Dead Island 2 Fast Travel Guide: How to Unlock & Use Fast Travel

Although Dead Island 2 isn’t a fully-fledged open-world game, it does use multiple large location zones that players will need to travel between. When the main quest and especially side quests send you back and forth to different locations, you’re going to notice how long it takes.

The great news is that Fast Travel is an option in Dead Island 2 and can help you save a lot of time. There are some caveats with it though, which we’ll be going over. This is everything you need to know about how to fast travel in Dead Island 2.

When does Fast Travel Unlock in Dead Island 2?

How to unlock fast travel in Dead Island 2.

The option to use Fast Travel in Dead Island 2 isn’t accessible from the start or even within the first few hours. It will instead become available about halfway through the main quest line once you’ve reached the Blue Crab Grill in Venice Beach. After the introductory cutscene to the characters residing inside, a pop-up notification will let you know that you’ve unlocked Fast Travel Maps.

These are represented as big red maps of Los Angeles that you’ve possibly noticed before. They’ll be found within any safe spaces next to storage lockers and workbenches. Any of those previous maps that you’ve come across before will now be marked and function for fast travel, while any future ones will work as soon as you discover them.

How to Use Fast Travel

It’s unfortunately not quite as simple as opening up your map whenever and choosing where to go. The ability to Fast Travel is a bit limited, as it’s only available at Fast Travel Maps and each location only has one or two at most.

Approach these maps to see a brief overview of each location you’ve discovered so far as well as all of the various quests and points of interest within. From there you can select a location to further specify where you want to fast travel to. After passing through them and finding all of the Fast Travel Maps, you’ll also be able to choose the time of day when you arrive.

This covers how to fast travel in Dead Island 2. If you’re curious about any other mechanics such as how to activate fuse boxes or which slayer to choose, we’ve got you covered.

Dead Island 2 Fuse Box Guide: How to Activate Fuseboxes

Dead Island 2 is an open-world game with a lot of locked areas/containers that are hiding great loot. The most common example of this is locked doors or locked safes that require a special key from a specific zombie, but something else that stands in the way of players and a powerhouse weapon are fuseboxes.

Scattered throughout each of the zones are open fuse boxes that need to be activated with a fuse. Doing so will lead to a new room that’s filled with loot and a high-rarity weapon. This is how to activate a fuse box in Dead Island 2.

Where to Find Fuses in Dead Island 2

Where to find fuses in Dead Island 2.

With Batteries and Circuit Breakers being objects you can find and use in the open world, you might assume the same could be said for Fuses. It’s best that you stop looking for them while you’re ahead, though, since the only way to acquire them is by buying them from traders.

Due to a likely lack of money and there only being Carlos to trade with early on, many of the fuseboxes you initially come across in Dead Island 2 are going to have to be left alone. He’ll restock as you progress, but you’ll have more opportunities once you meet new traders. Just remember that each will charge you 1,500 cash for a single fuse and your inventory will cap at three.

How to Activate Fuseboxes

Any fuseboxes you come across in Dead Island 2 will be marked on your map. All you need to do is head over to one after purchasing some fuses and you’ll be able to place one in. This will then power a door or a gate and cause it to open.

Some might have zombies or environmental obstacles inside, so be prepared. It’ll be a small price to pay for all of the crafting materials and other loot you can find. Even more important will be the new weapon, which will be inside a blue Zomproof Slayer Hoard crate.

There’s a good chance the weapon will be a standout amongst your inventory and might even be your introduction to a higher rarity. If you have some extra cash, it’s well worth using it to buy some fuses and head over to the nearest fuse box.

Hopefully this saved you some time and answered any questions you have about fuseboxes in Dead Island 2. Feel free to check out our other guides as well, such as which is the best character to choose in Dead Island 2.

Dead Island 2 Best Character Guide: Which Slayers Should I Use?

Dead Island 2 features six distinct protagonists, or Slayers, to venture through Hell-A with. You’re not able to change or switch your slayer after you’ve picked one for a save file, but other save files are available to pick the others. They all handle differently so it helps to know how each excels before starting. This guide is going to go over all of the benefits so you can easily decide which Dead Island 2 slayer is the best character to choose.

