Ultrakill Update Patch Notes 15 Apr 15

 

Patch 15: The FULL ARSENAL Update

Additions:
  • Added 7-S
  • Added Alternate Weapon in 7-2 secret
  • Added "Firestarter" red Rocket Launcher variation
  • Added "JumpStart" red Nailgun variation
  • Added "Sawed-on" red Shotgun variation
  • Added Brutal difficulty
  • Conductor aftershocks now spread damage to nearby enemies and other conducting objects
  • Underwater electric attacks now cause conduction in all underwater enemies (and the player)
  • Added Sound Effects Volume option
  • Added Muffle Music While Underwater option
  • Added "Puppeted" alter arm option for enemies
  • Added console commands "forcepuppet", "forcesand" and "forcebossbar"
  • Earthmover Rocket Launcher, Mortar and Tower are now spawnable with the Spawner Arm
  • Added "Previous Variation" bind, Q by default (Last Used Weapon is now unbound by default)

 

General Changes:
  • Bloodsplatter collision system has been rewritten to greatly improve the accuracy of environmental collisions
  • Updated and reorganized the options menu
  • Replaced "Checkpoint" pause menu button in intermissions with a "Skip" button
  • Hitting a coin in a split state with an Alternate Revolver will now reset the draw state of all equipped Alternate Revolvers, as well as play a shorter recovery animation
  • Coins now increase the damage of the explosions of explosive hitscans
  • Player healing block from getting hit by an explosion now only applies to bloodsplatters caused by explosions
  • Shockwaves now fade out instead of disappearing instantly
  • Increased style points for explosions that don't kill
  • Added new style bonuses for the S.R.S. Cannon
  • Screwdriver railcannon now has style bonuses
  • Reduced style points gained from a successful projectile boost from 150 to 90
  • Auto-aim will now also target hookpoints
  • Nailgun magnets can now be fired immediately after changing to the weapon and will no longer interrupt standard firing
  • Added a sound effect to firing a Nailgun magnet
  • The hologram display of the Rocket Launcher will move to a more visible position when using the middle weapon position option
  • Player rockets are no longer attracted to magnets that are connected to an enemy if the enemy is dead
  • Trams will now instantly kill any enemies they hit
  • Added arrows to UI scrollbars to make it clearer they can be scrolled
  • Level stats HUD element and cheats overlay positions mirror when Weapon Position is set to Left in order to reduce overlay with other HUD elements
  • Capped SSJ speed to 100u/s
  • Ground slam no longer causes projectile interruptions
  • Added a "Cyber Grind Only" option to the Mission Restart/Quit Warning setting
  • No Weapon Cooldowns cheat now also stops magnet timers

 

Enemy Changes:
  • Minotaur now has an attack for hitting a target that's on its back
  • Reduced Cerberus orb damage from 35 to 20
  • Idols now give style points when destroyed
  • Enemy projectiles will now get destroyed between Cyber Grind waves
  • Increased Knuckleblaster damage to Drones so a single punch can still kill a radiant Drone
  • Added a secondary bar to the Earthmover brain that shows the time until the next Idols spawn
  • Earthmover Brain now takes increased damage from parried projectiles
  • Added vertical line to Ferryman lightning windup to more clearly show where the lightning can be chargebacked
  • Dying Hideous Masses can now be whiplashed to
  • Punching a dying Mindflayer into a Gutterman now breaks its shield
  • Mannequins in the Cyber Grind now spawn on melee tiles instead of projectile tiles
  • Improved textures for Insurrectionists Angry and Rude
  • Enemy hitscans no longer cause hitstop when hitting an enemy rocket unless the player is riding on it
  • Reduced Guttertank Cyber Grind spawn cost and spawn cost increase from 55 to 40
  • Ferryman parries can now also cause the Conductor bonus

 

Level Changes:
  • Added a new checkpoint near the start of 7-4 to reduce restart time
  • Added a new checkpoint after the fall of the clocktower in 7-2
  • Added terminals near Alternate weapon pick up spots for easier arsenal control
  • Added an error message to the 7-2 payload panel when trying to lower payload without tram
  • Tweaked 2-1 dash jump tutorial text for clarity
  • Hard Damage related tutorials no longer show up on difficulties that have no hard damage
  • Red Soul Orb tutorial message no longer shows up on Harmless difficulty where maximum health is already 200
  • Using the Disable Enemy Spawns cheat now also disables background enemies from 2-1, 2-2, 2-3 and 4-1
  • 5-2 cabin door will no longer open exclusively outwards

 

Fixes:
  • Fixed magneted nails getting pushed by explosions again
  • Fixed the exit/restart warning messages in appearing behind the pause menu the Intermissions, making them unclickable
  • Slightly lowered the trigger for the Tutorial end pit so players can no longer accidentally slip out of it
  • Fixed 6-2 Gabe only using one combo attack before the first taunt on Harmless and Lenient
  • Fixed Sharpshooter not being able to destroy homing mortars
  • Fixed the breaking of the first 5-2 Idol before the Filth has spawned causing the Filth to stay blessed
  • Fixed game freezing when throwing a soap at an idoled Drone
  • Fixed some cheats-only console commands not requiring cheats to be turned on
  • Fixed Cyber Grind song names popping up even if the song is looping
  • Fixed being able to punch while paused
  • Level names now appear at a speed independent from framerate
  • Fixed a small gap in the geometry next to the entrance door in 7-4
  • Fixed a small gap in the floor of the 7-4 secret path that could cause players to fall through
  • Fixed blurriness in the text in the main menu
  • Fixed the 5-S leaderboard's title being blurry
  • Fixed the 5-S leaderboard sometimes overflowing
  • Removed an invisible collider in the Credits Museum
  • Fixed the 7-4 sand warping too much with texture warping
  • Improved camera angle check for posing mannequins
  • Swordsmachine AI no longer breaks after throwing a sword at a flying enemy
  • Modified hookpoint values now get properly saved in sandbox saves
  • Fixed the player unstucker trigger under the 7-2 bomb being visible
  • Fixed 2-2's first checkpoint not disabling the black cube blocking off the previous area if the player has gone far enough to activate it
  • Fixed a small gap in the ceiling of 2-2's generator room
  • Fixed an untagged wall in 1-2
  • Fixed the 1-2 blue skull room door not closing if the player checkpoints after picking up the skull
  • Fixed Swordsmachines getting launched up unpredictably when attacking up a ramp
  • Fixed the Swordsmachine spiral sword throw having an incorrect speed at lower difficulties
  • Fixed the style meter text sometimes appearing behind weapons
  • Fixed the Hideous Mass, Flesh Prison and Flesh Panopticon death animations not healing the player if blood is turned off
  • Fixed 0-4 challenge counting total slide time and not uninterrupted slide time
  • Fixed 4-1 final arena sometimes having a delay before ending
  • Fixed issues with loading Violence layer music in the Cyber Grind
  • Streetcleaner canister no longer gets teleported to world origin if its spawn room reaches the maximum gib count after a canister instakill
  • Fixed Filth limbs sometimes getting teleported to world origin
  • Fixed a bug that caused Size 2 fish to be uncatchable

 

Those are the extensive patch notes on April 15 in the Full Arsenal update for Ultrakill on Steam PC.

