Final Fantasy 16 Release Time Guide: When Is FF16 Playable?

The Final Fantasy 16 release time is growing near, meaning players will get to dive into the world of Valisthea for themselves very soon. A prologue demo was released for the game not too long ago, where fans got to play through the opening hours of the game for themselves. The save even carries over to the full game, letting players keep this headstart once the game is playable.

But when exactly is the game playable? Read on to find out more about the Final Fantasy XVI release time!

What Time Does Final Fantasy 16 Release?

Final Fantasy 16 will release at midnight on June 22 for all regions, with the exception of the United States. With four different time zones, FF16 has a U.S. release time of June 22, 12 AM EDT across the entire country. Luckily, like the release of Street Fighter 6, this means Americans in other time zones will get to play the game a bit early. Here is the release time in other American time zones, on June 21:

  • 9 PM PDT
  • 10 PM MDT
  • 11 PM CDT

Can You Preload FF16?

You will be able to preload Final Fantasy 16, but it’ll be a bit closer to release time. Starting on Tuesday, June 20, all players will be able to get the game preloaded to be prepared for the full release. Get the game downloaded now, and you’ll be ready on June 22! You’ll be able to spend less time bothering with downloads and figuring out how you’re going to fit the game on your hard drive, and more time on cramming in the game so social media doesn’t spoil it for you.

That’s all you need to know about the FF16 release time! Looking for some Final Fantasy content to fill the void until then? Check out our ranking of every Final Fantasy game to see how your favorites (and least favorites) rank!

Diablo 4 Aberrant Cinders Guide: How To Farm And Use

Diablo 4 has several endgame currencies, one of which is Aberrant Cinders. This guide will detail how you can farm them and what they can be used for.

What are Aberrant Cinders in Diablo IV?

Aberrant Cinders are a currency drop that can be obtained in the endgame World Tier 3 events known as Helltides. These events occur every 135 minutes (2 hours and 15 minutes) and are active for one hour at a stretch.

How To Farm Aberrant Cinders in Diablo 4

How to get Aberrant Cinders in Diablo 4.

The Aberrant Cinders are earned simply by slaughtering monsters and finishing any World Events that may be occurring in the Helltide afflicted region. Any known locations with high mob density are ideal for maximizing your 60 minutes in the Helltide. The World Events themselves often involve multiple waves of enemies in chokepoints, making them easy to kite and corral for area of effect attacks. The rewards chest at the event’s conclusion offers a significant payout in Aberrant Cinders as well. The Helltide World Boss event will not have a global announcement, so you will have to monitor it by manually visiting the normal spawn locations, but the pay off will be spectacular in terms of rewards including Aberrant Cinders. Additionally, be on the lookout for shrine-like Wretched Souls, Damned Souls, and Tortured Souls which glow a misty red, as interacting with them also drops Aberrant Cinders.

How To Use Aberrant Cinders

Aberrant Cinders can be spent exclusively on opening several different types of caches, dubbed Tortured Gifts, all but one of which are marked with icons on the map.

Tortured Gift of Protection

  • 75 Aberrant Cinders
  • Contains Armor.

Tortured Gift of Jewelry

  • 75 Aberrant Cinders for Ring Gifts
  • 125 Aberrant Cinders for Amulet Gifts
  • Contains Jewelry.

Tortured Gift of Light Weaponry

  • 125 Aberrant Cinders
  • Contains One-handed Weaponry.

Tortured Gift of Heavy Weaponry

  • 150 Aberrant Cinders
  • Contains Two-handed Weaponry.

Tortured Gift of Mystery

  • 175 Aberrant Cinders 
  • Uniques and Legendaries across gear and weaponry.

The Tortured Gift of Mystery is a special Helltide version of mystery chests, and should be your preferred use for Aberrant Cinders. While each region has multiple possible locations for these chests, only two or three will spawn per Helltide, and must be sought out by exploration. These chests provide the most value in terms of rewards, dropping Uniques and multiple Legendaries in the Sacred and Ancestral tiers, Forgotten Souls, Fiend Roses, and other loot.

