Jeff Grubb is Video Game Deep Throat

Jeff Grubb is the News Editor for Giant Bomb, a prominent games industry insider, and former inmate of Nintendo Jail. He worked at VentureBeat as their GamesBeat Editor from 2012 until leaving in 2022 to join Giant Bomb full time. Grubb joined Minus World to discuss his role in the gaming industry, how he reacts when there are rumors incorrectly attributed to him, the AAA gaming bubble, and much more. Grubb can be found at giantbomb.com, where he hosts “Game Mess Mornings” and is featured on many of the site’s podcasts and other shows. He also hosts “Last of the Nintendogs,” and “Game Mess Decides” with his friend Mike Minotti on Grubb’s YouTube channel Jeff Grubb’s Game Mess.

Minus World: Hi, Jeff. Thanks for joining me here today. I consider myself a Jeff Grubb fan, and I wanted to start the interview out with a tough question that will require a lot of thought and consideration: I’ve heard you talk about “Colorado Nights”, but what would an “Ohio Night” entail?

Jeff Grubb: Well, first, thanks for the kind words. I appreciate it. I think an Ohio Night would entail a 12 pack of Michelob or maybe Pabst Blue Ribbon if we’re feeling fancy. And then some Cincinnati chili. Get some of that brown water chili, and just throw it on some meats and just really fuck your stomach up.

MW: I’m not going to recover from the phrase brown water chili.

Grubb: That’s what it is. It’s delicious, too. So what can you do about it?

MW: You get cited a lot whenever there are video game rumors that begin circulating online, sometimes for things that you’ve never even said, or things taken way out of context. How do you deal with those situations on a personal level? And how do you let people know, “Hey, I didn’t say this.” Is it just a matter of putting a tweet out there to correct the record?

Grubb: It’s always annoying, but it’s also something that’s pretty easy to put out of mind cause these people online will always sort of make stuff up based on what they need to believe. And I’ve realized over time it’s not something I can fully control in any real way. When it is something especially egregious, or I can tell there’s going to be blowback on me if people start actually believing it, I have a couple of places to go. Putting out a tweet does help. The gaming leaks and rumors Subreddit does a pretty good job of keeping track of these things. If I talk to them, I explain to a mod, “Hey, I didn’t say this. Can you just put a tag on there?” They almost always correct things, so that’s helpful. But most times it gets out of my control and I just leave the internet and go do something else. And then it’s like it doesn’t exist anymore.

MW: Just watch from afar.

Grubb: Yeah. Don’t even watch it all. It could disappear in an instant if you just look away.

MW: Why do you think such a big stink has been made about the microtransactions in Dragon Dogma 2, as opposed to the myriad of other Capcom games that release with basically the same type of microtransactions? Why is Dragon’s Dogma 2 any different? Do you think it’s because it has technical issues as well? Or what is it?

Grubb: It’s always going to be a number of factors. It’s always multifaceted, and no one person has any one reason that you could apply to the group as a whole. But if I were to get a little bit messy about it, I get the hunch that some of that comes from people who are a bit in their feelings, who worry that this game is going to distract from the games that they think are good. So I think there’s some From (FromSoftware) fans who are very quick to defend From games and they’re like, “Well, yeah, look at this game everyone said was going to come along and eat FromSoftware’s lunch.” And no one ever said that was going to happen. But some people get pretty defensive pretty quickly and they’re like, “Well, look at it. Look at the microtransactions. This game is garbage and trying to cheat you,” and all this stuff they can quickly snowball and make a bigger deal out of it. The typical nerdy insecurities about their favorite thing. And then that stuff gets blown up in a million different ways. At the same time, I think people just noticed here because this was a relatively big game and it was easy to ignore in Resident Evil cause everyone knows what to expect from Resident Evil. They know how that works. Here, it’s like, “Are they trying to force me to use these things so I have to spend money?” And people can quickly build that narrative in their head and that can set these things off.

MW: That is a good point. The last Dragons Dogma game came out, what, 12 years ago? You might get those fans from other series maybe trying to stir the pot and also more scrutiny on this because when’s the last time a Dragon’s Dogma came out? We all know what to expect from Resident Evil.

Grubb: Right. It works the exact same way where there’s no store in the game, you’re going to have to go find these things out. But in Resident Evil 4, you just play the game. Here, if you just play the game, it’s “Well, I’m trying to poke my way around and ask some questions. Oh, there are these micro-transactions.” You could see how people make the leap there.

MW: Is it ever a bit of a mindfuck to be this this Midwestern boy getting quoted in publications around the world for for things that you have reported on?

Grubb: It’s hard to think in those terms when it’s happening, or even later. When I’m on my podcast or on Twitter, when I’m talking about these things, that sort of reaction is not even a factor in my mind at all. I’m not thinking about, “Isn’t this going to get everybody going wild?” No, I’m talking to the people who I’m talking to. I know people care about this game. I’m talking to that fandom or I’m talking to my normal listeners or followers. And then you wake up the next day and it’s all on fire or whatever. So I never get used to it. I’m never expecting it. It is a little bit of a mindfuck, but it’s also something where I’m like, I haven’t learned my lesson yet because it’s just it never occurs to me that people are actually listening.

MW: I was doing some nosing around on the internet last night and I saw IGN India had quoted you for something.

Grubb: It’s wild. It’s pretty humbling to go to any sort of gaming event, and 99% of people don’t recognize me, which is like, “Yeah, of course not.” So I keep that in mind. That’s what it feels like most of the time, I’m just another gamer like anyone else.

MW: You’re Video Game Deep Throat.

Grubb: Video Game Deep Throat. I do force my family to call me that. They hate it.

MW: I can imagine. What’s the food like inside Nintendo Jail?

Grubb: It’s bread and water mostly, but they have one of those stamp things that they make it shaped like Yoshi. It’s still just bread though, and old bread. Nintendo Jail is wild. We made a big deal about that because Mike did the “How many Cat Shines were in Super Mario 3D World + Bowser’s Fury”. And it wasn’t that big of a deal. And then every time I talk to someone from Nintendo, they’re like, “Yeah, we know all about that. That was a big deal.” I’m like, “It was? It’s such a little thing. Why do you take it so seriously?” They’re like, “We didn’t, Kyoto did.” Kyoto? What are you talking about?

