Last Epoch Update Patch Notes 1.0.4 Mar 20

 

Last Epoch Patch 1.0.4 Mar 20 Update Changes

  • Players can no longer stun themselves. An example of this was by using the Signet of Agony node in Bone Curse
  • Replaced the XP Tome sound effect in Echo of a World
  • Flagged more prophecy rewards as "rare/valuable" (which animates them to rotate and makes them slightly larger than other stars in the Constellation)
  • Increased the favor cost multiplier for Glyph of Despair Prophecies
  • You can no longer gain experience while in the grace period (the period of invulnerability after arriving to a new area)
  • Added missing name in Graveyard
  • Overhauled terrain, spawners, and shrines in the Hidden Oasis Echo Map to both improve visuals, and performance, and fix hideable issues with palms
  • Overhauled visuals and added Scene Variants for Lightless Pits Echo Map

 

Last Epoch Update Patch Notes 1.0.5 Mar 27

 

Last Epoch Patch 1.0.4 Mar 20 Update Bug Fixes

 

Skills & Passives

  • Fixed a bug where Upheaval's "Master of the Totem" didn't buff Tempest Strike Totem damage and armor
  • Fixed a bug where Storm Crow's "Arborist" didn't buff Tempest Strike Totem with Flat Spell / Melee Lightning Damage
  • Fixed a bug where Swipe's "Avatar of Stone" doesn't buff Tempest Strike Totem, Warcry Totem & Upheaval Totem with Flat Melee / Spell Damage
  • Fixed a bug where Storm Totem's "Fulgrite Core" wasn't providing Flat Spell Lightning damage based on character Shock Chance
  • Fixed a bug where Tempest Strike's "Heorot Arsenal" node was not providing stats to the Cold Projectile that Tempest Totem shoots when each Tempest has been removed in the skill tree.
  • Fixed a bug where Tempest Strike Totem, Warcry Totem, and Upheaval Totem were not benefiting from Spell Lightning Damage for Existing Totems (such as the Omen of Thunder Unique Item)
  • Fixed a bug where directly transitioning from channeling Warpath to channeling Rebuke while at negative mana would not start mana regeneration.
  • Fixed a bug where Fury Leap would play the landing animation in mid-air on long-range casts of Fury Leap
  • Fixed a bug where the Acolyte's Wraith's weapons would drift during animation transitions
  • Fixed a bug where Mirage hits on Puncture would not grant stacks of Bleeding Fury
  • Fixed an issue with Acid Flask's "Alchemist Gift" throwing animation where the trap would spin in place then teleport to its destination
  • Fixed a bug where Acid Flask's "Alchemist Gift" node did not have a throwing sound
  • Fixed a bug where Healing Hands would not get a Fire tag when taking the Searing Light, or Skyfall Nodes
  • Fixed a bug where the Spell Tag would be removed from Healing Hands with Seraph Blade when you also took Skyfall
  • Fixed a bug where Ballista's "Armed Construction" node was giving 1% increased radius per dexterity instead of its listed 1% increased area per dexterity

 

Visuals

  • Fixed a bug with the sword in the Fallen Ronin set was deforming in a weird way on the Primalist
  • Fixed Terrain and floating vegetation in several scenes

 

UI

  • Fixed a bug where some Game Guide pages couldn't be linked in chat
  • Several Localization updates

 

Enemies

  • Fixed bug where Void Despair would spawn in place for a brief second before starting its emerging animation
  • Fixed a bug where the Idol (big worm) could become stuck after knocking guards off their platform in Last Refuge Outskirts

 

Controller

  • Fixed a bug where advancing dialog with a controller would skip pages if there were multiple.
  • Fixed a bug where menu options could still be selected with a controller while they are invisible/inactive on the Death Screen. This was resulting in potentially closing the respawn menu preventing you from being able to respawn.

