Age Of Empires IV Update Patch Notes Season Seven 10.0.576 Mar 19 2024

Age of Empires IV is in its third year of release and continues to receive updates and patches from its dedicated developers. With this Season Seven update on March 19, 2024, there are bug fixes galore, QoL improvements, and a number of balance adjustments to the game.

Here are the complete patch notes, as well as a preview of the Spring Tournaments Event that is scheduled to begin in May.

 

NOTE – Publish of this update is currently in-progress and you may see it downloading on some platforms earlier than others. We’ll let you know when it’s live on all platforms!
Spring is here at last! We’re kicking off the Season Seven update preview with Cross-Play so you will be able join your console and PC friends and adversaries on the battlefield, including in Team Ranked! Of course, we’re also rotating the map pool and delivering new events, fixes, and balance updates to keep life interesting!


Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

Still having trouble? Visit our support site!
Please Note: As part of updating to this latest build, any saved games and observable matches made on previous builds will be unable to be loaded or replayed.

 

Season Seven Update

 

New! Spring Tournaments Event

Spring is here at last and what better time for a seasonal event? Prepare to login May 21 at 10:00 AM PT (1:00 PM ET / 17:00 UTC) through June 18 at 10:00 AM PT (1:00 PM ET / 17:00 UTC) for the Spring Tournaments rewards.
Challenge  How to Unlock Reward 
Chivalry  🔒 Produce 300 Knights in Skirmish or Multiplayer matches. 
🧱 Monument – A Knight Bust 
A Banner Day  🔒 Play 3 Skirmish or Multiplayer matches. 
🧱 Coat of Arms Banner Shape – Tournament Banner 
Winners All  🔒 Win a Skirmish or Multiplayer match. 
🧱 Coat of Arms Banner Sigil – Laurel 
Armored Up  🔒 Complete all armor upgrades at the blacksmith in a Skirmish or Multiplayer match. 
🧱 Coat of Arms Banner Sigil Frame – Cuirass 
Diamonds  🔒 Build 10 Mining Camps in Skirmish or Multiplayer matches. 
🧱 Coat of Arms Banner Pattern – Diamonds 
Roses  🔒 Harvest food from berries 100 times in Skirmish or Multiplayer matches. 
🧱 Coat of Arms Banner Sigil – Rose 
Melee  🔒 Eliminate 250 enemy military units with melee infantry in Skirmish or Multiplayer matches.
🏆 Portrait – Melee

 

Login Rewards

Challenge How to Unlock
The Joust  🔒 Log in May 21 – May 30
🏆 Portrait – A knight on horseback armed with a lance. 
Lance  🔒 Log in May 31 – June 8
🧱 Coat of Arms Sigil – An ornate jousting lance
Maypole  🔒 Log in June 9 – June 18
🏆 Portrait – A maypole signifying the return of a happy season of warmth. 

 

Ranked Season Seven

To arms! Ranked play kicks off for Season Seven on March 20 at 12:00 pm PT (3:00 pm PT / 20:00 UTC)! Age up through the ranks and earn rewards!

 

Map Pool Rotation

Season Seven brings another refresh on both map pools. This rotation gives some maps a much-needed break while we reintroduce maps that are excited to meet the new civilizations. High View, Lipany, and Danube River return to Solo Ranked while Prairie and Lipany return to Team Ranked.

See you on the ladder!

1v1 Ranked Map Pool 
  • Dry Arabia
  • Cliffside
  • Rocky River
  • Forts
  • Gorge
  • High View
  • Danube River
  • Lipany
  • Four Lakes
 
New Team Ranked Map Pool
  • Dry Arabia 
  • Cliffside 
  • Rocky River 
  • Prairie 
  • Gorge 
  • Hill and Dale 
  • Lipany 
  • Migration 
  • Waterholes 

Cross-Play is Now Available on PC and Console

You can join your console and PC friends and adversaries on the battlefield with cross-play!

Team Ranked is Now Available on Console

You can now jump into Team Ranked mode on console! 

Condensed Victory Objectives

We’ve created an alternate version of win conditions that take up as little screen space as possible, these are enabled by default and can be changed back in the game UI options.

 

Quick Match Updates

  • The Nomad Game Mode was added as a new option and comes with several improvements. 
  • A new Free for All option has been added, allowing you to queue for 8 Player free for all matches. 
    • Quick match Free for All matches are played using the new “Dominion” win condition. 
A Note on Leaderboards and Hidden Elo

Free For All will have a new leaderboard and track your hidden Elo separately, this means that matchmaking will result in more balanced games over time. In FFA mode, the winner is the only player to gain Elo and all other players lose Elo based on an even split equal to the amount of Elo that the winner gains.

