We Asked Hollywood Stars What Their Favorite Video Game of All Time Is

You know what they say, Hollywood stars are just like us! And the main thing we like to do is play video games. But what about the celebs? Here’s what some of Hollywood’s biggest stars said is their favorite video game of all time.

Don Cheadle

Don Cheadle: Ecco the Dolphin. I think we all wish we could be a dolphin, right? I know I do! Come to my car and I’ll show you some pictures I’ve drawn!

Julia Roberts

Julia Roberts: Pretty Woman for the NES. People thought it was a little too violent, but hey, that’s the beat-em-up genre, you know?

Leonardo DiCaprio 

Ben Affleck

Jared Leto

Meryl Streep

Michael Shannon

Pedro Pascal

Russel Crowe

Jimmy Fallon

Seth Rogen

Chris Pratt

Jeff Goldblum

Whether You’re a TRON Fan or Not, TRON: Identity Is a Visual Novel Worth Checking Out

If you’ve seen any trailers for the collaboration between Disney and Bithell Games, TRON: Identity, you likely already know exactly what you’re getting with the latest in the TRON franchise. In this visual novel, you play as Query, a wholly original character and perhaps the best name for a detective I’ve heard. You’re enlisted to solve a mysterious occurrence in the Arq server, an area filled with original characters in a completely new server in the world of TRON.

To quickly shoot down an idea that some folks may have about this game: TRON: Identity is not only for TRON fans. This is a great jumping on point! Every character here is new to the franchise. While there are references to certain terms that the uninitiated might not catch on to right away, they end up becoming pretty clear through context. Before playing Identity, my experience with the TRON franchise was the following two things:

  • I watched TRON: Legacy once over ten years ago and forgot pretty much everything
  • I saw the world in Kingdom Hearts and thought it was pretty cool

That’s it! And I forgot pretty much everything about both of those experiences. Luckily, Bithell’s writing makes it pretty simple to catch on to what some mysterious (at first) terms mean. If anything, being uninformed about the world of TRON was an advantage. I had even more of a mystery to explore than other players, with the mythology of Users & Flynn and your beliefs of it being major parts of how certain characters behave around you.

The dialogue choices in action in TRON: Identity.

As far as gameplay, there’s two real parts to TRON: Identity: dialogue choices and defragging discs. Making dialogue choices is exactly what you expect: make different choices of what Query says or actions he takes, and characters around you will react accordingly. Those reactions, though, are far-reaching and impactful. It’s likely you’ll have wildly different playthroughs than those of myself, or other people around you.

You also see what each action you took does very clearly. With every thing a character says to you, every new action that happens, and every new thing that Query can say due to a choice you made, it’s clearly marked as such. I loved this feature in my time with the game. It made it very clear where I could act differently in subsequent playthroughs to unlock more options and start to truly unravel the mystery of the Arq.

In addition to dialogue, there’s also the puzzle elements that comes in the form of defragging discs to restore memories. This solitaire-like game is pretty simple at its conception: match symbols or numbers of cards that are either adjacent or exactly 3 spaces away on either side. It reminds me a lot of solitaire, something that isn’t surprising considering one of the previous projects from Bithell Games, The Solitaire Conspiracy.

Whether you enjoy these puzzles or not, there’s options for both types of players. For those that aren’t fans, you’ll be glad to hear that every section is skippable. You don’t have to play any defrag section, and the only thing you’ll really miss out on is cosmetics. On the other hand, if you love these puzzles, you can enjoy an included endless mode of defrag puzzles, something I could see becoming a good way for people to wind down at the end of the day, especially with the game being portable via Steam Deck or Nintendo Switch. I personally thought they were fine, but by the end of my first playthrough I found myself skipping these to get back to the story.

TRON: Identity is one of the few games I’ve played where “choices matter” is more than a marketing point.  You probably won’t solve all of the mysteries in Identity in a single playthrough. But, that’s what makes the short playtime great! You can spend one night playing through a movie length story, then spend your next playthrough focusing on different characters, befriending some characters and being more hostile towards others to experience a completely new story in the same universe. Some players may have wanted something more action-packed for the first TRON product in years, but the product that we got is pretty great. More indie developers making small-scale games based on huge franchises, please.

