Game Night: I Am Not British Enough to Be Playing ‘Thank Goodness You’re Here’

I should’ve made Amity write this one for me.

Thank Goodness You’re Here is the video game equivalent of one of those BBC America shows that is simply too British to be allowed off the island. It’s the second game I’ve played this year, after Still Wakes the Deep, where I needed the subtitles to understand what was ostensibly spoken English. The fact I, an American, was able to play this game on American soil means that something somewhere has broken a containment protocol.

TGYH is a short adventure game and the sophomore project from Yorkshire-based developer Coal Supper. Its publisher, Panic, was also responsible for bringing Untitled Goose Game to market, which suggests that somebody at Panic is exclusively focused on supporting indie projects about wrecking small towns. To which I say: live your dreams, Panic.

In TGYH, you’re an inexplicably tiny yellow salesman who’s been sent to the self-consciously quaint English village of Barnsworth to take a meeting with its mayor. Instead of waiting on him, you have the option to go out into the town and get wrapped up in the locals’ problems.

This involves you walking through Barnsworth like a dollar-store Godzilla. The first real puzzle of the game involves breaking a water cooler so you can use it to reach a window. From there, you leave a trail of gratuitous destruction in your wake, solving all of Barnsworth’s issues by causing immense property damage. This is the perfect game if all you’ve ever wanted out of life is to kick people in the shins without consequence.

The process of playing TGYH chiefly involves wandering around Barnsworth looking for things to do. Many of the villagers have a problem to solve or an errand that needs to be run, and they’ll rope you into it on the spot. This ranges from helping somebody get their arm unstuck from a sewer grate to doing the shopping for a bedsick shut-in. This spirals off into insanity at the first opportunity.

The overall experience reminds me of turning on Cartoon Network at about 1 in the morning, when Adult Swim was at its most unhinged. I always knew exactly what I was looking at in TGYH, but was less sure as to why.

If I had to cite one issue I’ve got with it, which is more my problem than an actual point of critique, it’s that TGYH is gross as hell. Barnsworth is covered in garbage, many of the villagers are drawn like they’ve got a massive untreated tumor, and you’re constantly dealing with raw meat, dead fish, clogged pipes, and used oil. There’s a bowl of pea soup near the climax that starts as one of the most unappetizing things in video game history, and then it gets worse. If SCHiM is an under-the-table advertisement for Dutch tourism, TGYH is an implicit warning to never go anywhere in England besides London.

Beyond that, it’s a short, imaginative, colorful game that may rely a little too much on local humor and the occasional gross-out, but is clever and weird enough to keep your attention. TGYH gives you almost nothing in the way of signposts, so while I wouldn’t call it difficult, it does require some thought in order to figure out where to go next.

I am having a hard time recommending this because, as noted, Thank Goodness You’re Here! grosses me out. There’s a gag in the first 20 minutes about eating half-melted butter off the street that nearly made me shut the whole thing down. There are things I can handle, and things I can’t, and TGYH traffics heavily in the latter.

Without moments like that, this would be a simple, fun adventure/comedy. Sure, not all the jokes land, but it’s so dense with humor that it’ll land a hit sooner or later. I did like the running gag about how your salesman is always just as small or large as he has to be for the situation he’s in, ranging from a child’s height to small enough to travel via keg hose.

In a hobby where many games feel like they’re casting too wide a net, TGYH is laser-focused on a very specific audience: 40-something British people with strong stomachs. I have to admire that, even if much of the game makes me vaguely nauseous.

“Can’t End on an L”: National Suicide Hotline Sees Great Success with New Script Written for Gamers

ST. LOUIS —  The National Suicide Hotline is reporting all-time success thanks to the use of a new script written specifically for gamers.

988 Crisis Support Operator, Denise George, unveiled the promising new support script to her team with the intention of creating new protocols for assisting the demographic most vulnerable to the mental health crisis: Gamers.

