MediHealth Unveils New Black and Red Catheters for Gamers

BURBANK, Calif. — Medical supply manufacturer MediHealth has partnered with Razer to expand their line of products to cater to video game fans with a brand new line of black and red catheters for serious gamers. Called the Razer Kraken C4TH3T3R, the urinary assistant has already taken the market by storm.

“Finally! There’s a tool to insert into my urethra to drain my bladder or urine that’s sleek and optimized for gamers!” said customer Brian Bagenstock. “My gaming space is finally complete with my custom keyboard, dual monitors, and clean black and red urethral tube. I opted for the custom engraved one, so my gamertag is written down the side of the drainage end.”

Twitch.tv streaming personality Ludwig Ahgren reportedly signed an exclusive sponsorship deal to use MediHealth C4TH3T3Rs for the future of his career.

“When I’m on a huge killstreak while streaming, I don’t have time to leave and go to the bathroom,” Ahgren said. “It’s nice to be able to slowly but steadily empty my bladder into a Razer-brand plastic IV without ever having to leave my streaming space. Now I don’t have to pause my stream to take lengthy bathroom breaks, but rather the chat can just see my uncomfortable, wincing expression as I continue to play Pokemon without interruption.”

MediHealth CEO Michael Townsend commented on the expansion into the video game market.

“Gamers will buy anything that’s red and black and marketed toward them,” Townsend said. “Paint a chair with gamer colors, call it a gaming chair, sell it for twice the price. Same thing applies to medical health supplies.”

At press time, MediHealth reportedly was beginning testing on a new RBG-light dialysis machine for elite gamers with failing kidneys.

Druid Super Embarrassed to Discover They’ve Had a Bunch of Sticks in Their Hair This Whole Time

FOGHAÄVEN — A druid member of a party that’s been adventuring for several fortnights recently discovered that they had a bunch of sticks in their hair the entire time, sources have confirmed. 

“Aw come on guys, you gotta tell me this stuff,” said Wenlewen the Druid, upon discovering the loose sticks entwined in their hair in a symmetrical pattern. “Was it like this the whole time? When we freed those servants outside of Keldaar’s Fortress. Oh god, when the King appointed us to deliver the sacred dagger? What a butthole I must have looked like. Fuck you guys, for real.” 

Members of the party said it wasn’t as big a deal as Wenlewen seemed to be making it out to be.

“Honestly, I thought they had all that shit in their hair on purpose. I dunno, man, I’m a paladin,” said Thorndren, the party’s dwarf. “Since they have leaves and shit all over their outfits, I just figured it was some flourish they did on purpose. I mean, there’s really no reason I should have all this paint on my face besides it looking cool, right? Nothing wrong with a couple of flourishes here and there.”

As of press time, several birds kept flying into Wenlewen’s hair, much to the delight of the rest of the party.

Overwatch 2: How to Play Junkrat (Abilities, Skins, & Changes)

Junkrat makes his return to Overwatch  in Overwatch 2 along with his pal and partner Roadhog. Junkrat’s focus is causing mayhem and destruction as he leaves a trail of disorder in his path. Being a damage hero, he certainly lives up to his chaotic nature. 

Junkrat’s traps, mines, and bombs will leave you in stitches and your enemies cursing your name. Here’s how to sow the seeds of destruction as Junkrat. 

Overwatch 2 Junkrat Abilities

Primary Fire – Frag Launcher 

Junkrat’s primary fire is a grenade launcher that fires out grenades that explode upon contact with an enemy or will bounce off an object’s surface twice before exploding. The grenades will do 120 damage upon contact with an enemy and also have the chance of doing splash damage and dealing between 10 and 80 damage to targets caught within the blast. 

Junkrat’s grenades do a lot of damage to enemies upon hitting them directly and can dish out plenty of damage to enemies that are caught in the blast. You don’t need to be completely accurate with them because of this. You should still try to hit an enemy directly, though, as that will deal the most amount of damage to your target. The great thing about Junkrat’s bombs is that their arc and bounce allow you to aim off walls and hit people behind objects. Even if someone’s trying to escape, you can still get a kill very easily. 

Ability 1 – Concussion Mine

Junkrat plants a mine on the ground that he can detonate at any time for between 30 to 120 damage depending on how closely the enemy is caught in the blast. Any enemy caught in the blast will also be propelled up and away from the mine. Junkrat can also use the mines to send himself through the air without damaging himself. You hold two mines on an eight second cooldown between charges. 

Get ready to feel Junkrat’s love of explosions as you start to use his Concussion Mine ability! Like the Frag Launcher, the Concussion Mine does a lot of damage to enemies. Getting in close and firing a grenade and then finishing someone off with a Concussion Mine will become your bread and butter. While you can plant a mine and wait for someone to walk toward it, I wouldn’t encourage this style of play. It’s much easier to use a mine on an enemy when you’ve gotten close. You have two mine charges, so you can even use one to propel yourself at an enemy and then use the other to kill them. 

Ability 2 – Steel Trap 

Junkrat throws down a steel bear trap. Any enemy caught in the trap will be hurt for 100 damage and will be stuck in place for three seconds. The trap is has a 10 second cooldown before you can use it again. 

The Steel Trap ability is great for setting up a kill in an area where you know the enemy will be. The trap can be destroyed by the enemy, but it does appear to them as buried in the ground and can be tricky to spot if you don’t know what you’re looking for. Steel Trap you can plant it near choke points to get an enemy to get an enemy stuck and then lob grenades at them from a distance, or you can plant a mine in the trap before hand and then blow up the mine as soon as you see that the trap has been sprung. 

Steel Trap is also extremely useful during team fights. Like Concussion Mine, Junkrat throws the trap out in an arc, so you can aim it at someone and they’ll get stuck in it. Trap a support hero or the damage hero that’s setting up for a kill and you can win a fight by finishing off the enemy that’s been stuck. 

Passive Ability – Total Mayhem

Junkrat drops 6 grenades upon his death that explode very soon upon his demise. They deal 50 damage per grenade. This ability also gives Junkrat the ability to not hurt himself with his own explosives. 

Junkrat is such a pyromanic that he keeps bombs on him at all times, even when he dies. There isn’t much to say about this ability. Once you die, you will will drop bombs that blow up quickly afterward. That’s it. It is very possible to set up this ability to kill someone, but more often than not you won’t be purposefully using it to kill people. Think of it as an added bonus to Junkrat’s already solid kit. 