Who is the Best Character in Dead Island 2?

The good news is that the answer is entirely dependent on your own preferred play style. Each slayer comes with two exclusive innate skills, a distinct set of attribute levels or Slayer Traits as they’re later called, and either the Dodge or Block skill (the other will unlock later). More skills will unlock over time that will really open up what sort of build you might want. However, they’ll still feel a little different from each other.

We’ll be going over all of the unique elements of each, but let’s start off by breaking down what each of their attributes means. An explanation isn’t provided before you pick, and not all of the names are self-explanatory:

  • Toughness – physical defense or how much physical damage you take
  • Stamina – how many heavy attacks and special moves you can do before tiring out (running doesn’t count)
  • Health Recovery – how quickly health recovers
  • Critical Damage – damage dealt during critical hits
  • Agility – base movement speed
  • Peak Health – maximum health amount
  • Resilience – defense against Fire, Shock, and Caustic damage as well as their related status effects

Dead Island 2 Slayers: Jacob

Jacob, one of the slayers in Dead Island 2.

Jacob is a well-balanced and his innate skills make him a perfect killing machine. His first skill is Feral and it provides him with a stackable damage boost for repeated attacks. The next is Critical Gains, which activates with low stamina and enhances his Critical Hits with a moderate damage boost and stamina-regaining properties. Lastly, he starts off with the Dodge skill.

This is the character to go with if you just want to keep on swinging. Both of his innate skills support him when attacking and one of them can even make him stronger when his stamina is low. With a high Peak Health you’ll have enough to spare going against hordes of zombies, although the low Resilience means you’ll want to look out for the latter variants that deal fire or shock damage.

Bruno

Bruno, one of the best slayers in Dead Island 2.

Bruno is the opposite of Jacob in many ways. His Backstab skill provides a moderate damage boost for attacks from behind while Rapid Reprisal boosts both his agility and heavy attack charges whenever he blocks or dodges. He’ll start off with the Dodge skill.

You’ll need to set up situations to make the most use of Bruno. His defensive attributes aren’t great and his Peak Health is the lowest out of all the slayers. Making up for this is his high Critical Damage and Agility though, meaning you’ll want to use heavy attacks to stun zombies or dodge around them for quick back attacks.

Carla

One of the Dead Island 2 slayers, Carla.

Carla is for the players that don’t want to fight against the horde but want to fight right in the middle of them. Mosh Pit boosts her damage a little bit when close to multiple zombies and Dig Deep provides a moderate boost to her Toughness when she has critical health. She begins with the Block skill.

Her Critical Damage is incredibly low, but her Toughness and Resilience attributes mean she’ll be able to tank whatever gets thrown her way. Give her a weapon she can swing around and dive into the crowds, even if you set them on fire first.

Dead Island 2 Slayers – Dani

Dani, one of the slayers in Dead Island 2.

Dani is similar to Jacob, albeit with some unique properties thanks to her skills. Thunderstruck causes her heavy attacks to trigger a Forceful explosion on hit. As a brief aside, Force affects the stability/blue meter for zombies and draining that will knock them over and leave them vulnerable. Her Bloodlust skill gives health back for killing zombies one after the other. She starts with the Dodge skill.

Her Health Recovery is her worst attribute, but everything else is balanced nicely. The high Stamina supports her usage of heavy attacks, which are a must when playing her. The Forceful explosion from the Thunderstruck skill can stun nearby enemies, opening them up for more attacks. Dani will benefit from a swinging weapon as Carla does, but in her hands, she’ll be able to use it as a form of crowd control.

Ryan

Ryan shares a lot of similarities to Carla, with both representing a more tanky playstyle. His Retaliation skill gives him a moderate boost to Force whenever he blocks or dodges. Seesaw meanwhile has him regain health whenever he knocks down a zombie. Just like Carla, he’s also the only other character to start with the Block skill.

High Toughness and Resilience attributes allow him to withstand the worst of Hell-A, and his awful Agility attribute means you probably won’t have much choice in the matter anyway. Both of his innate skills push you to weaken enemies and knock them down. Give him something with the Bulldozer weapon type, such as the various hammers, to better whittle down zombie stability. Block attacks to trigger his first skill and you’ll be knocking everything down and regaining health at the same time.