“Nearly a third of our late night calls are from gamers,” George said in a press conference. “We were doing our best to talk them through whatever they were dealing with, reminding them that they have much to live for and people who care, but no matter how much we followed our training we didn’t know how to help someone who was ‘getting tilted’. So I tried a new approach. I spent an entire weekend doing research, standing outside my  son’s room while he played ‘Call of Duty: Warzone’ with his friends over discord. I listened to their conversations, their language, but more importantly I took note of how they comforted one another when experiencing distress. 

Experts agree, the key to helping gamers is through understanding.

“Despite the common belief that gamers are insecure, misanthropic manbabies, their language shows a surprising capacity for emotional intelligence,” said gamer psychologist, Chuck Ward.  “What a gamer refers to as ‘grinding’, the feeling of facing endless repetitive tasks for minute gains, is what we psychologists would call ‘depression’. So, I ask my clients if they feel like they’ve been grinding, or if anyone in their life is being a griefer, which is, well, my way of explaining abusive relationships to them.”

Since implementing George’s new call script, suicide rates among gamers have dropped nationwide.

“Often times they call because they want to ragequit IRL, they think I won’t understand what they’re going through because I’m a filthy casual, but with this new script I’m able to speak to them on their terms and remind them that we can’t end on an L. We can never end on an L.”

At press time, George’s breakthrough method has helped countless people and finally given hope for gamers and the family members wondering when they’ll come out of their room.

Lara Croft Accused of Setting Unrealistic Body Expectations for Archaeologists

SAN MATEO, Calif. Popular video game character Lara Croft of Tomb Raider has come under fire, accused of setting unrealistic body expectations for active archeologists. 

“It has to stop. We are speaking up as a precedent to end body-shaming and promote body-positivity among archeologists,” director Cecil Dwyers of the Society for American Archaeology said in a statement. “It’s hard to believe, but this single video game character has led to so much suffering among our members. The cases of body dysmorphia have gone through the roof, not to mention the reported increase in therapy. Frankly, I blame the improved graphics. This was never a problem in Lara Croft’s ‘triangle boobs’ era.”

The pressure is felt by many across the field, including archeologist Louisa Altmeyer. 

“It’s hard enough spending all day in active dig-sites with a trowel in my hand, now we have to keep up with Lara Croft?” Altmeyer complained from her trailer in the high desert. “These excavation sites aren’t exactly glamorous, nothing like the destinations she explores. “Not only is there constant travel, but the early hours are a slog. How am I supposed to have a killer bod and toned abs if I spend most of my time writing grant proposals to secure additional funding? Not all of us can be out there sword-fighting skeletons or rappelling into tombs like Lara Croft.” 

Crystal Dynamics COO William Rochet addressed the controversy head on. 

“We hear you, and we need to do better. These archaeologist broads have really worn me down. So I guess we’re acknowledging the criticism, which is why Lara will be adjusted to reflect the so-called struggles of modern archeologists. Our current game will be updated to equip Croft with standard fieldwork attire, including long-sleeved flannel and baggy cargo pants under a high-visibility vest – all to completely obscure her body shape. The new Tomb Raider gameplay will focus on surveying landscapes or thoroughly documenting artifacts, featuring a more relatable Lara Croft furnished with a Patagonia sun hat and Gore-Tex boots.”

At press time, Crystal Dynamics are reportedly looking to phase out Lara Croft from the franchise and replace her with Eileen Schermerhorn, a middle-aged archeologist with sleep apnea and a bad knee.

Ouija Board Bought on Craigslist Gives ‘IRQL_NOT_LESS_OR_EQUAL’ Error on First Try

NASHVILLE, Tenn. — A local man has learnt the dangers of buying used products online as a Ouija board he bought off of Craigslist was delivered to him broken.

38-year-old construction worker, Steve Canvas, bought the Ouija board that he immediately noticed was in faulty condition.