Ultimate Ability – RIP Tire 

Junkrat using his RIP-tire in Overwatch 2.

Junkrat stands in place and revs up a motorized explosive wheel that he controls. You control the tire and have 10 seconds to detonate it or else it will explode on its own. The tire does 50 to 600 damage to enemies caught in its blast. 

RIP Tire is an incredibly powerful ability. It can completely wipe an entire team if you use it correctly. While there is damage falloff similar to D.Va’s Self-Destruct Ultimate, it isn’t as much. Because you can aim the RIP Tire you can also use it to go around or over Reinhardt or Sigma barriers. 

There are some unfortunate counters to the RIP Tire. Lucio’s Sound Barrier Ultimate will completely negate it if it is used at the right time. If you can bait out a Sound Barrier early, then you can use the RIP Tire to wipe an enemy team. Also, Junkrat is completely stationary when you use RIP Tire, so he can be killed while you’re controlling RIP Tire. The good news is that if you die your RIP Tire doesn’t disappear. You can still use RIP Tire for the its 10 second duration or until you blow it up. If you want survive then make sure you’re in a safe spot. Otherwise, make sure you have someone protecting you or are OK with dying before you use your ultimate. 

Changes to Junkrat in Overwatch 2

All changes for Junkrat in Overwatch 2.

Junkrat did not have many changes going from Overwatch 1 to Overwatch 2. Here are Junkrat’s changes in Overwatch 2. 

  • Frag Launcher’s projectile size increased from 0.2 to 0.25. 
  • Steel Trap’s damage increased from 80 damage to 100 damage. 
  • Steel Trap also launches faster going from 10 to 15. 

Junkrat Strategy and Team Compsosition

Junkrat’s kit may tempt you to play him sneakily or defensively, and honestly you don’t need to play either of these styles. Junkrat works well when you play him aggressively. You can use Frag Launcher to break shields and get in close to the enemy. The closer your target is to your explosives the more damage that you’ll do, so try to hit the enemy dead on. The arc of his shots can take a bit of getting used to, but he isn’t difficult to learn. 

Junkrat doesn’t need a lot of support to be effective. He has a good enough health pool to survive, and concussion mine provides himself with a good mobility tool to make it across the map. Zarya’s barrier’s will be welcomed by a Junkrat as it will allow him to dive into a fight and then leave without taking much damage especially if you’re going in close with a Concussion Mine. 

Junkrat does have some counters though. As stated above, RIP Tire can be completely negated by Lucio’s Sound Barrier Ultimate. The most difficult enemies for Junkrat to kill will be fliers like Pharah, Echo, and sometimes Mercy while she’s in the air. Frag Launcher’s grenades travel in an arc and can be difficult to hit someone who is high above you. They aren’t impossible to hit, but Junkrat’s uncanny ability to randomly kill someone he wasn’t aiming at is less likely to happen on a flying enemy. 

It is worth mentioning that mobile heroes are also difficult for Junkrat to hit. Steel Trap is useful in trapping enemies like Genji, Tracer, or Sombra so you can more easily hit them with a grenade or mine. 

Overwatch 2 Junkrat Skins

All Junkrat Overwatch 2 skins.

SkinRarityDetails
Overwatch 1CommonReinhardt’s default look for Overwatch 1
Overwatch 2CommonReinhardt’s default look for Overwatch 2
BleachedRare300 Overwatch Coins or 75 Legacy Credits
DrownedRare300 Overwatch Coins or 75 Legacy Credits
IrradiatedRare300 Overwatch Coins or 75 Legacy Credits
RustedRare300 Overwatch Coins or 75 Legacy Credits
ToastedEpic1000 Overwatch Coins or 250 legacy coins
CautionEpic1000 Overwatch Coins or 250 legacy coins
JailbirdEpic1000 Overwatch Coins or 250 legacy coins
FireworkEpicSometimes Available in the Shop
CircusEpicSometimes Available in the Shop
FoolLegendary1900 Overwatch Coins or 1000 Legacy Credits
JesterLegendary1900 Overwatch Coins or 1000 Legacy Credits
ScarecrowLegendary1900 Overwatch Coins or 1000 Legacy Credits
HayseedLegendary1900 Overwatch Coins or 1000 Legacy Credits
CricketLegendarySometimes Available in the Shop
Dr. JunkesteinLegendarySometimes Available in the Shop
BeachratLegendarySometimes Available in the Shop
King JamesonLegendarySometimes Available in the Shop
BilgeratLegendarySometimes Available in the Shop
JunkfoodLegendarySometimes Available in the Shop

 

Overwatch 2: How to Play Brigitte (Abilities, Skins, & Changes)

Overwatch 2 is here, bringing sweeping changes to the game along with some small tweaks to the shieldmaiden Brigitte.

Between her healing, shield, and crowd control, Brigitte both excels at taking the offensive alongside your tank and protecting your weaker teammates from harassment. Though her crowd control has taken a small hit with the changes to Overwatch 2, she’s still a flexible powerhouse that can quietly carry games. 

Who is Brigitte?

The daughter of Torbjörn and goddaughter of Reinhardt, Brigitte combines the engineering skill of her father with her godfather’s lofty ideals of heroism. When Reinhardt decided to roam the world as a German Don Quixote, Brigitte chose to become his Sancho Panza.

Although Brigitte grew up with a grudge against Overwatch after they forcibly retired Reinhardt, when he answered Winston’s recall order, she signed up right alongside him to keep him safe. 

Overwatch 2: Brigitte Weapons and Abilities

Rocket Flail – Melee weapon with extended range.

Brigitte’s main attack. The range is short, but wide, rewarding her for being up in the enemy’s grill. Each hit will trigger her Inspire passive, so to maximize her healing you want to be doing as much damage as possible. Something to keep in mind is that melee headshots don’t deal bonus damage, so don’t worry too much about your accuracy. 

Repair Pack – Heals an ally for a short duration. Charges: 3. Cooldown: 6 seconds. 

In Overwatch 1, these used to apply armor, but now they simply apply a heal over time. A handy spot heal for when you don’t have an enemy to smack, the Repair Pack has a solid 30m range and three charges. Make those charges count! 