 

Other

  • Fixed a bug where your stats could become out of sync with the server. This could result in issues such as the client believing you had less movement speed than you did.
  • Fixed a bug where Prophecies could be re-rolled on login in multiplayer
  • Fixed a bug where you could not return to character select while in-game on an offline character
  • Fixed a bug where Vsync was not applying during Splash Screens (this appears before the login screen)
  • Fixed a bug with pickup range reliability in Multiplayer
  • Fixed some instances of Gates blocking paths in the Preserved Sanctuary Echo map
  • Fixed a bug which caused the game to freeze after switching inputs on the Skills panel

 

Last Epoch Patch 1.0.4 Mar 20 Update Known Issues

  • When exiting a transform such as Werebear Form, your stat sheet may display your mana regeneration incorrectly. This is only a display issue.

 

Last Epoch Update Patch Notes Hotfix 1.0.4.2 Mar 22

 

That’s all there is to the patch notes in update 1.0.4 for Last Epoch on Mar 21.

‘Outer Wilds’ Anglerfish Pondering Next Steps Now That It Has Entire Spaceship in Mouth

DARK BRAMBLE – An Anglerfish native to Dark Bramble was reportedly considering next steps after it was seen idly floating through the region with its prey—an entire spaceship of comparable size—stuffed inside its mouth, sources say.

“I honestly never thought I’d get this far,” said the Anglerfish, whose responses were recorded using a modified translation tool. “You never think it’ll happen to you, that you’ll be the one who catches the Big Fish. My ancestors told of a Great Fish from ages ago, impossible to swallow, but the Big Fish of my day are a rare treat. Here I am floating in my territory, the perfect darkness reminding me I’ll never see my mother’s face, when I sense what must be a large prey animal scooching past me at the speed of nothing. My first thought is, hey, are you stupid? I’m RIGHT here. It’s practically kissing my lure. After that, it’s as simple as opening my mouth, roaring like I just took a probe to the nose, and swallowing it whole.”

“Oh yes,” the Anglerfish continued, mouth still full of ‘prey’. “The Big Fish is all mine now. You know how most predators rip their meal apart and digest it in small, nutritious pieces? Not me. I swallow whole. I’m like a snake, if a snake was entirely unable to digest its prey. I’m savoring it. Do you have snakes on your Timber Hearth, Small Fish?”

Upon being properly informed as to the nature of its catch, the Anglerfish appeared open to the idea that the “Big Fish” currently in its mouth was, in fact, a state-of-the-art Hearthian spaceship.

“Yeah, that actually makes a lot of sense,” said the Angler. “That’s given me a lot to think about.”

The incident’s sole eyewitness, renowned Hearthian astronaut Feldspar, discovered marooned on Dark Bramble, claimed they watched the tragedy occur from their camp, set up inside a massive Anglerfish skeleton.

“That hatchling never was very bright. If you told me a week ago they’d end up trapped inside an Anglerfish body with no hope of rescue, I’d have said, well, that makes two of us!” Feldspar joked, occasionally stopping to go ham on the harmonica. “It is a real tragedy though, and not only for the kid. I’ve been watching that Angler who ate ‘em for a little while now. Let me tell you, it’s totally lost. Ten minutes ago I saw it trying to cough that ship up, trying over and over. No dice. Then it tried swallowing, really digesting the thing. Nope. Too big. Too metal. Almost makes you feel sorry for the thing. It’s blind. It didn’t know what it was in for. Now it just floats motionless all day… more than usual, I mean. It doesn’t know what to do. If you told me a week ago that a fish could have an existential crisis and spend its days reflecting on its past choices in lonely solitude, I’d have said, well— me too, buddy. Me too.”

While swift efforts were made to retrieve the spacecraft from the now-catatonic predator, a probe shot into the mouth of the beast managed to make contact with the hatchling pilot inside, who was previously thought lost.