Amy – Dead Island 2 Slayers

Amy has attributes like Bruno, although she plays even scrappier. Relief Pitcher is a skill that regains her health when she hits a zombie with a thrown weapon. Divide and Conquer gives her a minor boost to damage when she attacks an isolated zombie. She starts with the dodge skill.

Staying on the topic of skills, her innate skills are the only pair that doesn’t work well with each other. They do serve as a great reminder of other mechanics and features though. Make the most use of your weapons by throwing them when low on stamina or when they’re reaching the end of their durability. Picking off zombies one by one by leading them away or using the Alexa Game Control feature to get their attention is a viable strategy. She can hold her own against a horde as long as an eye is kept on her surroundings.

The low Toughness and Peak Health attributes mean you will feel every attack. Unsurprisingly, avoiding damage is paramount for Amy. Her high Agility and Critical Damage attributes provide her with a great foundation toward becoming a glass cannon as you unlock more skills and weapons. Maiming and Frenzy weapons make Amy an especially deadly force to be reckoned with. If you’re confident with your aim, a Headhunter weapon is a great pairing as well since even throwing one at a zombie’s head will be a critical hit.

That covers the primary differences between each slayer in Dead Island 2. We’ve got you covered with all the burning questions you might have before heading through Hell-A, including whether or not you can do so with crossplay multiplayer.

Sexual Tension Between Claw Machine and Minecraft Plushie Almost Unbearable

WICHITA, Kan. — Patrons of a local arcade bar have noted the erotic intensity between a claw machine and the seven-inch Minecraft Creeper plushie contained within it, recent reports confirm.

“It’s… it’s not just me, right?” player Josie Blanche fretted, inserting another dollar into the machine. “It’s just… there’s something about that sleek, smooth claw, slowly and repeatedly plunging into a pool of long, semi-firm cylinders… I swear I’m not weird. I’m not. There’s one in the right-hand corner of the machine I’m aiming for, but I’m merely angling it further and further upwards with each attempt, gently caressing the shaft as it glides through those metal fingers. It’s hard. TO IGNORE. I meant to say that altogether. ‘It’s hard to ignore.’ Don’t put that pause in. I didn’t mean the pause. I’m not weird.”

The staff at Hyperdrive Bar & Arcade have noted uneasy silence and decreased eye contact between patrons within minutes of playing the machine. Though it remains a popular and profitable attraction, management fears a combination of cold, sweaty control panels and individuals leaving in a daze “to mull some stuff over” could affect return business.

“I absolutely hate refilling that thing,” bleary-eyed bartender Bobby Strolt muttered. “I’m dirty. It’s a cash cow and I can’t stop. Every day, I facilitate an orgy of inanimate objects, an enabler and slave of phallic green felt. Do you truly know what complicity feels like? To be a worker bee pollinating a field of digital dick-shaped daisies, and wonder if your customers see it too? Surely, they know. Perhaps, in our own way, we are all stroking the pixelated prick of chance with the claw of tomorrow’s hope.  I… I think I need a day off.”’

Although a sizable percentage of patrons aren’t distracted by the machine’s implications, most have complained that the soft, moan-like creaking sound that occurs as the toy deposits into the prize chute is “a bit much.”

“Of course it’s intentional,” Arcade Machine Manufacturers representative Gwendoline Goodham explained. “Claw machines are games after all, and what is a game without a story? We design each machine with narrative subtext in mind. Claw machines represent an erotic metaphor about power dynamics in a relationship, whereas our Whac-A-Mole range is a statement on the cyclic futility of violence. Our coin-pusher machines are clearly about how capitalism hoards opportunity, and our ring toss game is a powerful family drama — the ring representing a young man’s ambition and the pegs being degrees of his father’s acceptance, obviously. So, yeah, the claw’s about fuckin’. It’s just good environmental storytelling.”

Hyperdrive management have confirmed that they plan to install ashtrays near the machine to curb the amount of cigarette butts left by winning players.