“Look, I just wanted to talk to my dead dog, Rusty, and I read online that the best way to contact the dead is by using a Ouija board. I found one for 2 dollars on Craigslist. The price should have been a red flag, along with the seller’s username, ‘Cheapbutworking247_420_bitch.’ But what can you do? I was missing Rusty so much,” said Canvas to the local news.

After receiving the item in the mail, Canvas sadly found that the Ouija board did not work.

“I got the damn thing wrapped in tinfoil. I was like, ‘This is not good…’ but I gave it a try. You know, I trust people; I’m not going to judge ‘Cheapbutworking247_420_bitch’ just because the dude had a funny name. My dog’s name was ‘Rusty,’ for goodness’ sake. Anyway, I got my hands on the damn thing, and the first thing it did was give me this message: ‘IRQL_NOT_LESS_OR_EQUAL.’ I tried and tried, but it always showed the same message. That’s not Rusty. Rusty would never say anything but ‘Give me sausages.’”

When asked for a comment ”Cheapbutworking247_420_bitch” replied,

”Hell yeah bröther!!!”

Steve says he contacted Ouija customer support but says they were less than helpful.

“They told me to boot it from a Ouija Boot Board but I don’t have one. Then they said they would send me a Ouija board with a boot file that he can use to clean install a new Ouija 11 operating system. But the install keeps getting stuck.”

At press time, Steve was reportedly seen starting a seance in his home to try fixing the issue but neighbors could see a bright blue light emanating from his home indicating he once again failed.

RFK Jr Revealed to be Elaborate Kojima Marketing Bit

WASHINGTON — In a shocking, albeit not that surprising in hindsight, turn of events, independent presidential candidate Robert F. Kennedy Jr. has been revealed to be another one of Hideo Kojima’s elaborate forms of marketing.

The reveal happened at the end of one of RFK Jr’s signature strange livestreams as he was eating honey from an active beehive while telling the story of how he once killed a Chupacabra. 

“Was I frightened when I was confronting the Chupacabra? Of course I was but that fear fueled me and made me stronger than any man has ever been,” claimed Kennedy in his signature hoarse voice. “I became so strong that I tapped into a part of my DNA that made me transcend my own humanity and with the help of the nanomachines that were injected in me long ago I was able to telepathically control all the insects in the forest to help me defeat the mighty beast before I consumed its heart and absorbed its power for myself.”

It was at this moment when the livestream began to have apparent technical issues as it started cutting in and out before fading to the Kojima Productions logo. Hideo Kojima himself then came onscreen to reveal the ruse.

“What happens when the strange becomes normal? What happens when those in power are more monster than man? What happens when fear and confusion become the driving force of humanity? These are the questions that I will be exploring in my next project, an action thriller starring Charlee Fraser as a young woman forced to fight against a corrupt politician who abuses the laws of nature to threaten what it means to be human and all we take for granted. Thank you.”

The announcement sent the gaming world into a frenzy, with many claiming it all makes perfect sense in hindsight.

“OMG OMG OMG NEW KOJIMA GAME!!!!! RFK Jr. was never real, just a way to announce the game. I can’t believe we never figured it out, this man is talking in that voice, discussing killing bears and taking videos covered in bugs. No human acts like that, only Kojima characters,” wrote Twitter user FatSkinnyMan.

At press time, many gamers are claiming that this new Kojima game is actually a rework of the previously announced PS5 game Abandoned.

Indie Comics Interview: Garth Ennis on His New Sword & Sorcery Book ‘Babs’

I can’t do much better for an introduction to Babs than the first page of the comic:

“And so came Babs… raven-haired, suspicious-minded, wielder of an okay sword… fair of face yet shit of luck, a wanderer, a mercenary, a goblin-stomper and a dragon-dodger.”

Out this week from Ahoy Comics, Babs is a new sword & sorcery comic created by Garth Ennis and Jacen Burrows. The team has previously collaborated on Avatar Comics’ Crossed and The Chronicles of Wormwood, Marvel’s Punisher: Soviet, and last year’s indie horror/police drama The Ribbon Queen.