Diablo 4 Aberrant Cinders: Use It Or Lose It

Every time you die, you will lose half of your accumulated Aberrant Cinders. Additionally, they cannot be carried forward between Helltides, and reset to zero at each event’s conclusion. So spend them as soon as you have accrued your preferred Tortured Gift’s value in Aberrant Cinders.

That’s everything you need to know about farming and using Aberrant Cinders during Helltide events in Diablo 4.

Everything We Know About Final Fantasy 16

Final Fantasy XVI releases June 22, 2023 and we have gathered literally every piece of information about the upcoming game and put it in this short digestible list. You’re welcome, by the way.

Breaking new ground

This is the first Final Fantasy game ever made where the main character isn’t a twink

Stand-alone story

You don’t have to play the first fifteen but fans will be real dickheads to you if you don’t play VII

This will be the final game

After Final Fantasy 16, there will never be another video game ever released

It will feature a new spelling of the word “magic”

Majjic? Magico? The developers are keeping their lips sealed about this exciting new word!

It won’t be open world

Instead, Square Enix has invented a new system with several smaller maps called “levels”

Every character is named Cid

Now you won’t have to guess what point they’ll show up in the story

You’ll be forced to make tough decisions that affect the story

Will you put your chocobo down after it bites a local child, or will you drag the family into court knowing they don’t have the zenny to afford a prolonged legal battle?

There are no NFT tie-ins

But there’s still plenty of time for Square Enix to fuck that up

It’s inspired by Game of Thrones

The developers have said that the popular HBO show inspired the game’s shitty ending

Wanna Feel Young? Elden Ring Is Only a Year Old

It’s tough growing up as a gamer. Each day you feel the past slip away, with your skin becoming spotted and wrinkled as the games you grew up with are nailed with adjectives like “classic” and “retro.” While we can’t stop mortality’s ever-tightening grip around us all, we can give you some good news: Elden Ring only came out in 2022!

That’s right! Elden Ring, a game you already have fond nostalgia for, is just one year old.

Yes, it feels like you were a different person back then, but it has actually only been a year and some change since you immediately put away Horizon Forbidden West and started exploring the Lands Between. Awesome!

Heck, even that moment where that kid walked on stage during Elden Ring’s Game of the Year victory and ruined Geoff Keighly’s whole show by saying some weird stuff was only a few months ago! Take solace knowing that, if you were a college student, then only one brisk semester separated that bizarre online event and the date you’re reading this. Also did we ever figure out if that kid was racist?

Give yourself a moment and just enjoy knowing that Elden Ring is still pretty new, even though the economy has tanked since it came out, and you lost your job, or maybe a friend died or something. Go and check some Vaati lore videos and see how recent the upload dates are! Pretty cool, right!?

So even though children these days are more likely to learn about Halo in history class than on the battlefield, it’s good to know that Elden Ring didn’t come out twenty years ago! Star Wars: Knights of the Old Republic came out twenty years ago.

Every Assassin’s Creed Ranked In Case You’re Preparing for a Big Clandestine Murder

Time to rank the Assassin’s Creed games, otherwise known as the famous stabby franchise that eventually became the template for all of Ubisoft’s games. Don’t expect this list to include popular spinoffs like Assassin’s Creed: Watch_Dogs, Assassin’s Creed: Blood Dragon, or Assassin’s Creed: Wildlands. This is for the Assassin’s Creed games where people wear white hoods and go around shanking people over ideological and religious differences.

#12 — Assassin’s Creed Odyssey

This one gets the worst spot because, objectively, the game is riddled with ridiculous amounts of bloat and, subjectively, suffers from the same problems as Valhalla but has shittier grass textures, I think it’s that much more annoying to look at for the same inflated duration. 

