No Rest For The Wicked Update Patch Notes May 22

The patch notes for both of the updates for No Rest for the Wicked in May, in descending order, from latest to oldest.

 

UPDATED May 23

 

 

️Patch Notes – Early Access Patch 2 May 22

 

🛠️ Patch Notes – Early Access Patch 2

We are incredibly excited to be releasing our biggest patch yet, marking the One Month Anniversary of our Launch! Patch 2 is chock full of highly requested features such as Weapon Tryout, the ability to Respec, DLSS / FSR Upscaling and Controller Remapping. Lots of Balancing and Quality of Life improvements, Audio, Animation, and Visual Effect polish as well as a multitude of bug fixes are also included!
Between DLSS and FSR, numerous CPU, GPU performance improvements, and memory optimization we are confident that your experience of playing No Rest For The Wicked will be significantly smoother across a wide range of hardware.
For NVIDIA users, we are excited to mention that there’s a new Game Ready Driver for No Rest for the Wicked!
Be sure to check out our Patch 2 Highlight Video and the full patch notes below.

 

⚔️ Performance

  • Performance Mode now lowers texture resolution, reducing crashes on lower-end machines
  • Numerous Significant CPU optimizations
  • Fixed performance degradation that might occur on some gamepads
  • Fixed numerous memory leaks
  • Reduced instantiation spikes for numerous objects
  • Disabled detail meshes on generic humanoids faces when not needed
  • Reduced latency, overhead and improved stability of GPU Culling
  • Optimized texture resolution and memory budgets for Steam Deck
  • Optimized Art content in Ship Prologue and its cinematics
  • Removed unused weapon assets to free up memory
  • Removed leftover developer tools to free up memory
  • Optimized CPU spikes of a variety of common content loading operations
  • Added texture streaming for character portraits during dialogue interactions to save memory
  • Fixed some persistent log spam being generated by potatoes in Nameless Pass
  • Cleaned up numerous NPC prefabs, reducing memory footprint and instantiation costs
  • Optimized Ambient Occlusion Rendering
  • Extended GPU culling usage for more cases
  • Configured and optimized pooling for more prefab instantiations reducing CPU spikes

 

⚔️ Gameplay Systems

  • Added new Respec System!
    • Players can now Respec by examining the statue in the Cerim Crucible Atrium
    • Respec allows players to take back Attribute Points that have been allocated at the cost of 1 Fallen Ember per Attribute Point returned
    • Players can then allocate returned Attribute Points for no cost at the Respec screen or in the existing Stats screen

 

⚔️ Quality Of Life

  • All weapons can now be equipped regardless of their Attribute Requirements to allow players to try out weapons they acquire
    • Weapons that the player does not meet the requirements for will deal less damage through negative scaling on the Attributes that are below the weapon’s Attribute Requirements
  • Inventory Items can now be docked to compare them
    • Press F (Keyboard) or Y (Controller) to dock items and hover other items to compare
  • Brought back the Misc category to the Inventory
    • Housing items, Runes, Fallen Embers and other miscellaneous items will now be sorted into this category and free up space from other categories
  • Vendor screens are now sorted by item type so that items are more organized for purchase
  • Improved Stamina player HUD brightness for better visibility, and readability of stamina debt
  • Added side notifications for when Danos Sacrament Upgrades are completed
  • Added Floor Indicators under the Clock HUD to show the Cerim Crucible floors
  • Improved visibility of LB/RB button icons for Equipment HUD on Steam Deck

 

⚔️ Settings

  • Added support for Upscaling with DLSS 3.7 and FSR 2.2
  • Added custom key rebinding options for Controller
  • Added support for Mouse Buttons 4,5 and F1-F12 Keys for custom Keyboard bindings
  • Default Keyboard layout set to Mouse+WASD
  • Added support for worldspace Player HUD (Stamina wheel, NPC name tags, etc) brightness to UI Brightness setting

 

⚔️ Content Additions

  • Added a new set of enchantments
  • All Throw runes can now be added to Spears

 

⚔️ Loot

  • Added Pig Sticker Blueprint to Fillmore's Level 1 Shop
  • Added Assegai Blueprint to Whittacker's Level 1 Shop

 

⚔️ Balance

  • Nerfed Throw runes
    • Reduced Poise Damage On All Throw Runes
    • Reduced Damage On Ice Throw Rune
  • Nerfed Focus Regeneration enchant curve so that it no longer generates too much Focus too quickly
  • Focus Regeneration enchantment no longer drops with Gloves and now only drops with Helmets
    • This Includes Enchanting Items At Eleanor
  • Falling Sky and Woodland Protector’s initial item levels were set too high and have been lowered to the intended levels

 

⚔️ Weapons

  • Updated animation for backstabbing with Staves, Spears, Greatswords and Great Hammers
  • Updated visual effects for Piercing type weapon attacks (such as Spear or Rapier)

 

⚔️ Enemies and Bosses

  • Polished Darak boss fight
    • Improved behavior to prevent him standing idle after attacking
    • Improved behavior when fighting ranged builds
  • Added Bite Attack to Plague Rat
  • Added Back Attack to Risen Axe Bruiser
  • Added escape logic to Risen Fire Bomber
  • Added Elemental Affix visual effects to Nith Brute, Nith Screamer and Shackled Brute
  • Adding cloth simulation to Boarskin Bruiser
  • Polished rigging on Plagued Boomer
  • Reduced camera shake intensity on Risen Hammer Bruiser, Boarskin Bruiser and Riven Twins
  • Smaller enemies can now smash breakable objects (barrels, crates, etc.)