“I’M NOT DEAD, OH GOD, THANK GOD, I’M ALIVE. I’M ALIVE!” said the unidentified pilot, who appeared trapped within their ship. “OKAY, YOU HAVE TO LISTEN TO ME. The sun is going to EXPLODE. TODAY. Like it always has, but I HAVE THE COORDINATES NOW. I can go to the Eye of the Universe, just like the Nomai wanted to. Their Vessel is in here, in Dark Bramble, and I have the Advanced Warp Core that powered the Ash Twin Project, so I can— oh, oh God, OH GOD NO, I HAVE THE CORE. THIS IS IT. THIS IS THE LAST LOOP. I’M GOING TO ACTUALLY DIE THIS TIME. I’M GOING TO DIE WE’RE ALL GOING TO DIE YOU HAVE TO GET ME OUT OF THIS DAMN FISH—”

At press time, Feldspar promised to stay in communication with the mentally unstable pilot as efforts proceeded to remove their ship from the mouth of the Anglerfish, with Hearthian authorities giving the trapped pilot an estimate of a little over 22 minutes until freedom.

Art School Adds Course on Giving up and Accepting Furry Art Commissions

Waves were made throughout the art world today as the Yale School of Art announced a new mandatory course on giving up and accepting furry art commissions.

“At first it really pissed me off,” said an anonymous student in Yale’s art program, “Then the professor explained to us that art is dead and capitalism killed it. That really spoke to me. Apparently the only way to maintain art as a career is to get really good at drawing ripped wolves and foxes. We had a two-week symposium on making sure their eyes look like they come out of a Disney cartoon. Otherwise we won’t get the full two-thousand dollar commission from it. Next week we’ll be covering how to show vascularity under fur, and studying the anatomy of canine phalluses.”

The class was implemented by the highest members of the art school faculty as an essential course for living as an artist.

“We started the course after seeing so many of our recent graduates working at the campus Starbucks,” explained Dean of Yale School of Design, Kimberly Pinder. “These are some of the best artists of our generation barely scraping by. Didn’t they know they could get paid thousands to draw a humanoid eagle copulating with a Charmeleon? If these students were just a little less picky about ‘making art they care about,’ then they’d be raking in the big bucks. Art is just a money laundering scheme anyway, might as well have someone bust a nut over it and make some cheddar while you’re at it.

The course has been catching fire in the furry community as well, where it has been wildly well-received.

“It’s just nice to get some validation for once,” tweeted X user, @GriffinbYiffin, “Quite frankly a huge aspect of the furry lifestyle is spending exorbitant amounts of money on highly specific art commissions. Can you really put a price on a custom picture of your fursona raw-dogging a beautiful silverback gorilla in a Kohl’s parking lot? If you can, please name that price and send me your cashapp right now.”

At press time the course lecturer was explaining that furries are the modern day Medicis for artist patronage.

The Thaumaturge Update Patch Notes 1.0.2 Mar 20

The Thaumaturge gets a large patch on March 20, 2024, with 1.0.2 addressing dozens of bugs and other issues. Patch notes below:

 

Hello everyone!

Thank you for all the valuable feedback and kind words ❤️
We're still working on improving and fixing The Thaumaturge.

🙏We kindly ask you to share your feedback by leaving a review of the game. This is the best way for us to gather your opinions and align our priorities for future development.🙏

Thank you!

 

The Thaumaturge Update Patch Notes 1.0.3 Mar 29

 

The Thaumaturge March 20 Patch 1.0.2

Stability:
  • - Framerate Limit option has been introduced to decrease cases of using too much resources which should improve the overall stability and performance (default and recommended value is 75 FPS);
  • - Improvements to overall stability that should reduce cases of random freezes and crashes.

 

General issues and improvements:
  • - Fixed the issue where creating quick saves between scenes could lead to black screens;
  • - Fixed the issue where random encounter at Port Praski could have been started during any time of day instead of night which resulted in black screen;
  • - Fixed the issue where Difficulty level could randomly change to Challenge despite being at other, lower levels;
  • - Fixed issues with some Achievements’ description;
  • - Fixed the issue where some of Wiktor’s attack animations played incorrectly;
  • - Fixed the issue where input was not disabled in the background while a tutorial was opened in UI tabs resulting in tutorial videos displaying black image;
  • - Fixed the issue where changing to any tab from Thaumaturgy Development tab resulted in attack videos displaying black image;
  • - Fixed the issue where interacting with a viewpoint could reset all the clues in the area;
  • - Fixed instances of missing translations;
  • - Fixed instances of incorrect text formatting;
  • - Fixed instances of discrepancies between VO and written texts;
  • - Improvements for animations across multiple scenes;
  • - UI improvements;
  • - Navigation improvements;
  • - Collision improvements.

