Every Zelda Game Ranked To Either Upset You Or Validate You

Whether you like it or not, the Legend of Zelda series is one of the most important video game franchises out there. Almost every game’s release is an event, and several of them have set genre-defining standards that have shifted the focus of video games at large by setting the bar to new heights. And others are just “pretty good, I guess”. So at the risk of dragging on longer than Skyward Sword’s tutorial section, here is every Zelda game ranked, which will serve to either upset you or validate your opinions.

20. The Legend of Zelda: Tri Force Heroes

I’m going to be real with you guys: I didn’t play this one. This is the only one I didn’t play on this entire list, so please, let’s not start off on the wrong foot here. That being said, I was hesitant to even include this game. I had a rule that I would not be including any spin-off games like Link’s Crossbow Training, but several outlets list Tri Force Heroes as a mainline title, so hey, here it is. Also a list of 20 looks a lot better than a list of 19, right? While we’re at it: what is going on with that name? Isn’t “Tri Force” one word? Do I need to have played the game to understand it? Whatever. It apparently runs on the Link Between Worlds game engine, which is enticing enough. Maybe I’ll try it one day if I can find three pals who still have fully-charged 3DSes.

Best Item: The cool costumes?
Best Dungeon: TBD
Best Boss: TBD (sorry!)

19. The Legend of Zelda: Spirit Tracks

The Zelda series was in a weird place for a while there, wasn’t it? After the release of Twilight Princess in 2006, the series kept trying to re-invent itself while also simultaneously feeling like it was spinning its wheels. The DS titles are the best example of this, with Spirit Tracks being the weaker of the two in my opinion. Going from sailing with free reign on the sea to being confined to train tracks felt pretty limiting, and I wasn’t particularly fond of the stylus controls to begin with. Ghost Zelda is probably one of the best companions in the series with the armored suit and everything, but this game is still a tough pill to swallow.

Best Item: Snake Whip
Best Dungeon: Ocean Temple
Best Boss: Byrne

18. The Legend of Zelda: Four Swords

This hardly feels like it constitutes a full game, and it sure as hell isn’t making it into the top of anybody’s Zelda lists, that’s for sure. Probably because most people weren’t even able to play it, even if they owned the game! Four Swords was a pack-in title with the Link to the Past GBA port, and you could only play it if you had a Game Boy Advance link cable, another Game Boy Advance system, another copy of A Link to the Past & Four Swords, and if you made it this far: a friend to play it with. Yeah, that’s kind of a tall order. At least the game introduced recurring villain Vaati, allowing the series to take a break from Ganon for once. You know what? Bring Vaati back. He was dope.

Best Item: Chain Chomp
Best Dungeon: Sea of Trees
Best Boss: Vaati

17. The Legend of Zelda: Phantom Hourglass

This game’s stylus controls were controversial at the time, and looking back on it now, I can’t say I stand by their decision to utilize them. Still, the game was filled with enough charm to get by. Its connection to Wind Waker was a neat little element that the game didn’t rely on heavily but at least acknowledged, and Linebeck is one of the greatest side characters in all of Zelda. Customizing your ship to outfit it with different canons, sails, and more was a cool element too, but I think we have to admit to ourselves that this might be one of the ugliest Zelda games. The Wind Waker art style just did not carry over to the DS as well.

Best Item: Grappling Hook
Best Dungeon: Ghost Ship
Best Boss: Gleeok

16. The Legend of Zelda: Four Swords Adventures

Now this is the multiplayer Zelda experience that we truly deserved! Granted there were limitations and capabilities locked behind needing a GameCube to Game Boy Advance link cable (good luck finding one of those in 2024) but there’s just something about this game that feels dark and brooding in a very uniquely Zelda way. Something about reusing assets from Link to the Past to create a new overworld while also utilizing Wind Waker particle effects and character designs just works so well. The added power of the GameCube allows certain things you can do for the first time in a top-down Zelda game, such as lighting an entire field on fire which is always satisfying if you catch a few enemies in there, or your allies if you’re feeling a little cheeky. God, I just remembered how fun Shadow Battle was. Wish I could play it again! Oh well.

Best Item: Four Sword
Best Dungeon: Lost Woods
Best Boss: Manhandla

15. Zelda II: The Adventure of Link

Okay, I lied. Well, only kind of. When I said that Tri Force Heroes was the only Zelda game I hadn’t played, technically that is correct, because I only kinda played Zelda II a bit. Man, I don’t know what it is about this game, but it has always intimidated me! I know it has a specific reputation for being a black sheep of the franchise, yet there’s still something about it that is so captivating. The world feels a little more “realistic” and historical compared to most other Zelda games, and I think the side-scrolling sections were a fun experiment, but ultimately I’m glad they (mostly) cut those out later on. I think there’s just a lot of unrealized potential in this one.