 

⚔️ NPCs

  • Changed the name of the worried woman in the Sacrament Town Square to Nell
  • Polishing dialog for Druo, Lucian and Everwyn
  • Updated the dialog for NPCs at the Cerim Gate in Nameless Pass
  • Added eavesdrop to Sleeping Guard Gerard in Sacrament

 

⚔️ Areas

  • Improved collision, faders and set dressing in Prologue Ship, Orban Glades, Mariner’s Keep, Nameless Pass, Sacrament, Multiple Sacrament Interiors, Cerim Crucible, Cerim Cave, Riven Twins Boss Arena and Potion Seller Cave
  • Polished lighting for the ship in Prologue, Sacrament and Cerim Crucible
  • Updated foliage in various locations
  • Added physics and wind simulation to Spruce trees

 

⚔️ Cinematics

  • Polished animations for characters in the Inquisition Arrival cinematic
  • Improved lighting, character rim lighting and volumetrics for the Prologue Ship Crash Outro and Inquisition Arrival cinematics
  • Removed a background character who was blocking part of the view in the Inquisition Arrival cinematic
  • Fixed cloth and camera pops in the Inquisition Arrival cinematic

 

⚔️ Audio

  • Environment update for Sacrament:
    • Added Ambience Emitters for certain Residential and Vendor buildings like the Cook, Tavern, Woodcrafter and Enchantress
    • Updated zone beds and oneshots for unique parts of town (Cemetery, Poor Area,Training Grounds, Dasha Sanctuary)
    • The church near the cemetery now has bells ringing to service playing at certain times of day, followed by churchgoers praying and chanting from behind the doors.
    • Updated ambience for Sacrament Town Square to feel busier during the day
    • Updated environment audio for the Cerim Gate zone in Mountain Pass
  • Increased audio buffer to help alleviate audio crackle artifacts
  • Increased available audio resources to help prevent sounds from dropping out during long play sessions
  • Updated audio for Cerim Vision cinematic
  • Updated audio mix for Barrel and Crate destruction
  • Saluting Guards in Sacrament now have sound
  • Added Weapon-specific Impacts on parrying and blocking actions
  • Added ladder sliding sound effects for Kickdown Ladders
  • Added sound effects for going down Ladders
  • Added new sound effects for Plague-Enchanted weapons
  • Polished audio for Bounties enemies
  • Fixed missing sounds for Plagued Mutant Soldier
  • Fixed rain sounds appearing in Sacrament Interiors
  • Fixed enchantment-specific weapon whooshes cutting a bit too early
  • Fixed NPCs not making footstep sounds when walking around
  • Fixed environment states sometimes not resetting when returning to the main menu

 

⚔️ VFX

  • Blood effects are now juicier and used more often!
  • Improved blood visual effects attachment to characters bodies from attacking and getting hit
  • Increased intensity of shiny item drop VFX

 

⚔️ Bounties and Challenges

  • Updated Crustacean Conundrum bounty to spawn 14 Crabs while still only requiring 8 Crabs be killed to complete

 

⚔️ Localization

  • Added and updated localized text in many places across multiple languages
  • Added localization support for new Controller Remapping screen and for various missing localized elements
  • Fixed incorrect font on the Activities screen

 

⚔️ Bug Fixes

  • Fixed various enchantments on unique weapons and rings that weren’t working properly
  • Fixed Rested Bonuses for sleeping in beds
  • Fixed Key Items respawning after pick up
  • Fixed navigation in Nameless Pass which was preventing certain enemies and the Riven Twins boss from patrolling and moving to the player
  • Fixed Echo Knight falling off the arena and blocking progress
  • Fixed Cerim Armor missing upgrades at Filmore
  • Fixed Risen Pavise, Eye of the Beholder and Wooden Howler Shields not showing their proper models
  • Fixed SHIFT key not being recognized in the Main Menu
  • Fixed certain environment textures overriding certain armor textures
  • Fixed certain armor having missing or incorrect cloth simulation
  • Fixed rigging on certain armor
  • Fixed The Wallow boss attacks not having sound effects
  • Fixed Falling Sky Blueprint not giving the Unique version of the weapon when crafting
  • Fixed an issue where completed but not yet turned in bounty/challenge rewards were being automatically given to the player at reset
  • Fixed wall cannons not firing in Cerim Crucible
  • Fixed XP UI not showing “Max Level” after reaching the level cap
  • Fixed Level and XP UI being present without a Character selected in the Main Menu
  • Fixed “Long Area Name” appearing on the map where map is unavailable (such as Cerim Crucible)
  • Fixed being able to skip through locked doors in The Shallows
  • Fixed players getting stuck at the end of the entrance corridor in the Echo Knight Arena
  • Fixed Enchant Item Challenge counting enchanted items that are picked up
  • Fixed mortuary guard popping in on screen during Spoken and Unspoken quest
  • Fixed extra Elsa map marker during the Spoken and Unspoken quest
  • Fixed Giles and Petra standing instead of sitting on the chairs in Caroline’s Inn
  • Fixed Arrows not hitting Plagued Wolf
  • Fixed Wolf and Plagued Wolf target point
  • Fixed Tanth Knight getting stuck during patrolling in Mariner’s Keep at Endgame state
  • Fixed Darak leaving his shield in Orban Glades when he escapes
  • Fixed chest opening VFX in Performance and Balanced quality presets
  • Fixed Wolf having a dance party after death
  • Fixed Chest floating in the air in Mariner’s Keep
  • Fixed incorrect texture on the Crafting Table
  • Fixed 4096x2160 resolution appearing as 256x135 aspect ratio, instead displays as 1.9:1
  • Fixed overblown bonfire lighting at The Shallows
  • Removed rogue rim light at The Shallows
  • Removed lighting debug shortcut

 

No Rest For The Wicked Update Patch Notes April 26

 

Patch Notes – Early Access Patch 1 May 3

 

🛠️ Patch Notes – Early Access Patch 1

Celebrating our 2 week launch anniversary of No Rest for the Wicked we are releasing our first Early Access Patch!
This patch brings significant CPU and GPU performance improvements (especially when it comes to traversal and “heavy” areas), keyboard control remapping, a new mouse/keyboard control scheme, increased inventory stacks, chest inventory access at vendors / crafting, bows using stamina, earlier housing access, Quality of Life and 45+ bug fixes.
With all of the performance improvements since launch, we are updating our recommended PC specs! See the image below for details.
As always thank you for sharing your feedback, please keep it up!