Additionally, Nomad mode will share a leaderboard with Standard Mode. This means that when you queue for Nomad for the first time, you’ll be more likely to be matched with players close to your skill level.

Nomad Improvements

  • Starting Villagers increased from 3 to 5.
  • Villagers’ starting distance increased.
  • Holy Roman Empire Prelate, Zhu Xi’s Legacy Official, and Mongols Ger are granted upon Town Center construction and not at the start of the match.
  • English Villager bows and Chinese Villager build speed bonus are deactivated at the start of the game, reactivated upon Town Center construction.
  • Jeanne d’Arc Civilization starts with 3 Villagers plus Jeanne d’Arc.
  • Order of the Dragon Civilization starts with 4 Villagers.

New “Dominion” Win Condition

  • Enabled/disabled in custom games via the Game Mode Win Conditions section (disabled by default).
  • Compatible with Standard, Empire Wars, and Nomad Game Modes as well as all other win condition types.
  • Players start with a Monarch that must be protected at all costs, losing a Monarch leads to the instant elimination of the owning player.
    • Eliminating an enemy Monarch grants +50 maximum population.
    • If a player is eliminated by Landmark victory, their Monarch remains on the field. Eliminating a neutral Monarch continues to grant +50 maximum population.
  • Monarchs have two primary abilities:
    • Sprint: Temporarily move faster.
    • Treason: Reveal the location of enemy Monarchs and ping them on the minimap.
  • Monarchs are visible on the minimap with a crown icon.
  • AI players will garrison their Monarch into a safe building.
  • When loading into a game with no other players or AI, the Dominion win condition will automatically deactivate and not spawn a Monarch at the start.

Quality of Life Improvements

  • Walls under construction can now be converted into gates via an ability on the placed blueprint. Conversion to a gate can happen at any time before the wall section is finished construction, after which it is no longer possible to convert directly, and a Villager must be used. The cost of the conversion is the difference between the cost of the wall and gate.
  • When ungarrisoning from a building, units will exit the building from the location closest to the rally point direction.

AI

  • AI players now have a unique identifying number in the pinned player information.
  • AI villagers now flee when attacked by enemy units.
  • Corrected an issue where certain buildings would prioritize Battering Rams as targets.
  • Japanese AI now makes better use of Shinobi units.
  • Malian AI no longer get hyper focused on building a pit mine to the exclusion of all else.
  • Fixed an issue with Mongol AI not unpacking their starting Town Center.
  • Byzantine AI now place more cisterns.
  • Ottoman AI will no longer turn off military school production.
  • Easy AI no longer produces more than one Scout.

Developer Note: We have found that Easy AI can sometimes be too efficient at using Scouts to explore and take Sheep at this difficulty. We hope this change allows players to have more chances at securing Sheep when exploring the map.

  • Adjusted how the Easy and Intermediate AI chooses to advance to the next Age.
  • Easy AI is now adaptive, speeding up or slowing down its Age-up based on the other players in the match. The Easy AI will never surpass the Age of another player in the game.
  • Intermediate AI Ages up slower but can also adapt to faster Age-ups and catch up if needed.
  • Easy AI can now research Wheelbarrow and tier 1 economy technologies.
  • Easy AI can now research tier 1 Blacksmith technologies.
  • Intermediate AI can now only research tier 1 and 2 economy technologies.
  • Intermediate AI can now research tier 1 and 2 Blacksmith technologies.
  • Hard AI can now research all economy technologies.
  • Developer Note: Easy and Intermediate AI are being tuned to help players with ramp up in difficulty. The Easy AI would previously Age up too slow where the Intermediate AI would do so too fast. Additionally, Intermediate AI would research much more Blacksmith, economy, and other technologies compared to the Easy AI. These changes aim to create a more natural difficulty progression.

Audio

  • Improved Simplified Chinese voice overs in The Sultans Ascend cinematics. 

Xbox Console

  • Manjaniq weapon toggles are now correctly displayed on the radial menu.
  • Fixed a bug where the lobby screen displayed other player’s scroll bars as interactable.
  • Fixed incorrect text that appeared when joining an existing custom match.
  • Fixed an issue where an emblem overlapped text on the ranked page.