Whip Shot – Launch your flail forward to knock an enemy away from you. Cooldown: 4 seconds.

The Swiss (or in Brigitte’s case, Swedish) army knife of her kit, the Whip Shot is a versatile tool. It’s her only ranged ability and provides a considerable knockback. Use cases include pushing people off of control points, knocking back enemy divers, shunting people down holes, and securing the kill on that runaway Tracer. You can also use it to trigger Inspire at range when there’s no one close enough to hit.

Barrier Shield – Hold to deploy a frontal energy barrier. 

A mini-Reinhardt shield. The small width and 250 health isn’t going to be protecting your team from a full on assault. That doesn’t mean it isn’t extremely handy. It gives Brigitte far higher survivability than her base 200 health would suggest, keeping her alive long enough to get close to an enemy and start swinging. 

Keep in mind that using Brigitte’s shield will slow her movement. If you’re trying to chase someone down or keep pace with allies you’re going to have to drop it. Also, if the shield is fully broken through damage then it will be out of commission until it recovers. Make sure to lower it before it shatters!

Shield Bash – Available when Barrier Shield is deployed. Dash forward to knock back an enemy. Cooldown: 5 seconds.

A nice mobility tool and a reliable knockback, Shield Bash is great for protecting teammates from pesky Genjis and Tracers. Though the knockback isn’t as strong as her Whip Shot’s, it’s far easier to land and lets Brigitte get to where she needs to be. 

Brigitte using her Overwatch 2 ultimate, Rally.

Ultimate: Rally – Move faster and provide extra health to nearby allies.

The thinking person’s version of Lucio’s Sound Barrier ultimate. Whereas Lucio will use his as a giant panic button to save his team from massive incoming damage, Brigitte’s ultimate is more proactive; great for using on the push for a sustained assault or when you know a big skirmish is about to break out. Rally will heal everyone within range over time and will overheal for a limited amount. Just don’t go using it in response to a Junkrat revving up his tire unless you feel like throwing your ultimate away. 

Passive: Inspire – Dealing damage to enemies heals nearby allies. Duration: 5 seconds. 

You’ll want to keep this up as often as you can. The range of the aura is 20m, so this will be a good way to keep your team going longer during skirmishes. Note that this triggers off of all damage, so a choice Whip Shot at range will pop inspire if there’s no one close enough to wail on. 

Passive: Role: Support – Automatically heal over time.

A nice change for all support heroes (especially ones like Brigitte that couldn’t heal themselves easily). It essentially makes you a persistent threat when teams can’t finish you off. Hide behind cover after taking heavy damage and soon enough you’ll be healthy enough to rejoin the fray. 

Changes to Brigitte in Overwatch 2

Every change for Brigitte in Overwatch 2.

Brigitte’s changes from Overwatch 1 are subtle, but they don’t really change her playstyle much. The main things to note are:

  • Shield Bash now knocks back instead of stunning, but its cooldown has been reduced from 7 to 5 seconds and its range has been increased from 7m to 12m. 
  • Shield Bash now does increased damage. Originally it only did a single point of damage, but now it’s been increased to a decent 50 (two pips of the health bar). It now also triggers Inspire!
  • Inspire now only lasts for 5 seconds rather than 6. 
  • Her Repair Packs and Rally no longer provide armor. 

Brigitte Strategy and Team Composition

The first thing to keep in mind with Brigitte is that she’s a bit sturdier than she seems at first glance. Though she has a bog standard 200 health, 50 of that is armour which receives a flat 30% damage reduction. Between that, Inspire, and her Barrier Shield she can be a pain in the backside to take down. Despite this, you don’t want to be in front of your tank when advancing. She might be tougher than most, but she can still be burned down on the advance if the enemy team focuses on her as a group.

There are two main ways you can play Brigitte; the backline defender or the front line skirmisher. The way you approach each game will completely depend on your enemies’ team composition. If they have multiple heroes like Genji, Tracer, Sombra or Doomfist, then you probably want to protect your backline from getting taken out. If their team is less mobile and able to entrench themselves then you probably want to stick to your tank to keep them topped up as you approach. Watch out for enemy teams with Pharah or Echo. Their flight makes them nearly impossible for Brigitte to react to and so you’re at the mercy of your teammates ability to take them out. 

As for who Brigitte works well with… well… There really isn’t a team composition that Brigitte doesn’t fit into somehow. Her Repair Packs have enough range that she can heal most people in her line of sight, so if your Doomfist or Wrecking Ball charge off faster than you can follow you can still top them off while you play off-tank for the remaining stragglers.  

It’s also worth keeping in mind who your other healer is. If you have a Mercy then you probably don’t need to stick to the tank like glue and should probably save your Repair Packs for when your damage heroes are injured. Try to pay attention to what the other healer is doing so you know where to pick up the slack. 

Brigitte Skins in Overwatch 2

All of Brigitte's skins in Overwatch 2.

Brigitte has 20 skins in Overwatch 2, detailed in the table below.

Skin Rarity Details
Overwatch 1 Common Her default look from Overwatch 1.
Overwatch 2 Common Her default look for Overwatch 2.
Máni Legendary 1,900 Overwatch Coins or 1,000 Legacy Credits
Sól Legendary 1,900 Overwatch Coins or 1,000 Legacy Credits
Engineer Legendary 1,900 Overwatch Coins or 1,000 Legacy Credits
Mechanic Legendary 1,900 Overwatch Coins or 1,000 Legacy Credits
Feskarn Legendary 1,900 Overwatch Coins
Vampire Hunter Legendary 1,900 Overwatch Coins
Opera Legendary Sometimes available in the shop.*
Shieldmaiden Legendary Sometimes available in the shop.*
Riot Police Legendary Sometimes available in the shop.*
Medic Legendary Sometimes available in the shop.*
Carbon Fiber Epic 1,000 Overwatch Coins or 250 Legacy Credits
Ironclad Epic 1,000 Overwatch Coins or 250 Legacy Credits
Tre Kronor Epic 1,000 Overwatch Coins
General Epic Sometimes available in the shop.*
Blå Rare 300 Overwatch Coins or 75 Legacy Credits
Grö Rare 300 Overwatch Coins or 75 Legacy Credits
Plommon Rare 300 Overwatch Coins or 75 Legacy Credits
Röd Rare 300 Overwatch Coins or 75 Legacy Credits

*These skins aren’t currently available to be purchased so the prices can’t be confirmed as of yet.