Ennis is best-known at the moment for his 2006-2012 superhero parody The Boys, which was adapted into the currently-running Amazon TV show. Before that, Ennis built a reputation with comics like Preacher, Hitman, and a long run on Hellblazer.

Most of Ennis’s best-known books are action, horror, and/or historical fiction, but he’s branched out in recent years to virtually every genre there is. Babs is Ennis’ first fantasy comic, as well as a comparatively gentle comedy.

I should note that the word “comparatively” is doing a lot of work in that sentence. This is an Ennis/Burrows collaboration, so we only have to wait a few pages for our first evisceration. On the plus side, the worst of the violence so far is reserved exclusively for leprechauns. It’s a victimless crime.

Issue #1 introduces us to Babs, a broke mercenary with a bad reputation, a magical sword with a bad attitude, and a horse that might be smarter than she is.

When Babs pummels a bar full of bitter goblin incels, they set out to seek revenge. Meanwhile, Babs has problems of her own, not least of which is her uncomfortable scale-mail halter top.

Ahoy’s PR team let me read Babs #1 ahead of time and send in a few questions for Ennis. The following interview has been slightly edited.

So as of now, Babs is an ex-princess swordswoman against a bunch of mediocre dipshits who’re [spoilers for issue #1 redacted]. What else do you have planned for the series?

Undead army, crappest knight in the realm, wizard with a peculiar method of spell casting, ship full of saucy elves sailing the seas of sex.

A careful reread will reveal that Babs never actually qualified as a princess, and that there’s nothing mediocre about the dipshits’ dipshittery. They do in fact take Olympic gold.

Babs is a piss-take on Red Sonja and the greater “wandering mercenary” archetype. Out of all the various sub-genres of fantasy, why’d you start with this?

It began with the title, really. Babs the Barbarian. Seemed like a winner.

For that matter, why Sonja and not Conan, who’s been much more in the forefront in the last few years? Was it just for the sillier outfit?

I find Conan pretty boring and humorless, a giant “pituitary retard” (thank you, Bill Hicks) wandering around scowling and being grim. Somehow I could see a woman having just enough self-awareness not to take all the genre nonsense too seriously, but not a man—or not an oaf of the Conan variety, anyway.

It’s worth noting that I find Red Sonja pretty lifeless too. The comparisons with Babs go no more than skin deep.

I was looking around online, and saw that you’re generally not a fantasy fan except for Hawk the Slayer, which in turn is what led you to Babs. Out of pure curiosity, what is it about Hawk that passes muster, compared to the rest of the field?

I probably saw it at just the right age. But I think in a genre that generally takes itself far too seriously, Hawk succeeds with a certain naive charm. I should say that there are other sword & sorcery stories I like, such as Sláine in 2000AD, Stormbringer, and The Hobbit.

I like Lord of the Rings as well, at least until about halfway through when Tolkien convinces himself he’s writing Great Art and all the thou and thy stuff comes in, the hobbits become halflings, etc.

What led to the notion of the “incel goblins” as antagonists? Just a natural follow-through from the concept of internet trolls?

They seem the type. Orcs and goblins and crawling things in caves. Gollum would be the most obvious example.

I’ve noted that in the last decade or so, you’ve been branching out to make comics for virtually every genre besides superheroes, such as romantic comedy (A Train Called Love), space/cosmic horror (Caliban), children’s books (Erf), straight-up crime (Red Team), and now fantasy. Is there a genre you haven’t hit yet that you’ve got plans for?

Not sure there are any others, are there? I’ve also done westerns, horror and a ton of war stories. Going to be plenty more of the latter.

In your recent work, you’ve made a real effort to write more stories with female protagonists: A Walk Through Hell, The Ribbon Queen, arguably A Train Called Love (Valerie seems more central to that book than anybody else), and Marjorie Finnegan. I’m curious what, if anything in particular, spurred this.

