out my site FightFans!

Read More – WWE News: John Cena Makes Big Reveal About Feud With The Rock

Restaurant Review: The Pizza Sucks but They Got Cruis’n USA

When entering Main Street Pizza and Sandwiches, three things are impossible to ignore. First is the overwhelming smell of hot, rancid grease. Second is the layer of dirt and grime that covers every visible surface in the establishment. Third is that they got Cruis’n USA, baby!

Main Street has survived all these years not on the strength of its menu, but by its world class entertainment: a single cabinet of the greatest driving simulator ever created near the bathrooms (which seem rarely cleaned and should be avoided, if possible).

This isn’t like the version of Cruis’n USA you have at home. This is real driving, like your dad does in his truck. There’s a wheel and pedals and that stick thing and everything. The only thing missing is the wind in your hair, not that you’ll be thinking about that while you’re playing. Win a race, and you’ll get to see something that’ll blow you away better than any breeze — a hot babe in a bikini. This is the kind of game mom would never let you play at home.

Even if you don’t manage to win, there’s plenty of fun to be had. You know how if you hit a cow in Mario Kart, you just get knocked over? Well, try hitting a cow in Cruis’n USA. Sure, it’ll still slow you down, but you’ll blow that critter into chunks of meat that come flying at the screen, looking not dissimilar to Main Street’s “sausage” topping. It’s always a crowd-pleaser, so the rest of your team will think you’re a legend for doing it, even if you finish last in the race. Even my dad got into the spirit. One level had a tunnel lined with dollar bills that had a lady smoking a cigar on them, and he couldn’t stop laughing. He never likes video games, so that should tell you how special this one is.

If you can stomach the nearly indigestible cheese and underbaked crust, Main Street Pizza and Sandwiches is a must visit. Few other restaurants are worth mentioning in the same breath. Their only true rival — locally, at least — is the Hawaiian-themed place at the mall that has the sit-down Jurassic Park arcade game.

Main Street Pizza and Sandwiches: ★★★★☆

The Finals Update Patch Notes Season 2.0.0 Mar 14

The Finals Season 2 update is here! Let’s see if the hyped additions to weapons and gadgets are all they’re claimed to be.

 

 

Welcome to a whole new season of the game, contestants!

Much has changed in and out of the arena, and you can expect lots more as the Season progresses. Please find all these new things and changes that’s coming in Season 2 RIGHT HERE!

 

The Finals Season 2 Mar 14 Update NEW MAP

  • Added the standard issue of the new SYS$HORIZON map

 

The Finals Season 2 Mar 14 Update NEW GAME SHOW EVENT

  • Added the Retro Invasion 82 event to every map

 

The Finals Season 2 Mar 14 Update NEW SPECIALIZATION

  • Dematerializer
    • Enables the user to create temporary holes in the arena construction

 

The Finals Season 2 Mar 14 Update NEW GADGETS

  • Gateway
    • Throw out two Gateways to create a spatial link between them, enabling quick traversing through the arena
  • Data Reshaper
    • A “prop-swap” executable that lets players transform objects and deployed equipment from other contestants into canisters or decor
  • Reverse Gravity Cube
    • A throwable Cube that creates a limited-area gravity field where anything not nailed to the ground will elevate toward the sky

 

The Finals Season 2 Mar 14 Update NEW WEAPONS

  • FAMAS - Burst Rifle - Medium
  • 93R - Burst Pistol - Light
  • KS-23 - Slug Shotgun - Heavy

 