Overwatch 2: How to Play Reaper (Abilities, Skins, & Changes)

The choice of edgy teenage boys everywhere, here’s the artist formerly known as Gabriel Reyes, now going a considerably more moody moniker and matching aesthetic: Overwatch 2‘s Reaper. Beneath his whole Death Incarnate shtick, Reaper is just the grumpiest of old men – his voice lines often sound like my Dad stuck in traffic. Die, die, die. 

If you find yourself cut down by Reaper’s shotguns after he’s ghosted in behind you, you can place the blame solely at Moira’s feet – her experiments are responsible for the violent monstrosity that is Reaper. These experiments have left him living in a “state of constant agony,” in his own words, for the fact that his body can dissipate and reform at will, due to his cellular makeup now decaying and restoring at a greatly accelerated pace. That really does sound like it hurts. 

Read on for the low down on Reaper’s abilities, skins, tips, and build changes for Overwatch 2.

Overwatch 2: Reaper’s Abilities

Hellfire Shotguns: a pair of short-ranged shotguns, which rely on proximity to an enemy for full damage output due to the spread of the 20 pellets, and a damage fall-off of between ten and 20 meters. They pack a serious punch up close though – a shot with all pellets landing on the same target hits for 108, and even more if it’s a headshot. A good chunk of Overwatch 2’s heroes will fall to a couple of shots here. The shotguns reload their eight capacity mags quickly too, only taking about a second and a half. 

Wraith Form (Active): Forgo your attacking capability, but gain 50% faster movement speed and invulnerability for up to three seconds, or less if you cancel early. Wraith Form also removes negative status effects, reloads your weapons, and has a cooldown time of eight seconds.. Plus, it looks cool as hell. 

Shadow Step (Active): Teleport yourself up to 35 meters away – perfect for sneak attacks and dropping in to flank enemy teams. You are exposed during the wind-up animation, which lasts for around two seconds, so be cautious when you deploy it. 

The Reaping (Passive): This passive ability heals Reaper for 35% of all damage dealt, including environmental kills if you knock someone off the map. Helps to offset his modest 250 HP, and facilitates a good old fashioned rampage. 

Role: Damage (Passive): As a damage hero, Reaper is granted a 25% boost to reload and movement speed after each elimination for two and a half seconds. 

Death Blossom (Ultimate): Do a little dance, make a little death. Spin around for three seconds, doing 170 damage per second to each enemy within 8 metres for a brutal AoE ult. While it does nerf for your movement speed by half for its duration, you do somehow emerge with a full clip to carry on blastin’ with. 

How has Reaper Changed for Overwatch 2? 

Reaper concept art.

Reaper has made the jump between games relatively unscathed, with a slight (but manageable) nerf to his primary weapons and the addition of a new passive: 

  • Hellfire Shotguns damage has decreased, and now hits for 5.4 per pellet, down from 6.
  • The shotgun’s spread angle has also decreased by a degree, from 8 to 7. 
  • Addition of Role: Damage passive ability, boosting reload and movement speed after a kill. 

While it may hit a little softer, the tightening of Hellfire’s spread has slightly increased Reaper’s capability over distance. No huge, dramatic changes here, thankfully. 

Reaper Strategy 

Reaper's golden shotgun.

Given that Reaper’s dual shotguns don’t have the greatest range on them, you’re gonna have to get in close to the enemy to maximize your damage output. Reaper’s abilities compliment this, as Shadow Step lets you drop in at a point of your choosing, providing it’s within range. 

Use this mobility to flank the opposing team, unload a clip into their poor, unsuspecting faces, and then Wraith Form off to safety. Rinse, lather, and repeat to really get on their nerves, and leave them with little recourse. This is a particularly good strat for dealing with support heroes, and making openings for the rest of your team to move in.

The strength of the Hellfire Shotguns in proximity makes Reaper a contender in a duel with a tank hero too. If you can get a full clip into a tank on a surprise attack, the odds are you’re gonna be walking away to keep on aggravating. 

It’d be remiss to not talk about Death Blossom, as it’s borderline unfair how effectively you can dispatch an entire team if they’re all huddled up together, and with the exception of a stun ability catching you, can’t be stopped. When you see a big group on the defensive, such as escorting a payload, you can rain death from above by Shadow Stepping over them and activating your ult as you’re landing. Just be glad you’re not on their voice channel as you do so.

And while you can cover distance in the blink of an eye, you’ll need to be wary of more agile heroes, as Reaper is not the spring chicken he used to be. Ranged weapons can make for hard times too if you don’t have an escape route or ability ready, as there’s not much to be done for heroes outside of your shotgun’s reach. 

Reaper Skins in Overwatch 2

Every Reaper skin in Overwatch 2.

Reaper’s got 23 skins available at launch in Overwatch 2, with many returning from the previous title. Hellfire looks like how I imagine Guy Fieri sees himself in the mirror, and so is my firm recommendation here. 

Name Information 
Overwatch 1 Common skin

Free, unlocked by default

Overwatch 2 Common skin

Free, unlocked by default

Blackwatch Reyes Legendary skin

Unlocked by buying Overwatch: Origins, Game of the Year, or Legendary Editions

Also available in the Watchpoint Pack

Nevermore Legendary skin

1,900 Overwatch Coins

Plague Doctor Legendary skin

1,900 Overwatch Coins

El Blanco Legendary skin

1,900 Overwatch Coins

Mariachi  Legendary skin

1,900 Overwatch Coins

Biker Legendary skin

1,900 Overwatch Coins

Seasonal

Dracula Legendary skin

1,900 Overwatch Coins

Seasonal

Pumpkin  Legendary skin

1,900 Overwatch Coins

Seasonal

Rat King Legendary skin

1,900 Overwatch Coins

Seasonal

Lü Bu Legendary skin

1,900 Overwatch Coins

Seasonal

Soldier: 24 Legendary skin

1,900 Overwatch Coins

Seasonal

Evermore Legendary skin

1,900 Overwatch Coins

Seasonal

Masquerade Legendary skin

1,900 Overwatch Coins

Seasonal

Desert Epic skin

1,000 Overwatch Coins

Hellfire Epic skin

1,000 Overwatch Coins

Wight Epic skin

1,000 Overwatch Coins

Shiver  Epic skin

1,000 Overwatch Coins

Seasonal

Blood  Rare skin

300 Overwatch Coins

Midnight  Rare skin

300 Overwatch Coins

Moss Rare skin

300 Overwatch Coins

Royal  Rare skin

300 Overwatch Coins

Overwatch 2: How to Play Zenyatta (Abilities, Skins & Changes)

The calm and meditative Zenyatta is a strong support character that players can play with in Overwatch 2. He has a unique identity as support, considering he can not only heal his teammates but also facilitate several eliminations. Mastering Zenyatta depends on many hours of practice and deep knowledge about his kit which you can learn in this guide.