Everything We Know About James Gunn’s DC Universe

After some years spent in tumult, the DC Studios’ cinematic universe is now being guided largely by studio co-CEO, Guardians of the Galaxy writer/director James Gunn. While details about his vision for the DC universe remain scarce, we’ve gathered everything we know for certain so far about the upcoming James Gunn led DC films. 

The Rock isn’t invited

Reports persist that Black Adam star Dwayne “The Rock” Johnson was given the number to a local Baskin Robbins and told it was the best way to contact Gunn. This prank did not amuse Mr. Johnson.

Gunn has dismissed Henry Cavill as Superman in exchange for a new cinematic take on the character

The writer/director instead will instead adapt 1999’s Nintendo 64 title Supeman: The New Superman Adventures into a feature film. This rumor was confirmed after photos surfaced of giant rings being built near the film’s production site.

Gunn will write, direct, and shelf a sequel to 2022’s ‘Batgirl’

Gunn has said that this bizarre plan was part of the contract negotiations that took place before he was put into his current position at the helm of the DC Studios.

Peacemaker’s gonna fuck Batman

DC has said that this bizarre plan was part of the contract negotiations that took place before Gunn was put into his current position at the helm of DC Studios. 

Exciting pre-credit scenes filled with callbacks and Easter eggs!

Make sure you get there before the end credits, as its heavily rumored that Gunn’s “DCEU” will feature many references and cameos in these scenes!

Superman’s weakness will no longer be Kryptonite

James Gunn has stated that the Son of Krypton’s crucial weakness will be replaced with an as at-yet-undetermined bodily fluid. Probably cum.

Call of Duty MW2 Aim Assist Settings Guide: Best Aim Assist Type

For players in Call of Duty MW2, to increase your performance on controller, you’ll want to have the best MW2 aim assist settings. These settings can help assist players while they aim on controller, which tends to have a bit less precision than using a mouse. With the right aim assist as well as controller settings, MW2 players can have the advantage necessary to either win a tight gunfight.

Best Aim Assist Type in Call of Duty MW2

In Call of Duty MW2, aim assist is available to even the playing field. With aim assist, console players have an additional option when they are playing with the use of controllers. For console players who are keen on competing with PC players, these assist settings can help even up the experience while playing the game. With the setting, players can be very precise and accurate with their aiming.

For MW2 aim assist, use the following settings:

  • Target Aim Assist: On
  • Aim Assist Type: Default or Black Ops
  • Aim Response Curve Type: Dynamic
  • ADS Sens Multiplier: 1.00 or (between 0.75 to 0.85)
  • ADS Sensitivity Transition Timing: Instant
  • Custom Sensitivity Per Zoom: Start with default and adjust as needed.

For Inputs Deadzone:

  • Left Stick Min: 0.00
  • Right Stick Min: 0.00
  • Left Stick Max: 0.85
  • Right Stick Max: 0.85
  • L2/R2 Button Deadzones: 0.00

On the other hand, the sensitivity below will help players move their weapons and aim at the right speed needed in Modern Warfare 2.

Sensitivity

  • Horizontal Stick Sensitivity: Between 4 to 6 (see what feels best for you through trial and error)
  • Sensitivity Multiplier: All Set To 1.00
  • Vertical Aim Axis: All set to standard (e.g air vehicle, ground vehicles, for on-foot and third-person)
  • Vertical Stick Sensitivity: 6

And those are our picks for the best Call of Duty MW2 aim assist settings! Looking for more Modern Warfare 2 guide content? Check out our guide on the newest raid, Atomgrad Ep 02 walkthrough!

Elon Musk Fires Guy in Charge of Making Him Look Like Shit All the Time

SAN FRANCISCO — Elon Musk’s latest wave of firings has seen the dismissal of the man formerly in charge of making sure the Twitter CEO looked like absolute hell every time you saw him, sources have confirmed. 

“Damn, not sure I’ll be able to find more work in this field,” said Cal Harper, who up until recently was in charge of laying out Musk’s awkwardly fitting wardrobe and coaching him on how to look out of place no matter what he was doing. “I thought he was joking when he brought me onboard a while ago to make sure he looked uncomfortable and inhuman on every occasion both public and private, but you know, I wasn’t going to say no to the money. This was the best job I ever had. He sent my family on a vacation after those pictures of him on that boat worked out so well for us.” 