Best Item: Hammer
Best Dungeon: …Parapa Palace?
Best Boss: Dark Link

14. The Legend of Zelda: Skyward Sword

Ah yes, the game that everyone loves to hate on because some YouTuber loudly stated that it was basically the worst video game ever made. Well, over the course of time, I too found that I personally did not like it as much as I’d remembered. In my humble opinion (IMHO), the seams of the series started to show around Twilight Princess, becoming somewhat templative. Story, dungeon, item, boss, repeat. Skyward Sword aimed to shake things up a bit, but not enough and not in the right ways. The comparison between it and Breath of the Wild just several years later isn’t exactly favorable either. Skyward Sword also attempted to cement the official Zelda timeline, but let’s be honest, the only people who care less about the timeline than fans are Nintendo themselves.

Best Item: Beetle
Best Dungeon: Ancient Cistern
Best Boss: Koloktos

13. The Legend of Zelda: The Minish Cap

This game has been overlooked by a lot of people due to it releasing fairly late into the Game Boy Advance’s lifecycle, and to very little fanfare. There is still something absolutely charming about this game though, and it is highly underrated, even if it’s not one of the best Zelda games out there. It’s a top-down, classic style Zelda game that incorporates elements from some of the 3D Zeldas to come before it: the artstyle of Wind Waker, NPCs from Ocarina of Time, as well as nods to some of the side quests, which, let’s be honest, are some of the biggest reasons we like these games. The gimmick of turning tiny is fun, but it does border on overstaying its welcome despite being one of the shorter games in the series.

Best Item: Gust Jar
Best Dungeon: Palace of Winds
Best Boss: Big Green ChuChu

12. The Legend of Zelda

The original game is fairly far down on this list, isn’t it? Well, I don’t think that’s necessarily a controversial take. Later entries did improve a fair bit on the formula, but still, there’s something undeniably magical about this first entry. Ironically enough, its open-world, nonlinear elements make it the most like Breath of the Wild out of all the other games in the series. Well, aside from the one that re-used its world and assets, of course. Some of the combat can be a bit stiff by comparison to even Link to the Past, where using the sword feels more like you’re poking at someone to stab them instead of taking sweeping brushes with your blade. All that being said, the foundation laid down here is incredibly strong, and it’s important to note its historical importance in the medium. So quit whining that it’s too cryptic and try it out some day.

Best Item: Arrow
Best Dungeon: Level 2
Best Boss: Dodongo

11. The Legend of Zelda: Twilight Princess

Twilight Princess is a game that exists as a response to something else. Thanks to the (in hindsight, very stupid) backlash to “Celda” (Wind Waker), Nintendo sought to make something a bit more “mature and realistic”, harkening back to the series’ 3D roots on the N64 a bit, while still retaining just enough of that goofy Zelda flair. That being said, this game also has some of the best dungeons and boss fights in the entire series. Why is it this low then, you may ask? Well, by the time we got this far in, many fans could acknowledge that while the game itself is great, it does feel slightly uninspired, leaning too heavily on series tropes and formulas. In its attempt to be a people-pleasing game, it feels slightly held back, and a tad predictable at times.

Best Item: Double Clawshot
Best Dungeon: Snowpeak Ruins
Best Boss: Stallord

10. The Legend of Zelda: Oracle of Ages

“What? Aren’t the Oracle games the same thing?” No, they are not. Don’t come in here asking such stupid questions again. The two games are split, able to be connected and focused on different things. Oracle of Ages is more puzzle-centric, and its core gimmick involves playing a harp to travel between present day and 400 years in the past. Time travel is by no means a unique concept in the Zelda series, but I can’t think of many where the gap is quite so wide. The dungeon design in this game is excellent too, and it feels like Nintendo (and Capcom!) really nailed the top-down formula here.

Best Item: Seed Shooter
Best Dungeon: Jabu-Jabu’s Belly
Best Boss: Giant Ghini

9. The Legend of Zelda: Oracle of Seasons

I just prefer the gimmick in this game, okay? We’ve seen time travel a bunch of times in this series, but getting to change the seasons with a magical rod? Well, I can’t say that’s happened before. Or maybe it has and I’m an idiot. Let me know in the comments down below! This game is more action-focused than its counterpart, which may be a little strange for a Zelda game, but it offers a fair bit of healthy challenge. Since you can connect the two games, I’ve seen people say that it’s advised to play Oracle of Ages first, to bring what progress you can into this game. Connecting the two at the end isn’t exactly essential to getting the full experience, but it’s a neat little bonus that incentivized many to play both games instead of just one, and to fork over double the cash to Nintendo.