General

  • Shore Fish can no longer be permanently removed when placing structures on them and will automatically return when the building is deleted or destroyed. 
  • Fixed an issue where Villagers seeking shelter would sometimes fail to choose the nearest available Outpost for shelter. 
  • When unloading units from a garrison, they now exit on the side closest to their destination. 
  • It’s now easier to target a live animal with a Villager when the animal overlaps a construction plan. 
  • Fixed an exploit where Monks could duplicate Relics when removing them from Monasteries. 
  • Fixed an issue where Lightweight Beams would not reduce construction times for some civilizations. 
  • Previously, if a siege unit lost sight of a building it was attacking, it would go idle. Now it will move closer to regain vision and resume its attack. 
  • Fixed a bug where Deer would get stuck together after colliding. 
  • Landmarks no longer retain their garrison arrows after being destroyed and repaired. 
  • Now, if a Siege Tower or Ram containing units passes over a stamped building, it will not cancel the building. 
  • When a player is defeated, their units will now fully cease their current actions when they turn neutral. 
  • Monks ordered to capture a Sacred Site will now remain until it’s captured before executing queued commands. 
  • Fixed a bug where Villagers would idle instead of returning to work when their previous job was gathering from a Boar. 
  • Explosive Ship kills are now counted in post-game statistics. 
  • The post-game statistics now correctly reflect units lost when a Transport Ship sinks.  
  • Units inside a Ram or Siege Tower inside a Transport Ship will now die if the ship is destroyed. 
  • Fixed a crash that could occur when exiting the Acre mission. 
  • The Inna Jiffy cheat now applies to Ayyubid cavalry and Ghulam units. 
  • Fixed a crash that could happen when playing on Canal with two teams of unequal player count. 
  • Fixed an issue where water borders were harsh or jagged on some maps. 
  • Fixed an issue with Forts where the wrong size of map was used for team games. This caused starting bases to overlap with enemies and allies in rare cases.  
  • Fixed an issue with Black Forest where the wrong size was used for solo and team games. This caused the middle lanes to be generated incorrectly. 
  • Fixed an issue with Migration where the wrong size was used for team games. This created a much smaller island to fight over once you have migrated to the main island. 
  • Fixed a crash that could occur when entering a match. 
  • Fixed a crash that could occur when switching control groups quickly while mousing over the command card.

UI

  • Fixed a bug where if a party host leaves, the new host would not be able to invite new players to the party. 
  • Fixed an issue where codex items were incorrectly clipped. 
  • Added functionality for players to block chat communication and see who they have blocked. 
  • Player stats can now be viewed on the Quick Match screen. 
  • Fixed an issue that prevented players from scrolling the games list page under certain circumstances. 
  • The Byzantine Selection Card background pattern is no longer missing. 
  • Fixed an issue where using Shift + clicking on the idle / working villager buttons would not select all idle villagers or villagers working on the specific resource.  

Achievements, Challenges & Masteries

  • Revamped Masteries to improve difficulty balance. 
  • Changed “Test of Strength” challenges from requiring the defeat of AI to winning games with the associated civilization. 
  • Fixed a bug where building extra landmarks to activate dynasties as the Chinese was being counted as aging up for the Achievement “Through the Ages”. 
  • Some Achievements that were previously untranslated into Turkish, Finnish, Polish and Russian are now translated. 
  • Fixed a bug where the “Transcontinental Empire” Achievement was not properly displaying progress. 
  • An issue with some Achievements not unlocking on Steam has been fixed. 

General

  • Ram health increased from 340 to 370. 
  • Ram build time decreased from 80 to 70 seconds. 
  • Workshop Ram train time reduced from 40 to 35 seconds. 
  • Mangonel and Nest of Bees health reduced from 140 to 130. 
  • Springald bonus damage vs Siege increased from 60 to 65. 
  • Bombard, Great Bombard, and Cannon ranged armor increased from 35 to 40. 
  • Previously, some garrison-able buildings, units, and transports displayed each garrison weapon as individual weapons and have been merged for a cleaner weapon information card. 
  • Corrected some issues where Elite Army Tactics and Incendiary Arrows were not affecting all intended units. 
  • Stone earned from Relics in Pagoda’s reduced by 50% and Food/Wood has been increased in its place. 
    • Now generates 100 Gold, 62 Food, 62 Wood, 25 Stone 
  • Corrected an issue where loaded Battering Rams were missing the unload garrison ability for HRE and OoTD. 
  • Corrected an issue where Merchant Guilds could be researched twice for French and Jeanne d’Arc. 

  • Fresh Foodstuffs moved from the Town Center to the Mill. 
  • Camel Archer cost reduced from 180 Food to 170 Food. 
  • Fertile Crescent Wood discount increased from 25% to 30%. 
  • Spice Roads upgrade now correctly modifies gold income for all traders. 