MW: Nintendo gets upset about the weirdest stuff.

Grubb: Yeah, and it was a real deal thing to get upset about. I guess. So every North American PR person I’ve ever talked to that’s working at Nintendo is like, “Yeah, yeah, they, they know, they know your name. They know who you are and they know what you’ve done.” Like, my God, I didn’t do it! Mike did.

MW: Does Miyamoto have a photo of your face in his office that he throws darts at?

Grubb: Miyamoto probably doesn’t know. They protect Miyamoto from the riff raff.

MW: Who’s the warden of Nintendo Jail?

Grubb: It’s still Reggie, he freelances as warden.

MW: What surprised you the most about becoming a full member of the Giant Bomb crew? Because you came on board after doing Grubb Snax for a while. I’ve heard you say it’s the best community in games. So what was that like for you?

Grubb: It was surprising how easy it was actually to just fit in. And I think people were mostly — the people that stuck around especially — but most people in the community were just like, “We want people who care about what happens on this website to work on this website.” And so it was surprising how easy it was to just fit in, and get that kickstarted, and carry that forward. Carry that torch a little bit. That wasn’t even that surprising to me either. So the most surprising thing I guess would just be how much work Jan does, or how many meetings Bakalar has to be in to make things work, things like that where I’m like, “Why can’t we make more stuff all the time?” Everyone’s always busy doing a million things. So I guess that was a little surprising to learn.

MW: You didn’t know how the sausage was being made, right?

Grubb: It’s easy to imagine a different kind of sausage being made in a different way, for sure.

MW: So given the success of of Helldivers 2 and their more subdued approach to microtransactions, lack of a road map, and just the general way that they’ve been interacting with the community where they’re not saying, “Hey, we’re doing this, this, this and this”, they’re denying, straight up lying, or just messing with their community — how soon until we see other publishers or developers begin emulating those methods? Do you think that this is going to change the way that we are given information about games that are coming out, given the success of Helldivers 2?

Grubb: Definitely. I think this is something that paints a road forward for a lot of developers to look at and say, “We have a certain kind of game that isn’t anything like Fortnite in any real ways, but it has online elements or it has live service elements or we’re updating all the time”. Maybe it doesn’t even have multiplayer in any real way. Like Hitman. I think Hitman is such a good example. If they would have done more stuff like this in Hitman where they, you know, had a target pop up, but actually maybe the people who are like your handlers, i.e. the developers, are tricking you and telling you something that you didn’t know, and it turns out that that was supposed to be your ally and they might mess things up. And that could be a little story they kicked off. There is a way to make that work with a lot of different kinds of games, and I fully expect a lot of developers going forward to be like, “Listen, if we are going to try to make our game a little bit more long lived, this is something we need to be figuring out how to do.” You don’t have to be as aggressive or as overt with it as the Helldivers studio. They have a game that really fits with that really well, but having a couple of annual events or something like that could really work.

MW: How hard do you think they had to push to get that to be the style and method of communication with people? Because things have been the same, especially for online games, with how you let people know what’s coming up next. Do you think they had to really push to sell that to their partners at Sony?

Grubb: I bet it’s like “no, this is the game we’re making.” This just feels right because that’s typically how it comes across in Helldivers 2. They settled on this method of in-game storytelling and updating the game because it just fits so well. So I think it was likely something they were able to convey and convince partners of pretty quickly. And then, yeah, I expect this to spread. Fortnite is almost certainly going to evolve in this direction. Fortnite has always had sort of that meta storytelling, and I think they could do even more with that. And I think Helldiivers 2 is that more and I expect a game like that to be like, “Hey, what we should be doing, Maybe we’re looking at this and we could do that and that could get a lot of people excited about our stuff again.”

MW: Have reached a point where the “AAA is not sustainable,” bubble is beginning to burst, or did it pop a while ago? Just given all the layoffs and how tumultuous things have felt in the last year, does it feel like we’ve reached that point? Are we going to start seeing a sea change in how games are made, the scope at which games are developed? As an example, Spider-Man 2 cost $300 million to make and you already know you have to sell this many copies of that game.

Grubb: I think that we are in the middle of it bursting right now. A big part of it is I think we can look at the money spent on games and whether it’s up or down. You know there’s been a couple of reports recently. Circana NPD is predicting things will be down anywhere from 2 to 10% compared to last year in terms of dollars spent on gaming. And that’s not great on its face. But Newzoo, which does have kind of a global picture, similar to what Circana does but globally — more estimation. They’ve said gaming products are going to be up a couple of percentage points, but the fundamentals beneath that number from both sources and pretty much every analyst is saying that doesn’t matter so much as these numbers. Those numbers being that the top five games are more than six years old. Each of them are more than six years old, and they take up 60% of the time people are spending in games, and at the same time, people are spending about 20% less time playing games than they were a couple of years ago. The black hole games are taking up more and more space and people are not trying new things because they’re spending less time gaming overall. So there’s just less time for them to try stuff. And then when they are coming to gaming, they are going to the familiar ones and spending money there. So there is no oxygen left in the room for a ton of different other kinds of games, whether they’re live service, single player, no matter what they are, there’s just not enough oxygen in the room for those. I think that makes it very difficult as a big publisher right now to make big bets on major AAA games. So yeah, I think we are at the inflection point. And it’s frustrating because I think if you go back about twelve years every conversation around the future of games at that time was predicting this moment. There were a lot of slippery slope arguments. Turns out we were falling down the slippery slope, though. Free to play and mobile, and all this stuff, it was going to be too tempting for these developers and eventually they’re going to get distracted and they won’t be able to convince themselves to come back and make big AAA games, and it will be a race to the bottom. And that’s sort of what we have now. I mean, these big free to play games like Fortnite and Call of Duty: Warzone, all these things, they’re high quality, they’re well made, but they definitely create a stagnation in the market where if you cannot pull eyeballs away from those games, and you can’t, you just can’t. It begs the question of how do we even justify this budget in the first place? And the answer for a lot of these companies is right now they aren’t justifying it. They’re not making those bets. And I think that’s the problem. For me, I play a lot of indie games. I’m going to be fine. I think that the punk rock indie game scene is going to continue thriving and there’s going to be breakout hits from that constantly, but that doesn’t mean that the overall health of the industry is in a great place.