The Finals Season 2 Mar 14 Update BALANCE CHANGES

  • Throwables, Explosives & “Nukes”
    • Added diminishing returns on damage from ‘nukes’ i.e. throwable objects that carry C4s, Breach Charges, or mines
      • For each source of explosive damage, including the throwable and starting with the highest, a damage modifier is applied to each instance in the sequence of 60% / 40% / 30% / 20%
    • Gas Canisters now immediately start to steer off their direct trajectory (aka “wobble”) when they have attachments
    • When picking up throwable objects with explosive gadgets attached (i.e. ‘nukes’ and ‘snukes’), said explosives will become un-armed
      • When the player lets go of the carried object, a re-arming timer for the explosives starts
    • The explosions from C4, Breaching Charges, and all mines that detonate while unprimed now deal 20% of their original damage
    • Decreased the health value of Propane Gas Tanks from 250 to 120
    • Fixed a bug with Fuel Barrels where they sometimes wouldn’t ignite when taking damage, for example from explosions or bullets
      • Dev Comment: Nukes were a hot-button issue in Season 1. The previous tuning made nukes exceed the intended time to kill by a large margin. Since our initial changes weren’t substantial enough to alter this tactic, we’ve added more ways to balance nukes moving forward.

 

  • Toxic Gas
    • Added a delay to the application of damage. Damage will now start to tick 0.5s  after the player enters the gas cloud
    • Added new functionality that causes damage to ramp up gradually over time, from 30hp/s to 60 hp/s over 2s. 
    • Increased damage tick interval from 0.1s per tick to 0.3s per tick
      • Dev Comment: We’ve always intended for Toxic Gas to act as an area denial tool. However, because of its immediate high damage and quick dispersal, it has been too potent. We’ve made changes to make Toxic Gas better fit the original intention.  

 

  • Gadgets
    • C4
      • Decreased ammo count from 2 to 1 
      • Decreased cooldown from 45s to 30s 
      • Decreased minimum damage at the edge of the explosion from 93 to 75
    • Defibrillator
      • Added functionality that causes revived players to gradually re-materialize into the level over a period of 3s before fully loading back into the arena
      • Increased charge-up time from 0.6s to 0.8s
      • Increased starting health from a defibrillator revive from 40% to 50%
    • Dome Shield
      • Decreased maximum duration from 20s to 12s
    • Jump Pad
      • Increased cooldown from 25s to 30s
    • Motion Sensor
      • Moved from the Light archetype to the Heavy
    • RPG
      • Fixed an issue that made dispersion almost identical regardless of what state the player was in
      • Increased projectile dispersion in all non-aiming states
      • Reduced projectile dispersion when aiming down sights 
      • Increased zoom-in time from 0.2s to 0.4s
      • Increased equip time from 0.45s to 0.5s 
      • Increased unequip time from 0.35s to 0.4s
    • Sonar Grenade
      • Moved from the Medium archetype to the Light
    • Tracking dart
      • Moved from the Medium archetype to the Light
      • Decreased dispersion in most movement states by 50%
      • Increased accuracy by decreasing dart dispersion while aiming down sights from 30% to 10%
      • Added force feedback for controllers
    • Vanishing Bomb
      • Increased grace period on teammates from 0.75s to 1.25s
      • Increased total cloaked duration on teammates from 6s to 7.5s
      • Increased total cloaked duration on the user from 5s to 6s

 

  • Specializations
    • Recon Senses
      • Removed for assessment
        • Dev Note: we’ve concluded that Recon Senses have been detrimental to the game at large, and have decided to put it out of play for now. The specialization may return in some new form down the line, but only after a major rework. 
    • Mesh Shield
      • Increased cooldown on a fully depleted shield from 12s to 15s 
      • Increased starting health after full depletion from 200 to 250 

 

  • Weapons
    • AKM
      • Decreased damage falloff minimum range from 35m to 30m
      • Decreased damage falloff max range from 40m to 37.5m
      • Decreased damage falloff modifier at max range from 67% to 55%
    • FCAR
      • Decreased damage falloff modifier at max range from 67% to 55%
    • Lewis Gun
      • Updated weapon recoil pattern to be slightly less accurate over time during sustained firing
    • M11
      • Increased accuracy by decreasing bullet dispersion when firing from the hip
    • M60
      • Updated weapon recoil pattern to be slightly more accurate over time during sustained firing
      • Increased accuracy by decreasing bullet dispersion while moving when firing from the hip
      • Increased accuracy by decreasing bullet dispersion while moving when firing while aiming down sights 
      • Decreased accuracy slightly by increasing bullet dispersion while standing still when firing while aiming down sights
    • R .357
      • Increased damage falloff modifier at max range from 33% to 45%
    • Throwing Knives
      • Increased projectile speed from 120m/s to 138m/s
    • XP-54
      • Decreased accuracy by increasing bullet dispersion when firing from the hip in most movement states