 

⚔️ Performance:

  • Optimized Prologue Outro, Ship Attack, Phalen Armada, and Sacrament Intro Cinematics
  • Mountain Pass Gate area optimizations
  • Significant optimizations to content loading and unloading in order to reduce dropped frames and improve baseline performance while traversing through environments
  • Improved performance for Ice and Frost enchantment and combat effects
  • Optimized enemies making them faster to instantiate across the board
  • Improved GPU visibility culling and general handling of off-screen content
  • Optimized micro physics objects across the entire game
  • Various cumulative improvements to baseline CPU performance
  • Fixed various cases where internal errors were firing rapidly and constantly, leading to potential performance degradations
  • Added preloading for frequently used objects to further reduce performance drops during gameplay
  • Additional timeslicing systems for streaming performance improvements
  • Optimization of the Pooling System to further reduce performance spikes
  • Optimized vast amount of meshes and textures
  • Optimized numerous Visual Effects
  • Optimized pre-placed and dynamic enemy ragdolls
  • Optimized Character Rendering across the board
  • Rendering performance optimizations for better GPU performance across the board
  • Cleaned up and archived duplicated content for decreased memory usage
  • Cleaned up legacy content in all areas across the game to reduce memory usage

 

⚔️ Quality of Life:

  • Vendors and Crafting Tables/Refineries can now access resources directly from storage
  • Housing is now available sooner right after completing the “Sacrament” quest instead of after completing the “Of Rats and Raiders” quest
  • Updated sorting for inventory to these categories:
    • Gear - weapons, armor, rings, offhands, tools, runes, housing items and item blueprints
    • Food - ingredients, food, and recipes
    • Combat Consumables - Bombs, Vials, Oils, and Embers
    • Resources - Resources, Gems, Components
    • Realm - Ream and Key items
  • Last equipped food/quick item will be saved when leaving and rejoining realm
  • Deprioritized ingredients being the next auto selected food when the last currently selected food is eaten.
  • Cinematic Skip prompt will appear upon pressing the button instead of holding it
  • Improved legibility of some controller icons on the Steam Deck

 

⚔️ Settings:

  • Added custom key rebinding options for Keyboard (controller rebinding coming soon!)
  • Menu key rebinding currently not available
  • Added an additional Mouse and WASD Keyboard control layout (on by default)

 

⚔️ Content Additions:

  • New house “The Knot” for purchase near Sacrament Cemetery for 8 silver
  • Tier 3 Armor Sets: “False Ones”
    • False Guardian
    • False Harbinger
    • False Oathkeeper
    • False Remnant
  • New Character animations to Main Menu and Customization Screens

 

⚔️ Loot:

  • Increased number of slots of all chests and cupboards
    • Engraved Hearthside Chest raised from 35 to 40
    • Medium Chest raised from 20 to 30
    • Small Chest raised from 10 to 20
    • Large (and Large Noble) Cupboard raised from 30 to 40
    • Medium (and Medium Noble) raised Cupboard from 20 to 30
    • Small (and Small Noble) raised Cupboard from 10 to 20
  • Nerfed Focus grant on all Focus Vials
    • Large Focus Vial decreased from 300 to 150
    • Medium Focus Vials decreased from 200 to 100
    • Small Focus Vial decreased from 100 to 50
  • Cupboards can now also store ingredients
  • Increased Armor and Weapon Shard stack size to 25
  • Increased buy/sell value of all Tools and Rings at Vendors
  • Removed Refined Resources from Vendors
  • All Weapon Oil Recipes are now Tier 1
  • Dracaena Dumpling now requires 2 Potatoes and 1 Dracaena Herb instead of 1 Potato and 2 Dracaena Herbs
  • Improved shinies visual effects

 

⚔️ Balance:

  • Attacking with Bows now costs Stamina instead of Focus
  • Rebalanced enemy levels in Nameless Pass
    • If neither “Of Rats and Raiders” or “Servant of God” quests were completed, entry of Nameless Pass is Level 8 and the rest of Nameless Pass is Level 15
    • If only “Of Rats and Raiders” quest was completed, all of Nameless Pass is Level 15
    • If both “Of Rats and Raiders” and “Servant of God” quests were completed, entry of Nameless Pass is Level 15 and the rest of Nameless Pass is Level 20
  • Nerfed attribute scaling on all Staves
  • Nerfed Focus Gain for Focus On Damage Dealt enchantment
  • Nerfed Health Gain for Health On Damage Dealt enchantment
  • Increased Focus cost on Elemental Throw runes to 75

 

⚔️ Enemies and Bosses:

  • Nerfed damage for Grab attack on Riven Twins and Nith Brute
  • Updated timings for Breaker archetype and slightly changed behavior so now after some of attacks they will try to land additional attack
  • Updated Risen Armored Great Axe patrol animation
  • Polished backstab animation on Nith Screamers and Shackled Brutes
  • Polished jump attack animation for Plague Boomer
  • Polished heavy combo attack on Risen Axe Bruiser

 

⚔️ NPCs:

  • Polished multiple NPC portraits

 

⚔️ Housing:

  • “The Roost” house price reduced from 20 silver to 14 silver

 

⚔️ Areas:

  • Improved collision, faders and set dressing in Mariner’s Keep, Orban Glades, Black Trench Nameless Pass, Sacrament, Cerim Crucible and Potion Seller Cave
  • Improved lighting and volumetrics for the ship in Prologue
  • Improved lighting in the interior of Whittacker’s building
  • Updated models and textures for pipes in the Black Trench
  • Removed sidle from multiple locations where it was not needed

 

⚔️ Audio:

  • Updated ambience at Cerim Gate
  • Updated audio for Sacrament Cemetery
  • Updated audio zone for Sacrament Slums to include the river
  • Improved audio for lanterns in Sacrament
  • Improved female bandit voices
  • Polished Nameless Pass Prisoner audio