MW: And you look at something like Balatro: A single guy that made the thing that he wanted. Is there room in these big studios to have a very small team working on a passion project like that that they can now put out there?

Grubb: No, there’s not. The opportunity cost doesn’t make sense for them. That’s why they don’t do it. We don’t really know because Microsoft has had several smaller games in the last handful of years. Grounded might be one that one did start and produce and finish and got put out under the Xbox ownership, but something like Hi-Fi Rush started before Microsoft made the acquisition. Is that something that would continue to get greenlighted under Microsoft? Probably, because of Game Pass, but now it’s like, are they as committed to Game Pass as we thought they were? I think they still mostly are, but I don’t know if they’re in such a way where they’re like, “Well, we’re going to just greenlight 50 of these smaller projects from all these teams that we have.” It’s going to be kind of here and there. And for the most part, we need big hits that hit big because otherwise we are wasting our time and money where we could be going after something that is going to hit big because that’s going to pay for the whole shebang. So, yeah, these companies can’t justify smaller projects. It is going to have to come from independent developers. And the good news there is independent gaming is better every single day. They are getting bigger and more expensive looking. And if that’s the stuff you care about — for me, I don’t care about expensive looking games. A lot of people do though, and we are going to reach that inflection point where a game from an independent studio is going to look just about as good as any game from like 2016. The biggest indie games will be able to look like Doom (2016), where it’s like, “Does a game need to look better than that?” I don’t think so, and I think a lot of indie studios are going to get to that point where they can make games that look like that in an affordable way in the next five years or so.

MW: PCs continue getting better, but the consoles, they’re not. And we keep seeing all these promises that have been made, not necessarily promises, but you know, what we assumed would be the “future of gaming”. I don’t feel like we’ve hit that point really. It’s diminishing returns, right? Each new generation feels less transformative than the one that came before it, at least since I’d say Xbox 360. Do they reach a point where they say, “Okay, let’s stop wasting all of these resources trying to make the next biggest game world,” and instead focus on making just a good product that will sell well?

Grubb: Yeah. And I think Microsoft, Sony, Nintendo are all — especially Sony and Microsoft — are kind of in this holding pattern a little bit. But they’ll shake that funk off here in the next couple of years and get back to business as normal and growing. But it will be, I think, with consoles in the rearview mirror a little bit. I think the “console wars” that we grew up with, you know, it’s more clear than ever now that it was a marketing strategy. It was a way to get people fired up. So they felt an ownership over a brand, just like any sort of brand rivalry we’ve had in any number of other businesses. And it wasn’t about winning, it was about the fighting. It’s not about winning because if someone won the console war, it’s probably not because they did so much better than the competition. It’s probably because some of the bottom dropped out on the other competitor a little bit. And now they’re looking around saying, “We’re in bad shape,” which is kind of what’s happened to Xbox a little bit. And then that leaves the winner in there looking around like, “What do we win?” We won the opportunity now to also have to shift our business. We know Xbox is in a transition period. They talk all the time about trying to look at ways to grow their business beyond the console. Sony has said the same exact thing in their last earnings report, basically. “We’ve got to expand beyond the console.” They’re in the same exact position. One lost. What’s the difference? The difference is that the console war never mattered and these companies need to grow. And the growth in consoles feels done. You know you know, with people actually feeling this way twelve years ago in 2012 and in the lead up to the next generation and then it was proven — no, actually, those consoles sold really well, and it was great and everyone looked silly talking doom and gloom in the years before. It does feel like actually it’s just a delayed response, and now here we are and PCs and mobile you kind of cannot ignore these things anymore. So I think these companies are going to have to move on no matter what. Whether they won the console war or lost, it didn’t matter.

MW: I mean, we’ve been seeing that with Sony as they stagger the releases of their exclusive to PC. How close do you think we are to Sony saying, “The next Horizon game day and date on PlayStation and PC?”

Grubb: We’re pretty close. It’s maybe not something that will happen during the PS5 generation, but I think we could expect a PS6 next gen by 2027, 2028. So in four or five years we’re looking at a world where I think Sony says, “The PlayStation is part of a PC gaming ecosystem as well, just like anything else. And if you want to play games on a console, it’s going to be a great experience. We promise we’re going to have great stuff for you. Maybe occasionally there will still be some stuff from us that’s exclusive, but for the most part, our games are going to be there day and date or about a year later at the most.” And that will be dictated, maybe not by trying to position the PlayStation as the console that you must have and more, “When our port studio is available they’ll get that game over on PC. Don’t worry, we’re working on it.” That sort of thing.

MW: Do you think it’s possible to have a Game Awards style show without it feeling like one long commercial with a few awards peppered in, rather than an actual event to recognize the work of developers? Or is that what DICE and GDC accomplish? And the Game Awards is more about letting video game fans know, “Hey, this is what’s coming out in the next couple of years and we’ll hand out a few words while we’re at it.”

Grubb: You basically got it there. DICE and GDC, those things exist. They’ve been around for years and years and years. They’ve always been an option if what you cared about was developers getting recognized. What people actually show up for is the commercials. I think Geoff Keighley is making the show that is most financially responsible for himself. And the thing that pays for the whole show is a bunch of ads from a bunch of other companies. I think that he could do a better job with that show still, but I think this is the way it is for a reason. Yeah, most people aren’t actually all that interested in awards for video games.

MW: Is there a game that you could hold a record in that you are 100% certain Dan Ryckert would not be able to beat?

Grubb: I was 100% certain that he wouldn’t be able to beat my record in the Mountain Run speedrun time in Astro’s Playroom for years because they actually patched out the speedrun trick that I was using. And so it was physically impossible for someone to beat my time. That was very fun to see it stay in the top 50 for years and years and years. I think they did patch that move back in so he could technically do it, but he had lots of time and he couldn’t. And if he beat me, I’m sure I could beat him again. I always felt like I could get better times in that. So, yeah, Astro’s Playroom is the one that Mike and I and Dan, all kind of went really hard at. And when it was all said and done, mine’s the top time against those guys in all eight courses combined and especially Mountain Run.