 

The Finals Season 2 Mar 14 Update EQUIPMENT MASTERY

Added new levels with rewards to the following equipment items:
  • WEAPONS
    • M11
    • SR-84
    • V9S
    • XP-54
    • DAGGER
    • LH1
    • SH1900
    • SWORD
    • 93R
    • AKM
    • R.357
    • CL-40
    • FCAR
    • MODEL 1887
    • RIOT SHIELD
    • FAMAS
    • FLAMETHROWER
    • LEWIS GUN
    • M60
    • SLEDGEHAMMER
    • MGL32
    • SA1216
  • GADGETS:
    • FRAG GRENADE
    • FLASHBANG
    • GAS GRENADE
    • GOO GRENADE
    • PYRO GRENADE
    • GLITCH GRENADE
    • SONAR GRENADE
    • SMOKE GRENADE
    • VANISHING BOMB
    • BREACH CHARGE
    • STUN GUN
    • TRACKING DART
    • DEFIBRILLATOR
    • EXPLOSIVE MINE
    • PYRO MINE
    • GAS MINE
    • GLITCH TRAP
    • JUMP PAD
    • APS TURRET
    • ZIPLINE
    • BARRICADE
    • C4
    • DOME SHIELD
    • MOTION SENSOR
    • RPG-7
  • SPECIALIZATIONS
    • GOO GUN
    • HEALING BEAM
    • GUARDIAN TURRET

 

The Finals Season 2 Mar 14 Update GAMEPLAY

  • Added an option for auto-sprint in the gameplay section in settings
    • Dev comment: You can turn on auto-sprint in the settings menu and select the time it takes for your contestant to begin sprinting. THE FINALS has a unique “omnidirectional sprinting system,” which means characters can sprint in all directions instead of the more common forward-only sprint. As such, we’d love to get your feedback on auto-sprint, and what additional settings would help you better customize your sprinting experience!
  • The preview arc for grenades now shows where they will detonate in their trajectory
  • Improved an issue where controller players would unintentionally drop carried objects when trying to interact. Now carried objects won’t be dropped when pressing the “Interact and Equip Weapon” button if the weapon is already equipped.

 