Overwatch 2 Season 10 Update Patch Notes Apr 16

 

Overwatch 2 Retail Patch Notes – April 16, 2024

 

Limited-Time Mode: Clash Trial

Clash is an upcoming core game mode in Overwatch 2. Teams must battle back and forth over 5 capture points, with each captured objective adding a point to the prevailing team’s score. Teams can win in two ways: either by having control of all five objectives at once, or by scoring five points total before the other team. Clash will be available as a limited-time trial through April 29.

 

How Clash is played

  • Five total objectives placed in a linear pattern on a mirrored map.
  • Only one objective is active at a time.
  • Matches start with the center objective active.
  • Players capture an objective by standing on it and filling in a progress bar. Capture progress cannot be made if enemy players are contesting the objective.
  • When a team captures the current objective, they are awarded one point to their total score and a new objective moving forward from the scoring team’s side is activated.
  • Objectives can be secured multiple times. If a team is pushed off an objective and the other team successfully captures it, the next active point will be in the opposite direction.

 

Win Conditions

Complete one of these conditions to win the match:
  • A team has successfully captured five objectives throughout the match to reach a total score of five.
  • Regardless of score, a team manages to take the final objective (A or E) on the opponents’ side.

 

Hanaoka – New Map
Explore never-before-seen corners of Hanamura in the new map Hanaoka, inspired by the visual themes of the beloved Assault map. Explore the shops and restaurants around town or follow the scent of Sakura trees into the once-proud Shimada castle.

 

Mythic Hero Skin Updates

Mythic Hero Skins
  • Mythic Hero Skins are now unlocked in the new Mythic Shop in exchange for Mythic Prisms.
  • Mythic Hero Skins are unlocked for 50 Mythic Prisms with a starting set of customizations and then can be leveled up with 10 Mythic Prisms per level. You can unlock the skin and all available customizations for a Mythic Hero Skin for 80 Prisms.

 

Introducing Mythic Prisms
  • Mythic Prisms can be earned in the Premium Battle Pass and used in the Mythic Shop to purchase the current featured Mythic Hero Skin for the season and select previous Mythic hero skins. You can earn a total of 80 Mythic Prisms when you complete Premium Battle Pass.
  • Earning Mythic Prisms in the Premium Battle Pass is the easiest way to unlock a Mythic Hero Skin and all customizations each season. You can also purchase additional Mythic Prisms in game or in your platform’s store marketplace.

 

General Updates

 

Challenges

  • Completing Weekly Challenge milestones will now reward additional Battle Pass XP.
  • Overwatch Coins that were earned in the Weekly Challenges can now be earned in the Battle Pass for all players.
  • Reduced the number of Weekly Challenges.
Developer Comments: The number of Weekly Challenges has grown over time, and we are simplifying what players can aim to accomplish, while also making earning Battle Pass XP more straightforward.

 

Endorsement Changes

Players who are actioned for disruptive behavior and reduced to Endorsement Level 0 cannot use text or voice chat features until they return to Endorsement Level 1.
Developer Comments: Since we added the Endorsement system to Overwatch, players who have been actioned because of social reports (Inappropriate Communication, Gameplay Sabotage, etc) have had their Endorsement Level reduced to Level 0. That part of the system isn’t changing, but going forward, Level 0 players will no longer be able to speak in voice channels or type in text chat in most modes.

 

Hide My Name

  • Updated option in Streamer Protect, found in your Social Options.
  • You are now able to hide your BattleTag from other players in your group and from your friends in the match as well.
  • When enabled, anywhere your BattleTag is displayed to players during a match now displays a random anonymized BattleTag, instead of only to the player with the “Hide My Name” setting visibly enabled.
Developer Comments: “The “Hide My Name” setting in the Social Options now displays a random anonymized Battle Tag to all players in a match, instead of only to the player with the “Hide My Name” setting enabled. New settings have been added to “Hide My Name From Friends” and “Hide My Name From Group.” Of these two settings, “Hide My Name From Friends” takes priority when group members are also friends. A large list of hand-crafted BattleTags have been created to support this feature. Could it contain easter eggs or silly references?”

 

Progression

  • Added progression badges/sub-badges and rewards for Venture. Rewards can be found in Hero Challenges.

 

Leaver Penalties

Two new thresholds for Unranked Leave Penalties have been added:
  • Leaving two out of 20 games will result in a 5-minute suspension from queuing for most modes.
  • 10 or more out of 20 games will result in a 48-hour suspension from queuing for most modes.
  • All other threshold tiers are unchanged.
Developer Comments: Overwatch 2 is a competitive game even for Unranked game modes, and the match experience for all remaining players is negatively affected when a player leaves before it is completed. Remember a penalty only applies when you leave games and not when you complete games.
By introducing a lighter 5-minute penalty, we aim to discourage players from deliberately leaving games they don’t want to play, while not impacting those who may have a technical issue or an urgent need to step away from the game which they can resolve by the time the queue suspension is finished. The larger 48-hour suspension aims to target a very small portion of players who are aggressively leaving games.
Leaving 10 games in Competitive Play will now result in a season ban regardless of the number of games completed.
  • Players can still get banned from Competitive Play in as few as 5 games if they leave very consistently and don’t complete enough games to get back into good standing.
Games completed in Competitive Play now count toward the 20-game window of the Unranked Leaver Penalty.
Developer Comments: We already suspend players who leave a Competitive and increase penalties up to a season ban for leaving games frequently, but players can work their way back into good standing if they complete several matches. However, this new rule will stop players from gaming the system over time.

