NYPD Wonders Why Spider-Man Never Wants to Hang Out Anymore

NEW YORK CITY Representatives of the New York Police Department have gone public with their concerns regarding their formerly friendly relationship with local vigilante Spider-Man.

“I used to think of it as one of the perks of the job,” said patrolman Duane Riggs, a five-year veteran of the force. “Sure, the pay’s bad and nobody likes you, but you could get Spider-Man to show up to your kid’s birthday party if you promised you’d feed him. Now if you see him swinging by, he might give you this weird little wave but never says hi back.”

Added Riggs, “It’s so weird. I personally can’t think of a single event in the last few years that would’ve made anyone suspicious of the police.”

Observers of New York’s superhuman community have noted Spider-Man’s shift in priorities, which roughly coincided with the appearance of a second Spider-Man. This new vigilante, sometimes referred to as “Spider-Man Black” for the primary color of his costume and no other reason, is theorized to be responsible for the red-and-blue original’s diminished ties to law enforcement.

“Spidey II likes to hang around Brooklyn and Harlem,” said Danika Hart, host of the New York-focused Danikast podcast. “Since he hit the scene, he’s been really focused on community work, and that’s had a visible impact on Spidey I. He used to float around Manhattan handing out concussions, but now he’s helping people directly through the Friendly Neighborhood Spider-Man app. It’s like calling the police, but neither Spider-Man will randomly decide to unload a pistol into your dog.”

The Friendly Neighborhood Spider-Man app, or FNSM, has replaced the original Spider-Man’s previous reliance on social media. The app currently has over 10,000 five-star ratings, where reviewers credit the Spider-Men for “prompt service,” “cheerful assistance,” and “have never burned down the wrong house with a flash grenade.” Many of the one-star reviews, conversely, are obvious burner accounts for New York newspaper owner J. Jonah Jameson.

“We’re just disappointed that the current political climate seems to have affected our ties with New York’s superhuman community,” said Assistant Chief Gordon O’Brien. “While I obviously don’t condone vigilantism, these costumed ‘heroes’ have proven to be real assets in emergency situations. We’d rather work with them than at cross purposes with them, but someone’s clearly convinced Spider-Man otherwise. Frankly, I think he’s been listening to the wrong podcasts.”

At press time, O’Brien had announced he would step down from his position, following the discovery that police in his precinct had defrauded the city of New York for $6 million in falsified overtime wages.

On the same day, New York’s fire marshals announced they had elected both Spider-Men as honorary New York firefighters, celebrating with a Spider-Man-shaped ice cream cake.

“Do You Mind If I Try Out a New Accent for This?” Our Interview With Tom Hanks

To the surprise of everyone in the office, the other day Tom Hanks, two-time Academy Award winner and sweetheart to most Americans that aren’t convinced he’s a satanist, stopped by our offices, seemingly just to chat. Here’s our conversation with one of America’s biggest actors. 

Thanks for agreeing to meet with us, Mr. Hanks! We’re so excited to sit down with you.

Of course, and please, call me Tom. Say, do you mind if I try out a new accent for this? I just found out that they’re going to make a movie about the cop who shot the Nashville school shooter, and I really want that part.

Uh, sure. How do you learn about these parts?

I have a Google alert set up for “real American hero.” Usually it’s just some local guy teaching tai chi to seniors, but every now and then, you strike gold.

What attracts you to this type of role?

Oh, it’s hard to say. If I had to guess, it’s probably the universal public adoration.

Is there anything else you look for in a role?

Sure! As I said earlier, I love a good accent. If I can’t talk in a funny voice, then there’s no point in doing the movie. It wouldn’t be any fun.

But you’ve done plenty of movies in your own voice.

Sure, I used to. But ever since Forrest Gump, I’ve caught the accent bug. Cloud Atlas accelerated things by letting me speak in a variety of downright stupid dialects. Since then, I will walk away from any production that won’t let me at least put a little twang in my dialogue.

Okay, fine. What is your favorite movie you’ve ever starred in?

When I look back on everything, I think it has to be Dragnet. I think I lended a youthful energy to that film that really brought in a big teenage audience. I talked like a real youngster!

What’s your least favorite movie you’ve starred in?

Oh, boy. Have you watched Philadelphia recently? That city has one of the richest, goofiest-sounding accents in the entire world, and I totally blew it. What I wouldn’t give for another shot at that role.

You won an Oscar for Philadelphia. Are you saying you regret taking the role?