Zenyatta’s Abilities

As a support character, Zenyatta’s kit is based on a mix of healing and utility. Besides that, he can cause a lot of damage compared to other support characters. 

Zenyatta uses the Orbs of Destruction to attack, holding 20 of them before needing to reload. His Primary Attack shoots quite fast one orb at a time, while his Secondary Attack is a charging attack that can shoot up to 5 orbs at the same time causing a lot of damage. Since Zenyatta needs to stay far from enemies for safety, he was designed as a long-range character. Even so, some practice must be done in order to master the timing of each projectile. 

In terms of abilities, the first one you need to learn about is the Orb of Harmony. This is Zenyatta’s healing skill. When used, Zenyatta places an orb on one teammate who is going to receive healing over time as long as they stay in your line of sight. If you lose sight of them, the orb disappears. It’s important to keep in mind that you can only place one Orb of Harmony, so if you want to heal more than one character, it will take a little longer. On the other hand, the skill has no cooldown, so swapping it to another character is pretty easy.

Zenyatta’s second ability is the Orb of Discord which works pretty similarly to the Orb of Harmony. However, this is a utility skill that increases the damage the enemy player to whom you have placed the orb takes. Thanks to Zenyatta’s changes in Overwatch 2, though, this orb disappears faster than the Orb of Harmony.  

While both Orbs are the heart of Zenyatta’s kit, his passive skills help him stay alive during a match. The Support passive, which all support characters have received, heals Zenyatta after a period of time without taking damage. His second passive, Snap Kick, increases his melee damage and its knockback effect, which is great for Zenyatta to protect himself from enemy players that go after him at the backline. 

To complement Zenyatta’s kit and give him a boost in terms of healing, he has his ultimate called Transcendence. By using it, Zenyatta becomes invulnerable to damage, but he still can suffer knockbacks. His movement speed is also boosted and Zenyatta creates a field around him that heals teammates. This is an important skill to ensure your team stays alive when the enemy team starts a fight. 

Overwatch 2 Zenyatta Changes

All of Zenyatta's new changes in Overwatch 2.

Compared to other characters, Zenyatta hasn’t changed that much since the first version of Overwatch. However, considering the minor tweaks he suffered, he has become a little more vulnerable to damage and at the same time, his kit forces him to get exposed more often. Here is the list of changes Zenyatta suffered in Overwatch 2.

  • Zenyatta now has the Support passive ability which recovers his health after some time. 
  • Zenyatta’s shield was reduced by 25 points.
  • The Orb of Discord will deactivate once your target gets out of your line of sight for more than two seconds.
  • Zenyatta’s melee attack deals more damage and the knockback effect has increased. 

Zenyatta Strategy and Team Composition

Players who pick Zenyatta are going to follow the basic ideas for any squishy support while also having in mind that this character has the potential for considerable damage output. 

As a support, you are supposed to stay at the backline of your team. This will give not only room to attack enemies with your Orbs of Destruction, but it will also give you a better vision to track teammates and place the Orbs of Harmony and Discord.

The first important thing when playing Zenyatta is to keep your Orb of Harmony up all the time. Since he heals over regular intervals, maintaining it up in any teammate all the time may prevent their health from getting too low and reaching a point in which his healing is almost ineffective. Even when they are full-health, just place the orb on a teammate and keep track of the others to see if you need to replace the orb. 

The same mindset works for the Orb of Discord. Make it a habit of having it placed on an enemy character all the time. However, in normal situations, you may want to prioritize some characters, like tanks who are usually beefier taking a lot of damage to kill them. Place the Orb of Discord on them and help your team to destroy the enemy’s frontline. Another option is to use the Orb of Discord to keep track of some enemies too and to help teammates that are facing a particular enemy character.

Zenyatta’s damage output is great and you should keep firing your Orbs of Destruction from afar. Give preference for the Secondary Attack in situations when you are facing squishy characters, such as the Widowmaker and Tracer. Otherwise, practice looking for headshots with your Primary Attacks.

Playing as a Zenyatta means knowing how to take the most out of his ultimate. Transcendence is an extremely powerful healing skill that can save you and your teammates from Pharah’s Barrage, Zarya’s Graviton Surge combo, and Genji’s Dragonblade for example. So, it’s more of a defensive skill! Save it for when you think the enemy team’s ultimates are up to avoid having your team wiped. On the other hand, since playing Zenyatta also means you’re constantly attacking, his ultimate gets fully charged considerably fast. Because of that, you don’t need to be afraid of using it to escape from a complicated situation or just heal your tank who took too much damage for your Orb of Harmony handle. 

In terms of team composition, Zenyatta is a great healer to have alongside characters such as Tracer, Genji, and Widomaker, because the Orb of Harmony healing is enough for them. On the other hand, he is not a great healer to take care of the team’s tank. Because of that, pairing Zenyatta with a support character whose healing is stronger such as Mercy may be the best option.

Overwatch 2 Zenyatta Skins

All of Zenyatta's Overwatch 2 skins.

As of the time of writing this guide, Zenyatta has a total of 22 skins available in Overwatch 2. Many of them are tied to seasonal events, making their availability related to the period of the year. 

  • Overwatch 1 – unlocked automatically
  • Overwatch 2 – unlocked automatically

Rare (75 credits)

  • Air
  • Earth
  • Leaf
  • Water

Epic (250 credits)

  • Ascendant
  • Carbon Fiber
  • Harmonious
  • Skullyatta – Seasonal event

Legendary (1900 credits)

  • Cultist – Seasonal event
  • Djinnyatta
  • Fastball – Seasonal event
  • Huitzilopochtli – Seasonal event
  • Ifrit
  • Ra
  • Nutcracker – Seasonal event
  • Sanzang – Seasonal event
  • Sunyatta
  • Toybot
  • Zealot – Seasonal event
  • Zhuge Liang – Seasonal event

You can now have fun playing as Zenyatta!