TRON: Identity is for you if:

  • You’re a fan of TRON already. Hell, you should already be on the checkout screen right now if this is the case.
  • You like visual novels, regardless of your experience with TRON. You’ll get into the world pretty quickly, even if some of the terminology doesn’t immediately click with you.
  • You love replayable, small-scale titles. You can be satisfied with one short playthrough, but there’s way more to discover.

It may not be for you if:

  • You only want to play a TRON video game with light cycle races and action-packed combat. You aren’t going to get that from Identity.
  • You’re the type of person to skip the cutscenes in games. In Identity, you can skip the gameplay to get to the cutscenes.

TRON: Identity is available now on Steam & Nintendo Switch.

Steam code for review was provided by Bithell Games. Played on Steam Deck.

We Ranked the Mario Games for Anyone Who Saw the Mario Movie and Thought “Who Is Mario?”

Mario has worked a lot of jobs in his career: golfer, doctor, chef, tennis superstar- the list goes on and on. But while he’s out partying with his pals or racing his titular Mario Karts, he’s never forgotten his humble origins as a mascot for the platforming genre. Hell, there’s a good chance that Mario’s smiling face might be the first thing to pop into your mind at the mere mention of the words “video” and “game”.

When a mainline Mario game releases (to be clear, this doesn’t count spin-offs, RPGs, or wacky crossover events) it’s often an industry-defining experience that sets the bar for all to follow. Super Mario Bros. set the standard for side-scrolling video games, and Super Mario 64 paved the way for three-dimensional games in its wake. Many other entries would continue to release in-between, and fine-tune the fundamentals already put in place. But, what are the best mainline Marios? How would I rank them, you may ask? What if I listed them in order from lowest preference, to highest preference? Sure, I can do that.

So if you saw Illumination Studios’ The Super Mario Bros. Movie and you’re upset that you missed out on the 10 easter eggs per minute (EEPM), we’ve got you covered.

 

18. New Super Mario Bros. 2

This is the first mainline Mario outing where I thought, “well, they can’t all be winners”. While the basic game itself is fun enough, it just doesn’t live up to the standards from previous games in the series. By the time this game was released, we already had a much more interesting Mario game on the 3DS, and the brand-fatigue of “New” Super Mario Bros. was already sort of groan-inducing. You collect a lot of coins in this one, I guess that’s different.

 

17. New Super Mario Bros. U

Yeah, I’m going hard on these “New” entries right from the get-go. This was a particularly bland time in Nintendo’s history– the hype from the Wii had come to fizzle out, and the technological gap between Nintendo and their competitors felt larger than ever. So, when Nintendo announced a new system that would finally play games in HD (Yes!) that would also have a giant GamePad controller (No!) and launch with a new Mario (Yes!) but in the “New” series again (No!) and generally have the same bland aesthetic and simple side-scrolling controls we’d grown sick of by this point– a lot of people checked out, myself included. Yet, the Mario maniac in me knew I had to at least give it a shot, and again, it was fun enough. But we all know Mario can do better than the bare minimum.

 

16. New Super Mario Bros. Wii

Listen, I’m sure I’m not making any friends by opening my list like this, but that’s fine– I know some of you agree with me. And hey, I really did have some fun with this game. The multiplayer, while somewhat frustrating, was a unique concept at the time, and was the first side-scrolling Mario we’d had on consoles in almost two decades. That alone was an exciting concept, but my main gripe is the same as before: what’s “New” is old!

15. Super Mario Bros. 2 (The Lost Levels)

Didn’t do much to build off its predecessor, and it’s hard as hell. Fuck this game!

 

14. Super Mario Land

Contrarians love to say Super Mario Land is their favorite Mario game. It’s definitely an oddball in the list, but the fact that it is weird speaks volumes in its favor. This game has its own identity that is very unique, and it introduced several key elements that are mainstays in the series to this day, like Princess Daisy, and… actually that’s about it. At the time this game was released, it was a technological feat– a full Super Mario game on the Game Boy? Completely portable? Visible only at night if you have a third-party worm-light attachment? Sign me up!

 

13. Super Mario 3D Land

A namesake reference to the title above, yet nothing alike at all, Super Mario 3D Land was similarly impressive in that it was the first 3D Mario game that was fully portable. This was the game that challenged my willpower and made me cave in and buy a 3DS. Thankfully it was worth the price of admission, with a lot of creative level design and simple, breezy gameplay that was easy, yet satisfying. Plus, it brought back the tanooki suit. Remember the tanooki suit? I’m still not 100% sure what a tanooki is to be honest, but apparently they can fly.