I regret the way I played it, certainly. You’re failing to recognize my Gump Oscar. I did it right, that time. It was another heartbreaking narrative about someone who fought against impossible odds, but this time I decided to talk like a total weirdo. I’m always happy to be recognized for my performances, but it’s most important that I am satisfied with my work on a personal level.

But you did all of those ‘Da Vinci Code’ movies! How could that have been satisfying to you?

Look at the hairline I had in those movies! It’s like an accent for your head.

Okay, we really need to pivot from this accent thing. What was your experience with COVID-19 like?

It was certainly a struggle, but I would like to think that I learned from it. I spent some time really getting to know my hoarse, gravelly register. I think it will really help me play a determined Nashville cop, hot on the scene of a school shooting, just in case any Hollywood producers are reading this interview.

What about your hobbies? Aren’t you into collecting typewriters?

Yes! I love those crazy machines. Each one you find has a slightly different action, the typeset is always fun to see, even the subtle way the letters don’t quite line up is charming. It’s almost like every typewriter has an —

Hey! How about Toy Story! You’ve done four of those films, not counting the animated shorts. Any thoughts on those movies?

I’m very proud of my work in the Toy Story films. I’ve heard plenty of people criticize the voice I use for Woody, since it’s not a stereotypical John Wayne-style cowboy voice. However, plenty of research backs up the idea that Western U.S. settlers of that era wouldn’t have sounded much different than you or I, with our neutral American accents. I tried to affect a hint of the cot-caught phoneme merger —

Of course, I couldn’t let you get away without discussing your rumored feud with Henry Winkler.

Sure. This is one of those things that has just been blown out of proportion. He was supposed to direct Turner and Hooch. He’s an accomplished artist, and he certainly had the chops to do it, but he kept insisting that I couldn’t do the movie entirely in canine dialect. He’d cut every scene as soon as I started barking. When Roger Spottiswoode came on, he let me perform more naturally.

But you spoke normally in ‘Turner and Hooch.’

Sure, in the final cut. They hired my brother Jim Hanks to re-record all of the dialogue. Ultimately, I think that gave us the best of both worlds. My performance was genuine, but the audience could still understand what I was saying.

Has your brother dubbed you in any other movies?

Frankly, there’s no way for me to know. The only reason I figured it out with Turner and Hooch is that I wasn’t literally barking in the movie. It’s possible that Jim snuck some dialogue at various points throughout my career.

Do you have any particular suspicions?

I’ve never told anyone this, but I have no memory of recording my lines for The Polar Express. The director claims I did it. My co-stars claim I did it. My wife and children claim I did it. But honestly? I think that movie was Jim.

How would your performance have differed from your brother’s?

Well, for one thing, I would have used more than one word for “snow.” Santa’s helpers might not exactly be Inuit, but you have to assume that residents of the North Pole would have some common language with them. They probably wouldn’t sound like someone who grew up speaking standard American English. Santa wouldn’t sound like he had a morning news show, you know?

Have you, like, gone to school for linguistics or something?

Excuse me, I’ll have you know that I am a student of the human condition. In other words, I am an actor.

So that means you only care about what people sound like?

Listen, if you want  meaning behind the words, ask a writer. If you want meaning beyond the words, ask an actor.

So saying something in a funny voice is more meaningful than if it’s just printed on the page?

You line up all the people who have read Forrest Gump the novel, and I’ll line up all the people who have seen Forrest Gump the film. Then you can tell me how much value a funny voice adds to a text.

Do you think you passed on your passion for accents to your son, Chet?

I claim no responsibility for Chet whatsoever.

SAG Strikers Demand to No Longer Have To Learn Bullshit Fake Languages for Movie Roles

LOS ANGELES — As the SAG-AFTRA strike continues, actors have voiced their demands to no longer have to learn bullshit fake languages for future television and movie roles.

“I can’t do it anymore,” said Emilia Clarke, who played the role of Daenerys Targaryen in Game of Thrones for eight years. “Learning fucking Dothraki was such a pain and, it turns out, completely useless now that the show is over. I could have spent that time learning French or Mandarin and then at least I’d have something to show for it. Now I just occasionally have dreams where I’m talking Dothraki and I wake up annoyed at how the show ended.”

Clarke wasn’t the only actor to complain about the time and effort involved in learning a made-up language for a project.