The devs thought trapping you in a 40-hour-long game (if you rush) with, like, 500 miles of copy-pasted flat green textures was a good idea? wC’mon, dude. This is Greece. Every ancient Greek story tells of the gods having nasty sex in beautiful meadows with wind brushing against each individual blade of grass. There’s none of that here. Yuck.

#11 — Assassin’s Creed Valhalla

Despite AC Valhalla being one of the most bloated open-world games ever made, with tedium and blasé mission design around every corner to pad out the game’s 4,000-hour-long runtime, at least it looks nice. Snow is an easy way to make games look artificially pretty via particle effects and boot tracks, and AC Valhalla understands that. 

Sure, vikings aren’t exactly a great fit for something called “Assassin’s Creed,” but Ubisoft gave up on the games actually fitting the series’ name a few entries prior.

#10 — Assassin’s Creed

Originally envisioned as a sequel to Prince of Persia: The Sands of Time, the first entry in the franchise would naturally be the crudest of them all. Unrefined and unwashed as it was (and is, by today’s standards), it paved the way for streamlined, optimized, and superiorly monetized sequels that would help turn Ubisoft into the horrifying mass of billion-dollar blandness it is today. They even made a movie out of it! Just make sure you never watch it.

#9 — Assassin’s Creed Brotherhood

This is the game that began the trend of bloated Assassin’s Creed sequels designed purely to milk some cash out of gamers’ supple, frothing teets. Not only is Brotherhood’s map design too big and barren for its own good, but it’s not even a properly numbered sequel. It’s just an AC romp designed to cling to Ezio’s jockstrap because he was the only real personality the franchise had at that point (to this day, Ezio remains the only franchise character of note). Plus, the stiff combat sucked, not improving nearly enough from AC2.

With that said, Brotherhood took a damn good first stab at the series’ bespoke, assination-oriented multiplayer component. Cheers to that, I guess.

#8 — Assassin’s Creed 2

For its time, AC2 was a strong sequel that built off the original game in all the right ways. The map was just big enough to be impressive without being daunting and the collectibles hadn’t gotten out of control like in contemporary AC games. Plus, the overarching narrative had an actual point and even a thin veil of cohesion. Ezio was a charismatic, relatable protagonist, and his musical theme (shout-out to composer Jesper Kyd) ended up becoming the entire franchise’s theme once Ubisoft realized they’d never do better. Good job, Assassin’s Creed 2!

#7 — Assassin’s Creed Rogue

This game shouldn’t be on the list. It was the last-gen consolation prize for 360 and PS3 owners who didn’t have a next-gen console when Unity came out — a mere afterthought of a spinoff masquerading as a full-fledged mainline entry. With that said…

Rogue had an interesting hook for its main character and integrated well with the smart parts of the franchise’s larger story. It contained a lot of refinements and quality-of-life items that helped it stand alongside earlier, more “inspired” entries in the franchise. Simply put, it was a good time that still holds up today.

#6 — Assassin’s Creed Syndicate

AC Syndicate is a Batman Arkham game where you can play as British Batman or British Girl Batman, complete with a punchy combat system and grapple hook. Plus, Syndicate has trains, and everyone knows train presence instantly bumps up games on all reputable score charts.

Sure, Syndicate’s narrative is meaningless and the lead characters are largely forgettable, but the world design is grand and appreciably detailed, the World War 1 digression is epic, and the game’s really fun if you have Guy Ritchie’s Sherlock Holmes movies’ soundtracks blasting in the background.

#5 — Assassin’s Creed Origins

This game more or less marked the beginning of the end for “old AC,” e.g., when the games were actually about assassins and weren’t excessively bloated RPGs. With that said, Origins is the best of the franchise’s contemporary titles.

Origins is the least drawn out of the new AC games, meaning you can actually complete it before it completely overstays its welcome. Furthermore, the Egypt setting is richly realized and visually engrossing. And to top it all off, the graphics are gorgeous, because having sand and particle effects everywhere is a really easy way to mask any shoddy texturework.