 

⚔️ Bounties and Challenges:

  • Plague ichor for Duo Bruiser Bounty now drops when the second Bruiser is killed instead of given for the Bounty reward

 

⚔️ Tutorialization:

  • Large sidebar tutorial screen increased in size, now adjusts width based on content with added scrollbar

 

⚔️ Localization:

  • Added and updated localized text in many places across multiple languages
  • Added support for multiple missing localized elements
  • Fixed text overlapping for tutorials in multiple languages
  • Fixed Russian font sizing

 

⚔️ Bug Fixes:

  • Fixed exploit where after removing a furnace/tanning rack, all resources used to refine are returned
  • Fixed enemies t-posing when leaving camera view and coming back
  • Fixed Danos stealing resources and putting them towards other upgrades
  • Fixed being unable to activate a new bounty while there is an existing completed unclaimed bounty
  • Fixed wrong prompts used for abandoning and replacing bounties and challenges
  • Fixed attribute requirements on Ripper, Tongue Splitter, Coral Piercer, Falstead’s Fury and Brutish Cudgel weapons
  • Fixed hitbox on Plagued Boomer’s worm lunge attack being too big
  • Fixed players not getting a Rested bonus when sleeping in beds (literally No Rest for the Wicked)
  • Fixed Old Leather Tome quest item failing to be added to inventory if Misc section is full. Item is now a realm key item.
  • Fixed Character Avatar still showing the last worn helmet
  • Fixed spots inside the ship in Prologue where you can dodge through collision and get stuck
  • Fixed broken ladders in Orban Glades
  • Fixed Focus Regeneration enchantment to regen correctly
  • Fixed Plagued Boomer hitboxes
  • Fixed Plagued Rat’s ability to see and react to the player
  • Fixed Huntsman falling when using roll back
  • Fixed Caged Exile being unable to path toward player correctly
  • Fixed Health on Damage Dealt enchant on Wind of Death Katana
  • Fixed arrows visually hitting player despite successfully dodging them
  • Fixed Fire Bomb explosion radius not matching visual effects
  • Fixed Kill Challenges that require a specific weapon type counting non-weapon kills (such as explosions, falls, parries, blocks, etc)
  • Fixed Character Rim Light using incorrect color and intensity indoors
  • Fixed dropped items bag black artifacts
  • Fixed Rattigan appearing in Nameless Pass when he shouldn’t
  • Fixed Finley getting targeted by enemies
  • Fixed part of Heavy Bruiser Bandit armor set pants being invisible
  • Fixed chest trying to hide in the ground in Nameless Pass
  • Fixed chest trying to hide in another chest in Orban Glades
  • Fixed marker sub labels on the map showing on markers that don't have a sub label
  • Fixed being able to see out of world at Filmore’s Level 3 area
  • Fixed missing character lighting in Gordon interior
  • Fixed interior candles not applying light
  • Fixed burning sails clipping in Risen Attack cinematic in the Prologue
  • Fixed sky cutting out in Ship Crash cinematic in Prologue
  • Fixed Fallen Ones overlapping their own VO
  • Fixed Return rune audio loop not ending
  • Fixed dancing flowers outside Caroline’s Inn
  • Fixed rain audio appearing in Cerim Crucible and War Room
  • Fixed Wretched and Crestfallen Archer Tunic clipping into character
  • Fixed broken rigging on Noble Leather Cloak
  • Fixed Riven Twins intro cinematic using cut-to-black instead of fading
  • Fixed Rusty Skewer Straight Sword using the Blood Rusted Straight Sword icon
  • Fixed missing icon for Collect Mushroom Soup challenge
  • Fixed typo in "equippable" for Inventory tutorial
  • Reduced locations where Caroline spawns to just one for before Inquisition Arrival and one for after
  • Removed duplicate lantern and torch in Sacrament
  • Fixed small texture artifact on cloth in the Phalen Church cinematic

 

 

Those are the patch notes up through May 22 for No Rest for the Wicked.

Wordle Today 1068 May 22 2024

Wordle can be an unforgiving puzzle sometimes, and you can often come so close to ending a long winning streak. So, for your convenience, here are some hints as well as the answer for the Wordle today May 22.

We present Wordle clues here in a variety of ways to gently help you along, but if you just want the answer straight, spoilers be damned,  then scroll all the way down to the section titled Today’s Wordle Answer.

 

Already May 23 at your location? Try our Wordle answer page for that day instead!

 

Wordle Hint Today 1068 May 22, 2024

Here’s a hint with the meaning of today’s Wordle answer

 

A verb that means to raise someone or something to a higher rank or position, often implying great honor, praise, or glorification.

 

 

Wordle Hint Today Fifth Letter

The fifth letter for the Wordle answer today is:

 

“T”

 

 

Wordle Hint Today Fourth Letter

The fourth letter for the Wordle answer today is:

 

“L”

 

 

Wordle Hint Today Third Letter

The third letter for the Wordle answer today is:

 

“A”

 

 

Wordle Hint Today Second Letter

The second letter for the Wordle answer today is:

 

“X”

 

 

Wordle Hint Today First Letter

The first letter for the Wordle answer today is:

 

“E”

 

 

Today’s Wordle Answer

And finally, here is the Wordle answer today. While this is your last chance to turn back, don’t feel bad about having to look it up.

Sometimes you have just one last chance to solve the puzzle, but three different letters that could viably fit into that last remaining square. At other times the word is so obscure, you just would not have gotten it without having in-depth knowledge about some oddly specific subject.

That’s no reason to lose a streak you have kept going for 775 days straight! So here goes nothing:

 

3…

 

 

2…

 

 

1…

 

 

The Wordle answer today is “EXALT”

 

 

Previous Wordle Answers With Their Definitions

 

Wordle #1067 For May 21, 2024

DINGO

A wild dog and apex predator native to Australia.

 

Wordle #1066 For May 20, 2024

NICER

An adjective that describes something or someone as being more pleasant, kind, or agreeable compared to another.