The Finals Season 2 Mar 14 Update BUGFIXES

General
  • Fixed an issue where the scoreboard would not show the potential score for transfers in progress
  • Fixed an issue with flamethrower kills sometimes being attributed as self-elimination due to the flamethrower user being eliminated
  • Fixed dome and mesh shield not blocking projectiles and explosions correctly
  • Fixed broken interactions on the crane
  • Fixed an issue that allowed players to steal objectives through floors and walls
  • Fixed an issue where flashbang effects were not shown for a spectating player
  • Fixed an issue where explosive objects attached to another object would fall off if the primary object was destroyed. The explosive object attached will now also take appropriate damage in this situation
  • Fixed an issue where melee swings could damage occluded structures, for example: destroying the outside walls from inside an elevator
  • Fixed an issue on controllers where you would drop your held item if you pressed the primary weapon button while the primary weapon was equipped
  • Fixed an issue where minor props like chairs and tables sometimes did not get affected by explosives
  • Fixed a bug where the Mesh Shield regen would fail to start correctly
  • Fixed bug where radial damage falloff was incorrectly calculated for carriables and props
  • Fixed a bug where Oil barrels would not start burning from specific damage events
Animation 
  • Fixed an issue where melee animations would look wrong when affected by status effects
  • Fixed an issue where dagger animations wouldn’t play correctly
  • Added new frontend idle animation for squad members equipped with LH1
  • Fixed the T-pose bug when players would use the sword lunge and swap items at the same time
  • Fixed a bug for the 1887 Dough Wrangler skin where the left hand would pop up on the screen when shooting while crouching
  • Fixed a bug that caused floating items to appear when riding ziplines
  • Fixed a bug where melee swings happening at the end of mantling would skip the animation
  • Fixed a bug where the character's arms would clip each other when wielding throwing knives
  • Fixed bug where ADS-specific weapon handling would play outside of ADS
Gamemodes
  • Improved spawn selection around active objectives
  • Fixed issue where players could push opposing teams to spawn unfavorable by not inserting the Cashbox
  • Fix for case where two squads spawning at the same frame could use the same spawn point
Levels
  • New & improved algorithm for map selection to ensure you rarely see the same map multiple times in a row — leaving matches will not affect the outcome of the selection  
  • Improved lighting on nighttime Monaco 
  • Reduced wind movement on vegetation in Las Vegas
  • Fixed issue where multiple level objects were overlapping each other
  • Fixed issue with some materials in the End of Round Celebration being drawn behind the team logo
  • Improved debris handling, letting it settle before being removed.
  • Improved lighting on Seoul Fog and Storm settings
Art
  • Fixed bug with Glint Tint skin not looking correct
Audio
  • Added voice lines for reloading
  • Improved footstep audio for players using pistols
  • Fixed a bug where objective pings would not play the correct audio
  • Fixed bug where match commentary would play in the practice range
  • Added sounds for squadmate down and the last player standing
UI/UX
  • Player cards are introduced in THE FINALS, these will be generated from your character customization and your chosen intro animation.
  • Added THE FINALS spinner to previously black screens when loading
  • Added new item gadget tutorial videos
  • Improved camera placement and framing for charms 
  • Fixed so that your squad is centered in the tournament lineup intros and outros
  • Improved respawn timer feedback on teammate icons
  • Improved feedback on the “Press Start” respawn mechanic

 

Phew! That’s a whole lot of patch notes in the Season 2 update for The Finals on all platforms.

BlazBlue Entropy Effect Update Patch Notes Mar 14

BlazBlue Entropy Effect has a new content update and patch out on March 14. The patch notes cover several bugfixes, optimizations and the new poison tactic. Here are the full details below.

 

BlazBlue Entropy Effect Mar 14 Patch New Content 

  • Added a new Poison Tactic: Potent Poison;

 

BlazBlue Entropy Effect Mar 14 Patch Optimizations

  • You can delete the current Evotype while keeping the other resources and data you got during the Mind Training settlement;
  • Improved interface display and interaction logic for Potential Trial;
  • You now have a brief invincibility after teleporting in Space Omega;
  • Taokaka's Potentials [Heavy Strike] and [Watch your feet!] will no longer displace by default but can be adjusted with directional keys;
  • Improved descriptions for some Potentials;
  • Increased numerical strength for Mind Crystals [Indestructible], [The More The Merrier], [Domination], [Take Initiative], [Potential Discovery], and [Expanded Foundation];
  • Increased numerical strength for positive effects [Skill Damage Increased], [Speedrun Reward], and [No DMG Reward];
  • When the Entropy Affix [Standard Enemies spawn more] is activated, it will no longer respawn shielded charging enemies;
  • The Mind Crystal [Discount] will no longer affect options influenced by the [When exchanging items, there are fewer options];
  • Blackhole-induced slowdown will no longer affect spawning enemies;
  • Tactics [Summon Tentacle] and [Summon Slime] have been changed to trigger automatically;
  • Tactic [Place Mine] has been changed to trigger by crouching;
  • Tactic [Spreading Toxin] will inherit the poison strength from defeated enemies when applying poison to new enemies;
  • Tactic [Poison Contamination] changed to stun enemies after a period.
  • Add new VFX intensity settings for Tactic and Other VFX in the game setting;