 

12. New Super Mario Bros.

The first and best entry in the “New” Super Mario Bros. series, before they would continue to milk the same art style for several games to come afterwards. This was the first side-scrolling Mario game in quite some time, and the first original handheld Mario to be released in quite a while as well. It still feels somehow more unique than the “New” entries to follow it, and was just a joy to play. After a time in which Nintendo had taken some wild, interesting, weird, and even divisive decisions in the Mario games, this felt like a much-needed palette cleanser to play on a DS Lite.

 

11. Super Mario Bros. 2 / Super Mario USA

“Did You Know?” Yes, we all know. Super Mario Bros. 2 was originally a game called Doki Doki Panic in Japan and, well, if you’re reading this you probably know that too so I’ll shut up and continue. This game is obviously another oddball in the series, yet had also solidified so many staples that would become series regulars throughout the years. Much of Mario’s bestiary actually came from this game (Birdo, Shy Guys, Bob-Ombs) and Luigi’s flutter jump continued to stand the test of time as well. Controlling Mario and his friends is markedly different than it is in other games in the series, but at its core- it’s still Mario, no matter what anyone says.

 

10. Super Mario 3D World

In many ways this feels like an homage to Super Mario Bros. 2. It’s the same cast of characters, retaining their same signature moves. Super Mario 3D World was the WiiU’s follow-up to New Super Mario Bros. U, and while it was a much better showcase of Nintendo’s daring new foray into high-definition gaming™, it’s hard to say that it didn’t feel at least a little bit like “Super Mario 3D Land, but on the big screen”. That is selling it short just a bit, but compared to juggernaut titles of Mario console releases in the past, it doesn’t quite hit those same high notes, albeit containing some very tight platforming and level design. Multiplayer is fun too, if you don’t mind accidentally grabbing and throwing your friend into lava pits every once in a while.

Bonus points for the addition of Bowser’s Fury in the Switch re-release. Bowser’s Fury is great.

 

9. Super Mario Bros.

Ah yes, the game that started it all. Well, if you don’t count Donkey Kong. Well, if you don’t count Mario Bros., minus the Super. Super Mario Bros. is probably the most famous video game of all time, and I reckon it will be for many years to come. Maybe even forever. Everyone knows this game– you run, you jump, you shoot fireballs, you fight Bowser, and you save Princess Peach. It’s the true essence of video games distilled into a single experience, and by that logic the most monumental achievement made by mankind. Suck it, Armstrong. Later entries did refine and improve what was in place, but come on, if you’re reading this, there’s a pretty good chance you were also an awkward teenager wearing an NES graphic tee in high school that had this same 8-bit Mario sprite on it. Respect where respect’s due.

 

8. Super Mario Land 2: 6 Golden Coins

The second of two Mario games to be released on the Game Boy, Super Mario Land 2 felt more Mario than Super Mario Land 1, but it still very much stands on its own. There are a ton of unique enemies and environments in this game that aren’t beholden to the status quo of Grass Land, Desert Land, Ice Land, etc. And it’s one of the few games on this list that doesn’t have you fighting Bowser at the end, but instead, Wario! They should put Wario in the mainline games again. Can we make that happen please? I’m asking nicely.

 

7. Super Mario Galaxy

Fresh off the white-hot success of the Wii’s early years, Super Mario Galaxy is an absolute delight to play, and really hits a lot of gameplay beats that fans had been begging for for so many years. It took creative risks without being divisive, and sent Mario into outer space, where all intellectual properties eventually end up. This lended itself well to Mario’s gameplay style of running and jumping, and opened up so many creative opportunities and broke so many limits that many had desired or didn’t even know they desired! Motion controls be damned, it’s a great time.

 

6. Super Mario Sunshine

Some of you may be mad at me for ranking Super Mario Sunshine this high on my list. And that’s fine, you can make your own list. The GameCube was the first Nintendo home console to launch without a mainline Mario title, so Super Mario Sunshine just arrived a little later than expected, but had a lot of big expectations to fill. This game is very divisive with fans, in a way that most Mario games are not, and that alone makes it one of the most interesting entries on this list. It builds off of Super Mario 64‘s approach to a more tangible world that begs to be explored, along with objective-based missions instead of racing to each goal post. However, some fans were ready for the vacation to be over before it started, tiring of the many beach-themed levels and FLUDD’s waterpack gameplay, even though it would open up new ways to complete missions while also building off of the classic platforming we’ve come to know and love in Mario games. Come on, this game is good!