MW: Grubb reigns supreme. I have a few questions here from the Giant Bomb community.

Grubb: Hell yeah.

MW: Chucktowski asks: What kinds of personal sacrifices did it take to leave the paradise of Michigan for the hellscapes of Ohio?

Grubb: Being 14 or 15 and my parents telling me I had to. Now I do think they felt guilty because I remember being pretty moody and teenager about it at the time, and I think that helped pave the way for me getting an N64 for the day it came out. When I look back on things, it felt like that was the only reason that actually happened. I think they knew. I don’t know if I knew we were moving at that time, but I think it was going to find out pretty soon after that. That was the reverse sacrifice, getting the N64. I loved Michigan. I really did enjoy growing up in the suburbs of Detroit, 24 mile. I’ve grown to really like and love Ohio in many ways. I really loved Colorado. It turns out you can have a good time wherever you live.

MW: Gregpivo asks: If you could legalize one and outlaw the other on Giant Bomb content, hockey speak or wrestling jargon?

Grubb: I would actually outlaw the hockey speak. Because fewer people actually care about hockey than wrestling. So in the end, the wrestling jargon is sort of a statement that “we kind of own this.” We get to decide what Giant Bomb is. And when people kind of get miserable and say, “Oh god they just won’t stop saying ‘shoot’ and ‘work,’” I’m like, you know, every sort of micro culture has their own way of talking and us embracing this is really fun for us, we really do enjoy it. I was doing the Kinda Funny panel at PAX and there was a game where it’s like, is it real or fake? And I used shoot and work the entire time. And every time I did, I could hear Dan and Mike laughing really hard every time. And I did it like ten times. And they laughed every single time. And it’s infectious for us to keep doing that. So I really like wrestling jargon.

MW: It’s just fun to say.

Grubb: It’s fun to say, right? And then when people give in and finally start doing it themselves, you’re part of it now. You’re part of the culture that we’ve built, this little micro culture. It’s worth it in the end to sort of just go with the flow in that stuff and not be a stick in the mud about it.

MW: Final community question here from alephone: Hug, marry, kill the Minotti brothers?

Grubb: I kill Mike Minotti. Without a doubt.

MW: No hesitation on that.

Grubb: I’ll hug AJ Minotti and I’ll marry Chris Minotti. There you go.

MW: Fantastic. Was there anything that you wanted to plug or talk about while you’re here?

Grubb: We have the Game Mess Discord, and Game Mess where me and Mike do a bunch of extra podcasts, until I kill him, apparently, and then I’ll get one or the other Minotti brothers in there. They’re all the same. Am I right? Yeah. We do Game Mess Decides on Thursdays and we do the Last of the Nintendogs podcast on Tuesday nights. Those are always live on YouTube, so feel free to check those out.

“Gotta Keep My Fingers Clean,” Says Gamer Eating Face First out of Dorito Trough

NEW YORK — According to close friends of Dylan Rocco, 36, the local gamer has reportedly been attempting to keep his fingers clean while gaming by eating Doritos directly out of a trough.

“He kept saying it was of the utmost importance that he keep his hands clean so his keyboard could stay in pristine condition,” said Sarah Yorke, Rocco’s housemate. “He’d tell me that through a mouthful of chips, seemingly unaware that the front of his shirt was so covered in cheese dust that I couldn’t tell what color it originally was.”

Reporters reached out to Rocco in order to verify the information and to ask why the keyboard was of such high priority.

“Look, man, this keyboard was like, seventy dollars. And it lights up! I gotta protect that. I stand by my actions. Besides, I’m actually a really clean guy,” said Rocco, wiping Dorito grease off his desk. “I lost my dignity a long time ago anyway, when I picked up League of Legends.”

William Parker, President of Marketing at Razer, acknowledged the problem in a press release after hearing of the story.

“We at Razer are absolutely aware of the demand for better ways to keep your peripherals in good condition. That’s why we’re excited to announce our newest accessory, the Razer Snack Trough,” said Parker in the press release. “Equipped with RGB Lighting, gamers will be able to snack in the dark, without getting any crumbs on their hands.”

At press time, Rocco was thrilled to learn he could eat Doritos with chopsticks instead.

Amazon’s Fallout Show Criticized for Lack of Rummaging

Culver City, Calif. – Though the series has been praised by some for its storytelling and references to the rest of the franchise, some Fallout fans are criticizing the new Amazon Prime show because characters aren’t stopping to loot every container they see.

Since half of each episode’s runtime isn’t dedicated to seeing if there’s bullets in a radroach carcass, Fallout die-hards have taken to the internet to levy complaints.

“Who the hell did they put in charge of this show,” posits Vault77King, a self-proclaimed fan commenting under a YouTube trailer for the show. “This is almost everything I want in a Fallout show, from the setting to the plots that play out like real Fallout quests. This one nitpick, however, ruins the entire goddamn thing for me. If Lucy isn’t scouring every container and refrigerator for RadX and caps, what the hell are we even doing here?”

Another fan, MistressMystery49, also took offense to the show’s lack of looting mechanics.

“This thing’s really lacking in ransacking. I cried from joy when I saw a Mr. Handy voiced by Matt Berry, because it looked as perfect as it could without physically constructing the robot, but I really can’t stand this. Not one scene where Maximus can’t fast travel because he picked up every power relay coil he found to repair his power armor? Bullshit, I could’ve written a scene like that in my tranquilizer-induced sleep!”

Experts say this reaction is becoming more common.

“We’re already seeing some comments on Margot Robbie’s announced Monopoly movie,” Dan Franken, head of the NYU’s film department, said. “People say it’s unrealistic because it doesn’t have a 6+ hour runtime.”

As of press time, Fallout showrunners were continuing to wonder if anything will please Fallout fans.

Boeing Expresses Condolences in Advance of Second Whistleblower’s Suicide

ARLINGTON, VA – The official Boeing Twitter account posted an announcement today expressing its condolences for the death of the second whistleblower in their lawsuit, who they expect to commit suicide later this week.

“We’re so sorry to hear about former Boeing engineer Sam Salehpour’s upcoming tragic suicide,” the post read. “Everyone here at the Boeing family is going to miss him so much. A ‘we’ll miss you’ card has been sent to him, and we wish his family all the best.”