 

Quest related issues:
  • - Fixed the issue where fast travel point (carriage) could be missing at the beginning of the Third Act, blocking progress;
  • - Fixed the issue where Players could have been blocked during The Art of Dying side quest;
  • - Fixed the issue where black screen could occur during The Price of Friendship side quest;
  • - Fixed a conditional blocker during To Dust, You Shall Return main quest if manipulation on certain NPC was performed;
  • - Fixed the issue where interaction with Rasputin was not available during At the Crossroads main quest;
  • - Fixed an exploit where it was possible to increase Proud points during They're Alive side quest;
  • - Fixed a few issues where certain choices during The Price of Friendship side quest used incorrect logic;
  • - Fixed the issue where redundant objective lead to an inactive NPC during The Price of Friendship side quest;
  • - Fixed the issue where The Price of Friendship side quest could be blocked if Front Page side quest was started in the meantime;
  • - Fixed the issue where trail lead to an incorrect phone during Front Page side quest;
  • - Fixed the issue where Upyr behaved incorrectly at the beginning of the fight in Fearless side quest;
  • - Fixed the issue where manipulation could have become unavailable after meeting certain conditions during Dangerous Friends main quest;
  • - Fixed the issue where visiting barber during The Reptilian Bash side quest before the objective appeared, made said objective redundant;
  • - Fixed the issue with Rasputin’s model incorrect loop during Shadows of Sins Past main quest;
  • - Fixed the issue where Wiktor’s shouts, regarding nearby clues, triggered at any time of day instead of night during They're Alive side quest;
  • - Fixed the issue where Upyr’s model could persist during the fight if manipulation was unlocked during To Dust, You Shall Return main quest;
  • - Fixed the issue with redundant trail during A Great Uproar main quest;
  • - Fixed the issue where Flaw could not be obtained if objectives were completed in certain order during They're Alive side quest;
  • - Fixed the issue where two Ligia models could be present at the same time during Cognitive Function side quest;
  • - Fixed the issue where an NPC could be doubled during Front Page side quest;
  • - Fixed the issue where a redundant objective remained active during Front Page side quest;
  • - Fixed a few logic issues with Front Page and Cognitive Function side quests;
  • - Fixed an interaction issue with an NPC during Horses in the Sky side quest;
  • - Fixed an interaction issue with a collectible during Waiting for a Miracle main quest if playing on mouse and keyboard;
  • - Fixed an interaction issue with a carriage during Front Page side quest;
  • - Fixed the issue with doubled NPCs after the fight during The Price of Friendship side quest;
  • - Fixed the issue with missing trail of a certain objective during Close to the Apple Tree main quest;
  • - Fixed the issue with incorrect entry about Wanda during The Mermaid City's Son main quest;
  • - Fixed the issue where certain conclusion could not be drawn during Bastards of the Night main quest;
  • - Fixed the issue where a certain dialogue choice degraded Rasputin’s attitude by too much during Devil’s Gambit main quest.

 

More updates coming soon!

Take care,
Fool's Theory and 11 bit studios

 

Those were the full patch notes for 1.0.2 on Mar 20 for The Thaumaturge on Steam PC.

Deep Rock Galactic: Survivor Update 01 Patch Notes Mar 20

The first major update for Deep Rock Galactic: Survivor is out on March 20, 2024, and right away we get something meaty to chew on, in the form of a new biome and its accompanying new enemies. Aside from an abundance of artifacts and achievements, the patch also does some balance adjustments to keep things in line with the new content. Numerous bugs have also been fixed, though a save wipe caused by the game crashing has been mitigated with all new Save Data Backup System instead.

Finally, the addition of 7 new languages for localization rounds out update 01. The complete patch notes are below.