(Variant Civilization: Abbasid Dynasty)

  • Tower of the Sultan: 
    • No longer has Ram melee vulnerability. 
    • Build time reduced from 200 to 140 seconds. 
    • Garrisoned units increase movement speed for each unit garrisoned. 
  • Atabeg’s Supervision and Biology are now multiplicative. 
  • Corrected an issue where Desert Raiders ranged weapon was not fully benefitting from their Golden Age 5 attack speed bonus. 
  • Chierosiphon cost reduced from 200 Wood 100 Gold to 200 Wood 60 Gold. 
  • Chierosiphon health increased from 280 to 310. 
  • Chierosiphon ranged armor increased from 30 to 50. 
  • Chierosiphon bonus damage vs Walls increased from 0 to 5. 
  • First Mercenary contract choice is now free and instant, saving 100 Olive Oil and 20 seconds of research time. 
  • Veteran Mercenary upgrade cost reduced from 100 Food 250 Gold to 50 Food 125 Gold and research time reduced from 60 to 30 seconds.  
  • Limitanei Shield wall damage reduction reduced from 40% to 30%. 
  • Mangonel Emplacement damage reduced from 8 to 7. 
  • Corrected an issue where Mercenary Sipahi and Mercenary Camel Riders would receive Gold from Expilatores upgrade when killing Villagers. 
  • Greek Fire Projectiles help-text now mentions that patches of Greek Fire can’t stack.
  • Barbican of the Sun now accepts your tax donations.
  • Ghazi Raiders are no longer missing bonus damage versus siege engines. 
  • Lightweight Beams now has the correct research time in the Imperial Age.
  • Berkshire Palace weapons are no longer duplicated on their UI. Corrected an issue where one garrison arrow was normal instead of incendiary. 
  • French Keeps now cost 10% less stone to build.  
  • Keep Influence range increased by 1 tile.
  • Marching Drills is now a civilization bonus and is granted for free at the start of the game, it no longer affects Prelates. 
  • Inspired Warriors now increases the move speed of Prelates. 
  • Prelate inspiration range increased by 1 tile. 
  • Meinwerk Palace bonus increased from 40% to 50% cost and research time. 
  • Castle of the Crow issue corrected where projectiles would be blocked when attacked from certain angles. 
  • Castle of the Crow help-text now explains that bonus Stone is reduced compared to Food, Gold, and Wood. 
  • Previously missing Towara, Takezaiku, and Fudasashi economy pips now appear. 

(Variant Civilization: French)

  • Consecrate help-text now updates after researching Ordinance Company. 
  • Ovoo Stone income in the Dark Age reduced from 80 to 70 per minute. 
  • Moving buildings rotation rate reduced so that they do not instantly snap when changing direction. 
  • Khaganate Palace: Rus Knights now properly use Poleaxe.  
  • Horse Archers now properly use the Gallop ability. 
  • Nest of Bees units now receive the Additional Barrels upgrade. 
  • Prayer Tents no longer grant vision on pre-placement after researching Monastic Shrines. 
  • Fixed an issue where units could get trapped in a Mongol landmark when its owner was eliminated. 
  • A crash relating to The Silver Tree landmark has been fixed. 
  • Allies of a Mongol player can now set the Silver Tree as a trade destination while it’s packed up and Traders will only move to it when it’s unpacked. 

(Variant Civilization: Holy Roman Empire)

  • Aachen Chapel bonus increased from 10% to 15%. 
  • Meinwerk Palace bonus increased from 40% to 50% cost and research time. 
  • Golden Cuirass cost increased from 50 Food 125 Gold to 100 Food 200 Gold (50 Food 100 Gold discount). 
  • Zornhau cost increased from 100 Food 250 Gold to 150 Food 350 Gold (75 Food 175 Gold discount). 
  • Bodkin Bolts cost increased from 200 Food 500 Gold to 300 Food 700 Gold (150 Food 350 Gold discount). 
  • Corrected Gilded Handcannons missing projectile and muzzle effects. 
  • Great Bombard health reduced from 350 to 300. 
  • Great Bombard ranged armor increased by +5. 
  • Vizier experience requirements for each level increased from 60/80/120/200/320 to 60/100/150/240/320 
  • Military School production speed reduced from 4.5x to 5x the standard production rate. 
  • Hunting Cabin build time increased from 25 to 35 seconds. 
  • Boyars Fortitude cost increased from 100 Food, 250 Gold to 150 Food, 350 Gold. 
  • Corrected an issue where Horse Archers would not retain the Mounted Precision bonuses when advancing to the next tier. 

Known Issues

For known issues, please visit this page to see what’s being tracked. 