Salehpour, the whistleblower, first came into the public eye after he told the world Boeing was using defective parts and shady manufacturing practices in the construction of their airplanes. We reached him for comment on his new life as a public figure.

“I think someone’s been trying to assassinate me,” he wrote. “I keep having to put out suspicious fires at my house, a bald man in a suit holding a piano wire keeps asking me if I’d like to go to a private area with him, and I even got a letter in the mail with free tickets to fly on the window seat of a Boeing plane.”

A Boeing engineer who wished to remain anonymous reached out to us to explain that Salehpour had actually worked in one of Boeing’s most regulation-compliant factories.

“Where I worked, there was Krazy Glue everywhere. Don’t get me wrong, we didn’t use that to build the planes, we just huffed it. We borrowed some glue sticks from the local elementary school for construction. Actually, that school does around 50% of our construction, they think it’s arts and crafts. Mrs. Simon’s 3rd graders are pretty good at it, most of the parts that fail were built by us.”

At press time, Boeing CEO Dave Calhoun was spotted marching towards Salehpour’s home with a flamethrower, which he claimed was for an unrelated viral cooking trend.

Test Drive Unlimited Solar Crown Closed Playtest #3 Start Date, Time, How To Join

Open world driving game Test Drive Unlimited Solar Crown gets a third playtest this month, and registrations are now open for players that want to participate. The process hasn’t been fully outlined yet, and merely requires signing-up for the official newsletter right now.

The playtest itself will run for two days starting April 22, 2024, and wrapping up on April 24. 

The official announcement from developer KT Racing is below:

UPDATED April 22

 

 

Register for the next playtest now!

Test Drive Unlimited Solar Crown third playtest is starting soon!

Radiant, the organizer of the Solar Crown competition, is happy to invite you to the third closed playtest of Test Drive Unlimited Solar Crown. Playtest #3 introduces exclusive content never before experienced in previous playtests and is now open worldwide.

Interested in participating? Sign up for TDU’s official newsletter and keep an eye on your inbox in the upcoming weeks.

 

Key dates for Playtest #3:

  • 05/04 to 16/04: Registration phase
  • 17/04 to 22/04: NDA signature phase
  • 22/04: Steam key reception
  • 22/04 to 24/04: Playtest #3
  • 24/04 to 29/04: Feedback phase

Please note that Playtest #3 will be performed on PC, Steam only.

To be part of Playtest #3, there will be few steps and rules to respect.

 

Rule #1.

Selected members will have to sign the NDA (Non-Disclosure Agreement) sent by Nacon.

 

Rule #2.

Playtest will be performed under strictly confidential conditions. Selected members must not share any information about this game/test with any third parties, social media or public platforms.

 

Rule #3.

Selected members must use the same email address during the whole process including: registration form, NDA signature, in-game registration and feedback survey.

Please note that Playtest #3 wi ll be performed on PC, Steam only.

 

Radiant, Vivian Hughes and the whole team behind thank you very much in advance for your participation.

 

That’s everything about the Closed Playtest #3 of Test Drive Unlimited Solar Crown on Steam PC.

Wordle Today – Answer And Hint For #1039 April 23, 2024

Wordle can be an unforgiving puzzle sometimes, and you can often come so close to ending a long winning streak. So, for your convenience, here are some hints as well as the answer for the Wordle today Apr 23.

We present Wordle clues here in a variety of ways to gently help you along, but if you just want the answer straight, spoilers be damned,  then scroll all the way down to the section titled Today’s Wordle Answer.

 

Already Apr 24 at your location? Try our Wordle answer page for that day instead!

 

Wordle Hint Today 1039 April 23, 2024

Wordle Hint Today
Today’s Wordle Hint

Here’s a hint with the meaning of today’s Wordle answer

 

A small, self-propelled vehicle used for exploring the surface of an extraterrestrial body, such as the moon or Mars. Also a fairly popular name for a dog at one time.

 

 

Wordle Hint Today Fifth Letter

The fifth letter for the Wordle answer today is:

 

“R”

 

 

Wordle Hint Today Fourth Letter

The fourth letter for the Wordle answer today is:

 

“E”

 

 

Wordle Hint Today Third Letter

The third letter for the Wordle answer today is:

 

“V”

 

 

Wordle Hint Today Second Letter

The second letter for the Wordle answer today is:

 

“O”

 

 

Wordle Hint Today First Letter

The first letter for the Wordle answer today is:

 

“R”

 

 

Today’s Wordle Answer

And finally, here is the Wordle answer today. While this is your last chance to turn back, don’t feel bad about having to look it up.

Sometimes you have just one last chance to solve the puzzle, but three different letters that could viably fit into that last remaining square. At other times the word is so obscure, you just would not have gotten it without having in-depth knowledge about some oddly specific subject.

That’s no reason to lose a streak you have kept going for 614 days straight! So here goes nothing:

 

3…

 

 

2…

 

 

1…

 

 

The Wordle answer today is “ROVER”

 

 

Previous Wordle Answers With Their Definitions

 

Wordle Today – Answer And Hint For #1038 April 22, 2024

 

Wordle #1037 For April 21, 2024

RAISE

An adjective that means cheerful, happy, and full of high spirits. It can also be used as an adverb to intensify the meaning of a verb, conveying the sense of merriment and joy.

 

Wordle #1036 For April 20, 2024

LUCID

An adjective that describes clarity, rationality, or transparency in thought, expression, or perception.

 

Wordle #1035 For April 19, 2024

RAISE

To lift or elevate something from a lower to a higher position. Or an increase in salary or wages, often as a result of a promotion or performance evaluation.

 

Wordle #1034 For April 18, 2024

FACET

A particular aspect or feature of something, often referring to one side or component of a larger whole. It can also describe a small, flat surface on a cut gemstone or other object, especially one of several that together form a geometric shape.

 

Wordle #1033 For April 17, 2024

TITHE

The practice of giving one-tenth of one’s income or produce to support religious institutions or charitable causes, often as a form of religious obligation or duty. In some contexts, it can also refer to any similar tax or levy, especially one imposed by a church or religious authority.

 

Wordle #1032 For April 16, 2024

SHANK

To attack or stab someone with a homemade knife, especially in a prison setting.