“Learning Na’vi for the first Avatar wasn’t the worst thing in the world,” said Zoe Saldana, who stars in the two Avatar films released over a decade apart. “The problem was James Cameron kept saying we were about to shoot the sequel so I needed to keep studying. For 13 years. I’d be studying it on the set of Guardians of the Galaxy while Chris Pratt laughed at me. Do you know what it’s like to be mocked by Chris Pratt? It cuts deep.”

Writers working in Hollywood and elsewhere took offense at these comments.

“How will people know that we’ve created a new world if there’s not a language?” said Winston Owen, a failed fantasy-author-turned-TV-writer. “I spent three years working on my world-building bible for the fantasy world of High Aurora and you all expect me to not create a weird-ass little language for my characters? I spent six months designing a magic system that doesn’t make sense, you can bet your ass my characters will refer to English as the common tongue and then talk a bunch of incomprehensible nonsense that my actors will practice day and fucking night.”

In light of these statements, Disney has confirmed that Star Wars writers will just keep using gibberish or African languages like they did in Return of the Jedi.

‘Super Mario Bros. Wonder’ Players Saddened by Way Goombas Plead for Life With Dying Breath

Many players that spent the weekend playing Super Mario Bros. Wonder were saddened with the newfound sense of mortality the goombas seem to possess for the first time in the franchise’s history, sources have confirmed. 

“I wish the Goombas wouldn’t yell out the name of their wife and kids right before I squished them,” said local gamer Moe Reilly. “It really gives the thing a weight I’m not really looking for in a classic-style Mario game. One second I’m the cutest elephant you’ve ever seen, splashing water around and collecting coins, and the next I’m watching goombas mourn and plead with koopa trooopas to help them dig a grave for their deceased family member. Not a huge fan of that. Don’t get me wrong, I like a lot of the new stuff they added, but the goomba thing is a little far.” 

Developers of Super Mario Bros. Wonder said they’d always wished they could imbue the Mario games’ disposable villains with a bit more personality and backstory. 

“We’ve been wanting to tell the story of the entire Mushroom Kingdom for a while now,” said Takashi Tezuka, a producer that worked on both Wonder and 1985’s Super Mario Bros. “But obviously the limitations of the NES and SNES kept us from really commenting on the morality that goes with slaughtering hundreds to save your one true love. Once we saw modern games start to experiment with the weight of your actions and things of that nature, we knew it was time to start having the goombas release death rattles.”

Kevin Afghani, the new voice of Mario, said it was a time of many changes to the franchise. 

“I know it’s tough to get used to new things,” said the actor that replaced Charles Martinet, who’d voiced the role since 1994 before moving on earlier this year. “So, there’s a new Mario, more dialogue throughout the whole game, some new suits, and now when you replay levels sometimes you will see little gravestones where you stomped on a goomba, and there will be flowers there, and other goombas mourning their lost loved one.” 

“You can squish them too,” he added. “It’s great!” 

Everything We Know About the Layoffs at *Spins Giant Wheel* …Sony!

Howdy gamers, welcome to today’s coverage of layoffs in the gaming industry. With era-defining titles like Tears of the Kingdom, Baldur’s Gate 3, and Spider-Man 2 all releasing this year, we’ve not been able to give the rampant, heinous mass layoffs and firings within the industry as much attention as we’d like around here. As such, we’ve been reduced to spinning this wheel we keep in the office to see what gets the limited coverage we’re allotted on the issue. Okay everyone, here’s the saddest part of my week, are you ready? Let’s Spin! That! Wheel!

WHOOOOOOOOOSH

It’s Sony! Sony is the winner! 

Specifically, it appears that Sony’s Visual Arts Service Group are the unfortunate recipients of this week’s spotlight. The internal division of Sony apparently won’t be kept fully intact to celebrate the success of Spider-Man 2, which was just crowned the fastest selling first-party game of all time after its release Friday, just three days before the lay-offs were announced. It would appear that the game’s runaway success just wasn’t the ‘fastest selling first-party Sony game of all time’ enough to keep the team together. What a crazy industry! 

Sony hasn’t released an official statement, but after a number of VASG employees posted of their own individual layoffs on social media, the conclusion became somewhat of an assumption.

“I thought it was weird how they had us turn everything in after we finished up for the weekend,” said one recently laid-off developer. “They said they were spraying for earwigs, but now I know the truth. I thought it was weird, ’cause I’ve never seen an earwig in the building before, but I wasn’t about to hassle the earwig guy, you know?”