 

5. Super Mario Galaxy 2

In a similar vein to Lost Levels, this entry doesn’t do much to build off of its predecessor– at least at first glance. However, it is far more ambitious and creative, and features level design that is “out of this world”! Sorry about that. Super Mario Galaxy 2 gave fans more of what they didn’t even know they needed. This was released towards the end of the Wii’s lifecycle, and was a shocking boom of innovation and fun that many did not expect. It still holds up to this day, and should have been included in the 3D All-Stars pack. Yeah, I’m still not over it.

 

4. Super Mario 64

Now, this is where the list gets tricky, and it’s hard to truly rank games that are this high up. That being said, Super Mario 64 is an absolute treasure. It’s the first game I beat all on my own, so it’s hard to look at it with a truly objective lens. Thankfully, this is a subjective list. The atmosphere in this game is incredible. It’s basically “liminal spaces- the video game”. It feels bright and vibrant, yet mysterious and somewhat lonely. The fact that they executed the triple jump into the third dimension so well on the first try still blows my mind. The hype leading up to this game was unimaginable. “Can videogames ever look better than this?” Well, maybe. As mentioned earlier, this game foregoes the simple “race to the finish” level design of older Mario games, and instead has Mario exploring larger worlds with multiple objectives to clear. Apparently this is because they couldn’t fit enough data on the cartridge to include as many courses to play on, but to me, it feels like an intentional decision, one in which the series grew and matured in unexpected and exciting ways. The ending credits sequence still gives me goosebumps.

 

3. Super Mario Bros. 3

Probably the best game on the NES. It released very late into its lifecycle, but again, was one of those games where the hype leading up to it was insane- they even advertised it within a Hollywood movie. This was before the internet, before Resetera leaks, before YouTubers making 20 minute videos based on tiny scraps of rumors. It was so much more than its predecessors- it had multiple power-ups, multiple pathways, and even multiple world maps, which was a huge leap forward for the series at the time. In many ways this is the perfect Super Mario experience. It felt bigger and better in just about every way.

 

2. Super Mario World

Wait, did I say Super Mario Bros. 3 was the perfect Super Mario experience, even though the list is still going? Well, that’s because Super Mario World did the impossible- it built upon perfection. This is the best side-scrolling Mario game, bar none. The game released only two years after Super Mario Bros. 3 as a launch title for the Super Nintendo. It had the benefit of being on a brand new, more powerful home console, and completely took advantage of that fact. World maps were back, there were secrets to uncover both inside and outside of the levels, and most notably, it introduced Yoshi! Having a rideable, trusty steed was a really cool addition. And hey, who doesn’t love Yoshi. Mario controls so well in this game, and it still holds up to this day. I’ve played through it many times, nearly 100% completing it on each run through (I can never remember that one secret exit in the Forest of Illusion).

 

1. Super Mario Odyssey

Speaking of controlling well, holy shit! Mario’s movement feels absolutely perfected in this game. After what felt like a drought of creativity, Super Mario Odyssey was an absolute monsoon of innovative ideas and included every aspect of Mario games prior that made them all great. I did not expect to enjoy this game as much as I did, nor for it to top my list in a series I have been playing for literally as long as I can remember.  Super Mario Odyssey was not only a fun game, but it made me feel a lot of emotions in unique ways that only a Nintendo game can. The New Donk City festival felt like a tribute to an entire medium of entertainment, one that said “look how far we’ve come!” in a very tasteful and fun way. The capture mechanic in this game was incredibly rewarding to explore, and offered a lot of gameplay variety, keeping the experience fresh and interesting every step of the way. It gave me hope for the future, made me excited about video games, and sparked my imagination just like when I was a kid. And honestly, what more could you really ask for?

Man Wearing Tee K.O. Shirt Successfully Gets Little Bit of Attention He Wanted

MUNCIE, Ind. — Sources have confirmed that Charlie Mullins, a 36-year-old accountant and Jackbox Games enthusiast, achieved his goal of receiving a teensy morsel of attention for wearing a comical shirt his friend designed in the Jackbox Party Pack 3 game Tee K.O.