 

Competitive Updates

 

Competitive Role-Specific Titles

  • End-of-season titles for Competitive Role Queue now include the role the rank was achieved in.
  • Examples include Champion Tank, Champion Support, Champion Damage, and Open Queue Champion.

 

Competitive Progress

  • Each Role Rank Card now displays the associated Competitive Role-Specific title.
  • Role Rank Cards can now be selected to open the Match History for the selected role.
  • Match history will display the following: Map / Game Mode, Heroes / Role, Date, Score, Results of the match
  • Match History can now be selected to open the Game Report for a match.

 

Grouping Restrictions

  • All previous Competitive Grouping Restrictions have been removed.
  • All groups in Competitive Play are now classified as Narrow or Wide.
  • Players between Bronze and Diamond must be within five divisions of each other player in their group to be in a Narrow Group.
  • Players at Master must be within three divisions of each other player in their group to be in a Narrow Group.
  • Players at Grandmaster and Champion cannot be in Narrow groups, regardless of how close their ranks are. This restriction ensures that our highest-ranked players have the highest quality Narrow matches.
  • Narrow Groups will always be matched against other Narrow Groups or solo players. If a group has both Wide and Narrow configurations of players, the Narrow configuration will always be prioritized.
  • Any group that does not meet the criteria is considered a Wide Group.
  • Wide Groups of four players may not queue. This restriction exists so that solo players are never required to make a Wide match.
  • Wide Groups have increased queue times and reduced match quality because it’s more difficult to find another group of players with the same ranks in the same roles to match against.
  • The amount a player’s Rank Progress changes after each match is modified by the group’s width.
  • The wider the group is, the less their ranks will change when winning or losing.
  • The higher the rank of the highest-ranked player in a Wide Group, the less the ranks of all players in the group will change when winning or losing.
  • Players will now be informed if the configuration of roles they have selected would result in a Wide Group.
  • The Tier Legend has been updated, and a new banner has been added to explain the rules described above.

 

Rank Information

  • New Modifier: “Wide”—this modifier reduces changes in Rank Progress when winning or losing matches. The wider your group, the less your Rank Progress will change with each win or loss.
  • The modifier “Volatile” has been renamed to “Demotion.”
  • Arrows displayed under the modifiers have been changed to point from left to right instead of right to left.
  • New Modifier: Demotion Protection
  • This modifier appears on the Rank Progress bar to denote when you did not go down in Skill Division because of a loss. If you lose the next match after, then you are dropped down to the previous Skill Division.
  • Victory and Defeat have been added below the Rank Progress bar where modifiers are displayed.

 

Golden Weapons

  • Golden weapons can now be purchased with either Legacy Competitive Points or 2024 Competitive Points. You cannot purchase weapons with a combination of both currencies.

 

Hero Updates

 

New Hero: Venture

  • Venture has been added to the line-up.
  • Venture is immediately available to play in Competitive Play.
Developer Comments: This is a pretty major change from past heroes, but we’ve always wanted to allow new heroes into Competitive when a new season for Overwatch 2 launches. In the past, we wanted to make sure new heroes were free of any bugs or outstanding balance issues, as well as giving players enough time to unlock a hero from the Battle Pass. Because of the recent hero trial, we’re confident Venture is ready to jump into the action right away…

 

Tanks

Doomfist
  • Rocket Punch
    • The empowered punch is no longer consumed when the windup is canceled by using Seismic Slam or Power Block.
Developer Comments: This quality-of-life improvement streamlines the transition between charging up an empowered Rocket Punch and another ability by removing the requirement of pressing the cancel input first.

 

Junker Queen
  • Carnage
    • Impact damage increased from 90 to 105.

 

Reinhardt
  • Earthshatter
    • Knockdown duration increased from 2.75 to 3 seconds.
    • Shockwave range increased from 20 to 25 meters.

 

Sigma
  • Experimental Barrier
    • Movement speed increased from 16.5 to 20 meters per second.
Developer Comments: This change will improve Sigma’s ability to protect allies that are further away from him.

 

Wrecking Ball
  • Grappling Claw
    • Hold the jump input while the Grappling Claw is attached to terrain to retract it, pulling yourself towards the anchor point. This action can be rebound in his hero settings.
    • Now has a one second cooldown if Wrecking Ball never reaches ramming speed before canceling the ability. Interrupting him with Hack, Hinder, and stuns will still trigger the full cooldown.
    • The maximum duration timer no longer triggers unless he reaches ramming speed.
  • Adaptive Shield
    • Can now be reactivated to redistribute up to 300 overhealth to nearby allies, capping at 75 per person.
    • Enemy and ally detection radius increased from 10 to 13 meters.
  • Minefield
    • Health increased from 50 to 60.
Developer Comments: The general goals here are to add a direct way for Wrecking Ball to support his allies aside from purely enemy team disruption, make the hero more approachable while also adding more avenues for skill expression, and improve quality of life around the grapple.

 

Damage

Sombra
  • Virus
    • Total damage over time decreased from 100 to 90.

 

Tracer
  • Recall
    • Cooldown increased from 12 to 13 seconds.
  • Pulse Bomb
    • Base projectile size decreased from 0.2 to 0.1 meters. The total projectile size is now 0.25 meters.
Developer Comments: There is now more downtime before Tracer can safely reengage after driving her away and Pulse Bomb will require more precision.

 

Venture
  • Drill Dash
    • Impact damage decreased from 60 to 40.
    • Damage over time increased from 40 to 60.
  • Clobber
    • Impact damage decreased from 40 to 30.
    • Damage over time increased from 30 to 40.
  • Tectonic Shock
    • Vertical knockback decreased by 30%.
Developer Comments: We are redistributing the damage on some of their abilities so that positioning relative to the enemy and tracking a target are more important for dealing maximum damage.

 

Support

Illari
  • Solar Rifle
    • Primary fire recovery increased from 0.2 to 0.25 seconds.
    • Secondary fire heal-per-second increased from 105 to 115.

 

Lúcio
  • Sonic Amplifier
    • Damage per projectile decreased from 20 to 18.
  • Soundwave
    • Damage increased from 35 to 45.

 

Lifeweaver
  • Rejuvenating Dash
    • Heal increased from 50 to 60.
  • Tree of Life
    • Pulse healing increased from 75 to 90.

 

Moira
  • Biotic Grasp
    • Damage per second decreased from 65 to 60.
  • Coalescence
    • Self-heal per second increased from 50 to 55.