Musk defended the move, stating that he had learned enough to perform the tasks himself. 

“Probably going to do his job from here on out,” he said. “No reason to pay someone to apply skin pastener and fuck my hair all up when I’m perfectly capable of doing it myself. Based on current trends, cases of me looking weird and bloated and making those dumb faces should be down to zero by late April.” 

As of press time, the full time employee that was paid to hang around and talk about how strong Musk’s meme game was had also been dismissed.

7 Great Golf Video Games Your Dad Would Be Destroyed If He Saw You Playing

Golf sucks, right? Despite what your old man says, it’s expensive, the courses are a blight on our planet’s surface, and it’s an activity generally reserved for those with more money and dumber clothing than you.

Video games, however, rule. I have very little interest in golf in real life, but much like stealing cars, raising a successful farm, or using my skateboard to grind across an entire airport, video games have figured out how to adapt something I was never going to do into playable experiences that I enjoy.

Your dad and his friends would shit their pants screaming at you if they saw you playing any of these takes on their beloved “sport,” but the best video games have always pissed off parents. These sick and twisted golf games are no different:

What the Golf? (Windows, Switch, Apple Arcade)

The top dog of alternative golf games, you absolutely won’t believe how many times one golf game can surprise you and make you laugh. This is one of the funniest games I’ve ever played, right up there with Portal 1 & 2, Jazzpunk, and that game I found on Steam where you shoot at seemingly innocent skiers with a sniper rifle. Of those all, What the Golf? has certainly given me the most actual laugh-out-loud moments. I don’t want to spoil a single one, so I will just say this game is wall to wall joy and chaos, and setting aside qualifiers like golf games or indie games, this is straight up one of my favorite games of all time. Careful though, if your dad catches you playing this he’s gonna drag your ass onto the golf course and teach you a lesson in the gentleman’s game. Be very careful with this one. Stash it with your hard drugs. 

Golf Story (Switch)

One of the best early Switch exclusives, and six years later, one of the absolute best Switch exclusives of the whole system’s run. Golf-as-an-RPG could easily veer into gimmick territory, but Golf Story executes everything perfectly. The jokes work, the characters are endearing, and the golf is astoundingly solid. It’s as fun as it sounds and so, so much better than you ever realized a golf RPG that feels like an SNES game could be. It’s not just the fantastic pixel graphics that will remind you of vintage Nintendo games, either. The presentation, quirkiness, and modern setting all invoke Earthbound, while the eight themed worlds you progress through are straight out of Super Mario Bros. This game is an absolute blast, and truly one of a kind, evidenced by the underwhelming response its sequel, Sports Story received.  You might pass this off to your Dad as a “real” golf game if you let him see some of the early courses. Don’t let him see the spooky Halloween shit at the end though, or he’ll have you writing an essay about Fuzzy Zoeller and won’t give you back your Nintendo until you’ve turned it in. 

Golf Peaks (iOS, Windows, Switch, XB1)

This is video game golf at its most meditative. You play cards that either move your ball a predetermined number of squares (or perform a maneuver like jumping over an obstacle) in an effort to reach the hole with the cards you’ve been given for that round. Choosing which card to apply means there’s no mystery what will happen once you strike the ball, stripping Golf Peaks of one of its contemporaries’ most stressful elements. This is a great puzzle game, perfect for the Switch or Steam Deck when you feel like playing something chill until late at night, but also, you know, playing a golf game. Fire this one up after Dad had enough Miller Lites to make him sleepy, ‘cause he ain’t gonna like the look of it one bit. 