 

Wordle #1031 For April 15, 2024

EQUIP

To provide with the necessary items or skills for a particular purpose or task. It involves outfitting or supplying someone or something with what is needed to function effectively or perform a specific function.

 

Wordle #1030 For April 14, 2024

BLIMP

A small nonrigid airship or dirigible, typically used for advertising or as an observation platform. It is characterized by its elongated shape and ability to float and navigate through the air.

 

Wordle #1029 For April 13, 2024

STEEL

An alloy of iron and carbon, typically containing small amounts of other elements such as manganese, chromium, or nickel.

 

Wordle #1028 For April 12, 2024

WHINY

An adjective used to describe someone who complains frequently and in a high-pitched or irritating manner, often about trivial matters.

 

Wordle #1027 For April 11, 2024

LOUSE

A small, wingless insect parasitic on mammals and birds, known for infesting human hair and clothing, causing itching and irritation.

 

Wordle #1026 For April 10, 2024

BROTH

A savory liquid made by simmering meat, bones, or vegetables in water, often with herbs or spices added for flavor. It forms the base for soups, stews, and sauces.

 

Wordle #1025 For April 9, 2024

MERGE

To combine or unite two or more things into one entity. It often refers to joining together separate organizations, companies, or entities to form a single entity or to integrate different elements into a unified whole.

 

Wordle #1024 For April 8, 2024

BREED

As a verb, to mate animals with the intention of producing offspring, often to perpetuate certain desirable traits or characteristics.

As a noun, a particular type or kind of something, denoting a distinct category or class.

 

Wordle #1023 For April 7, 2024

VOILA

A French interjection used to draw attention to or emphasize something that has been done or presented. It is often translated to English as “there you go,” “here it is,” or “there it is.”

It is commonly used to indicate the completion or success of a task, or to introduce something that has been prepared or produced.

 

Wordle #1022 For April 6, 2024

FINCH

A small to medium-sized bird, characterized by a stout conical bill, a short neck, and a compact body, known for their colorful plumage and melodious songs.

 

Wordle #1021 For April 5, 2024

WRIST

The joint connecting the hand to the forearm in humans and other primates.

 

Wordle #1020 For April 4, 2024

CLIMB

To move upwards, typically using the hands and feet to ascend a steep surface such as a mountain, hill, ladder, or rock face.

 

Wordle #1019 For April 3, 2024

PLAIT

A braid or a length of hair that has been divided into three or more strands and interlaced over one another.

 

Wordle #1018 For April 2, 2024

SERUM

A liquid that contains the fluid portion of blood after it has clotted, typically containing antibodies or other substances extracted from blood for medical purposes.

 

Wordle #1017 For April 1, 2024

FORCE

The large, divided leaf of a fern or palm tree.

 

Wordle #1016 For March 31, 2024

TABOO

A social or cultural prohibition or restriction that forbids certain behaviors, actions, or practices due to social, religious, or moral beliefs.

 

Wordle #1015 For March 30, 2024

FORCE

The strength or power exerted by a person, group, or entity, often to achieve a particular outcome or effect.

 

Wordle #1014 For March 29, 2024

REALM

A domain, sphere, or territory, often conceptual or figurative, where certain activities, ideas, or entities exist or operate. It can also denote a kingdom, or sphere of influence, whether literal or metaphorical.

 

Wordle #1013 For March 28, 2024

SPEAK

To communicate verbally, to utter words or articulate sounds in order to convey meaning or express thoughts, ideas, or emotions.

 

Wordle #1012 For March 27, 2024

STUNG

The action of being bitten or pricked by an insect, typically resulting in pain, swelling, or irritation at the site of the bite; past tense and past participle form.

 

Wordle #1011 For March 26, 2024

MAYOR

The elected or appointed head of a municipal government, typically responsible for overseeing the administration and governance of a city or town.

 

Wordle #1010 For March 25, 2024

SALLY

A sudden charge out of a besieged place against the enemy; to set out from a place to engage in a venture or activity.

It can also mean a witty remark or a quick, energetic action.

A female given name.

 

Wordle #1009 For March 24, 2024

TOWEL

A piece of absorbent fabric or paper used for drying or wiping oneself or objects.

 

Wordle #1008 For March 23, 2024

RISEN

A verb that means to move from a lower position to a higher one, to ascend, or to become higher in level, position, or status; past participle form.

 

Wordle #1007 For March 22, 2024

DECAY

The gradual deterioration or decomposition of something over time.

 

Wordle #1006 For March 21, 2024

SHADE

The darkness created by an object blocking the light from the sun or a source of light.

 

Wordle #1005 For March 20, 2024

LINGO

A specialized or informal vocabulary used by a particular group, profession, or community.

 

Wordle #1004 For March 19, 2024

ABIDE

To accept or act in accordance with a rule, decision, or recommendation; to tolerate or endure something.

 

Wordle #1003 For March 18, 2024

SPELT

To recite, write, or form words with letters in the correct order; past tense and past participle of that verb.

 

Wordle #1002 For March 17, 2024

SNORT

To forcefully inhale air through the nose, often audibly, as a reflex action or to clear the nasal passages, and sometimes in the context of narcotics.

 

Wordle #1001 For March 16, 2024

TOXIN

A harmful substance produced by living organisms, such as bacteria, fungi, plants, or animals, that can cause damage to cells, tissues, or organs when ingested, inhaled, or otherwise absorbed into the body.

 

Wordle #1000 For March 15, 2024

ERUPT

To burst or break out suddenly and violently, especially in terms of a volcano releasing lava, ash, and gases.

 

Wordle #999 For March 14, 2024

SINCE

A point in time from which something has continued or developed; the starting point of a period of time.

 

Wordle #998 For March 13, 2024

LOCAL

Something that is nearby, or in the immediate vicinity, as opposed to being widespread or global. Or a person who resides in a particular area or community.

 

Wordle #997 For March 12, 2024

HEAVE

To lift, haul, or throw a heavy object with great effort. Also used to describe when a chest rises and falls rhythmically or spasmodically as if struggling to breathe.

 

Wordle #996 For March 11, 2024

PESKY

An adjective used informally to describe something or someone annoying, bothersome, or causing minor but persistent trouble or irritation.