Best Item: Rod of Seasons
Best Dungeon: Dancing Dragon Dungeon
Best Boss: Syger

8. The Legend of Zelda: A Link Between Worlds

A fantastic return-to-form for the series. In a somewhat unorthodox move, Link Between Worlds returns to the world of Link to the Past. It’s not often that Zelda games retread on familiar ground, but this game really makes it worth it without relying too heavily on “hey, remember this?!” The 3D graphics and fluid controls make it feel like a truly modern experience (despite being 10 years old now as of this month, ugh). I was worried that the wall merging mechanic would be too much of a gimmick, but it’s handled with such grace that it feels like it was always there from the very beginning. You can see Nintendo flirting again with non-linearity here, allowing players to play the game’s dungeons in any order thanks to an item-renting system. This game kicked some much needed life into Zelda when it really needed it.

Best Item: Nice Hammer
Best Dungeon: Turtle Rock
Best Boss: Stalblind

7. The Legend of Zelda: The Wind Waker

Ah yes, the game that everyone loves now and pretends they never hated before. Well, that probably depends on your age bracket, to be honest. Many of us expected something entirely different from the GameCube’s Zelda outing, especially after that awesome sword fight demo they showed off between Link and Ganondorf using a more realistic artstyle. When “Celda” was finally revealed, however, fan response was mostly negative. But, let’s get past that, shall we? The world has forgiven Wind Waker, apologized, and loves them for who they are. Sea exploration may be somewhat divisive, but it added something truly new to the series. Some fans complain that it’s just a big empty overworld with nothing but islands dotting the map to explore, but… isn’t that kind of the whole point? The King of Red Lions is the best companion character throughout the franchise, and the tone of the game has incredible range. One moment it can be cute and funny, then later it can be incredibly haunting and creepy. The Triforce fetch quest at the end could probably have been cut though, I think we can all agree on that.

Best Item: Deku Leaf
Best Dungeon: Dragon Roost Cavern
Best Boss: Ganondorf

6. The Legend of Zelda: Link’s Awakening

Nintendo really let their developers get freaky with this one, and I absolutely love it. Apparently it was originally supposed to be a simple Game Boy port of Link to the Past, and every time I hear that I get shivers thinking about what we could have missed out on. Zelda games prior to this one kept upping the ante, aiming to make a bigger, better, more fleshed out world than before. With this being the first portable title in the series, they knew that wasn’t a possibility, so they had fun experimenting. While the game is a direct sequel to Link to the Past, it doesn’t have much to do with it… or the rest of the series at large, really. And it’s all the better for it. Mario enemies show up, Kirby enemies show up, and hell, even Kirby himself shows up, or at least someone who bears a striking resemblance to the puff ball. The remake on Switch is also worth checking out as well, if you’re looking for something that’s a bit more modern with none of the weirdness toned down or taken out.

Best Item: Roc’s Feather
Best Dungeon: Bottle Grotto
Best Boss: Facade

5. The Legend of Zelda: Breath of the Wild

I will preface this with “no pun intended” when, in fact, the pun is very much intended: Breath of the Wild is a breath of fresh air. Yep, don’t think anyone’s ever said that before. Before this, the series was clearly tailing behind its competitors for some time. Skyward Sword releasing around the same time as Skyrim did not draw many favorable comparisons. So when Nintendo revealed that Zelda was finally getting an open-world game, I remember thinking “too little, too late.” But oh, how wrong I was. Picking this up with my Switch on day one had me absolutely glued to the screen for hours every single day. This felt like so much potential had been injected into the franchise that had been lacking for years. The game itself felt fun, but more so than anything, it showed that the Zelda series still had a lot of love to give. Granted there were some nitpicks that fans had with the game, such as repeated enemies and shrine designs, but those were easy to handwave away because of it being their first real open-world game, and it only gave a roadmap of what we could probably look forward to in the future.

Best Item: Remote Bomb
Best Dungeon: Uhhhhhhhhhhhhhhh
Best Boss: Thunderblight Ganon, I guess?