 

Deep Rock Galactic: Survivor Update Patch Notes Hotfix 0.2.190d Mar 22

 

Update 01 – Salt Pits March 20

 

Hello Survivors,

Welcome to the first content update of Deep Rock Galactic: Survivor. We’ve got a brand new biome for you to try, as well as new enemies and artifacts. At the end of this week we are taking a week off for Easter holiday, but when we're back we’ll update the living road map and let you in on some of our plans for the next update.

 

Features

  • New Biome: Salt Pits
The pod is ready to take you to a brand new biome of Hoxxes IV - the Salt Pits. Fans of Deep Rock Galactic will recognize some of this biome’s features such as the unstable crystals. In DRG:S, the unstable crystals are dislodged when you knock down a Stalagmite Cluster that sends resonating soundwaves out and dislodges them from the ceiling.
Salt Pits are also characterized by being much more densely packed with rock and stone, but don’t worry - it is more brittle than in other biomes. This makes tunneling and choke point strategies a lot more doable, and changes the dynamic and usefulness of many weapons and overclocks.
We are aware of the issue with enemies being “hidden” behind rocks (which will be particularly prevalent in a dense biome like Salt Pits) and plan on addressing this in a later update.

  • New Enemy: Q’ronar Youngling
  • New Enemy: Q’ronar Youngling “Mini Elite”
Falling rocks and dense terrain are not the only challenges in the Salt Pits. We’re introducing the Q’ronar Youngling - a pesky little creep that rolls after you and bounces when hitting terrain. The larger “mini elite” version that spawns intermittently in stages can even roll through the rocks and stones of the Salt Pits and carve out tunnels.
  • New Artifact: The MoCap - Increases your damage by 1% for every % of missing HP
  • New Artifact: Salty Pretzel - Increases your armor by 1 for every 2% of missing HP
  • New Artifact: Diver’s Manual - +10% damage, +10% reload speed, +5% crit chance, +20% crit damage
  • New Steam Achievements:
    • Close Call - Kill the Dreadnought with less than 30 HP left
    • Hoxxes Manual - Die 3 times
    • Why So Salty? - Reach 50 armor

 

Balance

 

Biomes

To make room for Salt Pits in the biome and hazard level progression, we have changed the requirements to unlock different hazard levels. Some players may find that they no longer have access to some of the higher hazard levels. On the flip side, they will have access to new hazard levels in Salt Pits, and many more biome goals to earn.

The biome goal for Magma Core hazard 4 has had its requirement reduced from “Mine 300 Nitra” to “Mine 275 Nitra”

The biome goal for Hollow Bough hazard 4 has had its requirement reduced from “Mine 600 Gold” to “Mine 550 Gold”

 

Weapons

  • The following weapons have all had their overclocks unlocked from the start:
    • Deepcore GK2 as Classic Scout
    • “Lead Storm” Powered Minigun as Weapons Specialist Gunner
    • Subata 120 as Foreman Driller
    • LMG Gun Platform as Maintenance Worker Engineer

 

  • Hi-Volt Thunderbird:
    • Damage increased from 12 to 16
    • Status effect stack increased from 1 to 3
    • Targets zapped increased from 2 to 3

 

  • LOK-1 Smart Rifle:
    • Increased damage from 35 to 44
    • Reduced lock-on time from 0.2 to 0.15

 

  • CRSPR Flamethrower:
    • Increased initial damage from 20 to 28

 

  • Voltaic Stun Sweeper:
    • Reduced reload time from 3 to 2 seconds

 

  • Colette Wave Cooker:
    • Increased initial damage from 80 to 94
    • Increased status effect stacks from 6 to 8

 

  • Incendiary Grenade:
    • Increased impact damage from 75 to 85

 

  • Breach Cutter:
    • Increased damage from 25 to 32
    • Increased status effect stacks from 2 to 4

 

  • High Explosive Grenade:
    • Reduced fuse time from 2 to 1.5 seconds

 

  • M1000 Classic:
    • Reduced damage from 145 to 140
    • Reduced fire rate from 0.5/s to 0.45/s

 

  • "Thunderhead" Heavy Autocannon:
    • Reduced damage from 100 to 92
    • Reduced fire rate from 2.86/s to 2.5/s