 

Bug Fixes

 

General

  • Hero Mastery Gauntlet - fixed a bug that could cause more AI teammates than intended.
  • Fixed a bug with Wall Climb that could allow Heroes with the passive to climb infinitely.
  • Fixed a bug with Diamond, Masters, and Grandmaster not playing any effects when entering the Top 500.
  • Fixed a bug with duplicate entries on the Leaderboard.
  • Fixed the missing flash notification on taskbar when joining a game as a backfill.

 

Maps

  • Fixed in a previous update - resolved an issue where jump pads could become deactivated.

 

Circuit Royal
  • Fixed an issue with the payload tires launching players unexpectedly.

 

Paraíso
  • Fixed an area near the second point where the payload dock could negatively impact Earth Shatter and Tectonic Shock’s ability to hit larger heroes.

 

Heroes

Echo
  • Fixed an issue with Duplicate that could prevent a death being counted if it was used as Echo falls off the map.

 

Doomfist
  • Fixed an interaction with Mei’s Ice Wall that could allow you to get under the map.
    
    Fixed a bug with Power Block sounds triggering even if it was not blocking damage.

 

Illari
  • Fixed an issue with Captive Sun affecting targets through floors and ceilings.

 

Junkrat
  • Fixed a bug with Riptire receiving the self-healing passive.

 

Lifeweaver
  • Fixed a bug where some un-targetable heroes could be healed by Tree of Life.

 

Mauga
  • Fixed an interaction with Overrun and Brigitte’s Shield Bash that resulted in Mauga being knocked down with Overrun active.

 

Mercy
  • Fixed a bug with the Caduceus Staff not opening up with the Parasol emote and Pose.

 

Venture
  • Fixed a bug that would prevent Drill Dash from activating while underground if the input was pressed while falling through the air and Burrow was active.
  • Fixed a bug where Drill Dash could deal damage multiple times with the initial impact and instantly kill targets or knock them back exceedingly far.
  • Fixed a bug where certain heroes were still being pushed back even if they escaped from Drill Dash.
  • Fixed a bug where Venture would sometimes launch very far if using Drill Dash off a ledge while Burrowed.
  • Fixed a bug where attempting to emerge during Burrow near ledges would sometimes end the ability prematurely.
  • Fixed a bug where the third-person camera would snap back to first-person instantly if you were in the air when burrow ended.
  • Fixed a bug where UI prompts for emerging and Drill Dash were not visible during Burrow.
  • Fixed a bug that could allow players to prevent footfall audio from playing.

 

Those are the patch notes on April 16 for Season 10 of Overwatch 2 across platforms.

Helldivers 2 Get EAT-17 Expendable Anti-Tank

Now that patch 1.000.102 has dropped for Helldivers 2, there are some interesting notes to take from the update. Specifically the revelation that the EAT-17 has had increased armor penetration even when the shot is badly placed, something which went undocumented and unnoticed in the previous patch 1.000.100. This guide is all about unlocking and then using the EAT-17 Expendable Anti-Tank Stratagem to its fullest utility.

UPDATED April 16

 

Helldivers 2 Update Patch Notes 01.000.203 Apr 16

 

Helldivers 2 Unlock EAT-17 Expendable Anti-Tank

The EAT-17 Expendable Anti-Tank is a Stratagem in the Patriotic Administration Center section of the Stratagem tab in the Ship Management menu. The weapon will need to be unlocked with 3,000 Requisition Slips once you’ve reached Level 3.

Supply Stratagem Permit
EAT-17 Expendable Anti-Tank
A single-use weapon specialized for damaging vehicle armor. Discarded after every use.

Stats
Call-In Time: 2 sec
Uses: Unlimited
Cooldown Time: 70 sec
Stratagem Item Traits: Explosive; 1 Support Weapon and 1 Hellpod

 

MORE IN HELLDIVERS 2:

 

Helldivers 2 Major Order Activate Terminid Control System Mar 12

 

Helldivers 2 Use The EAT-17 Expendable Anti-Tank

Once you own the EAT-17 Expendable Anti-Tank, be sure to incorporate it into your loadout before making planetfall. On the ground, have the weapon dropped from above using the following input:

⇩⇦⇨⇧⇩(Down, Left, Right, Up, Down)

Now that is widely known that the EAT-17 has enhanced armor penetration even when not a perfect shot, make this your go-to weapon for Chargers. Additionally, this week’s patch has lowered the Charger’s head hitpoints as well, so if you can land good direct hit on its noggin, they’re a goner in one.

 

MORE IN HELLDIVERS 2 BUG FIXES AND SETTINGS:

 

Devastators and Bile Titans are also prime targets for a Helldiver rocketeer equipped with the EAT-17. Aim for the weak spot to the best of your ability, but know that even you flub the shot, you’ll have peeled away a bit of their armor.

 

Helldivers 2 Unlock Mech Exo-45 Patriot Exosuit

 

That’s all the tips and tricks we know for the EAT-17 Expendable Anti-Tank in Helldivers 2.

Helldivers 2 New Democratic Detonation Premium Warbond

Helldivers 2 has prepped the deployment of the newest Premium Warbond to the troops on the frontlines of democracy. Perhaps the sweetest addition is the Crossbow with explosive bolts that detonate on impact.

In keeping with that explosive theme, the two new secondaries–the Grenade Pistol, and the Thermite Grenade, promise to make bug nest extermination all the more entertaining.

Expected cost is the usual 1,000 Super Credits, so get farming with our guides below. The Democratic Detonation Premium Warbond is out April 11, 2024.

UPDATED April 16

 

Helldivers 2 Update Patch Notes 01.000.203 Apr 16

 

HELLDIVERS 2: Explosive New Warbond!

 

Make the biggest bang ever with the HELLDIVERS 2 Democratic Detonation Premium Warbond.
Noble patriots of Super Earth, the time for stealth is over.

A new Premium Warbond has been deployed to all fighting units on frontlines across the galaxy.

Codename…. Democratic Detonation.

This concoction of chaos is packed with explosive weapons, fierce armour, super-slick capes and sweet emotes.

So let loose and make the biggest bang since the dawn of time to blow up the bugs, melt the machines, and ignite the raging fires of liberty!

 

MORE IN HELLDIVERS 2 GUIDES:

 

FIREPOWER

BR-14 Adjudicator Rifle
  • Deliver righteous judgement to your enemies with accuracy. This armour-penetrating assault rifle is best used against smaller groups.