Sadly, since the wheel landed on Sony, we won’t be able to give the proper press coverage to the recent layoffs at Epic (developer of the wildly popular Fortnite), Roblox (which grossed over two billion dollars last year), EA (seven billion!), Microsoft (just finalized 68 billion deal to acquire Activision Blizzard), or any of the other dozens that have happened this year. Check this space next week, where I spin the wheel again and let you know more depressing details about the withering state of whatever’s left in this cold, withering media landscape. 

If we’re still in business, I mean!

I Was Supposed to Write a Ghostrunner 2 Review But They Made a Roguelike Mode & I Got Distracted

Okay, look, let’s get something out of the way: we were provided an early code for Ghostrunner 2 for review. We at Hard Drive very rarely get gifted the privilege of early codes for games, probably on account of the Waluigi cum jokes and whatnot. So, when we do get one, I like to put it through its paces and, if it warrants it, write up a little review on it.

The Ghostrunner 2 team worked really hard on a big sequel that introduces a bunch of new features: vehicular combat on a motorcycle, expanded story, and grander boss fights, while still having the main meat being the high-octane action and parkour from the original game. The action is as good as ever, and the parkour feels great. The grounded dash in particular felt much better to use than the first game. New skills and upgrades add extra depth to the gameplay as well, letting you really customize your experience to your liking.

Unfortunately, I didn’t really get far enough to form an opinion about the other new stuff like the motorcycle in GR2 because there’s a roguelike mode in this one, and those are my absolute shit. Maybe the dialogue and all that is grand, but when I booted up my game after a few hours of playtime, I saw a new button: “ROGUERUNNER.EXE.”

I was instantly hooked. There’s a selection of different stages, being designated as either parkour stages or arena stages. You have a set number of lives to start with, and gain either bonus lives or a bonus mod with each section you complete. Work your way through these stages and you’ll be greeted with a “final stage,” a challenging arena that will likely drain away a lot of your accumulated lives as you strategize and learn how to take on the challenge.

After completing this, you’ll be moved on to the next “phase,” where you repeat the process over again three more times to truly beat ROGUERUNNER. Unfortunately, to move onto these next phases, you need to progress the main story. But, I was having too much fun playing the new roguelike mode to want to progress the story more. The only reason I did progress the main story was so I could unlock more roguelike content. After which, I played the roguelike mode again for the rest of the review period. The upgrade cycle was just too damn fun, and the mode is a perfect distillation of what I love about Ghostrunner and first-person action games like this in general.

So yeah, if you’re reading this, Ghostrunner 2 devs, sorry I didn’t review your game. Thanks for the roguelike mode, though. If you spin this off into its own game I will be there day -1. 

Nintendo Confirms Joss Whedon Wrote Dialogue for ‘Mario Wonder’ Talking Flower

KYOTO — Following the smash-hit success of their recently released Super Mario Bros Wonder, Nintendo revealed this week that writer and director Joss Whedon was in charge of the quippy dialogue for the game’s talking flower character.

“When trying to appeal to overseas markets, it can be a complicated matter,” explained the game’s director, Shiro Mouri. “Judging by the general tone of movies released in America though, there was no clearer choice for someone to hire for obnoxious and intrusive dialogue than Joss Whedon-san.”

Whedon expressed gratitude at the opportunity afforded to him.

“Soooooo that just happened!” stated Whedon. “Like, these guys from Nintendo show up, ask me if I can some serve up some one-liners for their game, and I’m all like, ‘uhhhhh he’s right behind me, isn’t he?’ They weren’t laughing, but that’s probably because of the cultural and language barrier. Yeah. That’s gotta hurt.”

Mouri elaborated further on the collaboration.

“We kind of wanted to help guide new players,” said Mouri. “And Whedon-san’s tendency to state the extremely obvious made him the perfect candidate. We did make it clear however that players can mute the talking flower if they find him to be a little intrusive, though. I know I did.”

At press time, it was reported that many gamers were continuing to hear the flower’s quips and commentary even when their system was in sleep mode.

Marvel’s Spider Man 2 PS5: How to Switch Characters

Looking to switch characters in Marvel’s Spider Man 2? We’ve got you covered with our guide on how to switch between Miles & Peter in Spider-Man 2!

One of the biggest selling points in the new Spider-Man game was the ability to switch between two Spider-Men with their own unique sets of abilities. Insomniac Games did a great job making both characters feel very unique. Because of this, it’s only natural that players will likely develop a preference for either Miles Morales or Peter Parker, whether it’s because of their personality or combat capability. Here’s what you need to know to change characters in Spider-Man 2.