4. The Legend of Zelda: Tears of the Kingdom

I debated about whether to place this above or below Breath of the Wild. On one hand, you’ve got so, so very much to see and do in this game, much more than before. But on the other, it simply builds off of what Breath of the Wild did, without that same massive impact. But you know what, when playing this, I had a recurring thought of “this feels like it could be one of the greatest video game experiences of all time,” so it’s going above. Though uh, not number one, I guess. The Zonai building gimmick is a fun, one-time experiment, but to be honest I don’t think it’s something I’d like to see brought back in future games. Let’s see how poorly this list holds up in a few years, shall we? Tears of the Kingdom improves on all of the issues and concerns most people had with its predecessor with style and grace. The only shame was the reveal that there wouldn’t be more DLC to play. But hey, if it helps them release the next game in less than 6 years time, it’s a sacrifice I’m willing to accept.

Best Item: Ascend
Best Dungeon: Lightning Temple
Best Boss: Colgera

3. The Legend of Zelda: Majora’s Mask

This game ain’t for everybody, but those who do love it, love it. And I’m one of those people. I don’t place it this high up just because it’s different, but it’s partly due to that and the fact that it’s just an incredibly fine-tuned experience that shouldn’t work as well as it does. The game’s a big cuckoo clock, for crying out loud. Or at least that’s what I tell people to help them conceptualize it better. The world has moving pieces that do the same things on the same three days, allowing you to experiment in fun and exciting ways we hadn’t seen before or since then. Obviously we all know this is the dark and creepy cousin of the Zelda family, giving rise to numerous creepypastas online. The game’s atmosphere does a great job of showing us emotional or uncomfortable moments and having us just sit there with it. Story and themes aside though, getting to use masks to transform into different creatures and races from throughout the series is just the cherry on top. Each transformation has a completely different moveset, giving the game’s somewhat shorter runtime a bit more depth.

Best Item: Zora Mask
Best Dungeon: Stone Tower Temple
Best Boss: Goht

2. The Legend of Zelda: A Link to the Past

This may not be the first Zelda game, but it feels like the first time where they nailed down exactly what this series would be moving forward for many, many years to come. Link to the Past really feels like, and I hate to use this word completely unironically: an epic adventure. Whew, there we go, I did it, okay moving on. The combat is vastly improved upon from the original Legend of Zelda, and they decided not to move forward with the unconventional design of Zelda II. The overworld map is flawless, and the music will absolutely get stuck in your head long after the game’s turned off. The pacing is so well-executed that it’s not surprising they decided to keep using this formula up until, well, Breath of the Wild. It holds up to this day as a true classic for the ages. You’re not playing it right now? What are you doing with your life?

Best Item: Bombos Medallion
Best Dungeon: Thieves’ Town
Best Boss: Moldorm

1. The Legend of Zelda: Ocarina of Time

I bet half of you are throwing a little hissy fit at home because I put Ocarina of Time as number one. “Oh, how predictable, you coward.” Save it. This game is amazing, and you are wrong, full stop. Unless I’m just making up a guy to get mad at– hopefully you agree with my subjective opinion here. It really feels like Nintendo put their absolute all into making this game, creating something that truly transcended anything to come before it. Sure, it reuses some elements and structure from Link to the Past but it does so in big, bold ways. Aside from Breath of the Wild, I can’t think of such a massive leap forward for any series to make. The time travel mechanic in this game is handled with grace and nuance, too. We’re not simply jumping between different eras in a kingdom’s history– we are watching a boy become a man and take on the responsibility unfairly thrust upon him. Simply put, it’s a story about the melancholy of growing up. Do I even have to mention how influential the Z-targeting combat in this game is too? The muddy, strange, and at times creepy atmosphere it has, warts and all, will stick in my mind for the rest of my life.

Best Item: Ocarina of Time
Best Dungeon: Shadow Temple
Best Boss: Ganondorf

Tragic: This Early-Game Area Has Been Gentrified by High-Level Guys

BRIARVALE (Recommended: Level 1–24) A low-intensity village in an enchanted meadow has gone into a cost-of-living crisis since vacant properties started being purchased by late-game mobs, according to angry locals attached to the zone’s history.

“Hoo-hoo! Me grandpa’s lived here since he were a gnome-sprout and I don’t even recognize me hometown anymore,” said Jingelvalt, a hostile-yet-wimpy gnome who patrols Briarvale’s infested pumpkin patch. “Time was, folks would kill us with their starting swords, get a tip from Elder Remus that the great stone’s been spotted in the Old Capital, and never come back. Now we got yuppie arseholes from the Sickening Wastes and Cannibals’ Tombs movin’ down-level, snatchin’ up houses for three times their old value. Makes me hat stand on end, hoo!”