 

  • Seismic Repulsor:
    • Reduced damage from 20 to 18
    • Reduced turret triggering speed from 1.33/s to 0.83/s

 

Artifacts

  • Pay2Win Console:
    • Increased gold cost and duration from 10 to 50

 

  • Clipboard of Grudges:
    • Increased experience gained by 50%

 

  • FRZ Shield Belt:
    • Increased damage from 80 to 100
    • Increased status effect stacks from 50 to 65

 

  • BRN Shield Belt:
    • Increased damage from 120 to 140
    • Increased status effect stacks from 50 to 65

 

  • Popup Tripod:
    • Increased max stacks from 10 to 15
    • Increased duration from 2 to 3 seconds

 

Improvements & Fixes

  • Save Data Backup System
    • Since launch we’ve been trying to fix a rare bug where save data could get wiped after a game crash. While many players have reported it and been helpful enough to give us logfiles, system settings etc., we have never been able to replicate it internally. This makes a bug near impossible to fix, so we have opted to create a save data backup system instead. The system kicks in if your save file has been corrupted, and reverts to a previous save file. In the rare instance this happens, you might lose a tiny bit of progress.
  • Fixed the Coilgun getting offered the same Mining Damage overclock twice
  • Fixed the Seismic Repulsor getting offered the same Cryo overclock twice
  • Fixed error in Coilgun damage tracking (it was over-reporting its damage)
  • Fixed endscreen hazard stripes being overlaid on top of the header text
  • Partial fix for the Dreadnought charging out of the map resulting in a run you can’t complete. He still does it, but should now die from it so you can complete the run.
  • Fixed an issue where the drop pod could land on top of the supply pod and block the entrance so you could not finish the run
  • A whole bunch of weapons should now correctly pause their audio during times where the game is paused (level ups, shop screens etc)
  • Fixed an issue where minimap edges would not have the correct color when mining the block above it
  • Fixed an issue that would make the UI stuck when leveling up and looting the supply pod at the same time
  • Fixed an issue where the Hi-Volt Thunderbird drones where considered a Scout weapon instead of an Engineer weapon
  • Fixed an issue where the Drippin Balls overlock would show up as Balanced instead of Unstable
  • Fixed an issue where loot bugs would get more HP if the aliens grew stronger in the previous stage
  • Fixed a bug where the damage decrease from Squint-EE5 did not apply correctly
  • Fixed an issue where Cluster grenades would detonate in air (they are now slower to detonate)
  • Fixed an issue where enemy health bars would be briefly visible near the player
  • Fixed an issue where the Seismic Repulsor was showing 0 damage in details screen
  • Fixed an interaction between Armor Grease and Barley Bulb Juice that could lead to unintended increase or decrease in movement speed

 

Localization

  • Fixed issues where text strings were displayed with multiple different fonts
  • Improved several languages performance in hopes to remove stutters caused when loading text
  • Added 7 new Languages
    • Polish
    • Bulgarian
    • Dutch
    • Czech
    • Romanian
    • Turkish
    • Spanish (Latin-American)

 

Those are the patch notes for Update 01 on March 20 for Deep Rock Galactic: Survivor.

Uncle John’s Bathroom Reader Desperately Lobbying Congress to Ban TikTok

The Bathroom Reader’s Institute, makers of the Uncle John’s Bathroom Reader series of books, has reportedly urged the US Senate to vote yes on the bill banning TikTok – or at least pass some bathroom scrolling tax to level the playing field.

The controversial bill has already been passed by the House of Representatives and President Biden has said he will sign it if passed by the Senate, potentially forcing TikTok parent company ByteDance to sell TikTok to an American company.

Company spokesperson Melanie Pringle, who has proposed a “Bathroom Entertainment Equality Act” to be added to a military funding package, offered the publisher’s perspective on the issue.