#4 — Assassin’s Creed 3

Ignoring AC3’s narrative’s off-putting, uneven pacing, the actual story within remains the boldest in franchise history. Between spending the first three hours of the game playing as someone besides the main character without the game telling you (surprise!) and a finale that highlights the futility of attempting to fight racism as a lone wolf, the storytellers behind AC3 didn’t hold back.

AC3 introduced the franchise’s boating system and streamlined the series’ parkour mechanics, with the latter improvement making for a more accessible experience against the franchise’s pervasive sense of jank. All in all, the game was a swing for the fences that showed what the franchise was narratively capable of, while also setting the stage for later entries (cough cough, Black Flag).

#3 — Assassin’s Creed 4: Black Flag

Black Flag is basically an epic, big-budget pirate simulator with some Assassin’s Creed stuff thrown in as salad dressing. If you like hoisting sails, singing sea shanties, firing cannons, and ramming ships while listening to the cries and screams of drowning enemy crewmates begging to see their families one last time, this game is an easy recommendation.

#2 — Assassin’s Creed Revelations

Not only was this game a touching, thoughtful ending to the Ezio trilogy (far more impactful than the filler of Brotherhood, in any event), but it had engaging world design that gave exploration a great flow. And, most importantly…

It had incredible multiplayer. Seriously, this game’s cat-and-mouse multiplayer iterated on Brotherhood’s to absolute perfection. Every PVP iteration after this (AC3, Black Flag) failed to stack up. Revelations’ MP maps, character abilities and customization options, and visual aesthetic were all sick as hell. Ubisoft needs to bring this component back, stat.

#1 — Assassin’s Creed Unity

Maybe it’s because Ubisoft is largely a French operation, but I’ve never seen the company pay so much care to authentically recreating a setting. Roaming through Ubisoft’s French Revolution version of Paris is, no joke, a perfectly fine primer for touring modern-day, real-life Paris. The landmarks, the streets, etcetera, are all done to perfection. One look through the Notre Dame cathedral’s stained-glass windows in this game is all you need to see to know Ubisoft put more heart and soul into Unity than any other AC entry. Despite its unfortunate technical hiccups at launch, this game remains the pinnacle of the franchise’s artistic and technological ambition.

Not to mention, the title’s pretty alright as an actual game. It makes parkour even smoother than previous AC installments, which is nice, and the game’s incredible technology means Unity’s unreal crowd density really makes you feel like you’re trapped alongside a city’s worth of people suffering through a monarchy in collapse. For a series all about immersive historical fiction, that’s a serious accomplishment.

Mortal Kombat 1 Stress Test: Start & End Time, How to Play

The Mortal Kombat 1 Stress Test is the first time that players in the general public are able to get their hands on the game. After initial previews at Summer Game Fest, there’s quite a bit of momentum for the latest entry in the MK series. The series is one of the longest running franchises in the fighting game genre, along with Capcom’s Street Fighter.

The upcoming stress test is meant to push the MK1 servers to their limit ahead of the game’s official launch on September 19. How can you play this beta? Read on to find out about how & when to play the Mortal Kombat 1 stress test!

How to Sign Up for the Stress Test

When & where to play the Mortal Kombat 1 stress test.

To sign up for the MK1 stress test, go to your WB Games account. Then, go to the registration page to sign up for the beta. It’s important to note, however, that this test isn’t available to all platforms. The online stress test is exclusive to players on Xbox Series X|S and PlayStation 5. Sorry to players on Switch and PC, you’re out of luck.

Invites to the Mortal Kombat 1 stress test will go out to select registered players on Wednesday, June 21. For players who didn’t register before this date, you’re unfortunately not going to be able to participate in this test. Also keep in mind that cross-platform play will not be enabled for this test.

Update: codes for the stress test will now be distributed on Friday, June 23, per a tweet from the Mortal Kombat account.