“When I ordered this shirt, I knew it would eventually pay off,” said Mullins. “It was just like a movie; I was walking down the block to grab a slice during my lunch break, examining the face of each person that I walked past to see if they’d notice the hilarious shirt that my buddy Mark designed. I kid you not, on my 4th lap around the block, there was a woman who glanced at the crude drawing on my shirt, squinted at the caption below, and I swear to you — she grinned at it!”

The woman Mullins walked past, Sarah Cleveland, 24, believes Mullins may have misread the passing interaction.

“I apologize for any mixed signals I may have shown that gentleman,“ said Cleveland. “I’ve played Tee K.O. before, so I get it, but I would never consider purchasing and wearing a shirt depicting SpongeBob SquarePants smoking a blunt with the caption ‘sometimes it do be like that.’ This isn’t even to mention the fact that I’ve seen him walking around that same area of downtown wearing it every day for like a month now.”

Mullins’ coworker and friend, Mark Pineda, was honored when Mullins bought the shirt he designed, but confirmed the honor diminished quickly thereafter.

“The shirt has significantly changed our friendship,” confirmed Pineda. “Don’t get me wrong – when Charlie first walked into the office and unbuttoned his work shirt to reveal my Tee K.O. design underneath, it was hilarious. But then he did it again the next day, and the day after. Now he keeps asking me if I’d like to come play Tee K.O. with him again, but I just feel pressured to recapture the magic. On the other hand, he really needs some new shirts in his wardrobe, so I might just do it.”

At press time, sources confirmed that Mullins isn’t actually wearing the exact same shirt every day, but rather that he purchased seven identical shirts with Pineda’s design to cycle through on a weekly basis.

New Marvel TV Show Just Kevin Feige Sitting in Chair Explaining Lore You Need to Know for Next Film

LOS ANGELES — A new announcement from Marvel studios revealed a brand new MCU Disney+ exclusive show, which reportedly will just be Kevin Feige sitting down and explaining things that happened in the MCU before the next movie. 

“Alright, let’s get this over with. Instead of six hour-long episodes, I’m just going to tell you what She-Hulk has been up to,” Feige said from a large leather recliner in the show’s premiere episode. “We don’t really want to make these shows, you don’t really want to watch ‘em, let’s cut out the middleman. Just in case we want to fold some of these TV shows into the next movie, we’re still going to make them have offscreen adventures. Sound good? I think we can knock this out in thirty minutes, max.”

Marvel fans have reportedly appreciated the lifted weight of not having to watch so much content.

“This is by far the best Marvel show yet,” said MCU superfan Chris Fredrich. “The pacing is good, the special effects are top-notch, and it’s nice that I can just blitz through all the lore like a TED talk on fast forward instead of having to watch Falcon and the Winter Soldier amble through a half-baked plot. My only complaint is that they don’t do this for the movies, too. I wish I could just get a two-hour long Marvel Cliff’s Notes of everything that happened instead of sitting in the theater for six hours a year.”

“Here’s the skinny: Wanda’s still dead. Loki is in another timeline doing Loki shit until the next Avengers movie. Bam. Done.” Feige related to the camera in the show’s climactic finale. “Moon Knight is…Moon Knight? We did a Moon Knight show? When? Oh, but it probably just starred some C-lister that we can dispose of, right? Oscar Isaac? You gotta be kidding me. Nobody told me about this.”

At press time, viewers of the show reported the series features an exciting post-credits tease where Kevin Feige rattles off names of celebrities that will be making cameos in future films.

Everything You ACTUALLY Need to Know About Marvel Phase 5

Dozens of new Marvel films are just around the corner, and if you don’t know all the stuff about them, it could ruin your life forever. Thankfully, you’ve found your way to our website, we where we have listed out all the things you ACTUALLY need to know about Marvel’s upcoming Phase 5 so that you can continue living your life.

Will there be porn of She-Hulk?

Alright. Sure. Act like you haven’t already checked.

Who is Kang?

He’s that one guy in that one TV show about that one character from that comic book.

Who will play Kang?

Disney is waiting to see which side of the allegations has more angry people before deciding at this time.

 Will The Eternals return?