 

Wordle #1065 For May 19, 2024

HITCH

A verb that means to attach or tether something, often using a knot or similar fastening method.

 

Wordle #1064 For May 18, 2024

BRINY

An adjective that describes something that is salty or related to the sea. It often refers to the taste or smell of seawater.

 

Wordle #1063 For May 17, 2024

TUTOR

A person who provides individualized instruction or assistance to one or more students on a particular subject or skill.

 

Wordle #1062 For May 16, 2024

STALL

A verb that means to intentionally slow down or avoid making a decision or taking action.

 

Wordle #1061 For May 15, 2024

PINCH

A verb that means to grasp or compress something between the fingers or a tool, often causing discomfort or pain.

Multiversus’ Roster Now Outnumbers Multiversus’ Fanbase

BURBANK, Calif. — With the recent addition of Jason Voorhees from the Friday the 13th series, and Agent Smith from The Matrix series, Multiversus roster now exceeds its fanbase in total numbers with 27 characters. 

I sat down with a few of those fans to discuss the return of the IP whoring brawler and to get the lowdown on the Multiversus scene.

“It’s like each of us is getting a character all to ourselves,” said Thomas Shrek, a college freshman rocking a Marvin the Martian t-shirt. “Every time I close my eyes there’s someone new on the roster. It makes me really hopeful for future DLC characters. Like I think they’ll add Walter White from Breaking Bad, or Eleven from Stranger Things.”

The room collectively nodded in agreement at Shrek’s DLC wishlist. After explaining intellectual property rights and the limitations of Warner Brothers Discovery, I proceeded to question the fanbase about the roster and what they thought of the game’s return after a year-long hiatus.

“They called us fools for sticking around. Who’s the fool now?” Terry Philips, a comic illustrator in a Steven Universe t-shirt, shouted to the heavens. “We all awaited its return and now we shall be granted a main of our own for our patience and loyalty. All we need now is the twenty-seventh fan that the prophecy foretold of. He is a LeBron James main and he will make us whole.”

Philips approached me, continuing to shout nonsense about a twenty-seventh fan. He grabbed me and I shoved him to the ground. In the struggle, he ripped the button-down shirt I wear for interviews, revealing my Miami Heat jersey that doubles as a good undershirt. The fans in the room let out an ear-piercing screech. My ears filled with pain as more screeches started up in the distance. The room fell silent after what felt like hours. All eyes were on me.

“Twenty-Seven. We’ve been waiting for you,” the fans said in sync. “Each character now has their player. The game is complete. Join us. Join us and we can create a community of peace, tranquility, and of speculating characters the developers will deliver to us as DLC gifts from the heavens. With this control you are one of us, and we are all one. Welcome, brother.”

At press time, I prophesied to my brothers that Don Draper of Mad Men and Michonne from The Walking Dead would soon join the Multiversus’ roster.

SCUM Update Patch Notes May 22

SCUM received a major patch on April 30, and these are the patch notes for subsequent hotfixes through May 22, in descending order, from latest to oldest:

 

UPDATED May 22

 

 

SCUM – Hotfix 0.9.536.86452 May 22

Hey hey all! Might as well call us MJ of hotfixes because we got 6 of em at this point. Check it out!

  • Fixed the issue where magazine would be destroyed during reload animation causing a game crash.
  • Fixed the issue where fortifications would sometimes cause a crash.
  • Fixed the issue where #VisualizeVehicleTrajectory command could cause a crash.
  • Fixed the issue where database would show errors regarding chest acquisition.
  • Fixed the issue where throwing grenades in events could cause a client crash.
  • Potential fix for the super loud nocturnal wildlife SFX.
  • Fixed the issue where abandoned bunker armory lockers would not properly reset loot.

 

  • Tweaked vehicle storage collision, giving them more wiggle room to fit in garages.
  • Objects that are not affected by gravity can now be spawned with #spawnitem command +/-10m in regards of ground level.
  • Key cards no longer spawn in abandoned bunker armory lockers.

 

 

SCUM – Hotfix 0.9.535.85943 May 10

5th day of the week for a 5th hotfix, it's like poetry, it rhymes. New Hotfix is live!

  • Fixed the issue where SDASS ADS would glitch out in some cases.
  • Fixed the issue where floor blueprints would turn red after adjacent blueprint was finished.
  • Fixed a chest duplication bug.
  • Fixed the issue where improvised workbench icon would not show in crafting menu.

 

  • Small vehicle storage racks will take less physical collision damage while mounted on bikes and bicycles.
  • Improved Police station HTZ puppet respawning.

 

Known issue:

Chests could count as more BB elements. Temp solution: in your flag area put chests in your hands and place them back on the ground.

 

 

SCUM – Hotfix 0.9.534.85819 May 8

Hey everyone, got a couple of goodies for you. We gathered a couple of fixes for yet another hotfix! Check it out!

  • Fixed the issue where heavy chests disappeared when taken in hands from vehicles.
  • Fixed the issue where moving a chest in a vehicle while on BB foundation, would destroy the foundation.
  • Fixed the issue where you could not place a foundation next to an upgraded wall.
  • Fixed the issue where compound bow aim would not zoom when fully drawn.
  • Fixed the issue where chests placed inside flag areas would sometimes give server errors.
  • Fixed the issue where server would crash on shutdown.
  • Fixed the issue where players could not drive big rafts if someone is already mounted on them.
  • Fixed the issue where admin drones could not see BB element health.
  • Fixed the issue where admin drones could not destroy some BB elements.
  • Fixed some item incorrect descriptions and icons.
  • Fixed the issue where chests would stay afloat in air if BB element was destroyed below them in SP.

 

  • Canned items can no longer spawn with less than maximum uses.

 

 

SCUM – Hotfix 0.9.533.85678 May 3

Hey folks, end of the week does not mean an early weekend for us. So here is yet another hotfix with the most critical issues, check it out!