I just like writing women. Sometimes I think Sigourney Weaver casts a long shadow; you didn’t often see women survive movies like that in those days, and I saw it at an impressionable age.

The comics I was reading had some good female characters too, like Judges Anderson and Hershey, Purity Brown and Durham Red, and in particular Nina Petrova. They were the kind of women who didn’t need men to help them.

Gabe Newell Declines Generous Threesome Offer

Bellevue, Wash. – Following previous reports that Gabe Newell had been propositioned by a local couple for a threesome, Newell has confirmed that he turned down the generous offer.

Newell cited his guiding principles which led to him turning down the deal in a Twitch stream. 

“This couple’s been trying to get me to participate with them for the last 17 years,” Newell said, stroking his sexy beard with his even sexier hand. “It’s not that I’m opposed to ever having a threesome, but if I’m going to do it I want to reinvent the threesome as we know it. I want to change the threesome game to the point where you can’t help but think of me as you’re preparing to penetrate your partners.”

Newell’s stream continued with him discussing his previous works and how they revolutionized numerous bedroom endeavors.

“No one was sitting on their hands before I did it. I don’t like to brag about it, but I invented ‘The Stranger’,” Gabe bragged. “Then years later, I followed up that innovation with sex that changed the way we thought about physics in sex. The movement and the gravity involved were revolutionary. Each of my lovers came away from it a new person.”

These words echoed across the internet as many learned what most already assumed to be true about the very sexy billionaire. Not all agreed though, as one of Newell’s former lovers took to r/OffMyChest to detail their love affair with the Valve Co-Founder.

“For a guy who co-founded Valve, he sure did struggle to find my valve. Don’t get me wrong, the sex was great, but it would have been better if he’d stop trying to innovate and spend more time in the moment,” user GabenUpOnLove wrote on Reddit. “Gabe is a beautiful spirit and I think of him often while I’m in the throes of passion. I just hope he knows he doesn’t need to reinvent the threesome and can just enjoy it for what it is.”

At press time Newell had decided to revisit a classic and proceeded to sit on both of his sexy hands. 

New Study Confirms Falling Birth Rate Directly Caused by Atreus

BETHESDA, Md. — A new study by the National Institutes of Health has confirmed that the decline of global birth rates has been directly caused by Atreus of the God of War series.

The rapid decline of birth rates across the globe, especially in wealthier nations has been a problem that has stumped experts until now.

“There are so many possible factors involved in a problem as widespread as this that it really could have come down to anything,” said head NIH researcher Yarden Angel. The big breakthrough for us was when we noticed 2 very similar dips a few years apart. We tried to find what two events occurred within the timeframes that could be a cause and when we realized the first dip happened a couple weeks after God of War released for the PS4 it wasn’t hard to figure out that the even steeper drop four years later was God of War Ragnarök.”

Angel says that after careful research, cross data examination, and focus group tests, they determined that the element of both of these games that caused the decline is Atreus.

“We looked at all the data we had, we cross-checked everything with data that game researchers had and we had focus groups come in. The logical conclusion that we came to and that was confirmed by our research is that Atreus is the main cause of declining birth rates since 2018. Even people who didn’t play those games were still so annoyed by Atreus that they decided to never have children for fear they would turn out like him. That character may well be the cause of the greatest population crisis in human history.”

Upon the study being published, gamers came out in mass to declare how much sense it makes in hindsight.

“I always knew that the reason I never wanted kids is because of that annoying little twerp. But I assumed that was just me and the reception to him was generally positive. It all makes perfect sense now because honestly who would ever want children after they’ve spent hours trying to enjoy a God of War game while being incessantly badgered by an annoying kid who never shuts up,” wrote user TiltedTowerofPisa on Twitter.