 

R-36 Eruptor Rifle
  • Keep your distance… this bolt-action rifle fires jet-assisted shells that explode shrapnel in all di-rections upon impact. All directions. Even your face.

 

CB-9 Exploding Crossbow
  • Kaboom! Enjoy powerful exploding bolts that dish out max damage upon direct impact. Gravity must be accounted for when aiming.

 

SECONDARY WEAPONS / UTILITY BOOSTER

G-123 Thermite Grenade
  • This little beauty can stick to surfaces before burning up to a toasty 2000°C.

 

GP-31 Grenade Pistol
  • Does what it says on the label – a pistol that fires grenades. Don’t forget to reload between shots though.

 

Expert Extraction Pilot Booster
  • Need to get out of a jam fast? This booster lowers the time it takes for the extraction shuttle to reach the extraction beacon. Home in time for dinner.

 

MORE IN HELLDIVERS 2 BUG FIXES AND SETTINGS:

 

ARMOUR

CE-27 Ground Breaker
  • Medium Armour.
  • “The ground is just another obstacle that hasn't yet been cleared.” - SGM Janet Jones, Excava-tion Corps Founder.

 

CE-07 Demolition Specialist
  • Light Armour.
  • Originally worn by Lunar terraformers, this suit can withstand rapid changes in pressure, heat, and personal velocity.

 

FS-55 Devastator
  • Heavy Armour.
  • Domestic versions of this armour allow colonial farmers to safely plant crops and mines side-by-side while staying in one piece.

 

Of course, always accessorise your choice of armour with brand-new capes – Harbinger of True Equality, Eagle’s Fury, or Freedom’s Tapestry – as you mix and match your lethal loadout of liberation.
Democratic Detonation is rolling out to your Destroyer’s Acquisitions panel on April 11th.
Let’s drag our malevolent enemies into the burning flames of hell, soldiers.
Fire in the hole!

 

 

Helldivers 2 Farm Pink Super Samples Or Super Uranium Fast

In Helldivers 2, the pink Super Uranium Samples are in super short supply, especially with ship upgrades requiring between 5 to 10 of them, and the lowest available difficulty only yielding 3 per run. This Helldivers 2 guide is intended to show you how to farm Super Samples as efficiently as possible by quickly identifying their location on the map.

UPDATED April 16

 

Helldivers 2 Update Patch Notes 01.000.203 Apr 16

 

Helldivers 2 Super Sample Farming Difficulty Selection

Only the highest three difficulty tiers will even offer you the opportunity to loot Super Samples. While the mesa-like structure where they are found will be visible in-game and on the map on lower difficulty levels, there will be no pickups on the ground around it, for you to gather.

You will need to run missions on one of the following difficulty levels for Super Samples, with the difference between each being a greater number of sample pickups:

  • Level 7 Suicide Mission
    • 3 Super Samples
  • Level 8 Impossible
    • 5 Super Samples
  • Level 9 Helldive
    • 7 Super Samples

 

MORE IN HELLDIVERS 2:

 

Helldivers 2 Super Sample Farming Best Loadout

Run Light Armor, not just for the high Speed and Stamina Regen, but also for the Armor Passive: Scout, which will radar scan the map every few seconds around the area where you have placed markers.

You may find that other Armor types can also ping and scan the minimap for places of interest, but this seems broken in the game, and fails for some players, but not for others.

 

Helldivers 2 Find Super Samples Fast

Find some cover and open up your minimap. Zoom in and scan around for a roundish silvery blob, which is what the Super Sample structure looks like from above. If it is what you hope, hovering over it will definitely identify it as a “Minor Place of Interest”. Mark the location and make a beeline for it.

Once you get used to recognizing the outline on the map, you’ll be able to identify it correctly every single time. If scanning gets too annoying, spam-pinging the map can also work to uncovers places of interest.

Note that a couple of Operation Modifiers either disable or glitch the ability to scan and ping for places of interest, regardless of Armor Passive. This includes map obscuring modifiers such as “Atmospheric Spores”, as well as others like “Orbital Fluctuations”.

Keep in mind that only one of these sites exist on each map, with the other similar looking short mesas actually being fake-outs guarded by enemies.

 

New Law Prohibits Giving Food or Drink to Players Waiting to Play Helldivers 2

 

That’s everything you can do to quickly and efficiently farm pink Super Uranium Samples in Helldivers  2.

CDC Recommends Two Doses of Stellar Blade to Fend off This Season’s Woke Mind Virus

ATLANTA – Individuals vulnerable to the Woke Mind Virus are encouraged to buy two doses of Stellar Blade in order to help prevent future outbreaks, as per new recommendations from the US Centers for Disease Control and Prevention released yesterday.

Kyle Joshua, Director of the Center For Forecasting Woke Outbreak Analytics, discussed the new guidelines in detail during a press conference earlier today.

“2023 was a disastrous year for this country, with releases like Baldur’s Gate 3, Spider-Man 2, Alan Woke 2, and Forspoken spreading WMV at a pace never seen before,” Joshua said, circling his laser pointer around images of Miles Morales and Saga Anderson on a PowerPoint slide. “It’s going to be a nasty 2024 for WMV. We’re racing the clock to beat out the Star Wars: Outlaws release in the fall. It is of utmost importance that you purchase a copy of Stellar Blade and quarantine your woke family and friends into small spaces and leave them there until they agree that the jiggle physics of the game’s main character really are something to behold.”

Joshua followed-up the CDC recommendations with a few warnings and some of the tell-tale signs that a loved one may have caught the now rampant WMV.

“Purchasing Stellar Blade won’t completely remove the risk of catching WMV. That is why we also recommend a good pair of ear-plugs and a sleep mask, especially when in close contact with individuals that you believe have caught the virus,” Joshua said as he demonstrated how to properly wear the mask. “Sure signs of WMV include unironically frequenting Kotaku or IGN, not liking the latest Joker trailer, playing a female character with a manlier chin than mine, and pronouncing BIPOC correctly.”

Joshua had just about wrapped his statement up when a group of anti-Stellar Blade protestors barged in and seized the microphone.

“We will not be oppressed with your sleep masks,” one protestor in a Guy Fawkes mask shouted at members of the media. Signs carried by protestors shared the sentiment. “Jiggle Physics? More like stay out of my business,” one sign read. “ Chins up, eyes uncovered,” read another. “Joel deserved what he got,” read one sign referencing the late The Last of Us protagonist.

At press time, Joshua had been escorted from the premises to the chants of “Joker Sucks,” from protestors.