  • Fixed the issue where rafts not in water would be falsely flagged as flying.
  • Fixed the issue where equipping items directly from small vehicle storage would make them dissapear.
  • Fixed the issue where vehicles would fall under raid protection when inside flag area.
  • Fixed the issue where chests would not be raid protected if built before the flag was placed.
  • Fixed the issue where chests would increase active BB elements on restart.
  • Fixed the issue where chests placed on foundation could sometimes cause a server crash.

 

Known issues:

  • Quickly pulling chests out and in of car inventory could cause them to disappear. To minimize this issue, slowly take chests one by one out until properly fixed.
  • Chests show maximum 65kg weight while in containers. If the chest has more than 80kg, on take in hands action it will get stuck in the middle of the vehicle. To avoid this, put it on the floor first until properly fixed.
  • Sometimes chests that are put in vehicle inventory while being on foundations will break the foundations.

 

 

SCUM – Hotfix 0.9.532.85622 May 2

Hey everyone! We're keeping a close eye on the valuable feedback you're giving us, which is why we're delivering another quick hotfix. We're looking into some other things that were mentioned and we'd like to kindly ask for a bit of your patience until we manage to adequately sort them out.

  • Fixed the issue where the prisoner could be locked in combat mode after dropping ranged weapons.
  • Fixed the issue where base building walls sometimes could not be placed on inclined terrain.
  • Fixed an issue where players were unable to install the vehicle inventory expansion attachment in service mode on other vehicles than Rager.
  • Fixed an issue where players were unable to put the Dirtbike on the Car Jack when it is missing the rear wheel.
  • Fixed an issue where dropping items to the vicinity from the vehicle inventory would not work when the vehicle has an inventory expansion attachment installed.
  • Fixed an issue where the passenger camera would change to a smaller FOV when the vehicle is going really fast.
  • Fixed an issue with the collision of the big raft inventory expansion.
  • Fixed an issue where the owner of a base building element wasn't properly shown in drone mode.
  • Fixed an issue where the prisoner would randomly T-pose when mounting a big raft passenger slot.
  • Vehicle inventory expansion collisions are now disabled when there is no vehicle inventory expansion installed.
  • Fixed an issue where entering the raft option from the context menu would not execute correctly.
  • Fixed an issue with the bunny slippers panini in first person.
  • Fixed and issue where base building elements and the grill grid would not interact properly.
  • Fixed the issue where dropping chests from vehicles would destroy BB elements.

 

  • Flying vehicle cheat detection will now kick the player instead of banning them.
  • Adjusted the drift of the SUP and the Small Raft when moving forward with each paddle cycle.

 

  • Implemented puppet health multiplier server setting.
The setting will be located under the [World] section of the server settings. With this setting, players will have the option to globally modify the health of the puppets. Also, this setting will not require a server restart for it to take effect as the setting dynamically modifies the health of puppets on the server and multiplies it with the value that you set. Here's some more info on the range of the values for it:
scum.PuppetHealthMultiplier
Default value - 1.0
Min. value - 0.01
Max. value - 100.0
Quick note - the default health values for various puppet types stay the same. This means that muscular/heavy puppets will always have more health in comparison with the skinny puppets, regardless of the multiplier that you set.
Also, suicide puppets will be affected by the health modification, so make sure to take that into account in order to avoid any surprises.

 


Known bugs

  • Items equipped directly from small storage rack will disappear. Make sure to take them out first.
  • Locks disappear from prefab buildings on relog in Singleplayer.

 

 

SCUM – Hotfix 0.9.531.85517 May 1

Hey everyone, we are releasing a small emergency hotfix regarding fatal errors and crashes, so update your game all! Also all players affected with the false ban have been unbanned.

  • Fixed the issue where selling vehicle expansions while attached to vehicles would cause a server crash.
  • Fixed the issue where repairing vehicle parts through vicinity icon would cause a client crash.
  • Fixed the issues where bicycles could be logged incorrectly in the flying vehicle log.

 

Note: Selling inventory attachments will only be possible from service lift for now.

 

Those are all the patch notes through May 22 for SCUM.

ICC Issues Arrest Warrant for Cast, Crew Of “The Big Bang Theory”

THE HAGUE — The International Criminal Court announced that it will seek warrants for the arrest of all cast and crew involved with the American sitcom The Big Bang Theory and its spinoffs.

 ICC prosecutor Karim Khan held a press conference revealing the intention to bring the cast and crew to justice. 

“We figured we’d swing for the fences,” said Khan to a slightly confused press. “2024 is the year we start checking things off the ICC’s bucket list. We’re going to arrest some war criminals, end a couple of regional conflicts, and finally bring a stop to the waking nightmare that is Chuck Lorre’s career.”

Added Khan, “How does a sitcom run for 12 seasons without ever telling an actual joke? Who the hell was watching that?”

While some were confused over the ICC’s move, various experts weighed in.

“Big Bang Theory, ran from Sept. 2007 to May 2019.  For nearly 12 years on the air, it somehow won multiple Emmy Awards and a Golden Globe, which is proof of the spiritual decay of Western civilization,” said sociologist Warren Calvera.

“Nobody knows how Lorre does it,” said TV critic and historian Elias Patinkin. “His shows are usually neurotoxic in small doses, but somehow they’re also ratings gold. Charlie Sheen left Two and a Half Men and it still kept running for three seasons. Young Sheldon was a pox on all who witnessed it for 7 years and now the next Big Bang spinoff, Georgie & Mandy’s First Marriage will wage war against the human psyche this fall on CBS. Frankly, we have to be open to the possibility of demonic contracts.”

While the ICC’s move against The Big Bang Theory has been derided by international critics, who argue that the ICC has got to have better things to do with its time, it’s been met with widespread acclaim from young people in English-speaking countries.

“My grandmother told me that I remind her of Sheldon Cooper,” said college student Rodney Schaeffer, who attended a pro-ICC demonstration in New York City on Monday night. “No one else should have to suffer through that. If the U.S. government won’t do something, at least the ICC will.”