When is the Mortal Kombat 1 Stress Test?

Players will be able to download and play the beta on Friday, June 23 at 11 AM EDT/8 AM PDT. The game won’t be available for preload, so make sure to enter your code right at this time to maximize your hands-on time with the game. It’s also confirmed that you can stream and create content for the game, so enjoy!

When Does the MK1 Stress Test End?

The stress test will end on June 26 at 11 AM EDT, 3 days after it begins. Make the most of the time you have with the game before this time approaches!

That’s all you need to know about the Mortal Kombat 1 stress test! Check out our breakdown of the confirmed and rumored roster of Mortal Kombat 1.

Marvel Snap Mystery Series 3 Guide: Possible Cards

The Mystery Series 3 option in the Marvel Snap token shop is a relatively new addition to the game’s storefront, offering players a new way to expand on their collection. However, the mystery aspect of this card makes it hard to justify a purchase. When there are other options rotating into the Token Shop daily, it’s hard to justify buying a card you know so little about.

What are the options for a Mystery Series 3 option? Is it worth getting? Find out in our Marvel Snap Mystery Series 3 card guide.

Marvel Snap Token Shop Mystery Series 3: All Possible Cards

If you purchase the Mystery Series 3, you’ll get one Series 3 card that you don’t already own to add to your collection of heroes and villains. You can help narrow down your options by using a tool like a collection tracker to keep track of the series 3 cards you currently have. Here are all 98 cards in Series 3, as of June 16:

  • Absorbing Man
  • Adam Warlock
  • Aero
  • Agatha Harkness
  • Agent Coulson
  • Arnim Zola
  • Attuma
  • Baron Mordo
  • Bast
  • Beast
  • Black Bolt
  • Black Cat
  • Black Panther
  • Black Widow
  • Brood
  • Captain Marvel
  • Cerebro
  • Colleen Wing
  • Crossbones
  • Crystal
  • Dagger
  • Daredevil
  • Dazzler
  • Deadpool
  • Death
  • Debrii
  • Destroyer
  • Doctor Doom
  • Doctor Octopus
  • Dracula
  • Drax
  • Electro
  • Falcon
  • Gambit
  • Ghost
  • Ghost Rider
  • Giganto
  • Goose
  • Green Goblin
  • Hazmat
  • Hela
  • Helicarrier
  • Hellcow
  • Human Torch
  • Invisible Woman
  • Jane Foster Mighty Thor
  • Juggernaut
  • Kingpin
  • Leader
  • Lockjaw
  • Luke Cage
  • M’Baku
  • Magik
  • Magneto
  • Maria Hill
  • Maximus
  • Miles Morales
  • Mister Negative
  • Mojo
  • Moon Knight
  • Mysterio
  • Mystique
  • Nick Fury
  • Omega Red
  • Orka
  • Patriot
  • Polaris
  • Psylocke
  • Quake
  • Quinjet
  • Red Skull
  • Rescue
  • Rockslide
  • Rogue
  • Ronan the Accuser
  • Sauron
  • Sentry
  • Sera
  • Shadow King
  • Shanna
  • She-Hulk
  • Shuri
  • Silver Surfer
  • Spider-Man
  • Super-Skrull
  • Taskmaster
  • The Hood
  • Thor
  • Titania
  • Typhoid Mary
  • Ultron
  • Valkyrie
  • Venom
  • Viper
  • Wasp
  • Wave
  • Wong
  • Yellowjacket
  • Zero

Is the Mystery Series 3 Card Worth Getting?

Generally, we have found that saving for a Marvel Snap Mystery Series 3 card isn’t worth it. Every season gives you one free Series 3 card of your choice, so it’s better to use that system to get the cards you want from Series 3. Instead, save your tokens to purchase in-demand Series 5 & Series 4 cards, using the pin system to make sure you can get cards you want. In particular, focusing on big bad cards like Thanos and Galactus that are going to be staying in Series 5 is a perfect use of your tokens.