Helldivers 2 Stuck On Ship Loading Screen

A new persistent connection error has cropped up in Helldivers 2, and it is freezing players either aboard their ship when solo, or stuck in drop pod when loading in on a friend. This Helldivers 2 guide is a collection of every known solution to the problem and possible reasons why.

UPDATED April 16

 

Helldivers 2 Update Patch Notes 01.000.203 Apr 16

 

Helldivers 2 Stuck On Ship Loading Screen

The symptoms of this new issue appear to share similarities with both the “Defrosting Helldiver” infinite loading screen, and the black screen on startup bug. A number of fixes for both have some overlap with this bug. Listed below are solutions from painless to the most complex.

 

Watch The Entire Intro Cutscene

For some reason, players are reporting that watching the entirety of the intro video has consistently avoided freezing issues. This is possibly because the game will have adequate time to establish server communications in the background.

 

Comment
byu/chungusbuster666 from discussion
inHelldivers

 

Reboot Your Device

Whether on PlayStation 5 or PC, the simplest fix has always been to restart your machine and get a fresh start. If there are any  local network connectivity issues, this should resolve them as well. Failing that, you can proceed on to more advanced measures.

 

MORE IN HELLDIVERS 2:

 

Verify Game Files

That most common fix for games that are experiencing technical issues. A corrupted installation is said to be the cause of the issue for some players on both PlayStation 5 and Steam PC. You may want to either perform a fresh install, or simply use the “Verify integrity of game files” function by right-clicking Helldivers 2 -> Properties -> Installed Files. Here’s a detailed guide to verifying game file integrity from Steam itself.

As an added aside, always make sure the game is updated. Since Helldivers 2 is an online-only, Games-as-a-Service (GaaS) title, if your game version isn’t synced with the server, you will not be able to login properly.

 

Reset Config File

You can force the game to reset its settings to default. Navigate to C:\Users\[your PC name]\AppData\Roaming\Arrowhead\Helldivers2 and rename user_settings.config to user_settings.config.old or anything of your choice. This will create the config file anew, and should resolve the stuck on loading screen glitch.

 

Potential Black Screen fix
byu/Aureum_Castrum inHelldivers

 

While users on the SteamCommunity that have had success with this method generally recommend deleting the file, you’re better off renaming it just to be safe.

 

Disable Firewall

Firewall interference has been noted as the cause of the issue for some players, and temporarily turning it off or creating an exception for Helldivers 2 is a potential fix. If security is a concern, the firewall can be turned back on after successfully loading into a mission.

 

Disable VPN

Players with VPNs may want to skip the middleman for once, as it is known to trip up server connectivity in Helldivers 2. If the VPN is vital to your online security, try switching to another city or country.

 

Change DNS Server

DNS servers perform IP lookups, and your default DNS server may not be all that reliable, especially if it is offered by your internet service provider. You can try Cloudflare’s DNS services with 1.1.1.1 and 1.0.0.1

Here are several more DNS server options to choose from.

 

Disable IPv6

A more technical fix than most of us would like, nonetheless it has had success for many players as a last resort. According to multiple redditors, disabling IPv6, and falling back on IPv4 works 100% of the time for instances where no other solution worked.

 

Comment
byu/DaD_main from discussion
inHelldivers

 

I Put $50,000 in a Shoe Box and Handed It to a Stranger Because He Said He Could Get Me Into Helldivers 2

 

That’s just about everything you can do to resolve the stuck on ship loading screen issue in Helldivers 2.

Helldivers 2 First Person Mode Switch And Settings

The original Helldivers released in early 2015 and was a twin-stick top-down shooter while its sequel, Helldivers 2, is primarily a third person shooter. However, the game does allow you to briefly switch to the first person POV under the right circumstances, and there are some settings that can make the whole experience easier in the heat of battle.

UPDATED April 16

 

Helldivers 2 Update Patch Notes 01.000.203 Apr 16

 

Helldivers 2 Switch To First Person

Helldivers 2 Dynamic Aim Mode
Helldivers 2 Dynamic Aim Mode

On PC, the default keybind to switch to first person is the middle mouse button, while on PlayStation 5 players would need to click in the right thumbstick. However both require you to aim down sights with the weapon first, if your aim setting is set to ‘hold’ the.

Additionally, with mouse & keyboard, if you’ve modified your aim setting to ‘press’ (tap) rather than ‘hold’, the camera will not switch. Instead try Dynamic Aim Mode, which will give you first person ADS directly with a press/tap, and third person with hold. This can be found in Settings -> Options -> Gameplay, towards the bottom, as pictured above, and will be greyed out if a controller is even plugged in, even though you may not be actively using it.

 

MORE IN HELLDIVERS 2:

 

All told, this is the only time you can switch to first person mode in Helldivers 2, aside from a random bug that lasts for a few seconds. If you’re hoping to be able to traverse the map and do anything besides shooting in first person, you’re out of luck, at least until the developers decide to give in to the demands of the vocal sections of the online community.

Having said that, the key/button sequence required to shoot in first person may annoy some players, so there are some settings that can be modified to default to first person when aiming down sights, based on weapon, without the extra step.

 

Helldivers 2 First Person Settings

Helldivers 2 Remember Aim Mode
Helldivers 2 Remember Aim Mode

Aside from what is mentioned above regarding the use of Dynamic Aim Mode, there are also some settings to make use of first person by default based on weapon selection. This can be found in Settings -> Options -> Gameplay as pictured above. While ‘Global’ may seem like the obvious choice, it is actually recommended that you use ‘Per Weapon’ instead.

 

Sony Promises Helldivers 3 Will Debut With at Least Two, Possibly Three Servers

 

This is because  the first person mechanics appear to have been a design afterthought in Helldivers 2, and can cause some buggy behaviour with certain weapons. Your mileage may vary, but the Marksmen/Sniper often miss entirely especially while standing near or behind cover.

Those are all the settings related to effectively using FPS mode in Helldivers 2.

 

Wordle Today – Answer And Hint For #1032 April 16, 2024

Wordle can be an unforgiving puzzle sometimes, and you can often come so close to ending a long winning streak. So, for your convenience, here are some hints as well as the answer for the Wordle today Apr 16.

We present Wordle clues here in a variety of ways to gently help you along, but if you just want the answer straight, spoilers be damned,  then scroll all the way down to the section titled Today’s Wordle Answer.

 

Already Apr 17 at your location? Try our Wordle answer page for that day instead!