What? Who? The Eternals don’t exist. You sound insane.

How is Marvel combatting MCU fatigue?

By releasing a bunch of really long TV shows about minor characters you don’t care about

When is ‘Armor Wars’ being released?

Whenever a single person asks for it to be

Isn’t this comic book shit for nerds?

Hell yeah, man. Wanna grab a beer?

Why isn’t Deadpool on the slate?

Deadpool became self-aware that he was joining the MCU, and in a hilarious breaking of the fourth wall had himself pushed back until phase 7

Are my parents proud of me?

This doesn’t have anything to do with the MCU so I’m not sure why you’re asking here, but no. They are not.

Will John Krasinski officially join the MCU?

After being added by popular demand, he has been removed by popular demand

Where’s Doctor Strange? Where’s The X-Men? Where’s Spider-Man?

Please just learn to be happy with what you have.

Is this somehow Disney being woke?

You’re Goddamn right it is. Hold on, let me go get my gun.

Lakitu Not Really Doing Anything With That Film Studies Degree

MUSHROOM KINGDOM — Sutiban Nimbus, a local Lakitu who majored in film studies, has not been involved with any jobs related to his degree for over two decades, local sources have confirmed.

“Of course, he just had to go to film school instead of doing anything practical,” said Mitzi Nimbus, Sutiban’s mother. “My husband and I told him that he would never be able to make a living off of it, but we wanted to be supportive, so we paid for half of his tuition. After all that, he’s taking odd jobs at the race track, which he could have done right out of high school. Now he has all that extra debt.”

Sutiban’s friends note that he frequently still talks about the only production he ever worked on, despite the fact that more than twenty years have passed since its completion.

“Every time I see him, he brings up that old Mario project,” said Benny Lakitie, one of Sutiban’s closest friends. “He’ll shoehorn it into any conversation. I was telling him how I had to mute the basketball game the other night because my kids were sleeping, and he was like, ‘That’s just like when I directed Mario on how he should sneak by sleeping enemies at Whomp’s Fortress.’ I don’t know why he thinks working with Mario is some kind of brag. We used to throw spinies at that dude when we were kids.”

Despite the criticism surrounding him, Sutiban insists that he has not given up on his career in film.

“It’s true that I haven’t worked on any major studio projects since Mario 64, but that’s by choice,” said Sutiban. “I’m an experimental artist by nature, and the Big Five just don’t give you that kind of freedom anymore. Do you really think they’d let us get away with that C-Button camerawork these days? No, now it’s all sanitized, L-Targeting bullshit. I’m still creating, though. Smaller stuff, like I’ve got some pretty cool stop-motion projects on YouTube. It’s not like Robot Chicken, though, so don’t compare it to Robot Chicken.”

At press time, Sutiban had posted a vague message to Twitter and Instagram telling his followers to stay tuned for exciting news about an upcoming project and directing them to check out a link in his bio that led to a blank WordPress page.

Bad News Sonic Fans: A New Sonic Game Is Coming Out

CALLING ALL SONIC THE HEDGEHOG FANS! Unfortunate, catastrophic news is upon us once again. That’s right Sonic fans, sadly this is not a drill, this is not a prank: a new Sonic the Hedgehog game is coming out. 

We didn’t think it would happen either, but this terrible, devastating announcement is sure to rock the Sonic fandom even further. Today, everyone who is a longtime fan of the Sonic franchise is undoubtedly disheartened to learn that their favorite game series is getting a new installment. 

Just when you thought you were safe, Sonic Team rolled out the red carpet for a brand new video game starring your favorite character, much to the entire Sonic fandom’s chagrin. We’re sorry we have to break the news to you, but another Sonic game is already in the pipeline.

There’s nothing you can do. If you’re a devoted Sonic fan, you’ve already suffered through Sonic game after Sonic game, taking your lumps for the last twenty years hoping to get back to the good old days. There are upswings, sure, but for every Sonic Mania, there’s ten Sonic Forces.

But you’re not a Sonic fan because you like the games. You’re not a Sonic fan because you like the character. You’re a Sonic fan because it’s who you are, for better or for worse. Sometimes for better, but mostly for worse. But before you lay down to rest once and for all, clench your teeth and brace your body: another Sonic game is sadly getting made.