That’s all you need to know about the Marvel Snap mystery series 3 card! Whether you heed our advice or not, use your new cards to make new decks for Conquest Mode!

Zelda Cutscene Takes 20 Minutes to Explain That Ganon Is Evil

NEW YORK — A cutscene in The Legend of Zelda: Tears of the Kingdom reportedly took 20 minutes to explain that Ganondorf is evil.

“But then, the dark wizard struck, shrouding the world in a terrifying blackness…” explains a character to link fifteen minutes into a cutscene after he pulled a lever in a cave. “At the time, no one knew quite why or what was happening. No, that would take us years of more research and investigation. And Zelda, to be sure, tried her best to quell the wizard’s darkness, but to much avail. That was a long time ago — in the days that are before now…”

According to those playing the game, the cutscene didn’t shed much new light on the situation facing Hyrule.

“Oh, Ganon is evil? Yeah. He’s got like purple and red magic all around him. Pretty clear to me,” said Mateo Ellis. “I’ve been playing Zelda games my entire life. Every single time, Ganondorf is evil and Link is good and Link kills Ganon to save Hyrule. There’s never any nuance or justification — Ganondorf is just evil because he likes doing evil stuff. And that’s great! I love that about it. I’m not playing fuckin Metal Gear Solid, I’m just trying to run around and smack bokoblins with inventions I made. Hell, if I knew that pulling that lever would bring up a cutscene, there’s no way I would have done it. I wouldn’t even have pulled it if I thought it was gonna take 2 seconds away from the game to make me say hi to a korok. I’m just here to vibe.”

At press time, following the lengthy plea for Link to help save the kingdom of Hyrule from the dark evil plaguing it, Link promptly left and spent 15 minutes helping a guy hold up a sign.

Thank God: YouTuber’s Ranking Video Is Strictly Their Opinion

LOS ANGELES — A crisis was averted today after YouTuber IcePlasmaWave assured the audience watching his “Top 10 Metroid Power-Ups” video that the ranking was just his opinion and not a 100% scientifically accurate list of fictional weapons.

“I’m a superfan of the Metroid franchise, and I’ve played these games a ton,” said IcePlasmaWave in the nearly seven-minute preamble to his ranking including a three-minute ad for NordVPN, “I’m going to be analyzing these power-ups based on combat utility, exploration ability, and just on how cool I think they are, so my ranking may be different from the official ranking, the one we all agree is truthful, authoritative, and factual. So don’t come yell at me on Twitter, or blow up my Twitch chat, or try to find me in real life, ok? Don’t fucking SWAT me over this shit.”

IcePlasmaWave continued, mentioning that it was his own life experiences and history with the Metroid games that led him to sort the power-ups based solely on his own point of view, as opposed to the ranking that scholars across the globe agree upon.

“We’ve seen a lot of discussion in the past decade about what it means to tell the truth, and if we as journalists and members of the media have an obligation to act as fact-checkers for our audience,” said USC Associate Professor of Journalism Jill Allerd. “Even on YouTube, it’s important for any sort of public figure to make sure that their viewers know the difference between fact and opinion. I’ll be the first to admit my eyebrow raised when I saw the Grapple Beam ranked fourth when it’s been settled for years that it’s the 7th best power-up in the Metroid Series, but that’s what the disclaimer is there for.” 

The YouTuber’s decision to reveal their bias in making the ranking video headed off days of negative reactions from the public at large, putting many viewers’ minds at ease. 

“I was so ready when I clicked that video to go yell at this guy on Twitter, or blow up his Twitch chat, or try to find him in real life when I saw that video’s title,” said viewer Grant McClure. “Hell, I was even getting ready to kidnap his dog. Then I saw that the whole thing was just their personal opinion and so I decided to just be normal about the whole thing.”