Investigation

Community-Reported Issues:
  • Your reports continue being crucial to our prioritization and implementation of fixes and features in the game. Keep them coming!

Coming Up…

We’re working on our next update and look forward to sharing more soon.

DISCLAIMER

Please note that this list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

 

 

Nightingale Update Patch Notes 0.1.2 Mar 19 2024

Nightingale was eagerly anticipated prior to its wide release into Early Access, but it has stumbled a little since then, with server connectivity issues and numerous bugs. Even still, the developers remain committed to polishing the game to its best build before a final 1.0 release.

This Nightingale update for March 19, 2024 will occur during the server maintenance period, and brings with it a host of bug fixes, gameplay tweaks, and basic QoL improvements.

The complete patch notes are below.

 

Maintenance Has Begun | Update 0.1.2
Realmwalkers,

Servers have been taken down for maintenance to push a game update.

 

Nightingale Update Mar 19 0.1.2 Changelog

✨ = Highly reported by the Nightingale community

 

Nightingale Update Mar 19 Bug Fixes 0.1.2

Progression Blockers
  • Addressed an intermittent crash related to Audio / VFX volumes
  • Fixed a rare crash when purchasing items from an essence trader
  • Fixed a rare crash handling audio events
  • Implemented a speculative fix to a rare server crash when completing quest objectives
  • Fixes for a handful of crashes to desktop. Overall these crash fixes improve overall stability by 10%

 

Building
  • Additional small structures can now be copied, moved and destroyed via Build Mode

 

Controls
  • Scroll wheel reversal from the previous update has been reverted back to its original state

 

NPCs
  • Creatures should no longer spawn into inaccessible areas in instances of the Bastille of Might Arena
  • Sun Giants no longer unlocks a deprecated feature (Sanctuary Focus)
  • Removing Recruitable marker on the map no longer dismisses the NPC when using a gamepad controller
  • Character at Nellie’s Camp no longer has an accidental wardrobe malfunction

 

Player Character
  • Climbing picks should no longer cause the player model to vibrate
  • Quick clicking on the invite button should no longer lock people out of parties
  • Resolved a bug related to character faces causing unintentional bumpiness in the lighting - faces should look smoother as a result
  • Eyes for some preset archetypes should now more closely resemble their original art
  • ✨ Fixed cases where a player’s Respite could be unintentionally set to The Watch. If a player’s Respite Realm is detected as The Watch, the player will be relocated to their first Abeyance Realm when re-logging into the character

 

Resources
  • Can now craft Charm Braid (Mind)

 

UI/UX
  • Essence Trader shop offers should now expand and collapse as expected
    
    Dragon's Hoard Eminent Minor Card’s description now match its in-game effects

 

Nightingale Update Mar 19 Game Changes 0.1.2

Art/Visual
  • Swamp Apex Vault is brighter

 

Player Character
  • ✨ Players can now “quick stack” items into chests
  • Stamina now starts to regen as soon as tool swing is finished
  • Reduced Dodge Stamina Cost (15->10)
  • Slightly reduced Dodge distance ~5 meters to ~4 meters (to make more useable in combat)
  • No enemy tracking while dodging
  • Knockback immune while dodging
  • No airborne stamina regen
  • 1 handed weapons now consume 3 stamina per swing (down from 4)
  • 2 handed weapons now all cost 6 stamina to swing (they all did except axes)
  • Halved Stamina cost of Climbing, Swimming, and Gliding
  • Removed Stamina Cost on Blocking hits
  • Significantly reduced Stamina Regen while blocking
  • Using the “Help I’m Stuck” button should now always reset the player to the default starting location in The Watch

 

Resources
  • ✨ Repair costs now adjust based on the damage percentage of items
  • Lustrous Ink can now be used as Vibrant Ink
  • ✨ Removed reclaimed recipes that allowed for stat stacking

 

UI/UX
  • Added existing hazards to Biome Realm Card descriptions
  • Active Minor Cards now show in the F2 debug screen

 

Misc
  • Fixed an exploit that was allowing players to cheat the stack count when dropping items
  • ✨ Additional activities now reset the AFK timer, such as fishing and starting/canceling crafting

 

Please note that items previously made with reclaimed materials will not be affected at this time for game stability reasons, but are being evaluated for future updates.
Thank you for your patience and for joining us on this journey!
- The Nightingale Team

 

That’s everything in the 0.1.2 update on March 19 for Nightingale on Steam PC.

Horizon Forbidden West Complete Edition PC Preload Date, Time

It’s been 2 years and a month since Horizon Forbidden West launched on PS4 and PS5, and the PC port is finally here! Well, almost… Steam users can now preload the game, and have it ready to go once the game unlocks on 21 March.