On top of making housing less affordable, the influx of mosquito-men, lesser demons, and other such high-level guys has changed the character of the town’s schools and workplaces.

“The Channelstone Magic School used to be a reliable entry-level work option for local kids looking to get their start,” complained Giraldus, a corrupted mage who has prowled the Hall of Scrolls full-time for 35 years. “Then they tell me that some rotten kid from the Droughtlands is starting next week, making my salary plus half, and for what? Just because she’s some college-girl viper priestess? If this is the new standard, they’re never going to give a job to a wisp or rabid dog around here ever again.”

Despite the accusations of being gentrifiers, many of the new arrivals defend the changes brought about by their move, seeing them as improving the lives of everyone, irrespective of level.

“I’ve always loved ‘rustic life,’ you know? And when I heard through the grapevine that you could get a place here for less gold than I make in a month, I couldn’t not check it out, right?” said a flaming, preposterously buff-looking skeleton who works remotely for a company in the Crypt Without End. “Look on the bright side, man. The small-town simple folk around here can sell their taverns and grottos for beaucoup bucks, and move to… I don’t know, somewhere. If it was easy for me to move then it’s got to be easy for them, right?”

At press time, defensive newcomers called the complainers hypocrites, and said they ought to be just as upset about the goat-demon buying up all the property in Lower Undead Burg.

Depiction of flameskull by Conceptopolis from Monster Manual, 5th Edition

Fallout-Themed Magic: the Gathering Deck Requires Day One Patch

RENTON, Wash. — The recently announced Fallout-themed Magic: the Gathering crossover decks will require a day one patch, annoyed sources have confirmed.

“This is very normal and the reports coming out are making it sound much worse than it actually is,” stated Wizards of the Coast PR Representative Lance Baker. “Yes, we are aware that sometimes Dogmeat appears without any skin, other times half the cards are in Spanish, and one of our testers keeps shitting himself while playing and he swears it’s related. However, this patch will probably fix these issues. Come on though, you can’t really expect a Fallout game to run well, even in physical card form.”

Gamers familiar with previous Fallout releases were not surprised by this turn of events.

“I’m not surprised by anything anymore,” said Donald Borgson, a Fallout fan with a forlorn gaze. “But don’t worry about me, because there’s a fun way I deal with it: I disassociate. When I begin swearing profusely at my monitor because my character is somehow stuck inside a wall, I disassociate. When I feel a meltdown coming on because I had to reload a sixth time after a required NPC wouldn’t appear, I disassociate. When I find myself sending a baggy of toenail clippings to Bethesda because my 200 hour save corrupted, I disassociate. I think this is a very normal and healthy way to have fun and I am excited to do the same with this card game.“

Gaming historian Henry Tooterman sees this as an inevitable shift for future games of all types.

“It’s not like the old days where a product is released when it’s finished,” said Tooterman. “Even card game designers have realized they can avoid paying people to finish their games and instead have fans do it. It’s now on the community to fix these broken games with unofficial patches. As long as you don’t mind the occasional Thomas the Tank Engine card shoved into your deck, the system works.”

At press time, Wizards of the Coast was reportedly debating whether their new cards will also require an always on internet connection.

Guy Who Navigates ‘GTA 5’ Map by Heart Uses Google Maps in Own Neighborhood

ST. PETERSBERG, Fla. — Local virtual criminal and high schooler Kevin Kant can make his way from Paleto Bay to South Los Santos Pier without opening his eyes, but can’t get to his friend’s house just down the street without Google Maps, multiple sources have confirmed.

“The real car shit just feels weird to me, I don’t know,” said Kant, looking away from his monitor to respond to us while managing to still obey all traffic laws within Grand Theft Auto V. “It’s like, if I spend 3,000 hours doing one thing, but zero hours doing another, which one do you think I’m gonna excel at? Maybe I’d be better at IRL driving if I could get out of the car at any time and kill innocent people indiscriminately, like in GTA, but I can’t. Maybe if I were a cop or something.”

Kant’s driving instructor, Rufus Turner, is baffled at the boy’s sheer ineptitude behind an actual wheel. 

“I’m out of moves. He gets in the car and just starts crying,” said Turner, also crying. “He says he can’t see properly because ‘The monitor is like 144p.’ I think he’s talking about the windshield. The boy clearly needs glasses for distance, and maybe a psychologist for good measure. Then I try to have him just drive around the neighborhood and he insists on using his phone, even to practice left turns around the block. This kid is gonna need every break he can get out there in the real world. Maybe he should become a cop or something.”