At press time, all hell had broken loose in the comments after IcePlasmaWave encouraged his viewers at the end of the video to let him know their opinions down below

Marvel Snap Conquest Decks Guide: Best Deck For the New Mode

With the new update, Marvel Snap conquest decks are a must for the new mode. Added in the game’s June 13 update, Conquest is a new way to play Marvel Snap competitively. Because of the new mechanics introduced in this mode, players are going to need to shift their decks and strategies to reflect some of the new rules in this mode.

In the new Conquest mode, players play against others with the system first introduced in the Battle Mode with friends system. Instead of playing for cubes, players start with 10 health. Now, snapping will make players lose more health, with rank cubes not even being a factor. Because of this, it’s important to prioritize using decks that don’t rely on any sort of surprise factor. With that in mind, here are our picks for some of the best Marvel Snap Conquest decks!

Best Conquest Deck: High Evolutionary-Lockjaw

One of the best decks in the current meta, it’s no surprise that the High Evolutionary and his team of heroes with unlocked abilities is a strong pick in the new mode. Lockjaw can help summon your high cost cards quicker. Combine that with the boosting power of Thor, Jane Foster, & Odin, and you’ve got a strong deck that your opponents will have a tough time keeping up with.

  • Wasp
  • Thor
  • Lockjaw
  • High Evolutionary
  • Jubilee
  • Dracula
  • Abomination
  • Jane Foster
  • Doctor Doom
  • The Infinaut
  • Odin
  • Hulk

Iron Patriot Deck

Iron Patriot, one of the best Marvel Snap conquest deck archetypes.

Another Marvel Snap conquest deck making great use of cards with no abilities, Iron Patriot decks can excel in Conquest. Patriot is the crux of the deck, boosting cards to reach higher potential. You can augment Patriot with Onslaught, possibly duplicate his ability with Iron Lad, and hide his ability from being negated with Invisible Woman. Summon plenty of minions to boost with cards like Doctor Doom, Mister Sinister, and Debrii to maximize his boost. The weakness of this deck is still present, with Patriot being the ride-or-die card that is pretty much necessary to win. However, the health bar mechanic adding multiple rounds makes strategic, small 1-cube losses due to bad draw much easier to swallow.

  • Wasp
  • Misty Knight
  • Invisible Woman
  • Mister Sinister
  • Debrii
  • Patriot
  • Mystique
  • Brood
  • Iron Lad
  • Blue Marvel
  • Doctor Doom
  • Onslaught

Alternative Patriot Deck- Marvel Snap Conquest Mode

Very similar to the Iron Patriot deck, but without the still-rare Iron Lad card. Tokens are still a pretty rare currency in Marvel Snap, so series 5 cards are hard to get your hands on. We sub out Doctor Doom for Ultron, since no Iron Lad eliminates the chance of an accidental drone swarm. In addition, we sub out Iron Lad for Dazzler, who can become a 3-cost 8-power card with good use of summon cards.

  • Wasp
  • Misty Knight
  • Invisible Woman
  • Mister Sinister
  • Dazzler
  • Debrii
  • Patriot
  • Mystique
  • Brood
  • Blue Marvel
  • Onslaught
  • Ultron

Sera Control Deck: Best Marvel Snap Conquest Decks

With conquest mode making it easy to eventually see through your opponent’s plans, a counter-heavy deck like Sera Control is a perfect pick for the new competitive mode. Use repeated plays of Kitty Pryde to boost cards like Bishop, Angela, and Hit Monkey to gain power for yourself. Then, use Enchantress, Shang-Chi, and Killmonger to help foil your opponent’s plans. Repeated rounds in this mode give you even more potential to read your enemies, so use predictions to determine when it’s best to boost your own power or hinder the opposition.

  • Nova
  • Kitty Pryde
  • Angela
  • Zabu
  • Mysterio
  • Bishop
  • Killmonger
  • Shang-Chi
  • Enchantress
  • Sera

Those are our picks for some of the best Marvel Snap conquest decks! Still new to the game? Check our beginner tips for Marvel Snap players!

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