This should be especially useful for players with slower internet. However, note that downloaded files are encrypted to prevent early leaks. As such, the decryption process itself might actually be slower than downloading the game on launch, for players with exceptionally high-speed internet.

Here is the preload announcement for Horizon Forbidden West Complete Edition PC.

 

MORE IN RELEASE GUIDES:

 

Horizon Forbidden West Complete Edition PC is releasing soon and we can't wait for you to continue Aloy's adventure!
You can now pre-load the game on Steam. By doing so, you can download the game ahead of its release on March 21*.
Horizon Forbidden West complete Edition PC launches globally on March 21 at 8:00 AM PDT / 4:00 PM CET / 7:00 PM GST. Check out the infographic below for more time zones.

 

Right-click and ‘Open image in new tab’ to view

 

 

* Please do keep in mind that files downloaded during pre-load are encrypted and will start decrypting up from the moment the game launches. Depending on your hardware, this can take a while. If you have a fast internet connection, downloading the game at launch could be faster.

 

Horizon Forbidden West PC Release Date Confirms Dragon’s Dogma 2 as Game of the Year Frontrunner

 

That’s everything about the preload period for Horizon Forbidden West Complete Edition for PC.

GameScent AI Supposes It Has No Choice but to Perfectly Emulate Tear Gas Grenade Which Just Landed Near Player

NEW YORK — A Brooklyn apartment was reportedly filled with a pitch-perfect recreation of tear gas yesterday after the highly sophisticated GameScent AI system had no choice but to emulate a world war one grenade thrown by a player.

“I was just trying to play the game and suddenly my eyes started burning and I couldn’t breathe,” said the victim, Mark Thompson, 25. “I stumbled out of my apartment, choking and coughing, only to find my neighbors in the same situation. It was one of the best gaming experiences of my life.”

Thompson’s roommate, Ethan Wilkins, who was also affected by the tear gas, expressed outrage.

“I woke up and thought I was dying. I thought I’d never see my family again,” he said. “I’m so pissed I haven’t been able to afford one yet.”

Local authorities are investigating the incident, and some lawmakers are calling for stricter regulations on gaming technology.

“Almost half of all fires are started by overheating PS4s,” said city councilman Don Barker. “The other half is improperly wired DIY PC gaming builds. RGB lighting takes so many lives every year and the media refuses to cover it.”

GameScent president Casey Bunce defended the company’s commitment to realism.

“Our AI is designed to provide the most immersive gaming experience possible,” he said. “We’ve perfectly recreated the scents of everything from mustard gas to napalm, and we’re just getting started. Imagine the thrill of winning a round and knowing your enemy’s apartment will never be inhabitable again.”

At press time, GameScent had announced plans to release a limited edition version of its device which would allow players to experience the thrill of being waterboarded.

WWE Commentator Reveals “Run-In” With CM Punk Didn’t Actually Happen

A WWE Commentator has revealed that the recent “run-in” they claimed to have had with CM Punk was just them “playing around.”

NXT commentator Booker T stated on a recent episode of his Hall of Fame podcast that he and CM Punk “almost got into it” backstage recently.

This seemed like a nod to Punk’s past in All Elite Wrestling, where he had altercations backstage with The Elite, Tony Khan and Jack Perry, and it turns out it was just a joke from the 5-time WCW Champion Booker.

Booker T reveals the truth about CM Punk “run-in”

Speaking on the latest episode of his podcast, Booker revealed that he was just playing with his fans: “I’m trying to entertain my fans… Because that story, that 40-second story that people wrote, it was clickbait, guys” he noted (via SEScoops).”

“Did I put it out there? Did I say it? As far as I had a beef, I was gonna run up? Yeah, I said [it] But I’m entertaining you guys. Entertaining. Just playing around” he concluded.

CM Punk is currently out of action after sustaining an injury at the Royal Rumble event in January 2024, although there have been rumors that he could be making an appearance at WrestleMania XL in some capacity, potentially as the Special Guest Referee for the Seth Rollins vs Drew McIntyre match.

Read More: WWE WrestleMania 40 Night 1 Main Event Confirmed on SmackDown

Hard Drive Does Pro Wrestling News?

Make sure you check out more of the content we have via our Minus World section and if you want to see more pro wrestling or combat sports you can check out my site FightFans!

Read More – WWE News: John Cena Makes Big Reveal About Feud With The Rock

Here’s Why Cody Rhodes Was “Allowed” To Go Non-PG on WWE RAW

WWE Superstar Cody Rhodes went a little non-PG on this week’s episode of WWE RAW, but don’t expect other stars to go the same way.