Golf Club Wasteland (iOS, Android, Windows, PS4, XB1, Switch)

A wildly original, thoughtful game that paints a world with a large brush while also telling a poignant little story (or two), complete with one of the more impressive soundtracks to an indie game you’ll ever hear, golf or otherwise. It’s the future, and Earth is fucked and uninhabitable, and the citizens of Tesla City on Mars go down in rocket ships and play golf all over the Earth’s wreckage in little foursomes. This, however, is the story of one man and why he’s gone back by himself to play. Golf Club Wasteland is a golf game with a very engaging story and sadly, some underwhelming elements to its golf. The lack of any indication of where your ball is going to land leads to a lot of frustration, especially when pieces of the captivating narrative are unlocked by getting good scores. It feels like trying to play golf with the bazooka in Worms: Armageddon, which is too bad, because everything else about the game is great. Seriously, check out the soundtrack sometime. It’s an in-game radio broadcast called ‘Radio Nostalgia From Mars.’ It rules.  

 

 

Ultimately, minor squabbles aside, this is a golf game with something to say, and your dad would uninstall it in a second if he knew how, especially since it’s the one game on this list that might really have active contempt for traditional golfers on display. 

Kirby’s Dream Course (SNES) 

This obviously isn’t a mainline Kirby game, and it’s not really much of a golf game, but this SNES gem is a fun, Marble Madness-esque take on miniature golf that you won’t confuse for PGA2K, but it will have you analyzing the course for your best strategy, even if said strategy involves aiming Kirby towards a warp zone and killing a few enemies along the way. This one is so unrecognizable as golf that your dad won’t even have that “You call this a golf game?!” shame. Just the regular shame! 

Mario Golf: Toadstool Tour (GameCube)

Probably the closest thing to a conventional golf game on this list, but there’s still no way your father would abide playing 18 holes with Waluigi or Petey Piranha. Hell, even Mario and Luigi seem like assholes to people that think golfers should be wearing polo shirts. There’s been a bunch of Mario Golf games, and this is my favorite one, but they’re all good and a few are really great (Mario Golf Advance Tour is the way to go if you want an RPG experience, but be warned you play for hours before Mario shows up). For me, I prefer this one’s controls, gameplay, roster, soundtrack, and wealth of enjoyable minigames. 

What’s that, Dad? Doesn’t look so bad? Fine, now let’s play the mode where you spin a slot machine and can only use the clubs it lands on. Hey Dad, come back! 

CyberTiger (Nintendo 64, PS1) 

If you really want to make your father cry, tell him you’re firing up a round of Tiger Woods golf on the N64. Ask if he wants to join you. Watch him light up as he finally senses some common ground between you two. Watch the light turn into rage as he discovers you’ve conned him into playing a surprisingly fun Golf-meets-Mario Kart style game. He will most definitely weep as he watches the child he channeled the best years of his life into laugh like a clown as he tells the Nintendo to make Tiger Woods’ head way larger than it should be. Bigger. Bigger. Bigger!!

“This isn’t golf, son,” he’ll say. “This is horsing around.”


Honorable Mentions

Here are some games that I’ve not played yet that look fun and all will make your fathers grumpy if you try to explain the premise to them. Try it out and post your best results in the comments!

Golfie (Windows)

This game is described as a ‘run-based, roguelike minigolf deck builder,’ which (a) sounds very fun and (b) will probably make your dad pass out if you said that to him. 

 

Golf With Your Friends (Windows, Switch, PS4, SB1)

A fun multiplayer miniature golf game that your dad will scoff his nose at, just because he’s jealous of a way to play golf with your friends that doesn’t involve the high chance of a second DUI. 

Cursed to Golf (Windows, PS4, PS5, XB1, XB X/S, Switch)

Drive, slice, and putt your way out of Golf Purgatory as your old man sighs, grunts, and shakes his head through Parenting Hell!

 

A Little Golf Journey  (Windows, Switch)

A lovely looking miniature golf game that takes place on dioramas with a variety of interesting locales. Ask your dad when the next time he’s going on a little golf journey with his friends is next time he gives you some shit. 

RPGolf Legends  (Windows, PS4, PS5, XB1, XB X/S, Switch)

Think Golf Story meets Stardew Valley, and not a Switch exclusive. There’s crafting and combat, and best of all, Golf. All I care about now is golf games. Golf is life. Life is Golf. Isn’t this what you wanted, dad!?

Who Will Win the Barbie/Oppenheimer War?

As of today, both Barbie and Oppenheimer are set to release on July 21, 2023, and everyone is dying to know: which of these films will make more money at the box office, solidifying it as the objectively better film of the two? We looked at the facts and determined which of these has a better shot at the #1 slot this summer.