Overwatch 2: How to Play Pharah (Abilities, Skins & Changes)

Pharah is a fun and powerful character in Overwatch 2 that comes from the first version of the game. With her capacity of flying over enemies to shoot her rocket launcher, Pharah becomes deadly when played by skillful players. And although her kit may seem simple to understand, she demands from players to know the right moment to use her abilities and manage her flight. 

Pharah’s Abilities

An Overwatch 2 infographic showing Pharah's abilities.

Compared to other characters in Overwatch 2, Pharah’s design makes her quite singular. Her abilities are completely focused on damage dealing and making her a difficult target for the enemy team. 

Pharah uses a rocket launcher as her Primary Attack which shoots long-range projectiles that can cause a lot of damage. Her basic attack is pretty simple, but you’ll need some time to adjust your aim. After all, each projectile takes a considerable amount of time to reach the target depending on how far they are.

On the other hand, in contrast with other long-rage characters like Widowmaker or Hanzo, Pharah doesn’t need to directly hit the enemy to damage them. Since her projectiles are explosives, simply hitting the ground or a wall near an enemy is sufficient to cause damage.

Although powerful, Pharah’s rocket launcher potential is hidden behind her unique trait. Pharah comes with a Passive Ability called Hover Jets which allows her to fly for as long as her fuel lasts. Pharah’s capacity for looming over the enemy team’s backline is what makes her extremely useful.

Her second Passive Ability is Damage, which boosts Pharah’s movement and reloading speed after eliminating an enemy.

To complement her kit, Pharah comes with other two abilities that improve her kit or work on her weakness. First, Pharah has the Jump Jet ability which propels her upwards. The Jump Jet is great to compensate for moments when Pharah is running out of fuel to fly or to reach places that are too high for her. Her second skill is the Concussive Blast. With this one, Pharah shoots a blast that knocks back not only enemies but herself. This is a great skill to quickly avoid an attack while in the middle of the air or break the enemy’s composition.

The last piece of Pharah’s kit is her ultimate called Barrage. This is a powerful attack in which Pharah shoots several projectiles. The drawbacks of this ability are that the direction of the attack is based on Pharah’s point of view and that she becomes extremely vulnerable while using it. 

Overwatch 2 Pharah Changes

All of Pharah's Overwatch 2 changes.

Pharah comes to Overwatch 2 without major changes. Her kit is still the same, having only small aspects of her skills suffered modifications.

  • Pharah’s reload time received a small buff when she is out of ammo.
  • Like all Damage characters, Pharah has a new passive called Damage.
  • Her Concussive Blast’s knockback effect, besides dealing damage, has been amplified when it’s a direct hit.

Pharah Strategy and Team Compositions

While Pharah’s kit is easy to understand, playing her requires good positioning and keeping track of your cooldowns. Your main goal as a Pharah is to stay in the air as much as you can, giving you the advantage of the higher ground. However, knowing how to manage your fuel is essential. Take advantage of small walkways or places where you can stand for a while until your fuel is replenished. Otherwise, you will eventually find yourself in the middle of the enemy team.

Pharah is a great character to break shields, but keeping her shooting Reinhardt’s shield is not your best choice. You usually want to fly over walls or buildings to attack the enemy team’s backline, looking for support and some damage dealers, like Hanzo, since they are squishy and die easily.

Pharah’s Jump Jet and Concussive Blast are great abilities to be used in order to prevent damage or complicated situations. While facing the possibility of being picked off, you can just use Jump Jet and escape. On the other hand, Concussive Blast is great to keep your distance from enemies. There are, however, situations in which Concussive Blast can be used more aggressively. Whenever you see an enemy close to the map’s edge, you can make them fall into it using your skill to knock back them. It’s also possible to take enemy players from a shelter or behind a wall with Concussive Blast. Take these opportunities to give your team the upper hand. 

A final piece of advice in terms of playing Pharah is about her ultimate. Barrage is powerful but as mentioned Pharah becomes too vulnerable while the volley of projectiles is being shot. So, when thinking about using it, give preferences activating Barrage together with your teammates’ ultimates, like Zarya’s Graviton Surge or Reinhardt’s Earthshatter. 

In terms of team compositions, Pharah is always a good option with Mercy. This duo has been strong since the previous version of the game and it hasn’t changed yet. Pharah is also great with a composition based on heroes that will put a lot of pressure on the frontline enemy. In situations like this, she can flank the enemy team and call their attention, lowering the defense on the frontline. 

Overwatch 2 Pharah Skins

Pharah's Overwatch 2 Skins.

As of the time of writing this guide, Pharah has a total of 25 skins available for her in Overwatch 2. Keep in mind that some of them are tied to Seasonal Events, so their availability is limited to the periods of such events.

  • Overwatch 1 – Automatically unlocked
  • Overwatch 2 – Automatically unlocked

Rare (75 credits)

  • Amethyst
  • Copper
  • Emerald
  • Titanium

Epic (250 credits)

  • Anubis
  • Carbon Fiber – Seasonal event
  • Frostbite – Seasonal event
  • Jackal
  • Possessed – Seasonal event

Legendary (1900 credits)

  • ASP
  • Aviator – Seasonal event
  • Bedouin – Seasonal event
  • Enchanted Armor – Seasonal event
  • Lifeguard – Seasonal event
  • Mechaqueen
  • Mechatron – Seasonal event
  • Orbital – Seasonal event
  • Qinglong – Seasonal event
  • Raptorion
  • Raindancer
  • Security Chief – Unlocked to those that purchased the first Overwatch
  • Sky Centurion – Seasonal Event
  • Thunderbird

Now you’re ready to dominate the skies in Overwatch 2.

Overwatch 2: How to Play D. Va (Abilities, Skins, & Changes)

D.Va is a pro gamer who uses a bulky mech suit, so she’s living the life most of us dream of. Overwatch 2‘s DVa is a unique character in since she essentially has two lives. First, there’s her health pool while she’s in the suit. Once that’s destroyed, D.Va will be a nimble, pistol-using fighter waiting for her mech to charge again. D.Va is relatively easy to understand. Still, in the right hands, she can be lethal with her ability to isolate and bully enemies. 