“Me and my wife were expecting our first born while we played through Ragnarök and once we finished it we went out and got her an abortion so I’m really not surprised by this study,” tweeted user KDGamer

At press time, NIH claim that if Santa Monica Studio do not drastically rework Atreus’ character for the third game, the population may never recover.

Krafton Digs Lightly Used Tango Gameworks Out of Microsoft Dumpster

REDMOND, Wash. — Tango Gameworks’ shuttering has been reversed after Krafton CEO, Changhan Kim, found the game studio in a dumpster behind Microsoft’s headquarters. Kim discovered the recently tossed out game developer while doing his monthly dumpster dive of competing publishers.

“Look at this, they just threw out the entire studio. It’s still got that up-and-coming studio smell,” Kim said as he pulled another coder from the dumpster. “Wow, a full set of coders. You clean these up and get them fed and you can easily get another twenty to thirty years out of them. Holy crap—there’s a brand-new game designer in here. He’s still got his HR training folder and everything.” 

Kim’s search lasted hours as he pulled Tango Gameworks out piece-by-piece. Kim’s efforts yielded an entire Q/A department, an assortment of audio and visual artists, and “Hi-Fi Rush” Lead Director, John Johanas, the latter of which left Kim a bit disappointed.

“This John Johanas is like new, but I can’t use him if I don’t have the IP,” Kim said, dusting a banana peel off Johanas’ head. “I see it all too often with these publishers. They extract the IP from these little shops before discarding them. It sucks ‘Hi-Fi Rush’ isn’t out here, but a free studio is a free studio. I can find something for them to work on in the PUBG Extended Universe.”

Kim’s prolonged search eventually attracted the attention of Xbox administrators, who were not too keen on competition digging through their trash. CEO of Microsoft Gaming, Phil Spencer, approached the impromptu treasure hunt with heated words for Kim.

“You can’t just steal our trash for nothing,” Spencer said, wearing a “Hi-Fi Rush” t-shirt as he approached the dumpster. “If you really want this studio, make me an offer that rocks my Voodoo Vince socks. Make it a sweet enough offer and I might be nice enough to throw in an IP or two. Just remember, this is an up-and-coming studio with a high trajectory. ‘Hi-Fi Rush’ was a breakout hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release. So, how much are they worth to you?”

At press time, Kim had turned his attention to the dumpsters at Sony’s campus, hoping to scrounge up some near-mint Bungie concept artists.

HBO Executive Kills Off Promising New Animated Series and the Animator That Came up With It

LOS ANGELES — In an effort to make sure quality work does not continue, HBO executives have killed off a promising new animated series and, for good measure, the animator that came up with the idea in the first place.

“Anything creative or interesting has no right to continue on our network, or for that matter in this corporeal plane,” says HBO Executive Anthony Frunze. “It’s not personal at all. It’s just against HBO’s culture to put out quality, innovative animation. In fact, I didn’t even watch it. I just heard people saying a lot of nice things, and I have never heard people describe me that way so I blacked out. The next thing I knew I was standing over the body of a talented, lifeless animator.” 

The animator’s body was found by an individual who wished to be identified as Tyler Kim, who claimed to have worked on the show. The corpse was clutching a very unique character concept for what would have been introduced in the show’s second season. 

“I really loved working on this project. I remember when we were working on the climax of the show it made me cry and laugh out loud and that’s when I knew that our lives were in danger,” said Kim. “I’m currently on the run, but I know it’s only a matter of time. I’m just glad I didn’t get a producer credit on this. It puts me lower on the kill list.”

Expert employee killer and former Boeing CEO Dave Calhoun was shocked at the news.

“I understand killing for profit or personal gain, that’s just human, but to destroy art is unfathomable and monstrous,” said Calhoun. “Art helps us heal from our spiritual wounds and loss. Like the death of the only ethical employees at Boeing. That hit me hard, when I made that happen, and this TV show really helped me get through it.”

At press time, Anthony Frunze was observed cocking a gun and entering a pitch meeting.