At press time, the ICC plans to also issue arrest warrants to AI artists, Ernest Cline, various members of the Super Smash Bros. Melee pro circuit, and anyone who has ever sold weed to Kevin Smith.

WWE King and Queen of the Ring 2024 Card: All confirmed matches

WWE King and Queen of the Ring is set to take place this Saturday, and the full card for the event has now been confirmed.

Five matches were confirmed for the show ahead of time, the same amount as the Backlash event from France last month.

Among those were the Undisputed WWE Universal Championship match between Cody Rhodes and Logan Paul, which was originally believed to also be for Paul’s US Championship, which he later revealed on SmackDown was not the case.

WWE King and Queen of the Ring 2024 Card

Here is the full card for the event:

  • Undisputed WWE Universal Championship Match: Cody Rhodes vs. Logan Paul
  • WWE Intercontinental Championship Match: Sami Zayn vs. Bronson Reed vs. Chad Gable
  • Women’s World Championship Match: Becky Lynch vs. Liv Morgan
  • King of the Ring Tournament Finals: Gunther vs. Randy Orton OR Tama Tonga
  • Queen of the Ring Tournament Finals: Lyra Valkyria vs. Bianca Belair OR Nia Jax

The card is taking place in Jeddah, Saudi Arabia. The country has been accused of ‘sportswashing’ by several notable names in the media as well as fans of pro wrestling, boxing and MMA. Sportswashing is a phrase used to describe the practice of nations, corporations, or governments using sports/entertainment to improve global reputations.

If you’re looking for more information on the alleged violations of human rights in Saudi Arabia, then click through to this resource from Amnesty International

Read More – WWE News: Superstar Reveals Contract is up in Early 2025

Hard Drive Does Pro Wrestling Stuff?

Yes, we cover pro wrestling news, including WWE, AEW, New Japan and sometimes the indies, so make sure that you keep checking back for everything you need to know about this great sport.

You can check out more of the content we have via our Minus World section (which also has real gaming news) and if you want to see more pro wrestling or combat sports you can check out my site FightFans!

Read More – WWE News: John Cena Makes Big Reveal About Feud With The Rock

WWE King and Queen of the Ring 2024 UK Time: Start time in BST

WWE King and Queen of the Ring 2024 is set to take place this weekend from Jeddah, Saudi Arabia, but what is the UK Start Time?

The controversial show from the Kingdom of Saudi Arabia is set to start at around 9 am PT and 1 pm ET, meaning that in the UK fans can watch the show live from 5 pm BST.

Here are some other examples of start times across the globe for reference:

  • Central European Summer Time (CEST): 6:00 PM
  • Gulf Standard Time (GST): 8:00 PM
  • Indian Standard Time (IST): 9:30 PM

It’s also worth noting that there is a pre-show that will be starting at around 4 pm BST for fans to watch in the United Kingdom.

Read More – WWE News: Superstar Reveals How Job at Hooters Got Her WWE Gig

WWE King and Queen of the Ring: Why are WWE events in Saudi Arabia controversial?

WWE has an ongoing business relationship with the Kingdom of Saudi Arabia, which is worth in the tens of millions for the company to produce shows multiple times a year in the region.

This has been described as part of Saudi Arabia’s ongoing ‘sportswashing’ attempts with major PPV boxing, MMA and pro wrestling events taking place in the country recently, seemingly as a form of marketing and rehabbing the global image of the Kingdom.

If you’re looking for more information on the alleged violations of human rights in Saudi Arabia, then click through to this resource from Amnesty International

Read More – WWE News: Superstar Reveals Contract is up in Early 2025

Hard Drive Does Pro Wrestling Stuff?

Yes, we cover pro wrestling news, including WWE, AEW, New Japan and sometimes the indies, so make sure that you keep checking back for everything you need to know about this great sport.

You can check out more of the content we have via our Minus World section (which also has real gaming news) and if you want to see more pro wrestling or combat sports you can check out my site FightFans!

Read More – WWE News: John Cena Makes Big Reveal About Feud With The Rock

WWE King and Queen of the Ring 2024 Date: When is the controversial show?

WWE King and Queen of the Ring is the latest company event to be emanating from the Kingdom of Saudi Arabia, but when is it?

Both SmackDown and the Premium Live Event will be hosted by Jeddah this week, with KOTR and QOTR taking place on Saturday, May 25th 2024.

The show will be starting at 1 p.m. ET on Saturday, and fans can watch the show in full on the Peacock streaming service.

Read More – WWE News: Superstar Reveals How Job at Hooters Got Her WWE Gig

WWE King and Queen of the Ring: Why are WWE events in Saudi Arabia controversial?

WWE has an ongoing business relationship with the Kingdom of Saudi Arabia, which is worth in the tens of millions for the company to produce shows multiple times a year in the region.

Saudi Arabia has been accused of ‘sportswashing’ by several notable names. Sportswashing is a phrase used to describe the practice of nations, corporations, or governments using sports/entertainment to improve global reputations.

If you’re looking for more information on the alleged violations of human rights in Saudi Arabia, then click through to this resource from Amnesty International

Read More – WWE News: Superstar Reveals Contract is up in Early 2025

Hard Drive Does Pro Wrestling Stuff?

Yes, we cover pro wrestling news, including WWE, AEW, New Japan and sometimes the indies, so make sure that you keep checking back for everything you need to know about this great sport.

You can check out more of the content we have via our Minus World section (which also has real gaming news) and if you want to see more pro wrestling or combat sports you can check out my site FightFans!

Read More – WWE News: John Cena Makes Big Reveal About Feud With The Rock

Wordle Today 1067 May 21 2024

Wordle can be an unforgiving puzzle sometimes, and you can often come so close to ending a long winning streak. So, for your convenience, here are some hints as well as the answer for the Wordle today May 21.

We present Wordle clues here in a variety of ways to gently help you along, but if you just want the answer straight, spoilers be damned,  then scroll all the way down to the section titled Today’s Wordle Answer.