Kant’s childhood best friend, Blaine Yang, is well aware of the disparity between his navigational skills in real life and video games. 

“When we were kids, Kevin used to do this amazing bit when we were walking around the neighborhood where he pretended to think we were lost,” said Yang. “But now I realize he was just getting lost on the commute home from school every single day. No way he gets very far in this world. He’s probably gonna end up being a cop or something.” 

As of press time, Kant is considering a move to Los Angeles so he can drive in the city his favorite game is based on and actually kind of know where some things are, maybe.

Protomen Frontman Admits ‘Volume III’ Is Taking So Long Because He’s Stuck Writing Difficult Yellow Devil Song

MURFREESBORO, Tenn. — Fans of The Protomen have been waiting for the band to finish their Mega Man inspired trilogy for over a decade now. Frontman Raul Panther III has broken his long silence to explain why the album is taking so long: Yellow Devil. 

“I finished the rest of the album in 2011,” The singer recently admitted. “But I just can’t finish this Yellow Devil song. I’ve come close a bunch of times, just a few notes away from the perfect song. Then it all falls apart and I have to start over. It’s incredibly frustrating but I just can’t stop. I’ve actually broken a lot of guitars raging after attempts to finish the song which has slowed things down too.” 

When pressed for details Raul explained why the song is so difficult to write and perform. 

“It’s a really complex song,” Panther III said. “It’s this big, nineteen-part song about an epic battle against a giant yellow robot. To keep things fresh I never play those parts in the same order. It’s a big part of why it’s such a struggle, but I think it’ll be worth it when I finally finish. There’s also a moment I can never quite get vocally, a high note in the center of one part that’s just a little too high for me to hit. I’ve started to visualize it as a sort of glowing red eye in the middle of the song. If I could just hit that eye every time…” 

Drummer Reanimator Lovejoy has expressed concern for his bandmate’s mental health. 

“Raul has absolutely lost it,” Lovejoy claims. “He just keeps working on that one song and refuses to move on. We don’t really need the song, Yellow Devil isn’t even a character in the story, he’s just a big robot guy. The rest of the band has been trying to get him to move on to something else, even if it’s not The Protomen. Commander B. Hawkins suggested we pivot into a folk-rock Zelda band but Raul said he just needed one more try. He’s been saying just one more try for years now.” 

At press time, the third Protomen album still has no release date as they refuse to rely on savestates.

Easter Egg: Entering the Name ‘Thrillhouse’ in ‘Simpsons Hit and Run’ Makes Your PS2 Explode

GREENSBORO, N.C. — Hey, so this is pretty cool. Longtime devotees of 2003’s The Simpsons: Hit & Run have discovered an Easter Egg that’s remained hidden for 20 years. In a subtle nod to the classic season seven episode ‘Marge Be Not Proud,’ if the player enters their name as ‘Thrillhouse’ their entire PS2 will explode right there on the spot! 

“That’s so cool,” said local gamer Alec Knapp, watching as firemen put out the blaze consuming his childhood home. “A reference is one thing, but when we see Milhouse enter his name into the megapopular Bonestorm game Bart wants more than anything, his hair is blowing back to show just how exciting that part alone is. There’s no way they could make wind blow my hair back, but detonating my entire entertainment center is pretty dang close!” 

When contacted about the well-hidden secret, developers of the game played it real cool by acting like they didn’t know what anyone was talking about. 

“No, there’s no way we could have done that or would have done that,” said Nigel Brooke, one of the lead programmers on Hit & Run. “It sounds like someone might have been playing on a very old PlayStation 2, possibly in a set up with way too many wires and fire hazards, and that’s probably what really happened. The timing is merely a coincidence. We might have made Homer say ‘Woo hoo!’ or something like that, but no way we would’ve blown up people’s PlayStations.” 

Despite the clear danger inherent to the combustible Easter Egg, the game’s reputation seems to have grown even higher among its many fans since the discovery. 

“Wow, that’s next level,” said local fan Maddison Cline. “I knew about the things like if you played the game on Halloween or Christmas the main menu was all different, but I had no idea that the right name could turn your PlayStation 2 into a little bomb. Or a big bomb, depending on what model you’re playing on. This sounds weird, but I think I’m gonna try it?” 

As of press time, readers probably shouldn’t enter their name as ‘Thrillhouse’ in The Simpsons: Hit & Run on the PlayStation 2, but we haven’t heard anything about the GameCube, so it miiiight be okay? 