 

BlazBlue Entropy Effect Mar 14 Patch Battlefield

  • Fixed an issue where Ragna's recovery effect became abnormal after discarding certain Potentials;
  • Improved anti-cheat measures to enhance detection and banning of cheating;

 

BlazBlue Entropy Effect Mar 14 Patch Bug Fixes

  • Fixed an issue when Noel's Potential [Type XIII: Revolver Blast] was used on the ground and could not be used again after landing;
  • Fixed an issue where Ragna's Legacy Skill [Death Spike] might not deal damage when released in mid-air;
  • Fixed an issue where halfway through Taokaka's Skill [Spinny-Spinny!], using [Attack Meow Pow!] would reset SP;
  • Fixed an issue where Hakumen's Potential [Kandachi] could not damage enemies during a dash;
  • Fixed an issue where elite enemy attack animations might disappear when characters jump too high;
  • Fixed an issue where the Entropy Affix [The combat of each phase has a {0}-minute limit] would kill the character;
  • Fixed an issue where some enemies in Space Omega behaved abnormally when the Entropy Affix [Some of the Standard Enemies attack faster] was active;
  • Fixed display errors for Tactic icons and positions in the Tactic Tree;
  • Fixed an issue where having both Tactics [Summon Whirling Blade] and [Consecutive Blade Rings] caused [Consecutive Blade Rings] not to work;
  • Fixed an issue where the Tactic [Fatal Rend] also affected the character;
  • Fixed an issue where the Tactic [Ice Spike Respawn] summoned too many ice spikes.

 

That’s everything in the Mar 14 update for BlazBlue Entropy Effect on Steam PC.

War Thunder Update Patch Notes 2.35.0.19 Mar 13

War Thunder gets updates so frequently that a number of changes simply slip the attention of the public playerbase. These are the patch notes as an addendum to the War Thunder Major Update “Alpha Strike” from earlier in the day on Mar 13.

The patch includes bug fixes for a number of aircraft, naval vessels, and ground vehicles, as well as the game’s interface and graphics.

 

War Thunder Mar 13 2.35.0.19 Patch Aircraft

  • MiG-21 “Lazur-M” — a bug where the drop tank pylon under the fuselage was missing has been fixed.
  • MiG-21bis-SAU — a bug where it was possible to use the SPS-141M countermeasure pod and center drop tank together has been fixed.
  • Sea Meteor F Mk.3 — a bug where the secondary weapons menu was missing has been fixed.
  • JH-7A — the targeting angles of the K/ADC03A target designation pod have been corrected.
  • IL-2M (1943) — a bug where the FAB-100M-43 bombs could not be dropped has been fixed.
  • Jaguar IS — a bug where there were no instruments in the cockpit has been fixed.
  • IJN Mutsu — a bug where the front part of the navigation bridge armor was not displayed has been fixed.

 

War Thunder Mar 13 2.35.0.19 Patch Ground Vehicles

  • Magach Hydra — a bug where the gun mantlet was missing has been fixed.
  • An issue, which caused the SAM radio fuses to not trigger on guided bombs and AGMs has been fixed.

 

War Thunder Mar 13 2.35.0.19 Patch Interface

  • A bug that led to the underestimated penetration of HESH shells on their stat card has been fixed.
  • A bug causing the incorrect display of ammunition replenishment progress when leaving and entering a capture point has been fixed.

 

War Thunder Mar 13 2.35.0.19 Patch Graphics

  • Picture oversaturation with HDR enabled has been fixed.
  • Graphical artefacts on AMD graphics cards has been fixed.

 

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

 

That’s all there is to the relatively smaller update to War Thunder on Mar 13.

Supermarket Simulator Restockers Update Patch Notes Mar 13

Runaway hit Supermarket Simulator has released the Restockers Update, and we’ve got the patch notes for the huge feature list bundled with it.