 

Already May 22 at your location? Try our Wordle answer page for that day instead!

 

Wordle Hint Today 1067 May 21, 2024

Here’s a hint with the meaning of today’s Wordle answer

 

A wild dog and apex predator native to Australia.

 

 

Wordle Hint Today Fifth Letter

The fifth letter for the Wordle answer today is:

 

“O”

 

 

Wordle Hint Today Fourth Letter

The fourth letter for the Wordle answer today is:

 

“G”

 

 

Wordle Hint Today Third Letter

The third letter for the Wordle answer today is:

 

“N”

 

 

Wordle Hint Today Second Letter

The second letter for the Wordle answer today is:

 

“I”

 

 

Wordle Hint Today First Letter

The first letter for the Wordle answer today is:

 

“D”

 

 

Today’s Wordle Answer

And finally, here is the Wordle answer today. While this is your last chance to turn back, don’t feel bad about having to look it up.

Sometimes you have just one last chance to solve the puzzle, but three different letters that could viably fit into that last remaining square. At other times the word is so obscure, you just would not have gotten it without having in-depth knowledge about some oddly specific subject.

That’s no reason to lose a streak you have kept going for 147 days straight! So here goes nothing:

 

3…

 

 

2…

 

 

1…

 

 

The Wordle answer today is “DINGO”

 

 

Previous Wordle Answers With Their Definitions

 

Wordle #1066 For May 20, 2024

NICER

An adjective that describes something or someone as being more pleasant, kind, or agreeable compared to another.

 

Wordle #1065 For May 19, 2024

HITCH

A verb that means to attach or tether something, often using a knot or similar fastening method.

 

Wordle #1064 For May 18, 2024

BRINY

An adjective that describes something that is salty or related to the sea. It often refers to the taste or smell of seawater.

 

Wordle #1063 For May 17, 2024

TUTOR

A person who provides individualized instruction or assistance to one or more students on a particular subject or skill.

 

Wordle #1062 For May 16, 2024

STALL

A verb that means to intentionally slow down or avoid making a decision or taking action.

 

Wordle #1061 For May 15, 2024

PINCH

A verb that means to grasp or compress something between the fingers or a tool, often causing discomfort or pain.

 

Wordle #1060 For May 14, 2024

AMASS

A verb that means to gather together or accumulate a large amount or number of something, often over a period of time. It is typically used to describe the process of collecting things such as wealth, resources, information, or other items.

 

Wordle #1059 For May 13, 2024

CUMIN

A spice in many cuisines around the world, particularly in Indian, Middle Eastern, and Mexican dishes. The seeds have a warm, earthy flavor with a slightly bitter undertone.

 

Wordle #1058 For May 12, 2024

OUTER

An adjective to describe something that is situated on the exterior or outside part of something else.

 

Wordle #1057 For May 11, 2024

TIDAL

Refers to the periodic rise and fall of sea levels caused by gravitational forces exerted by the moon and the sun on the Earth’s oceans.

 

Wordle #1056 For May 10, 2024

MEDIA

Various means of communication that reach or influence people widely. It encompasses different forms of mass communication, including newspapers, magazines, television, radio, the internet, and social platforms.

 

Wordle #1055 For May 9, 2024

JERKY

A type of dried meat that has been preserved through a process of dehydration. It is typically made from lean cuts of meat such as beef, pork, or turkey, which are sliced into thin strips and then dried to remove moisture.

 

Wordle #1054 For May 8, 2024

PIOUS

An adjective that describes someone who is deeply religious or devoutly observant of religious principles and practices. It typically conveys a sense of sincere reverence, devotion, and obedience to religious beliefs, rituals, and moral teachings.

MIT to Offer Degree In “Installing Fallout: New Vegas on Modern Machines”

CAMBRIDGE, MASSACHUSETTS – The Massachusetts Institute of Technology confirmed today that they were accepting applicants to their new course on “Installing Fallout: New Vegas on Modern Machines.”

“The modern world brings with it modern challenges,” said Chancellor Melissa Nobles, who opened the press conference to the tune of ‘Johnny Guitar.’ “As we look to the future however, it’s important we maintain easy access to traditions of old. Future generations will benefit immensely from the stellar storytelling and engaging gameplay of Fallout: New Vegas… providing we teach them how to install it.”

MIT has opened a state-of-the-art building to accommodate the new course, administrators said. Each student is given access to dozens of top-of-the-line machines with the latest in computing hardware. Essential tools in installing a game from 2010.

“This has been a life-saver,” said Ian Ranger, one of the students. “I must have watched dozens of video essays on why this is such a good game. I spent hours debating why Caesar’s Legion is the objectively correct choice. Yet I’ve had so much trouble getting the game to run. It’s not like we’ve got years and years of guides and documentation to go over. MIT’s finally doing what the community should have done years ago,”

MIT’s course promises to be all-encompassing and far-reaching. Students will receive education in a variety of subjects, including “117 Essential Mods,” “.INI Writing,” and “So You’ve Alt-Tabbed Without Saving.” In addition, the course has also arranged a series of debates. The first, a heated discussion on “Which Mod Manager is the Best (And Why It’s Vortex),” came under scrutiny after investigators noted Nexus Mods making a sizable donation to MIT.

Still, it hasn’t all been positive. Some students believe the course isn’t focused in the right areas.

“I am worried that the course is perhaps too focused on the theoretical,” said Max Plate, overseeing the crash test of a Windows 11 PC. “I’ve been here six months. I’ve only booted up the game to make sure there were no mod incompatibilities. I haven’t seen the outside of Doc Mitchell’s house. Sure it looks absolutely gorgeous in 4K and runs at 60 FPS, but there’s more to the game world than a Goodspring’s shack.”

At press time, a petition to expand the course to include Fallout 3 has thus far attracted no signatures.

Stay Updated on The Latest Punk News

Get the latest punk news delivered straight to your inbox

We'll store and process this information to provide you our products and services. You may opt out of this at any time.