 

Wordle #995 For March 10, 2024

GRASP

As a noun: a firm hold or grip.

As a verb: to understand or to comprehend something.

 

Wordle #994 For March 9, 2024

CHEER

As a verb, to express happiness or encouragement, oftentimes with a loud shout, slogan, or acclamation.

 

Wordle #993 For March 8, 2024

EARLY

An adjective that refers to something occurring or done before the expected, usual, or appointed time.

 

Wordle #992 For March 7, 2024

CLONE

Produce genetically identical copies of an organism, typically through asexual reproduction or by using biotechnological methods.

 

Wordle #991 For March 6, 2024

TEARY

An adjective that describes someone who is shedding a bodily fluid from their eyes, often as a result of sadness, emotion, or sensitivity.

 

Wordle #990 For March 5, 2024

HUNCH

A noun that refers to a feeling, intuition, or instinctive guess about something, often without any logical explanation or evidence.

A verb that means to bend or stoop forward, typically due to discomfort, fatigue, or cold.

 

Wordle #989 For March 4, 2024

FLAME

The highly visible, brightly glowing, and often flickering component of a fire.

 

Wordle #988 For March 3, 2024

STATE

As a noun: a political entity with defined geographical boundaries, a permanent population, and a government.

 

Wordle #987 For March 2, 2024

URBAN

The social, cultural, and economic aspects of city life, as opposed to rural living.

 

Wordle #986 For March 1, 2024

FORTY

A numeric value that can be arrived at by multiplying four by ten.

Shogun Season 1 Finale Episode 10 Schedule Release Date, Time

The finale of the Shogun TV series is upon us, with episode ten releasing soon. Based on the same-titled novel by James Clavell, the series has always been expected to run for a single season, but perhaps creative license will gift us with another.

UPDATED April 22

 

 

What Time Does Shogun Season 1 Episode 10 Come Out?

Shogun TV Season 1 Episode 10 Hiroyuki Sanada, Anna Sawai
Shogun TV Season 1 Episode 10 Hiroyuki Sanada, Anna Sawai

Shogun Season 1 Episode 10, releases on April 23. As a cable and streaming only show, the Shogun TV series releases on multiple platforms including Hulu, Disney+, fuboTV, SlingTV, YouTube TV, ABC, and FX Now. Hulu episodes release at midnight Eastern Time, while the cable telecast premieres at 10 PM ET, or 22 hours later. Here are localized streaming times for major regions:

9 PM Pacific Time (PT) April 22

10 PM Mountain Time (MT) April 22

11 PM Central Time (CT) April 22

12 AM Eastern Time (ET) April 23

4 AM Universal Coordinated Time (UTC)/Greenwich Mean Time (GMT) April 23

5 AM British Summer Time (BST) April 23

6 AM Central European Summer Time (CEST) April 23

9:30 AM Indian Standard Time (IST) April 23

12 PM Singapore/Taiwan/Hong Kong Time April 23

1 PM South Korea Standard Time (KST) April 23

1 PM Japan Standard Time (JST) April 23

 

MORE IN RELEASE GUIDES:

 

What Is The Title Of Shogun Season 1 Episode 10?

The title of Shogun’s season 1 episode 10 is “A Dream Of A Dream”.

 

Who Are In The Cast Of Shogun Season 1 Episode 10?

Shogun TV Season 1 Episode 10 Cosmo Jarvis
Shogun TV Season 1 Episode 10 Cosmo Jarvis

The cast of characters has suffered some casualties in the latter half of Shogun’s season, with more to come as death takes its toll on both major and minor roles.

Aside from the leads, Hiroyuki Sanada (Yoshii Toranaga), Cosmo Jarvis (John Blackthorne), and Anna Sawai (Toda Mariko) guest stars include:

Moeka Hoshi (Usami Fuji)

Tadanobu Asano (Kashigi Yabushige)

Shinnosuke Abe (Buntaro)

Yuka Kouri (Kiku)

Hiroto Kanai (Kashigi Omi)

Yasunari Takeshima (Muraji)

 

Sand Land Release Date And Time

 

Those are the air dates and times for episode 10 of season one, of the Shogun TV series.

AEW Dynasty Results: Samoa Joe vs Swerve Strickland for the AEW World Championship

The main event of AEW Dynasty is now over, but who won the World Heavyweight title match between Samoa Joe and Swerve Strickland?

Fans had long hoped that this would be Strickland’s time to finally take the top title in the promotion, but Joe was a solid favourite heading into the event.

Swerve hit a double foot stomp off the top rope to become the NEW AEW CHAMPION!!!

AEW Dynasty Results: Roderick Strong vs Kyle O’Reilly for the AEW International Championship

Here is the full card for the PPV event tonight.

  • AEW World Heavyweight Champion Samoa Joe vs. Swerve Strickland
  • Bryan Danielson vs. Will Ospreay
  • AEW Women’s World Champion Toni Storm vs. Thunder Rosa
  • AEW TBS Champion Juila Hart vs. Willow Nightingale
  • Vacant AEW Tag Team Title Tournament Finals Ladder Match: The Young Bucks vs. FTR
  • AEW Continental Champion Kazuchika Okada vs. PAC
  • Adam Copeland, Eddie Kingston & Mark Briscoe vs. House of Black (Malakai Black, Buddy Matthews & Brody King)
  • AEW International Champion Roderick Strong vs. Kyle O’Reilly
  • FTW Champion Hook vs. Chris Jericho
  • Pre-Show: AEW Trios Champions Max Caster, Anthony Bowens & Billy Gunn vs. ROH Six-Man Tag Team Champions Bullet Club Gold (Jay White and The Gunns (Austin Gunn and Colten Gunn)
  • Pre-Show: Trent Beretta vs. Matt Sydal
  • Pre-Show: Orange Cassidy & Katsuyori Shibata vs. Shane Taylor & Lee Moriarty

Fans in the United States will be able to watch the full event back on demand via Triller TV, which used to be FITE TV, which is carrying the event to watch online for $49.99.

Fans in the United Kingdom and Europe will also be able to watch via Triller TV for $19.99 if you’re already subscribed to the AEW+ service.

On top of that, Triller is also offering a triple pack for fans to order Dynasty, Double or Nothing 2024 and Forbidden Door 2024 for $49.99 for UK/European viewers.