Supermarket Simulator has had a slow build-up towards a 41K player peak over the last three odd weeks, and this update can only entice more players into its simulated shopkeeping shenanigans.

 

Supermarket Simulator Update Patch Notes v0.1.2.3 Mar 29

 

Hello everyone!

Thank you for playing Supermarket Simulator and here's the Restockers Update.

What's new:
  • Added RESTOCKERS
  • Added keyboard support to the card reader device
  • Added labels to all the shelves that show the product info
  • Added clearing labels from empty shelves by clicking on the label
  • Added a new, mirrored checkout counter
  • Edited placement layout for soda, yogurt, beer pack, butter, beef, steak
  • Added selling boxed-up furniture by holding F
  • Added closing the boxes when placing into storage racks
  • Added placing computer to the storage
  • Increased box-throwing force
  • Edited LOD differences of some items on the map
  • Fixed storage racks causing FPS drops
  • Fixed a bug causing direct interaction with checkouts when placing after unboxed
  • Fixed the icon of the vintage book
  • Fixed items falling through the walls of the door between store and storage
  • Fixed boxes staying red all the time when taken from racks
  • Fixed 6Pack beers' icon size


Improvement on restockers

Restockers only take boxes from storage racks for now. We'll also add taking boxes from the floor to put to the storage.
What's Next?

We'll focus on fixing bugs, adding a detailed settings menu, Steam Cloud save, and overall maintenance.
Performance Issues

The update might cause FPS drops in some computers and we'll work on it next!

This update also contains a HotFix for the issue. Sorry for the inconvenience earlier.

 

https://discord.com/invite/xWD5BfNMMM

 

Thank you and have fun!

 

That’s a wrap on the Restockers Update for Supermarket Simulator on Mar 13.

Wordle Today – Answer And Hint For #999 March 14, 2024

Wordle can be an unforgiving puzzle sometimes, and you can often come so close to ending a long winning streak. So, for your convenience, here are some hints as well as the answer for the Wordle today Mar 14.

We present Wordle clues here in a variety of ways to gently help you along, but if you just want the answer straight, spoilers be damned,  then scroll all the way down to the section titled Today’s Wordle Answer.

 

Already Mar 15 at your location? Try our Wordle answer page for that day instead!

 

Wordle Hint Today 999 March 14, 2024

Wordle Hint Today
Today’s Wordle Hint

Here’s a hint with the meaning of today’s Wordle answer

 

A point in time from which something has continued or developed; the starting point of a period of time.

 

 

Wordle Hint Today Fifth Letter

The fifth letter for the Wordle answer today is:

 

“E”

 

 

Wordle Hint Today Fourth Letter

The fourth letter for the Wordle answer today is:

 

“C”

 

 

Wordle Hint Today Third Letter

The third letter for the Wordle answer today is:

 

“N”

 

 

Wordle Hint Today Second Letter

The second letter for the Wordle answer today is:

 

“I”

 

 

Wordle Hint Today First Letter

The first letter for the Wordle answer today is:

 

“S”

 

 

Today’s Wordle Answer

And finally, here is the Wordle answer today. While this is your last chance to turn back, don’t feel bad about having to look it up.

Sometimes you have just one last chance to solve the puzzle, but three different letters that could viably fit into that last remaining square. At other times the word is so obscure, you just would not have gotten it without having in-depth knowledge about some oddly specific subject.

That’s no reason to lose a streak you have kept going for 636 days straight! So here goes nothing:

 

3…

 

 

2…

 

 

1…

 

 

The Wordle answer today is “SINCE”

 

 

Previous Wordle Answers With Their Definitions

 

Wordle Today – Answer And Hint For #998 March 13, 2024

 

Wordle #997 For March 12, 2024

HEAVE

To lift, haul, or throw a heavy object with great effort. Also used to describe when a chest rises and falls rhythmically or spasmodically as if struggling to breathe.

 

Wordle #996 For March 11, 2024

PESKY

An adjective used informally to describe something or someone annoying, bothersome, or causing minor but persistent trouble or irritation.

