UPDATED May 14
🛠️ Patch 1.000.304 ⚙️ May 14
Greetings fellow Divers! Small patch deploying to a Super Destroyer near you
🌍 Overview
For this patch, we have made improvements and changes to the following areas:
Crash fixes
Misc fixes
MORE IN HELLDIVERS 2 GUIDES:
Helldivers 2 Get EAT-17 Expendable Anti-Tank
Helldivers 2 Major Order Activate Terminid Control System Mar 12
Helldivers 2 Unlock Mech Exo-45 Patriot Exosuit
Helldivers 2 Repair Mech Exo-45 Patriot Exosuit
Helldivers 2 Reload Ammo Mech Exo-45 Patriot Exosuit
Helldivers 2 Get Anti Materiel Rifle
Helldivers 2 Farm Pink Super Samples Or Super Uranium Fast
Helldivers 2 Find Samples Super Credits And Medals
Helldivers 2 Farm Free Super Credits
Helldivers 2 Farm Medals
🔧 Fixes
Crashes
Fixed a crash triggered when the host left after a player hot joined.
Fixed an occasional crash in the Loadout menu.
Fix for a rare crash when transitioning to or from the ship.
Misc Fixes
Fixed players getting stuck on the mission summary screen when the host leaves.
Fixed the issue of non-purchased Super Credits not being visible in the Warbond Overview screen (only relevant for Japanese release).
Optional account linking now available in the Account section of the in-game settings.
Fixed 'Steam AppId supplied invalid or not allowed' being shown due to a different error.
Fix attachments on weapons showing up as purple question marks in the tutorial in some cases.
Airburst proximity explosion is now triggered only by enemies & Helldivers.
The AR-61 Tenderizer now has the correct color scheme.
MORE IN HELLDIVERS 2 BUG FIXES AND SETTINGS:
Helldivers 2 Can’t Log In
Helldivers 2 GameGuard Hack Attempt Detected Bug Fix
Helldivers 2 Stuck On Ship Loading Screen
Helldivers 2 10003001 Error Code Fix
Helldivers 2 Freeze Bug Fixes
Helldivers 2 First Person Mode Switch And Settings
Helldivers 2 Major Order Bug Fix
Helldivers 2 Skip Queues
Helldivers 2 Login Limit Reached Error Fix
Helldivers 2 Servers At Capacity Error Fix
Helldivers 2 Defrosting Helldiver Error Fixes
Helldivers 2 Is There Offline Single Player Or Split Screen?
Helldivers 2 Black Screen On Startup Error Fix
🧠Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
Players may not have the option to send, accept or decline friend requests.
Players may not have the option to Block other players.
Blocked players are not added to the Blocked Player list or prevented from joining games.
Game may crash if the player changes the text language while on a mission.
Players may experience delays in Medals and Super Credits payouts.
Players may occasionally receive excessive XP.
Enemies that bleed out do not progress Personal Orders and Eradicate missions.
Arc weapons sometimes behave inconsistently and sometimes misfire.
Most weapons shoot below the crosshair when aiming down the sights.
AR-61 Tenderizer deals too little damage and is not in the final state we are intending.
Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
Stratagem beam might attach itself to an enemy but it will deploy to its original location.
Helldiver may be unable to stand up from crouching when surrounded by enemies.
"Hand Carts" Ship module does not reduce Shield Generator Pack's cooldown.
Some players might become stuck in the Loadout when joining a game in progress.
Reinforcement may not be available for some players who join a game in progress.
Planet liberation reaches 100% at the end of every Defend mission.
Release Captain Carlberg out
🛠️ PATCH 01.000.303 ⚙️ May 8
🌍 Overview
For this patch, we have made improvements and changes to the following areas:
Crash fixes
🔧 Fixes
Crashes
Fix for common crash related to damage over time use
Fix for very common crash related to hot joining quickplay session that become full
This unfortunately means that hot joining players won't show up in the recent players list until they drop down to the planet, or not at all if they leave from the loadout.
🧠Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
Players may not have the option to send, accept or decline friend requests.
Blocked players are not added to the Blocked Players list and are not prevented from joining games.
Reinforcement may not be available for some players who join a game in progress.
Helldiver may be unable to stand up from crouching when surrounded by enemies.
Game may crash if the player changes the text language while on a mission.
Players may experience delays in Medals and Super Credits payouts.
Enemies that bleed out do not progress Personal Orders and Eradicate missions.
Arc weapons sometimes behave inconsistently and sometimes misfire.
Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
Stratagem beam might attach itself to an enemy but it will deploy to its original location.
Explosions do not break your limbs (except for when you fly into a rock).
Area around Automaton Detector Tower makes blue stratagems such as the Hellbomb bounce and be repelled when trying to call them down close to the tower.
Planet liberation reaches 100% at the end of every Defend mission.
Some weapons in the tutorial have missing parts presenting as question marks in some cases.
Hot joining players won't show up in the recent players list until they drop down to the planet, or not at all if they leave from the loadout.
Release Captain Carlberg out
🛠️ PATCH 01.000.302 ⚙️ May 7
A democratic day to you Helldivers and Citizens Today we bring you yet another patch addressing various freedom hampering issues
🌍 Overview
For this patch, we have made improvements and changes to the following areas:
Some weapon and enemy balancing
Crash fixes
Social Menu issues
DoT damage fix
Misaligned scopes fix
General fixes and improvements
⚖️ Balancing
Primary, Secondary, & Support Weapons
R-9 Eruptor
Increased explosion damage by 40 and removed shrapnel from the explosion
This is to avoid cases in which players would randomly one-shot themselves or their teammates in a huge radius around the explosion
Enemies
Increased Shrieker sight and hearing range slightly.