How to Switch Characters in Spider Man 2 PS5

How to switch characters in Marvel's Spider Man 2.

Changing characters in Spider-Man 2 is pretty easy! To swap between Peter & Miles, swipe left on your touchpad to open the Friendly Neighborhood Spider-Man app. From there, hold the square button to switch your current character. You’ll instantly be taken to wherever the other hero currently is! This swapping can be helpful to know when you need to accomplish character-specific missions or challenges, including visiting Aunt May’s grave as Peter.

There are, though, a few instances where you can’t switch between the Spiders. During missions, you’ll almost always be greeted with a message reading “Can’t open FNSM app,” which means you can’t access the app and, subsequently, can’t switch characters. There are also, without spoiling too much, certain situations in the main scenario that will make you unable to switch characters for a while, even in the open world. In both of those situations, the solution is to simply progress and the problem will eventually solve itself!

That’s all you need to know about switching characters in Marvel’s Spider-Man 2! If you’re missing another mechanic, here’s what you need to know about how to fast travel in Spider-Man 2.

Mario Power Ups Ranked By How Easily I Could Get Them Through Airport Security

I have had so much fun on my big vacation to the Mushroom Kingdom. I saw all the sights: Princess Peach’s Castle, Toad Town, Mario Kart Stadium, and I even took the ferry to Yoshi’s Island! Yup, it’s been a blast, but all good things must come to an end. Time to head to the airport… oh no! How am I going to get all these power-ups I bought through security? Let’s see which ones have the best chance of getting past the Toads working TSA. Yeah, they have TSA in the Mushroom Kingdom. Nobody said it was perfect!

#35 — Cannon Box

This is a gun. 

#34 — Poison Mushroom

You know those stories you read about cops saying they have to go to the hospital or need medical leave because they simply touched fentanyl? What if that was real. 

#33 — Drill Mushroom and Spin Drill

I think anything that will allow you to punch a hole in the bottom of the plane is a non-starter. 

#32 — Hammer Suit

“Excuse me sir, would you like to explain why you have several dozen hammers and a bulletproof suit in your bag?”

#31 — Super Star

Airport security loves things that are rapidly glowing and moving around, right? 

#30 — Fire Flower

It’s a bad sign for TSA when they grab your bag and it’s very warm. 

#29 — Bee Mushroom

They don’t allow you to have bees in here.

#28 — Cloud Flower

They won’t even let you have half a bottle of Dr. Pepper in your bag, I can’t imagine they’ll let you take concentrated water vapor through.  

#27 — Bubble Flower

You could maybe get away with this though if you can get it to fit in a Ziploc bag.

#26 — Ice Skate

Ok, I’m breaking kayfabe here for a second because I really want to know. Can you bring ice skates as carry-ons? They’re basically shoes with knives.

#25 — P-Wing

I hope disembodied animal parts are a cause for concern for security, just on a moral level. Like, what’s next, a dog’s leg? “Come on through.”

#24 — Propeller Box and Mushroom

I think you’d have a lot of trouble getting these to fit in the bin. Also, blades. But hey, if the plane goes down, you could at least kinda… hover back down to safety.

#23 — Wonder Flower

We have not invented an x-ray machine powerful enough to capture what the fuck is going on with a Wonder Flower. 

#22 — Elephant Fruit

They have those gruesome posters to dissuade poaching for a reason, you know. 

#21 — Rock Mushroom

Just do yourself a favor and check this. You don’t want to be carrying around a giant rock anyway. 

#20 — Spring Mushroom

This is going to be one of those things where there’s nothing on paper saying that you can’t take this, but the guy wants to feel powerful so he makes up a reason you can’t take it on the plane. 

#19 — Boo Mushroom

This thing is cursed and radiating evil but I don’t think there’s anything they can do to keep you from bringing it on the plane. 

#18— Power Balloon

I’ve been in a lot of lines at the Orlando International Airport where children are devastated they can’t take their Mickey balloons through. Just try not to cry in front of security in case it doesn’t work out, all right?

#17 — Boomerang Flower

It’s not a weapon, it’s an ornamental centerpiece!

#16 — Blue and Green Shells

I think these will be ok, just don’t drop them while trying to repack your bag and send them flying all over the place. Green ones bounce side to side, blue ones attack the pilot.