 

Wordle #995 For March 10, 2024

GRASP

As a noun: a firm hold or grip.

As a verb: to understand or to comprehend something.

 

Wordle #994 For March 9, 2024

CHEER

As a verb, to express happiness or encouragement, oftentimes with a loud shout, slogan, or acclamation.

 

Wordle #993 For March 8, 2024

EARLY

An adjective that refers to something occurring or done before the expected, usual, or appointed time.

 

Wordle #992 For March 7, 2024

CLONE

Produce genetically identical copies of an organism, typically through asexual reproduction or by using biotechnological methods.

 

Wordle #991 For March 6, 2024

TEARY

An adjective that describes someone who is shedding a bodily fluid from their eyes, often as a result of sadness, emotion, or sensitivity.

 

Wordle #990 For March 5, 2024

HUNCH

A noun that refers to a feeling, intuition, or instinctive guess about something, often without any logical explanation or evidence.

A verb that means to bend or stoop forward, typically due to discomfort, fatigue, or cold.

 

Wordle #989 For March 4, 2024

FLAME

The highly visible, brightly glowing, and often flickering component of a fire.

 

Wordle #988 For March 3, 2024

STATE

As a noun: a political entity with defined geographical boundaries, a permanent population, and a government.

 

Wordle #987 For March 2, 2024

URBAN

The social, cultural, and economic aspects of city life, as opposed to rural living.

 

Wordle #986 For March 1, 2024

FORTY

A numeric value that can be arrived at by multiplying four by ten.

 

Wordle #985 For February 29, 2024

IMAGE

A visual representation or depiction of something, typically produced by photography, painting, drawing, or digital means.

 

Wordle #984 For February 28, 2024

DEVIL

A supernatural being, often depicted as evil, malevolent, or the adversary of God.

 

Wordle #983 For February 27, 2024

SENSE

As a noun, any of the five faculties through which stimuli from the external world are received and perceived: sight, hearing, taste, smell, and touch.

 

Wordle #982 For February 26, 2024

OFTEN

An adverb that indicates frequency or regularity of occurrence.

 

Wordle #981 For February 25, 2024

SMITH

A common surname of English origin.

A person who works with skill and craftsmanship in the creation of various objects.

 

Wordle #980 For February 24, 2024

PIPER

A musician who plays the bagpipes, a traditional wind instrument.

 

Wordle #979 For February 23, 2024

APART

Separate or detached from something else; not connected or joined together.

 

Wordle #978 For February 22, 2024

HEAVY

Used as an adjective to indicate having great weight; difficult to lift, move, or carry due to mass or density.

 

Wordle #977 For February 21, 2024

BUILD

Used as a verb most commonly: to construct, assemble, or create something, such as a structure, or object.

 

Wordle #976 For February 20, 2024

MATCH

To be equal or corresponding to something else in quality, quantity, or significance.

 

Wordle #975 For February 19, 2024

PRICE

The amount of money or value that must be paid or exchanged to acquire goods or services.

 

Wordle #974 For February 18, 2024

RIDGE

A long, narrow, elevated area of land that forms a crest or a continuous line along the top of a mountain, or hill.

 

Wordle #973 For February 17, 2024

PSALM

A sacred song or hymn, typically from a specific titular Biblical book, which is a collection of religious poems and prayers found in the Old Testament of the Bible.

 

Wordle #972 For February 16, 2024

STASH

As a noun: a secret or hidden supply of something, typically valuable or desirable items.

As a verb: to hide or store something away, often for future use or for safekeeping.

 

Wordle #971 For February 15, 2024

ASCOT

A type of necktie or cravat that is typically worn with formal attire. It consists of a narrow strip of fabric that is folded over and tied in a manner similar to a scarf, with the ends tucked into the collar of a shirt.

Stay Updated on The Latest Punk News

Get the latest punk news delivered straight to your inbox

We'll store and process this information to provide you our products and services. You may opt out of this at any time.