Keep your chin up, Sonic fans. It’s not all bad. Sure the games, the fandom, and the company itself are a cesspool that’s beyond repair. But you do have some things. Like…hmm. I wanna say the Sonic movie was okay? Knuckles is in it!

World’s Oldest Man Turns 120, Finally Enters Public Domain

LOS ANGELES — Entertainment studios celebrated last night as the clock struck midnight and the world’s oldest man, Clancy Wilkerson, turned 120 years old and became available for public use, both commercially and non-commercially.

“From this day forward, Wilkerson is no longer protected by any intellectual property laws,” said Catherine Stihler, CEO of the Creative Commons Corporation. “This means he no longer owns his likeness and is legally required to do whatever any studio tells him to do.  Simply put, Wilkerson is a toy now, and when he isn’t fulfilling any duties, he will be placed back into his pen to slumber. Go crazy, guys.”

Many movie studios were eager to seize this new opportunity.

“We’ve been counting down to this day for a long time,” said Sony President Kenichiro Yoshida in a press conference this morning. “From space operas to cyber-horrors, we’ve already prepared a slate of action-packed sci-fi blockbusters with Wilkerson set to star in all of them. I know casting a centenarian in twelve high-octane blockbusters may seem cruel at first glance, but the audience wants it and Wilkerson legally can’t say no, so this is a win-win for everyone.”

Fans showed excitement as numerous other studios announced projects starring Wilkerson, though Wilkerson’s great-granddaughter, Olivia Fletcher, felt quite different.

“I’ve seen my great-grandpa maybe a handful of times in my life, and he was taking a nap every single time,” Fletcher said. “Entering the public domain is a huge honor, but for fuck’s sake he’s a hundred and twenty years old and just got casted as the lead role in the next Mad Max movie!  I mean, what are they going to do, CGI out his cane from every frame?  Alright, don’t tell anyone I said this, but the more I imagine it, the more I want to see it.”

At press time, Wilkerson was seen attempting to roundhouse kick a tree in his front yard while muttering to himself about how no domain can contain him.

Opening Minutes of Mario Movie Explain How to Watch a Movie

LOS ANGELES — In order to ensure every viewer can enjoy the experience, the opening scene of the recently released The Super Mario Bros. Movie is a tutorial helping moviegoers understand how to watch a movie.

“We want every second of the film to be a nostalgic cacophony for Mario fans,” explained one of the film’s directors, Aaron Horvath. “As everyone who’s played the original knows, the start of Super Mario is designed to explain how to play without words or instructions; move or die to a Goomba, jump to get over the pipe, etc. Little references like having Charles Martinet playing arcade games are cute, but we wanted the Mario movie to really feel like playing a Mario game. And that means explaining to viewers how to watch the movie they are watching.”

The wordless scene begins with Mario walking into the Downtown Brooklyn Alamo Drafthouse theater. He then pays for a ticket to an unspecified movie and chooses his seat from a touch-screen menu. Then he finds his seat and proceeds to order popcorn by writing it on a piece of paper and handing it to a server. Finally, a quick montage shows Mario laughing, crying, and cheering at the screen before leaving the theater to meet up with Luigi as the rest of the movie’s plot unfolds.

Film reviewers such as New Yorker critic Harold Blankenship have called the scene “unnecessary.”

“Viewers had to have already bought a ticket to get in, so why do we need to see Mario do it?” Blankenship asks in his review. “This is supposed to be a video game adaptation; why does this have to be so grounded in reality to start? Yes, I understand this will be some people’s first movie — as it’s a film intended for children — but this scene could’ve been edited down for clarity.” 

Though derided by critics, Mario fans online have posted in appreciation of the opening scene.

“WHAT A PERFECT WAY TO START,” exclaimed Super Mario Fan Forum poster Mrs.MarioMario, who has Bowsette as a user icon. “It captures Miyamoto’s vision perfectly! Just like he wanted us all to understand intrinsically how to move Mario, he wants us to learn how to watch a movie. I don’t know how much he was involved but I can tell he would’ve appreciated the scene. Unlike some entitled, so-called ‘critics,’ who label the scene useless, it was great for me as this was my first movie (but, if the sequel rumors are true, not my last!).”

At press time, Illumination Studios revealed that, although no one had found it yet, there is a warp-pipe hidden in the first scene of the film that, if entered, allows viewers to skip to the very last scene of the film.