Call of Duty MW3 Release Time Guide: When Can You Play?

If you’re wondering what the release and unlock time of Call of Duty: Modern Warfare 3 is, you’ve come to the right place. The latest entry in the long-running franchise is a direct sequel to last year’s Modern Warfare 2, which introduced plenty of new mechanics while refining those found in Modern Warfare

Playing early can give you plenty of an advantage against enemy players. So, here’s everything you need to know about when you can play this year’s Call of Duty

Call of Duty: Modern Warfare 3 (MW3) Release & Unlock Time

Modern Warfare 3 will release on November 10 across PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Battle.net & Steam. The game can be accessed at the following times, depending on your time zone:

  • November 9 @ 9 PM PDT
  • November 9 @ 11 PM CDT
  • November 10 @ 12 AM EDT

As you can see, this release follows the standard midnight release schedule that the Call of Duty franchise has utilized in previous years. 

Call of Duty: Modern Warfare 3 – Is There Early Access?

Yes, there is an early access period. This access is only for the campaign, and it is available now across all platforms for those who pre-ordered the game. Additionally, it is worth noting that the edition does not matter for this perk. So, players with the Standard or Vault Editions can play the campaign now.

Can You Preload Modern Warfare 3?

Price in Call of Duty: Modern Warfare 3 (MW3)

Finally, you are able to preload Modern Warfare 3. Preloads will be available across all platforms starting Wednesday, November 8.

To preload, you must head to the game’s page on your platform of choice’s store. From there, select ‘Download’, and the game will automatically begin downloading to your console. You should make sure that you have adequate space available, as MW3 will need at least 152GB of space.

That’s what you need to know about the Call of Duty MW3 release time! Getting ready for MW3 multiplayer? Check out all the maps available right here!

The 20 Best Star Wars Quotes I Can Remember Off the Top of My Head

A long time ago, someplace really far away…

If you grew up watching the Star Wars trilogy like I did, then that and about a dozen other lines are permanently etched into your brain, whether you like it or not. There are a couple of pretty good lines in those other eight movies they made, too. The scenes and dialogue are so vivid, they live in my head, where I can replay them any time I’d like. With that in mind, here are my 20 favorite Star Wars quotes that I can recall perfectly without looking them up or anything, no problem. To infinity and beyond! 

 

#1. “I’m Luke Skywalker, I’m here to rescue you and use the bathroom if they’ve given you one.” – Luke Skywalker

Who can forget Luke’s iconic line when Luke first meets Princess Leia? Subsequent rereleases and Special Editions have scrubbed the second half of the line, but us old school fans still quote it whenever we ask a comic book store if they have a toilet we can use.

#2. “Do, or do not. See if I give a shit.” 

Yoda just had that unique way of talking, didn’t he? Not hard to tell why he’s a fan-favorite. 

#3. “Luke, I am your Poppa.” – Darth Vader

I get goosebumps every time I see this scene. Well, I imagine I would at least. Haven’t actually watched it in a long time. I’ve seen Spaceballs a bunch, though. 

#4. “Meesa use force like the Jedi!” – Jar-Jar Binks

Jar-Jar Binks is controversial to say the least, but you have to admit, the part where he cut Darth Maul in half with only his mind is sick as hell, if I’m remembering correctly. 

#5. “I am Emporer Palpatine, and I am back for some reason” – Palpatine

Chills. Absolute chills.

#6. “I feel pretty good about all of this.” – C-3PO

Fans have long adored C-3PO’s never say die attitude, encapsulated well by his signature catchphrase, repeated throughout the saga. Love that guy. 

#7. “Man that was a hell of a Star War.” – Luke Skywalker

Part of what makes The Empire Strikes Back such an unforgettable film is this beautiful ending, where the rebels reflect on being down, but not out.

#8. “Chewbacca, put down the gun!” – Han Solo 

I don’t think any of us saw this part coming in The Force Awakens.

#9. “I need more gasoline for my motorcycle.” – George Lucas

Alfred Hitchcock gets a lot of attention for his cameos in his work, but George Lucas was also known to slip himself into his films, often at the expense of a scene’s purpose. Fans still aren’t sure why this part needed to be in A New Hope, but whatever. It’s his movie. 

#10. “The rebels are using a shiny droid I made when I was a little kid.” – Darth Vader

Many have said that the reveal in The Phantom Menace that Anakin build C-3PO was a pointless inclusion that was strangely not mentioned throughout the rest of the saga, but those fans must have forgot about this pivotal scene in Return of the Jedi (or maybe it was Empire!) where Darth Vader tells Palpatine all about it. 