“This issue is so much larger than the latest edition of our Bathroom Reader, which is chock full of corny factoids for you to learn while you’re on the can — all at a price that has to be seen to be believed,” Pringle said. “Since 1988 the Bathroom Reader has changed the way Americans take a dump. How many hours of idle chit chat have taken place solely because there was a time when the only reading material available to us on the toilet was either a bathroom reader or a wrinkled old magazine that was kept on the back of the toilet? That’s what’s at stake here.”

Herschel Smith, a longtime fan and advocate of the Bathroom Reader series has been lobbying on behalf of The Bathroom Institute, and has been invited to testify before the Senate as they consider this bill.

“Before the Bathroom Reader existed I struggled to make small talk. In fact, I wouldn’t have met my wife Shirley if it hadn’t been for that first book back in ‘88,” Mr. Smith said. “If I hadn’t told her about the origins of Silly Putty while we were waiting at the bus stop we wouldn’t be together today. If I’d been too busy watching videos, our kids wouldn’t have gone on to be valedictorians graduating summa cum laude. We owe everything we have to Uncle John and his wonderful books. I hope Congress does the right thing and shuts down TikTok. It’s destroying our country. I can’t strike up a conversation about Stanley cups. I just can’t.”

Senator Bernie Sanders(I-VT) offered his opinion on the matter after news of the bill’s passage in the House broke.

“TikTok is one of the tools the millionaires and billionaires in the tech industry are using to dumb down an entire generation of young people in our country, and frankly I think it’s a disgrace,” Senator Sanders said. “Uncle John’s Bathroom Reader has played a crucial role in keeping our country informed of easily digestible facts that can slide right out during any conversation with friends and family the last thirty-five years. Unless these huge corporations like TikTok are kept in check soon the only thing left to read in the bathroom if your phone dies or you leave it in the other room will be the back of the shampoo bottle, left conveniently out of reach. It’s shameful, it’s really shameful. I will be voting yes on this bill.”

At press time, Senator Sanders was seen placing copies of the Bathroom Reader on the desks of all his colleagues along with a personalized note imploring them to vote yes on the TikTok ban.

WWE Legends Looking at Chasing Women’s Tag Team Championships

WWE Legends Trish Stratus and Lita have said that they’re eyeing up a run for the WWE Women’s Tag Team Championships.

The duo appeared at the Monopoly Events’ ‘For the Love of Wrestling’ convention, and they were asked about potentially winning the Tag titles.

“People like to talk about this imaginary curse of the [women’s] tag titles, but I think that if Trish and I were tag champs, that somehow the curse would magically disappear” Lita noted (via SEScoops).

Trish would also throw a verbal jab at the current WWE Women’s Tag Team Champions The Kabuki Warriors, saying “You’re not ready for Team Bestie,” a clear reference to Asuka’s catchphrase.

Read More: Former WWE Superstar Claims Company Had Megan Thee Stallion Match Plans

Could Trish Stratus and Lita return?

It has not been confirmed by WWE that Trish and Lita will be returning anytime soon, but they have both performed within the last year and clearly appear ready to make another return.

There is a chance that we could see them at WrestleMania XL, although it will likely not be for the Women’s Tag Team Championships at this point, as the show is just a few weeks away.

Even if we don’t see them at ‘Mania this year, there’s still a very good chance that they could have a showcase match at SummerSlam, potentially for the Tag Team Championships against The Kabuki Warriors or another heel team.

Read More: WWE WrestleMania 40 Night 1 Main Event Confirmed on SmackDown

Hard Drive Does Pro Wrestling News?

Make sure you check out more of the content we have via our Minus World section and if you want to see more pro wrestling or combat sports you can check out my site FightFans!

Read More – WWE News: John Cena Makes Big Reveal About Feud With The Rock

Former WWE Superstar Claims Company Had Megan Thee Stallion Match Plans

A former WWE Superstar has claimed that the company had plans for a Megan Thee Stallion match against Sasha Banks at one point.

Speaking on Mandy Rose & Tino Sabatelli’s Power Alphas podcast, former WWE Superstar Mojo Rawley discussed meeting Megan and the plans that were apparently being put together.

“She was going to do something with Mercedes (Sasha Banks) at WWE SummerSlam in years previous, and it just never materialized and fell through for one reason or another. We all know how those situations can go” he revealed (via SEScoops).