 

Wordle Hint Today 1032 April 16, 2024

Wordle Hint Today
Today’s Wordle Hint

Here’s a hint with the meaning of today’s Wordle answer

 

To attack or stab someone with a homemade knife, especially in a prison setting.

 

 

Wordle Hint Today Fifth Letter

The fifth letter for the Wordle answer today is:

 

“K”

 

 

Wordle Hint Today Fourth Letter

The fourth letter for the Wordle answer today is:

 

“N”

 

 

Wordle Hint Today Third Letter

The third letter for the Wordle answer today is:

 

“A”

 

 

Wordle Hint Today Second Letter

The second letter for the Wordle answer today is:

 

“H”

 

 

Wordle Hint Today First Letter

The first letter for the Wordle answer today is:

 

“S”

 

 

Today’s Wordle Answer

And finally, here is the Wordle answer today. While this is your last chance to turn back, don’t feel bad about having to look it up.

Sometimes you have just one last chance to solve the puzzle, but three different letters that could viably fit into that last remaining square. At other times the word is so obscure, you just would not have gotten it without having in-depth knowledge about some oddly specific subject.

That’s no reason to lose a streak you have kept going for 931 days straight! So here goes nothing:

 

3…

 

 

2…

 

 

1…

 

 

The Wordle answer today is “SHANK”

 

 

Previous Wordle Answers With Their Definitions

 

Wordle Today – Answer And Hint For #1031 April 15, 2024

 

Wordle #1030 For April 14, 2024

BLIMP

A small nonrigid airship or dirigible, typically used for advertising or as an observation platform. It is characterized by its elongated shape and ability to float and navigate through the air.

 

Wordle #1029 For April 13, 2024

STEEL

An alloy of iron and carbon, typically containing small amounts of other elements such as manganese, chromium, or nickel.

 

Wordle #1028 For April 12, 2024

WHINY

An adjective used to describe someone who complains frequently and in a high-pitched or irritating manner, often about trivial matters.

 

Wordle #1027 For April 11, 2024

LOUSE

A small, wingless insect parasitic on mammals and birds, known for infesting human hair and clothing, causing itching and irritation.

 

Wordle #1026 For April 10, 2024

BROTH

A savory liquid made by simmering meat, bones, or vegetables in water, often with herbs or spices added for flavor. It forms the base for soups, stews, and sauces.

 

Wordle #1025 For April 9, 2024

MERGE

To combine or unite two or more things into one entity. It often refers to joining together separate organizations, companies, or entities to form a single entity or to integrate different elements into a unified whole.

 

Wordle #1024 For April 8, 2024

BREED

As a verb, to mate animals with the intention of producing offspring, often to perpetuate certain desirable traits or characteristics.

As a noun, a particular type or kind of something, denoting a distinct category or class.

 

Wordle #1023 For April 7, 2024

VOILA

A French interjection used to draw attention to or emphasize something that has been done or presented. It is often translated to English as “there you go,” “here it is,” or “there it is.”

It is commonly used to indicate the completion or success of a task, or to introduce something that has been prepared or produced.

 

Wordle #1022 For April 6, 2024

FINCH

A small to medium-sized bird, characterized by a stout conical bill, a short neck, and a compact body, known for their colorful plumage and melodious songs.

 

Wordle #1021 For April 5, 2024

WRIST

The joint connecting the hand to the forearm in humans and other primates.

 

Wordle #1020 For April 4, 2024

CLIMB

To move upwards, typically using the hands and feet to ascend a steep surface such as a mountain, hill, ladder, or rock face.

 

Wordle #1019 For April 3, 2024

PLAIT

A braid or a length of hair that has been divided into three or more strands and interlaced over one another.

 

Wordle #1018 For April 2, 2024

SERUM

A liquid that contains the fluid portion of blood after it has clotted, typically containing antibodies or other substances extracted from blood for medical purposes.

 

Wordle #1017 For April 1, 2024

FORCE

The large, divided leaf of a fern or palm tree.

 

Wordle #1016 For March 31, 2024

TABOO

A social or cultural prohibition or restriction that forbids certain behaviors, actions, or practices due to social, religious, or moral beliefs.

 

Wordle #1015 For March 30, 2024

FORCE

The strength or power exerted by a person, group, or entity, often to achieve a particular outcome or effect.

 

Wordle #1014 For March 29, 2024

REALM

A domain, sphere, or territory, often conceptual or figurative, where certain activities, ideas, or entities exist or operate. It can also denote a kingdom, or sphere of influence, whether literal or metaphorical.

 

Wordle #1013 For March 28, 2024

SPEAK

To communicate verbally, to utter words or articulate sounds in order to convey meaning or express thoughts, ideas, or emotions.

 

Wordle #1012 For March 27, 2024

STUNG

The action of being bitten or pricked by an insect, typically resulting in pain, swelling, or irritation at the site of the bite; past tense and past participle form.

 

Wordle #1011 For March 26, 2024

MAYOR

The elected or appointed head of a municipal government, typically responsible for overseeing the administration and governance of a city or town.

 

Wordle #1010 For March 25, 2024

SALLY

A sudden charge out of a besieged place against the enemy; to set out from a place to engage in a venture or activity.

It can also mean a witty remark or a quick, energetic action.

A female given name.

 

Wordle #1009 For March 24, 2024

TOWEL

A piece of absorbent fabric or paper used for drying or wiping oneself or objects.

 

Wordle #1008 For March 23, 2024

RISEN

A verb that means to move from a lower position to a higher one, to ascend, or to become higher in level, position, or status; past participle form.

 

Wordle #1007 For March 22, 2024

DECAY

The gradual deterioration or decomposition of something over time.

 

Wordle #1006 For March 21, 2024

SHADE

The darkness created by an object blocking the light from the sun or a source of light.

 

Wordle #1005 For March 20, 2024

LINGO

A specialized or informal vocabulary used by a particular group, profession, or community.

 

Wordle #1004 For March 19, 2024

ABIDE

To accept or act in accordance with a rule, decision, or recommendation; to tolerate or endure something.

 

Wordle #1003 For March 18, 2024

SPELT

To recite, write, or form words with letters in the correct order; past tense and past participle of that verb.

 

Wordle #1002 For March 17, 2024

SNORT

To forcefully inhale air through the nose, often audibly, as a reflex action or to clear the nasal passages, and sometimes in the context of narcotics.