D.Va is a formidable tank hero. In the mech suit, D.Va has a health pool of 650. However, outside of the mech, D.Va is vulnerable, with only 150 health points.

Overwatch 2 D.Va Guide – Weapons

Overwatch 2 dva weapons

Fusion Cannons

While in the mech, D.Va comes equipped with two automatic cannons that fire short-ranged bullets. The fusion cannons can deal ~150 damage per second and have infinite ammo. The fusion cannons also deal critical damage on headshots, so a close-ranged D.Va can be a massive problem for low-health targets like Zenyatta. 

D.Va’s movement speed will slow down while she’s firing; however, she can keep firing while using her booster ability. 

Light Gun

Once D.Va’s mech suit is destroyed, she’ll eject from it and begin using her light gun. Her only form of defense will be her handgun. The light gun deals 14 damage per projectile and fires 7 bullets per second, meaning an unsuited D.Va can deal 98 damage per second. The light gun holds 20 ammo per clip.

D.Va is largely vulnerable in this state, so keep your distance from enemies and try to land as many shots as possible before your mech charges again.

Overwatch 2 DVa Guide – Abilities

Boosters

D.Va’s boosters are an essential part of her moveset. These thrusters allow D.Va to speed forward and fly through the air for 2 seconds. If you bash into an enemy while boosting, D.Va will deal 25 damage and has a knockback effect. The ability has a cooldown of 4 seconds. 

D.Va’s boosters can be used in a variety of ways. Using the thrusters with her fusion cannons, D.Va can isolate and push back a lone Widowmaker, Hanzo, or Zenyatta and essentially solo kill them. The boosters can be used to dive into enemy formations, disorientate them and disrupt their positioning. Of course, the boosters can also be used to run from dangerous situations while alone. 

Defense Matrix

D.Va’s defense matrix is her primary way of mitigating damage as a tank hero. Defense matrix will cast a projection in front of D.Va that will soak up and remove enemy bullets and projectiles, regardless of how much damage they do. D.Va can only have her defense matrix up for a maximum of 3 seconds and it takes 6 seconds to fully charge.

The only damage that D.Va can’t mitigate with this ability are beam attacks like Zarya’s primary fire. D.Va’s defense matrix can be used at the same time as her micro missile ability. 

D.Va’s defense matrix can entirely block Ultimate Abilities from Soldier 76 and Pharah and is best used sporadically since it takes a while to fully charge in relation to how long it lasts.

Micro Missiles

D.Va’s micro missiles will fire explosive rockets in a straight line, dealing damage on impact and splash damage to close-by enemies. This ability fires 18 missiles, dealing 7-11 damage per hit. Micro missiles are long-range, so they can be used to deal marginal damage against enemies far away.

Micro missiles are best used offensively when pushing the enemy and diving in with the boosters. 

Overwatch 2 D.Va Guide – Passive Abilities

Eject!

D.Va’s unique passive ability is that she will eject from her mech automatically when it is destroyed. You’ll lose all access to D.Va’s main abilities while out of the suit and only have access to the light gun.

Role: Tank

This is a passive ability that all tanks in Overwatch 2 have. This ability reduces the effect of knockback abilities.

Overwatch 2 D.Va Guide – Ultimate Abilities

D.Va is rare since she has two Ultimate Abilities, but players can use only one of them offensively.

Ultimate Ability: Self-Destruct

D.Va’s self-destruct can be charged and used while she’s inside the mech. This ability will have D.Va eject from her mech suit and automatically kill any enemies within its explosion radius. Self-destruct will deal 100-1000 damage depending on how close enemies are.

Self-destruct will take three seconds from casting until it explodes. Her Ultimate can also be used with her booster to send D.Va’s exploding mech flying through the air. Self-destruct can also be activated when your mech suit runs out of health. 

Self-destruct can be a game-changing ability if used correctly since it can wipe out entire teams. It’s best used on objectives like a moving payload to remove a few enemies and disperse them from the objective. Even if self-destruct doesn’t kill many enemies, it will send them running, allowing your team to chase after them and deal damage while they’re distracted. 

Self-destruct is a great ability to use alongside other Ultimates. In an open queue game, D.Va can match her Ultimate with Zarya’s or Reinhardt’s to eliminate enemies while they can’t escape. Mei’s Blizzard can also be used for the same effect.

Self-destruct has an ultimate charge of 1500, so it charges relatively quickly. Use it as often as possible since it’s a fairly easy way to eliminate a few enemies. 

Ultimate Ability: Call Mech

D.Va’s Ultimate, while she’s out of the mech, just lets her call it again. It only has an ultimate charge of ~300. Keep a distance from foes while you deal damage, and your mech will charge very quickly. Your main priority is to stay alive, but you can deal a decent amount of damage while out of the suit. The suit can also deal 250 damage if it lands on an enemy target. 

Overwatch 2 DVa Changes

D.Va is one of the original tanks in Overwatch, and she hasn’t changed much in the transition to Overwatch 2. Here are all the changes to D.Va in Overwatch 2:

  • D.Va’s mech suit now has a health pool of 650, up from 600.
  • The booster ability now deals 25 damage instead of 10.
  • D.Va now receives the Role: Tank passive ability that all tanks do. 
  • D.Va’s defense matrix has more charge, allowing her to soak up more damage. 

Overwatch 2 DVa Guide – Strategy & Team Composition

Since D.Va is now a solo tank in competitive play, it’s her responsibility to block damage more than ever. In addition, D.Va’s high health and great mobility mean that she should lead the team into objectives and team fights. The key is to combine all of D.Va’s different abilities and use them simultaneously. For example, defense matrix and boosters should be used together when diving into a fight; this will mitigate damage until you’re close enough to deal lethal damage.

During team fights, D.Va is great at breaking up the enemy and applying pressure onto targets. Supports like Mercy and Zenyatta won’t last long once you boost into them with your missiles activated. 

D.Va is a great match with a close-knit, fast-moving team. A Lucio is an ideal support character for a D.Va-centric team as he provides the speed and gradual healing needed for group dives. This would be a formidable cluster of heroes if you also have a Genji on the team. Mercy is a solid support pick for D.Va as well. D.Va’s slow speed while firing will mean she’s in constant need of fast healing, which Mercy can provide. Mercy’s resurrection ability will be particularly annoying for the enemy after they spent time eliminating both of D.Va’s forms.