Megan Thee Stallion vs Sasha Banks nearly happened!?

Obviously, the match between Megan and Sasha Banks/Mercedes Mone would not take place, and Banks would end up leaving the company at the end of 2022.

Banks, now Mercedes Mone, is now signed to AEW and made her debut for the company at the AEW Dynamite Big Business event recently. It is believed that she has signed a multi-year deal so it is unlikely we’ll see her back in a WWE ring anytime soon.

Read More: WWE WrestleMania 40 Night 1 Main Event Confirmed on SmackDown

Hard Drive Does Pro Wrestling News?

Make sure you check out more of the content we have via our Minus World section and if you want to see more pro wrestling or combat sports you can check out my site FightFans!

Read More – WWE News: John Cena Makes Big Reveal About Feud With The Rock

Stardew Valley Update Patch Notes 1.6.1 Mar 20 2024

Following that massively long set of patch notes for update 1.6, the new patch 1.6.1 for Stardew Valley is tiny in comparison. Just a few bug and crash fixes, no biggie.

The full patch notes are detailed below. Also linked, are the patch notes for the 1.6 update, if you missed them.

 

Hey everyone, hope you're enjoying the new update so far. Here is the first post-launch patch to fix a few bugs that weren't caught before release. Patch notes below:

 

Stardew Valley Update Patch Notes 1.6 Mar 19 2024

 

Stardew Valley Patch 1.6.1

  • Fixed botched German egg quest text (for new players going forward)
  • Prevent animal page from crashing when clicking on the scroll bar when there are a low number of animals
  • Fix Junimo harvester in save crash
  • Fix Meadowlands farm quest persisting if the farm icon was selected, but then another farm was started
  • Fixed the telephone robin house upgrade question being malformed
  • Improved cases where the quest title could go off the edge of the quest log
  • Fixed eyebrow accessory looking weird when fishing
  • Don't allow clipboard to be set to a null string
  • Fixed crash when farmhand re-connects to town during green rain (and potentially other related crashes)
  • Fixed several map tile issues and places where forage could spawn out of bounds
Thanks for playing!
-Ape

 

Stardew Valley Update Patch Notes 1.6.3 Mar 27 2024

 

That’s the short of it, for the patch notes in the smaller 1.6.1 update for Stardew Valley across storefronts.

Star Wars Battlefront Classic Collection Perfectly Captures Nostalgia by Forcing You to Play Alone

Fans of the original Star Wars Battlefront series are overjoyed with the re-release’s server capacity issues and how it reminds them of their lonely childhoods, sources confirmed.

“Back in the day, I used to load up this game and pretend that all the clones surrounding me in battle were my friends, and the droids were my elementary school enemies,” said Donovan Price, while posting ‘happy birthday!’ to himself on his own Facebook wall. “It’s so nice to revisit those devastatingly lonely memories that would have been classified as severe depression if I had been an adult. I don’t need other people; I just want to mow down droids as Yoda. He’s my height and no one makes fun of him.”

Game dev Lizzy Doherty was astounded by the fans’ response. “We should’ve just claimed we did this on purpose,” said Doherty of the server issues, while signing the in-office petition to fire their PR person. “Who knew being woefully unprepared for the release date would cause the most positive reception a remaster has gotten in years? I never had the opportunity to play the originals because I was busy being cool and having a social life, but the fervor we’ve created is tempting me to try it out.”

Even Yoda himself weighed in on the pandemonium and expressed gratitude for the love he has received for this game.

“Thank you, I must, for playing. But, losers, you are. A path to the dark side, this game is,” said Yoda. “Loneliness leads to anger. Anger leads to playing Star Wars Battlefront alone, thinking it is a healthy coping mechanism for your unresolved trauma. Look to the past, do not. Look to the future. Maybe find a friend or two, you should.”

At press time, EA, the publisher of the newer Battlefront games, was seen trying to emulate the Classic Collection’s magic by finding a way to garner nostalgia for overpriced micro-transactions.

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