#11. “Meesa blow up the Death Star now.” – Luke Skywalker

The ending of A New Hope, where Luke accepts that he is indeed destined for great things, might still be the strongest one in the franchise.

#12. “Oooh, will someone please throw me into that giant worm’s mouth? I want to see something.” – Boba Fett

Truthfully, Boba Fett doesn’t get a ton to do in the original trilogy. Still though, it’s nice that Lucas recognized that this scene stealing bounty hunter at least deserved a happy ending.

#13. “(Series of beeps)” – Obi Wan Kenobi

It’s so weird when Obi-Wan starts making beeping noises at R2 and they have a whole conversation. Still, their chemistry always makes me laugh.

#14. “May the force be with y’all motherfuckers.” – Mace Windu 

Look, I know this one didn’t really happen. But can’t you just hear it? 

#15. “Luke, I can think of nothing I’d like less than to be burned to death right here on my own property.” – Uncle Owen 

Crazy foreshadowing when you think about it. 

#16. “Hey, what happened to the outfit we gave you?” – Jabba the Hutt

We spend so much time ogling over Leia in that outfit, we never stop to think about just where in the heck she got that thing!

#17. “You know, I think I was kind of a Stormtrooper one time.” – Finn 

Man, the intriguing introduction to his character in The Force Awakens sure had petered out by Rise of Skywalker, huh? 

#18. “We’re gonna get you guys” – AT-AT

Wait, did these guys talk? Or did I just do that voice all the time when I watched the movie? No, I think they talked, right? 

#19. “Come on Luke, there’s got to be a bathroom somewhere in here.” – Princess Leia

Some people think there’s just too much bathroom stuff in A New Hope, and I sort of see what they mean, but I don’t care. I love this movie. I think they ad-libbed a lot of that bathroom stuff, too. 

#20. “My name is Rey. Rey Gun.” – Rey

What a poetic way to wrap up a saga chock full of ray guns. A clever detail many viewers didn’t notice until a second or third viewing. These movies are filled with that stuff. 

Everything We Know About ‘Call of Duty: Modern Warfare 3’

That time of year is upon us again. In between Halloween and Christmas is another yearly tradition with horrifying origins, and I don’t mean Thanksgiving. No, I’m talking about the yearly release of Call of Duty. This year they went straight back to the drawing board and came up with Modern Warfare 3, a direct sequel to last year’s Modern Warfare 2, the first time they’ve done that since, I don’t know, a while. Who cares? Anyway, here’s everything we know about Modern Warfare 3 so far! 

Inspired by a real, as-yet-unannounced actual war

Politicians and Activision have both claimed we should be getting the first trailer for our new war sometime this holiday season. Talk about “Modern” Warfare!

Actual Army recruiters plan on using the game as a tool

It reminds me of the time a guy I was playing in Rocket League asked if I wanted to come over and crash cars in real life. No, dude. I just want to play this game.

It will feature modern celebrities

Streamers and artists you’ve never even heard of. You can complain about the kids today, but it’s you. You’ve changed.

If you’ve purchased an NFT gun somewhere, it can be used in the new Call of Duty

Hahahaha no, not really. I hope you didn’t buy an NFT gun.

Will institute first ever Video Game Draft shortly after release if player counts aren’t satisfactory

If you’re 18-24, I hope you like Warzone!

Will probably have Zombies mode

I mean, right?

People that purchased the Premium Special Edition can log on early

Players that purchased the upgraded edition will be able to access the game 15 minutes ahead of everybody else. Enjoy!

There’s guns in there

A bunch of guns

Campaign will give players more choice than ever before

MW3 even includes the option to walk up to a PS4 and play a series of other games in there. Whoa!

Audio tweaks

The screams of your enemies burning alive have never sounded more vivid. Let’s hope those are enemies at least! Haha

Craig’s gonna get it

Craig always gets those games man, he’s so lucky.

Controversial campaign

‘The War on Canada’ plotline has already generated some of the most controversy the series has ever seen.

Will only be available at certain times of day for Sony players

As part of a recent legal settlement, PlayStation players will be able to log on after midnight on alternating days. Xbox players, meanwhile, can do whatever they want.

Weekly in-game challenges

Holy fucking shit, call the President.

Brand new minigames

After the gulag proved to be such a hit, MW3 players will now be able to waterboard their victims for extra experience points!

Remove dead opponent’s actual skin and wear it around if you want

This is too much, guys.

Weekly challenges

Try and tell me you saw this one coming. There’s just no way.

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