Speaking on the latest episode of Wrestling Observer Radio, Dave Meltzer claimed that WWE wanted to allow Cody Rhodes to react to The Rock’s recent non-PG jabs on television on social media, otherwise, he would just look weak in comparison.

“I don’t think you’re a heel, I think you’re an a**h*le,” was the first line Cody dropped during his promo that had to get bleeped on the live feed, and he went on to say “b*tch” a few times as well.

Cody Rhodes WWE RAW Promo was non-PG

Stars backstage have reportedly been unhappy recently with The Rock and his use of vulgar language on social media and television to promote his upcoming WrestleMania match…especially as no one else in the company is seemingly allowed to do so.

According to a recent report from Aaron Varble of SEScoops: “I can exclusively report that a recent memo emphasized the need for talent to follow PG guidelines on TV and social media. Despite this, The Rock’s use of profanity, like in a recent promo, has raised questions among talent about double standards. They wonder why he’s allowed to curse while others aren’t.”

With that, Cody’s promo on this week’s episode of RAW is expected to be the exception, not the norm going forward.

However, we might get more of this back-and-forth between The Rock and Cody ahead of WrestleMania 40 in early April.

Read More: WWE WrestleMania 40 Night 1 Main Event Confirmed on SmackDown

Hard Drive Does Pro Wrestling News?

Make sure you check out more of the content we have via our Minus World section and if you want to see more pro wrestling or combat sports you can check out my site FightFans!

Read More – WWE News: John Cena Makes Big Reveal About Feud With The Rock

Parents’ Marriage Ending Explained

Warning: This article contains full spoilers for the ending of your parents’ marriage. And if you’re just here to see if they eventually get back together by the end, they don’t.

Whoa. Who could’ve seen your parents calling it quits after twenty years of marriage? Wait. No. Stop. I’m not doing this. I’m not spoon feeding you, you idiot. You would have noticed how unhappy your parents were if you had pulled your face out of your phone from time to time. Any fool with an attention span greater than a goldfish would know that they were just barely getting by and most of their marital woes could be traced back to you, Matthew.

Your dad didn’t even want you, but your mom persistently begged for a family until your dad caved. Out came little Matthew and all the trouble that would follow you. It was doomed from the start. You weren’t an easy baby. Restful nights together became restless and bitter between your parents. Mom went from wanting a big family to wanting to change her name and disappear.

I see you thinking about closing this tab, Matthew. Do not open Tiktok. None of those dancing teenage girls are going to tell you like it is.

Your parents learned to cope once you started sleeping through the night, but then you went and grew into a new type of monster. You shouted at them, threw crap, and broke everything you could get your hands on. Dad’s resentment toward mom grew with every Van Halen record you threw across the room. Mom began to question her decision making skills every time she heard your voice screeching her name.

Wake up and smell the coffee Matthew. This is important. That last paragraph was just 70 words. Can you seriously not focus enough to read 70 words?

Your parents once again persevered, this time thanks to ear-plugs and putting their things in high-places, but you again transformed into a being they were not prepared for. You became the self-centered twat that stands before us today. Take a look in the mirror, Matthew. You’re looking at a person who can’t be bothered to spend a few hours out of their comfort zone. Your mom tried to share her love for gardening with you. You couldn’t even pretend to care about her tomatoes. Dad rebuilt his Van Halen collection and tried to share his music with you. You turned right around and sold his albums for weed money. Your parents’ hate for each other grew. The only thing they could agree on is how much they each despise you.

I see that I’ve lost you again to X (you’re one of those cool people that’s still caught up on the name change, right?) Matthew, I just want you to know, your parents both hate you, your two new step-parents are also going to hate you, we all hate you, and you wouldn’t need me to explain all this if you weren’t a self centered leech on all your loved ones lives.

Also your dad doesn’t like that Van Halen record you bought him for Christmas, he can’t stand the Sammy Hagar era, you’d know that if you took the time to care.

Tony Khan Reportedly Still “Really Angry” with AEW Star

AEW President Tony Khan is reportedly still “really angry” with an AEW star that may have caused CM Punk to be released from the company.

Speaking on Wrestling Observer Radio, Dave Meltzer discussed the current status of Jack Perry, who is believed to still be under AEW contract but he is working with New Japan Pro Wrestling for the time being.

“Tony’s really mad at him because he cost him CM Punk. He’s getting the blame” Meltzer claimed on the show (via WrestlingNewsCo).