Increased Gunship hearing range slightly.
🔧 Fixes
Gameplay
We have fixed issues with the way Damage-over-time effects were being applied. This should fix issues where only the network session owner could apply them, and other cases where they would be applied inconsistently.
Firing the Punisher Plasma while wearing a shield backpack no longer damages the Helldiver
Fixed issues with some weapon scopes not being aligned in First-Person-View.
The sound when stimming no longer plays while being interrupted
Major orders with the “Kill task” now track score correctly. Previously it counted the entire squad’s kills once for each player, meaning it would multiply the score by the number of people on the mission; this is now amended.
Helldivers can no longer land on tall rocks in the “Horde Defend Missions”
Helldivers can no longer land on top of bug pillars in Deactivate Terminid Control System missions
Fix for the reinforce stratagem not being present if a Helldiver leaves the session before readying up and then hot joining the active session
Crashes
Fixed a crash that could occur when all players were dead on the “Deactivate Terminid Control System” mission
Fixed a crash that could occur on game shutdown
Fixed a crash that could occur when leaving the mission and rejoining
Fixed a crash that could occur at the end of cutscenes
Fixed a crash that could occur when diving into missions
Fixed a tutorial crash that could occur on PC when ALT+Tabbing
Fixed a rare crash that could occur when using beam weapons
Fixed a rare crash that could occur for players on startup when using VPN
Fixed a soft lock that could occur if the player would open the text chat while having the stratagem menu open
Other general crash fixes
Social Menu fixes
PC players adding friends through friend codes can no longer show up as “Unknown”
Fixed overlapping footers inside menus
Steam friends should now be visible in Social Menu, even though Friends List is not set to Public in Steam Privacy Settings
Recent Players list will now include hot-joining players
Players are now able to unblock players that were not in their friends list beforehand
Fixed issue with empty friend-names in Social Menu
Lobby privacy mode text updates immediately when changed
Player names longer than 26 characters should now update properly in the Social Menu
Fixed issue where non-host players could kick others indiscriminately including the host
Other
Total purchased counter on the right side of the Robotics Workshop section no longer displays 7 / 8 despite all stratagems being purchased
Resolved some edge cases related to Steam AppId related errors on login
🧠Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
Players may not have the option to send, accept or decline friend requests.
Blocked players are not added to the Blocked Players list and are not prevented from joining games.
Reinforcement may not be available for some players who join a game in progress.
Helldiver may be unable to stand up from crouching when surrounded by enemies.
Game may crash if the player changes the text language while on a mission.
Players may experience delays in Medals and Super Credits payouts.
Enemies that bleed out do not progress Personal Orders and Eradicate missions.
Arc weapons sometimes behave inconsistently and sometimes misfire.
Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
Stratagem beam might attach itself to an enemy but it will deploy to its original location.
Explosions do not break your limbs (except for when you fly into a rock).
Area around Automaton Detector Tower makes blue stratagems such as the Hellbomb bounce and be repelled when trying to call them down close to the tower.
Planet liberation reaches 100% at the end of every Defend mission.
Some weapons in the tutorial have missing parts presenting as question marks in some cases.
Release Captain Carlberg wishes you continued success in your democratic endeavors
Not a whole lot of meat in the latest Helldivers 2 patch on May 2, but it does fix some bad crashes that occur at inopportune times, especially after the previous patch.
Those issues with cross-platform friends and cross-play invites continue to persist, for what seems like months now.
Read more further down below, to find out about other issues that have NOT been resolved yet. Check out the rest of our guides for potential fixes on some of them, if you continue to be denied your right to deliver democracy.
🛠️ PATCH 01.000.301 ⚙️ May 2
Auspicious day all Helldivers out there.
Small patch rolling out before the weekend!
🌍 Overview
For this patch, we have addressed some crashes as well as performance improvements following the decline from the last patch:
Performance improvements
Crash fixes
🔧 Fixes
Fix for a crash that could occur during the post mission end screen
Fix for crash which could occur when destroying automaton tanks.
🧠Known Issues [Unchanged since patch 1.000.300]
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
Damage-over-time effects may only apply when dealt by the host. We expect to have this fixed in the next patch.
Reinforcement may not be available for some players who join a game in progress.
Helldiver may be unable to stand up from crouching when surrounded by enemies.
Game may crash if the host leaves while dead and rejoins the same play session.
Game may crash if the player changes the text language while on a mission.
Various issues involving friend invites and cross-play:
Friend Request cannot be accepted when the requesting player changed their username before the request was accepted.
Cross-platform friend invites might not show up in the Friend Requests tab.
Players cannot unfriend players befriended via friend code.
Players cannot unblock players that were not in their Friends list beforehand.
Players may experience delays in Medals and Super Credits payouts.
Enemies that bleed out do not progress Personal Orders and Eradicate missions.
Scopes on some weapons such as the Anti-Materiel Rifle are slightly misaligned.
Arc weapons sometimes behave inconsistently and sometimes misfire.
Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
Stratagem beam might attach itself to an enemy but it will deploy to its original location.
Explosions do not break your limbs (except for when you fly into a rock).
Area around Automaton Detector Tower makes blue stratagems such as the Hellbomb bounce and be repelled when trying to call them down close to the tower.
Planet liberation reaches 100% at the end of every Defend mission.
Release Captain Carlberg signing off
If you missed the previous patch notes, read all about it right here:
Those are the recent patch notes up through May 14 for Helldivers 2.