 

Wordle #1001 For March 16, 2024

TOXIN

A harmful substance produced by living organisms, such as bacteria, fungi, plants, or animals, that can cause damage to cells, tissues, or organs when ingested, inhaled, or otherwise absorbed into the body.

 

Wordle #1000 For March 15, 2024

ERUPT

To burst or break out suddenly and violently, especially in terms of a volcano releasing lava, ash, and gases.

 

Wordle #999 For March 14, 2024

SINCE

A point in time from which something has continued or developed; the starting point of a period of time.

 

Wordle #998 For March 13, 2024

LOCAL

Something that is nearby, or in the immediate vicinity, as opposed to being widespread or global. Or a person who resides in a particular area or community.

 

Wordle #997 For March 12, 2024

HEAVE

To lift, haul, or throw a heavy object with great effort. Also used to describe when a chest rises and falls rhythmically or spasmodically as if struggling to breathe.

 

Wordle #996 For March 11, 2024

PESKY

An adjective used informally to describe something or someone annoying, bothersome, or causing minor but persistent trouble or irritation.

 

Wordle #995 For March 10, 2024

GRASP

As a noun: a firm hold or grip.

As a verb: to understand or to comprehend something.

 

Wordle #994 For March 9, 2024

CHEER

As a verb, to express happiness or encouragement, oftentimes with a loud shout, slogan, or acclamation.

 

Wordle #993 For March 8, 2024

EARLY

An adjective that refers to something occurring or done before the expected, usual, or appointed time.

 

Wordle #992 For March 7, 2024

CLONE

Produce genetically identical copies of an organism, typically through asexual reproduction or by using biotechnological methods.

 

Wordle #991 For March 6, 2024

TEARY

An adjective that describes someone who is shedding a bodily fluid from their eyes, often as a result of sadness, emotion, or sensitivity.

 

Wordle #990 For March 5, 2024

HUNCH

A noun that refers to a feeling, intuition, or instinctive guess about something, often without any logical explanation or evidence.

A verb that means to bend or stoop forward, typically due to discomfort, fatigue, or cold.

 

Wordle #989 For March 4, 2024

FLAME

The highly visible, brightly glowing, and often flickering component of a fire.

 

Wordle #988 For March 3, 2024

STATE

As a noun: a political entity with defined geographical boundaries, a permanent population, and a government.

 

Wordle #987 For March 2, 2024

URBAN

The social, cultural, and economic aspects of city life, as opposed to rural living.

 

Wordle #986 For March 1, 2024

FORTY

A numeric value that can be arrived at by multiplying four by ten.

Helldivers 2 10003001 Error Code Fix

New Helldivers 2 patch, new problems with online connectivity. If you’re one of the Helldivers 2 players seeing this new error code on the launch splash screen, this quick guide will tell you how you can possibly fix it.

UPDATED April 16

 

Helldivers 2 Update Patch Notes 01.000.203 Apr 16

 

Helldivers 2 10003001 Error Code

Despite what most players think, this is not in fact a new error, but the same old “Servers at capacity. Please try again later” error that we’re all used to by now, and appears predominantly for PlayStation 5 players. The original, more verbose message is randomly obfuscated by the error code. A restart of the game may show you the same splash screen but with the actual message this time. Fortunately, the troubleshooting solutions for error code 10003001 remain the same.

 

Helldivers 2 Servers At Capacity

The concurrent player cap at this time remains unchanged at 450K. If a player attempts to join the normal way when the servers are congested, they will simply be placed in a non-transparent queue, with no indication of wait time. Hammering retry isn’t necessarily going to work after the tenth time.

 

MORE IN HELLDIVERS 2:

 

Disable CrossPlay

Helldivers 2 Crossplay Toggle
Helldivers 2 Crossplay Toggle

PlayStation 5 players should try disabling CrossPlay, as it appears to put controller purists in a different player queue/pool. The setting is buried in Settings -> Options -> Gameplay -> Off. This might also work for Steam players as well, assuming that queue reservation for mouse and keyboard purists has also been implemented by the developers.

 

Helldivers 2 Fix Error 10003001 With Friends

On Steam PC, do NOT launch Helldivers 2. Instead find the profile of an Online friend who has already successfully connected to Helldivers 2, and select Join Game. This will boot up the game automatically and load you directly into their ship after a brief black screen, lasting up to a minute.

 

Comment
byu/chungusbuster666 from discussion
inHelldivers

 

On PlayStation 5, you can join a friend that has successfully loaded into the game, either though an invite, or manually from their profile or party screens. PlayStation 5 players can also attempt the method mentioned in the following Reddit post:

 

Comment
byu/Venomouspain- from discussion
inHelldivers

 

This method works even in CrossPlay using invites, but is one-way only at this time: PlayStation players can receive invites from Steam PC players, but not the other way around. The Steam PC player must also set status to Online for the invite to be received.

 

Reminder: you can bypass the queue if you have a friend online
byu/ScrubWithaBanjo inHelldivers

 

The working theory is that either there is a social priority given to friends, especially since Helldivers 2 is an inherently social, co-op game, or that this is an unforeseen exploit of systems intended to allow squadmates that crash out to quickly rejoin a session.

 

Helldivers 2 Fix Error 10003001 Without Friends

Steam PC players can find a step by step guide to skip Helldivers 2 queues without a friend according to this Steam Community forum post. To clarify the method:

  • Ensure that Helldivers 2 is NOT running
  • Find a random forum poster on the Steam Community board for Helldivers 2 with a green outline around their profile pic: this indicates that they are Online currently.
  • Click their profile, and look on the right side for “Currently In-Game”. Ideally they will be playing Helldivers 2, so go ahead and click the green button below it that reads “Join Game”.
  • Helldivers 2 will automatically boot up, as that button is a steam://joinlobby link.
  • Don’t panic if you see a black screen, as that’s normal. Wait a beat or two, and you should be able to launch directly into the game.

Your mileage may vary on your first try, so don’t hesitate to make a second attempt if it seems like you’re hung on a black screen for too long.

There are even people reporting getting past the concurrent player cap of 450K after being denied with this method, though there is no way to accurately determine if a slot simply opened up during the brief wait time.

If the forums don’t work, try the looking-for-group (LFG) services on Reddit and both official and unofficial Discord servers for the game.

 

I Put $50,000 in a Shoe Box and Handed It to a Stranger Because He Said He Could Get Me Into Helldivers 2

 

That’s just about everything you can do to resolve the 10003001 error code in Helldivers 2.