#15 — Frog Suit

We’re getting into the “animal costume” section of the list where I don’t think security will keep you from having this, but they’re definitely opening your bag to take a look.

#14 — Ice Flower

It’s cold enough that it probably won’t even register on their monitors. 

#13 — Super Leaf

If you’re going to Alaska, Arizona, California, Colorado, Connecticut, Delaware, DC, Illinois, Maine, Maryland, Massachusetts, Michigan, Minnesota, Missouri, Montana, New Jersey, New Mexico, New York, Nevada, Oregon, Rhode Island, Vermont, Virginia or Washington, you’re fine. Anywhere else? Maybe stuff it a little deeper in your bag, just in case. 

#12 — Penguin Suit

This one is going to be a bitch to try to fold back up after they open your bag. 

#11 — Super Mushroom

This one can really go either way. If it’s really busy, you’re probably fine. Just don’t eat it on the plane unless you sprung for the extra legroom. 

#10 — Carrot

Carrot render created by Peardian.

Should be all good for domestic flights, just make sure to declare it with customs if you’re going international. 

#9 — Mega Mushroom

No way this fits in the overhead compartment. You’ll get it through security and have to check it at the gate

#8 — Tanooki Suit

Maybe the most overtly sexual of the animal costumes. TSA will be making fun of you in the break room later. Not trying to yuck anyone’s yum but c’mon. They’re TSA. 

#7 — Kuribo’s Shoe

As long as you take it off before going through the metal detector, they will not care. 

#6 — Wing Cap/Metal Cap/Vanish Cap

Same goes for hats. 

#5 — Cape Feather

This is prime material for your backpack’s smaller pockets. You could also stick it in your wallet and it’d be fine, probably.

#4 — Super Acorn

If you want to carry a bunch of acorns in your bag, go ahead. You do you.

#3 — Super Bell

You’re just bringing home a present for a very special little guy who’s been waiting very patiently for their parents to get home.

#2 — Double Cherry

Take it from a guy who often buys a pack of Haribo Double Cherries at the airport, you’ll have no issues here. 

#1 — Mini Mushroom

Throw this in your bag and you might even have trouble finding it when you get home. Enjoy one on me, why dontcha!

Spider-Man 2 PS5 Miles Morales Skill Tree Guide: Best Skills

Want to get the best Miles Morales skills in Spider-Man 2‘s skill tree? With 62 Skills in three separate skill trees to choose from in Marvel’s Spider-Man 2, you might be a little undecided about which ones to go for at first. This Spider-Man 2 guide will shortlist the best Skills from the 17 that are exclusive to Miles Morales, as well as some from the 26 skills in the tree that is shared with Peter Parker.

Venom Jump: Best Early Miles Morales Skills

Getting enemies airborne is always a good move, and this skill is how you can accomplish that with Miles, while also deploying Venom Stun.

Venom Smash: Jolt

Double down on the tactic of keeping enemies up in the air like a juggler, with this upgrade to Miles’ standard Venom Smash.

Chain Lightning: Power Overwhelming

Miles’ Chain Lightning bolts doubles its targets to six with this skill upgrade, making it an excellent choice for area of effect crowd control.

Spider-Man 2 Miles Morales Skill Tree: Bio-Siphon

Since you’ll be Venom Stunning enemies a lot through use of both Venom Jump and Venom Smash, this skill will synergize nicely. Recharge your abilities by smacking enemies around some more while they’re stunned.

Bounce Up: Marvel’s Spider-Man 2 Best Shared Skills

Not only does this skill have great combo potential, it also allows you to remain airborne for as long as you can keep the rhythm going. This means that you can stay well above the fray when faced with a throng of enemies. It is also a very feasible tactic versus brute enemies.

Leap Off Bounce

An upgrade to Bounce Up, this skill will give you even more air time, as you use an airborne enemy to propel yourself up while still bouncing them off of the ground.

Combo Resupply

Since you’ll be using enemies like yo-yos with the Bounce Up skill, you might as well take advantage of this skill to get free Gadget shots from all those combos.

Parry Disarm

With a number of tough enemies now also armed with melee weapons like swords and axes, this upgrade to the standard Parry’s stagger will also disarm them long enough for you to wrap things up with attacks of your own. Do note that enemies can and will pick up their weapons if given the chance to do so.

Those are all the best skills in both Miles Morales’ exclusive skill tree and the one shared with Peter Parker. Now check out our recommendations for best skills for Peter Parker, as well as the location of Aunt May’s grave.

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