“He probably should have been suspended for a month or two. Where are we at, seven months now?….. Seven months. It’s ridiculous. The punishment doesn’t fit the crime at this point. I mean, it’s like it’s his fault because the other guy like lost just mind?” Meltzer added.

Is Tony Khan still angry at Jack Perry?

WOR co-host Bryan Alvarez would react to Meltzer’s claim that Perry ‘cost’ AEW CM Punk, saying “I was gonna say, I mean he didn’t cost Tony CM Punk. CM Punk cost Tony. CM Punk by getting into a fight over this. Punk could have just got to Tony and said, ‘Suspend this dude. That was unprofessional’ and that would’ve been it.”

The company has not given any sort of official response to the claim, although it is likely to be brought up at some point with Khan more willing to speak to wrestling media than those in other companies.

Incidentally, if you’re interested in CM Punk’s early tenure in AEW, you can check out my eBook on it here!

Read More: WWE WrestleMania 40 Night 1 Main Event Confirmed on SmackDown

Hard Drive Does Pro Wrestling News?

Make sure you check out more of the content we have via our Minus World section and if you want to see more pro wrestling or combat sports you can check out my site FightFans!

Read More – WWE News: John Cena Makes Big Reveal About Feud With The Rock

Charlie Kirk Rails Against Lack of Traditional Values in Modern Hentai

In a clip that recently went viral on social media, conservative political activist Charlie Kirk steered the conversation on his online radio show to a perceived lack of traditional values in post-modernist Hentai.

“When this country was great, hentai was between one awkward Japanese high schooler and a harem of 3-5 immortal space princesses,” said the founder of Turning Point USA to a packed auditorium. “Now, thanks to the woke left, we’re seeing orcs banging tentacle monsters, and she-elfs get freaky with cat demons. We are witnessing the fall of the West and it’s like no one cares!”

Kirk’s words were generally well received by the crowd of young conservatives, many of whom cheered in agreement in the chat. To Samuel Radke, a software engineer and life-long Hentai enthusiast, Kirk’s fiery speech echoed some of his own concerns about a genre of online porn that he believes is in danger of losing its deep-rooted connection to his faith.

“I thank Hentai for shaping a lot of my own worldview, and I think it’s disgusting to see what it’s become under Biden and the Democrats,” Radke said. “I’ve noticed a distinct decrease in the average breast size of a lot of the characters I’ve known for years, and I just know that isn’t what God intended. The Bible says, ‘What therefore God hath joined together, let not man put asunder,’ and I genuinely believe that passage is about animated titties.”

Kirk went on to argue for a return to “traditional hentai” that centered on “God, country, and guys getting bloody noses when they see a bra.”

At press time, Turning Point USA announced the development of an overtly conservative Hentai series voiced by Roseanne Barr and contributors from the Daily Wire.

Sleep Monitoring App Diagnoses User as Having Bought New Game

SAN FRANCISCO — Based on his near-nocturnal sleep schedule this week, sleep monitoring app SleepTight has reportedly diagnosed gamer Derek Vaughn with almost certainly owning an incredible new video game.

“Our cutting-edge technology detected an alarming shift in Derek’s sleep schedule,” explained SleepTight’s lead developer, Dr. Amanda Perkins. “Instead of his usual 7-8 hours of sleep per night, he was averaging 2-3 hours, mostly between 6 AM and noon. Plus we could see he was on Steam.”

Vaughn’s roommate, pre-med student Tyler Davis, concurred with the app’s diagnosis.

“Derek’s been holed up in his room since he bought that new game,” Davis said. “I hadn’t seen in a couple weeks so I thought he moved out, but then I heard him shouting at his computer in the middle of the night. I’m just glad he’s not dead. His room kinda smelled like he was.”

When reached for comment, Vaughn seemed confused by the app’s findings.

“A week? No way, I just started playing a couple hours ago,” he said before checking his phone. “Oh my god I missed finals.”

Dr. Perkins said that Vaughn is not the only user on the app struggling with these unhealthy sleeping patterns.

“We call it ‘Gamer Sleep Disorder,’ or GSD. Cases spike every time a big game drops,” she said. “Symptoms include marathon gaming sessions, a general disregard for normal sleep patterns, and becoming highly sensitive about gaming news online. It can be very dangerous.”

According to Perkins, SleepTight is currently developing a “gamer mode” to help users manage their sleep while owning an addicting new game. The mode will include alerts reminding users to take breaks, stretch, and for a small charge automatically shut down their gaming PCs around 2am each morning.

At press time, Vaughn had reportedly fallen asleep at his keyboard as his phone buzzed repeatedly with notifications from SleepTight checking if he was still alive.