Barbie is for girls and Oppenheimer is for boys

50.42% of the world’s population is women. That’s a difference of 65,511,048 people who will see the Barbie movie over Oppenheimer, assuming every single woman on Earth sees Barbie and every single man on Earth sees Oppenheimer and neither one sees the other movie. So pretty likely, all things considered.

Oppenheimer has the word “bomb” in it

Oppenheimer is about a big bomb. As we all know, moviegoers are generally frightened people. They may think there is a chance that a big bomb will go off in the movie theater as they watch the film, instantly disintegrating their bodies forever. Or even worse, they may think that movie is a box-office bomb just because it’s about a bomb. This will certainly deter them from seeing the film.

Everybody wins as long as we have fun

Box office, shmox office, right? Why is our society so obsessed with MONEY? As long as everyone has fun, then we ALL win. That’s why Barbie drives that pink car. And that’s why J. Robert Oppenheimer created the nuclear weapons that directly led to the deaths of hundreds of thousands of people. Just chill out and enjoy the movies!

Greta Gerwig said she will beat up Chris Nolan if Oppenheimer wins

Barbie director Greta Gerwig said in an interview that she is going to “beat the living shit out of [Oppenheimer director] Chris Nolan if Oppenheimer makes more money than Barbie.” She went on to say she will “cut him with a knife I keep sharp just for the occasion. I’ll gut him like the fish he is.” This may scare Nolan into decreasing the marketing for his film, so as to not be gutted like the fish he is.

We don’t know

It’s impossible for us to know these things before the movies come out. Maybe ask if after they come out, once we can see who went to each movie more? That would make more sense. Please stop making us try to predict these things, we are rarely correct.

YouTubers have vowed to “Stop the Steal” for Oppenheimer

Various groups of YouTubers have vowed that they will storm the Capitol building if it is declared by Box Office Mojo that Barbie made more money than Oppenheimer. If they’re willing to pull it off, that virtually secures the win for Oppenheimer no matter what. Remember: film video essays are written by the victors.

Allen isn’t in Oppenheimer

When it comes to box office predictions, you have to look for which movie will have the most rewatches. Those who view Barbie may find Michael Cera’s character Allen too disturbing to consider watching the film again. Oppenheimer, which features 0 Allens, will be seen by fans over and over again due to not having anything so scary in it.

Oppenheimer is about a war

Come on. Oppenheimer is ABOUT people doing whatever it takes to win a war. Unless Barbie has a character called Nuclear Scientist Barbie or Politician Willing To Do Anything To End WW2 Even If It Means Gallons Of Blood On His Hands Ken, I think it’s pretty safe to say Oppenheimer will win this war as well.

Barbie has more sexy people in it

Yummy!!!

Everything We Know About The Last of Us Season 2

The Last of Us on HBO took the world by storm this year. But now that’s over, we’re asking, when does season 2 come out? Why do we have to wait for more? It’s not fair. We want it NOW. Here’s everything we know about The Last of Us season 2

Expect more Easter Eggs

After the scene featuring Ellie playing a Mortal Kombat II arcade machine was so popular, writers included a scene in the upcoming season where Joel and Ellie discover a copy of popular PlayStation 3 game The Last of Us and get really freaked out about it.

300 stray dogs have already been euthanized as part of preproduction

Showrunner Craig Mazin said their commitment to the vision of the video game will continue in the second season. Ruh roh!

Pedro Pascal might slip into his Mandalorian voice here and there

The guy’s busy, give him a break!

It’s based on a game

Apparently The Last of Us Part 2 is actually based on a video game called “Doki Doki Literature Club!”

It’s not coming anytime soon

Producers have insisted that they want to take their time and make sure they get the story right, and therefore production isn’t expected to start until late 2032, at which point lead performer Bella Ramsey will be 28 years old.

Expect more flashbacks to events that occurred before the outbreak

Showrunner Craig Mazin: “We’re gonna show 9/11. Fuck it.”

Showrunners still haven’t implicitly stated that it DOESN’T take place in the Mario universe

Seems a little coincidental, no?