Read More – AEW Dynasty PPV Cost: Price Point Revealed

Hard Drive Does Pro Wrestling News?

I’ll be covering all of the action from the likes of AEW, WWE and New Japan Pro Wrestling going forward, so hit me up on X/Twitter if you’ve got any questions.

Make sure you check out more of the content we have via our Minus World section and if you want to see more pro wrestling or combat sports you can check out my site FightFans.

Read More – AEW News: Major Update on MJF’s Current Status

AEW Dynasty Full Results: Everything That Happened on the Show

edThe AEW Dynasty PPV event is now in the books, but what happened at the first-ever iteration of the brand new Pay Per View show?

Several major bouts were confirmed ahead of the show, including the main event between Samoa Joe and Swerve Strickland for the AEW World Heavyweight Championship.

The AEW Women’s Championship was also on the line, with Toni Storm defending her coveted title against former Champ Thunder Rosa.

AEW Dynasty Results

Here are the full results from AEW Dynasty:

  • AEW Continental Championship Match: Kazuchika Okada b. PAC – Okada hit the Rainmaker to retain his title
  • House of Black (Malakai Black, Buddy Matthews & Brody King) b. Adam Copeland, Eddie Kingston & Mark Briscoe – Malakai Black hit The End kick on Adam Copeland to get the win
  • AEW TBS Championship Match: Willow Nightingale b. Julia Hart – Willow got the pinfall to become the NEW TBS Champion!
  • AEW International Championship Match: Roderick Strong vs. Kyle O’Reilly – Strong took the win via pinfall to RETAIN his International Championship
  • FTW Championship Match: Chris Jericho b. Hook – Jericho hit Hook with a baseball bat for the 1, 2, 3 to become the NEW FTW Champion

Results Continued

  • AEW Women’s World Championship Match: Toni Storm b. Thunder Rosa – Storm was able to grab the ring apron to distract the referee, kick Rosa in the groin and then hit the Storm Zero for the pinfall win.
  • Will Ospreay b. Bryan Danielson – Ospreay hit the Tiger Driver ’91 on Danielson followed by the Hidden Blade for the win. SENSATIONAL match
  • Vacant AEW Tag Team Title Tournament Finals Ladder Match: The Young Bucks b. FTR – The Bucks won after JACK PERRY returned from the crowd and distracted FTR!
  • AEW World Heavyweight Championship Match: Swerve Strickland b. Samoa Joe – Swerve hit a double foot stomp off the top rope to become the NEW AEW CHAMPION!!!

Fans in the United States will be able to watch the full event back on demand via Triller TV, which used to be FITE TV, which is carrying the event to watch online for $49.99.

Fans in the United Kingdom and Europe will also be able to watch via Triller TV for $19.99 if you’re already subscribed to the AEW+ service.

On top of that, Triller is also offering a triple pack for fans to order Dynasty, Double or Nothing 2024 and Forbidden Door 2024 for $49.99 for UK/European viewers.

Read More – AEW Dynasty PPV Cost: Price Point Revealed

Hard Drive Does Pro Wrestling News?

I’ll be covering all of the action from the likes of AEW, WWE and New Japan Pro Wrestling going forward, so hit me up on X/Twitter if you’ve got any questions.

Make sure you check out more of the content we have via our Minus World section and if you want to see more pro wrestling or combat sports you can check out my site FightFans.

Read More – AEW News: Major Update on MJF’s Current Status

 

AEW Dynasty News: Controversial Star Returns on PPV

AEW Dynasty News: Controversial All Elite Wrestling star Jack Perry made his return to AEW programming during the Dynasty PPV event.

Perry appeared during the AEW Tag Team Championship Ladder match, jumping into the ring from the crowd to assist The Young Bucks in defeating FTR for the belts.

The commentary team said that Perry was “trespassing” and he was quickly ushered out of the ring after it was revealed who he was (he appeared under a mask). It is not currently known if he will be on AEW shows going forward in the near future.

Perry has been off of AEW shows since his backstage altercation with CM Punk at the All In event back in September 2023.

AEW Dynasty News: Jack Perry Returns

Here is the full card for the PPV event tonight.

  • AEW World Heavyweight Champion Samoa Joe vs. Swerve Strickland
  • Bryan Danielson vs. Will Ospreay
  • AEW Women’s World Champion Toni Storm vs. Thunder Rosa
  • AEW TBS Champion Juila Hart vs. Willow Nightingale
  • Vacant AEW Tag Team Title Tournament Finals Ladder Match: The Young Bucks vs. FTR
  • AEW Continental Champion Kazuchika Okada vs. PAC
  • Adam Copeland, Eddie Kingston & Mark Briscoe vs. House of Black (Malakai Black, Buddy Matthews & Brody King)
  • AEW International Champion Roderick Strong vs. Kyle O’Reilly
  • FTW Champion Hook vs. Chris Jericho
  • Pre-Show: AEW Trios Champions Max Caster, Anthony Bowens & Billy Gunn vs. ROH Six-Man Tag Team Champions Bullet Club Gold (Jay White and The Gunns (Austin Gunn and Colten Gunn)
  • Pre-Show: Trent Beretta vs. Matt Sydal
  • Pre-Show: Orange Cassidy & Katsuyori Shibata vs. Shane Taylor & Lee Moriarty

Fans in the United States will be able to watch the full event back on demand via Triller TV, which used to be FITE TV, which is carrying the event to watch online for $49.99.

Fans in the United Kingdom and Europe will also be able to watch via Triller TV for $19.99 if you’re already subscribed to the AEW+ service.

On top of that, Triller is also offering a triple pack for fans to order Dynasty, Double or Nothing 2024 and Forbidden Door 2024 for $49.99 for UK/European viewers.

Read More – AEW Dynasty PPV Cost: Price Point Revealed

Hard Drive Does Pro Wrestling News?

I’ll be covering all of the action from the likes of AEW, WWE and New Japan Pro Wrestling going forward, so hit me up on X/Twitter if you’ve got any questions.

Make sure you check out more of the content we have via our Minus World section and if you want to see more pro wrestling or combat sports you can check out my site FightFans.

Read More – AEW News: Major Update on MJF’s Current Status