Overwatch 2 DVa Skins

Overwatch 2 dva skins

D.Va has 23 unique skins in Overwatch 2 that change her and her mech’s appearance. You can unlock skins through the battle pass or purchase them in the in-game Shop.

Skins Details
Overwatch 1
  • Common Skin
  • Automatically unlocked
Overwatch 2
  • Common Skin
  • Automatically unlocked
Blueberry
  • Rare Skin
  • Sometimes available in the Shop
Lemon-Lime
  • Rare Skin
  • Sometimes available in the Shop
Tangerine
  • Rare Skin
  • Sometimes available in the Shop
Watermelon
  • Rare Skin
  • Sometimes available in the Shop
Carbon FIber
  • Epic Skin
  • Sometimes available in the Shop
White Rabbit
  • Epic Skin
  • Sometimes available in the Shop
  • 250 Legacy Credits
  • 1000 Overwatch Coins
Tageukgi
  • Epic Skin
  • Sometimes available in the Shop
  • 1000 Overwatch Coins
Midnight
  • Epic Skin
  • Sometimes available in the Shop
Officer
  • Legendary Skin
  • Sometimes available in the Shop
EDM
  • Legendary Skin
  • Sometimes available in the Shop
Junker
  • Legendary Skin
  • Sometimes available in the Shop
  • 1000 Legacy Credits
  • 1900 Overwatch Coins
Scavenger
  • Legendary Skin
  • Sometimes available in the Shop
  • 1000 Legacy Credits
  • 1900 Overwatch Coins
B.VA
  • Legendary Skin
  • Sometimes available in the Shop
  • 1000 Legacy Credits
  • 1900 Overwatch Coins
Junebug
  • Legendary Skin
  • Sometimes available in the Shop
  • 1000 Legacy Credits
  • 1900 Overwatch Coins
Black Cat
  • Legendary Skin
  • Sometimes available in the Shop
  • 1000 Legacy Credits
  • 1900 Overwatch Coins
Waveracer
  • Legendary Skin
  • Sometimes available in the Shop
  • 1900 Overwatch Coins
Shin-Ryeong
  • Legendary Skin
  • Sometimes available in the Shop
  • 1900 Overwatch Coins
Sleighing
  • Legendary Skin
  • Sometimes available in the Shop
Palanquin
  • Legendary Skin
  • Sometimes available in the Shop
Academy
  • Legendary Skin
  • Sometimes available in the Shop
Cruiser
  • Legendary Skin
  • Sometimes available in the Shop
Varsity
  • Legendary Skin
  • Sometimes available in the Shop
White Cat
  • Legendary Skin
  • Sometimes available in the Shop

New Stardew Valley Mod Lets You Know What Everyone in Town Says Behind Your Back

GARY, Ind. — Modder Stefanie Briggs released a new mod for Stardew Valley that allows the player to know what all the NPC characters in town say behind their back.

“I was just poking around the game files one day, and I found a folder called ‘gossip and grudges,’” Briggs explained. “It turns out they were a bunch of unused files containing all the conversations the NPCs have about you when you’re not around. Some really mean stuff, to be honest. I thought it wouldn’t be so hard to make a pop-up box to let you know when someone brought up something weird you said or mentioned that thing you did in Year 2 you thought everyone forgot about, so I made it happen. It’s hurtful at times, but it’s nice to know how everyone really feels about you while you’re playing.”

Developer Eric Barone, commonly known as ConcernedApe, confirmed that the files were part of the original structure of the game.

“In a pre-alpha version of the game I had planned to include a system where, every night, as you tried to fall asleep, you would have to navigate a variety of text boxes wondering what everyone in town really thought about you. You know, like in real life,” Barone said. “Due to time constraints, I could never finish this system, but the files have always been in the game, and are just as much a part of the characters as anything in the finished product. Sorry, but Pelican Town isn’t as wholesome as you thought! These villagers love to talk shit.”

When asked if the mod would affect the game’s status as a comfort game, Barone insisted it shouldn’t change anything at all.

“The game’s about forging real, human relationships. And real human relationships include everyone secretly thinking that you’re weird and bringing it up whenever you’re not in the room,” he insisted. “I’m glad Stefanie was finally able to bring this back to the game. Whether you enable the mod or not, the character’s think that about you, so you might as well get used to it.”

At press time, Barone explained, in great detail, the Group Chat system in his upcoming release Haunted Chocolatier, wherein every character in the game except the player is in a big group chat and no one will tell you what they talk about.

Twitch Viewer Watching xQc Watch Hasan Watch Mizkif’s Apology Stream Confused for Some Reason

SPRINGFIELD, Ill. — Twitch viewer Justin Howard reportedly had trouble following Mizkif’s statements in his recent apology stream that he watched xQc watch through Hasan Piker’s stream.

“It just seemed a little all over the place,” said Howard, straining to watch the recording of Mizkif’s stream embedded within Hasan’s stream embedded within xQc’s stream. “Mizkif mentioned something about his lawyers saying something which was cut off by Hasan saying something about content demons which was cut off by xQc saying he was just watching his best friend stream. Mizkif’s stream could’ve been much more organized, in my opinion.”

Howard reportedly tried messing with his volume controls to try and amplify Mizkif’s audio without amplifying xQc’s or Hasan’s, to no avail.

“Someone started playing Mario at one point and I couldn’t tell whose screen it was on,” he said. “They make these streams hard enough to follow in the first place without all this extra stuff. Then someone gifted like a thousand subs on one of the channels — no idea which — and alerts started going off like crazy. It’s so hard to keep up with social media discourse these days. You know it’s confusing when even a juicer like me can’t follow along.”

Despite difficulties, Howard remains vigilant that streaming is the best way to consume information.

“I’ve actually had an idea for a type of stream where it’s just one piece of content playing the whole time and you just watch it,” he explained. “There’s no other video stream along with it; it’s just the content by itself. I know that sounds pretty boring, and even I wonder who the hell would want to watch that, but maybe it’s worth trying. Until then, though, they should dial these streams back just a little bit.”

At press time, Howard was still attempting to clear up his confusion by watching a YouTube react of Moist Cr1TiKaL’s summary of Mizkif’s Twitch apology.