Final Fantasy XIV’s 6.3 patch ‘Gods Revel, Lands Tremble’ has just arrived, and like previous patches before, it comes with a huge slew of changes, new story and raid content, side quests, QoL changes, and Job adjustments. And speaking of Job adjustments, FF14‘s Paladin Job – the starring role in the Endwalker expansion – has received a significantly large rework after suffering for some time in some key areas that the Job was supposed to excel at.
The changes are numerous and quite extensive, so we’ve compiled all the major changes that Paladin has received along with a full list of patch notes below. Take a look!
FFXIV Patch 6.3: FF14 Major Paladin Changes
As mentioned, patch 6.3 sees the large-scale reworking of Paladin, with many abilities and effects getting quite the overhaul. In the recent Live Letter 75, YoshiP explained concerns surrounding the class rotation and its issues with inconsistent burst and too-heavy an emphasis on damage over time (DoT) effects. Holy Sheltron sees damage now being reduced rather than outright blocking, improving protection from hostile DoT’s, and Bulwark has been reworked to block all incoming attacks for ten seconds.
Other important changes include the removal of the DoT from Goring Blade and Blade of Valor, and a new effect called Divine Might which after a physical combo, allows one free cast of an enhanced Holy Spirit. Burst damage and defensive capabilities in general look to have been targeted in these improvements.
Patch 6.3: Full Paladin Job Patch Notes List
You can find the full list of extensive changes to the Paladin Job in Final Fantasy 14 below:
- Fight or Flight – The effect has been changed from “Increases physical damage dealt by 25%” to “Increases damage dealt by 25%.”
- The duration has been reduced from 25 to 20 seconds.
- Riot Blade – Potency has been reduced from 170 to 120.
- Combo potency has been reduced from 300 to 280.
- Iron Will – Recast time has been reduced from 3 to 2 seconds.
- Sheltron – The effect has been changed from “Block incoming attacks” to “Reduces damage taken by 15%.”
- Prominence – The amount of MP recovered has been increased.
- The combo bonus “Grants Divine Might” has been added.
- Goring Blade – The effects of this action have been revamped.
- Goring Blade now functions as follows:
- Delivers an attack with a potency of 700.
- This weaponskill does not share a recast timer with any other actions.
- Recast time has been increased from 2.5 to 60 seconds.
- Divine Veil – The effect has been changed from “Upon HP recovery via healing magic cast by self or a party member, a protective barrier is cast on all party members within a radius of 15 yalms” to “Creates a barrier around self and all party members near you.”
- Royal Authority – Potency has been reduced from 130 to 120.
- Combo potency has been reduced from 420 to 380.
- The combo bonus “grants Divine Might” has been added.
- Holy Spirit – Potency has been increased from 300 to 350.
- Requiescat potency has been increased from 600 to 650.
- Potency is increased to 450 while under the effect of Divine Might.
- The effect of Divine Might will be prioritized over Requiescat when under the effect of both.
- Requiescat – Potency has been reduced from 400 to 300.
- Maximum stacks of Requiescat have been reduced from 5 to 4.
- The Requiescat effect has been changed from “Increases the potency of Holy Spirit and Holy Circle and spells will require no cast time” to “Increases the potency of Holy Spirit, Holy Circle, and all Confiteor combo actions and spells will require no cast time.”
- The additional effect “Grants Blade of Faith Ready when the effect of Requiescat ends” has been changed to “Grants Confiteor Ready.”
- Holy Circle – Potency has been reduced from 130 to 100.
- Potency is increased to 200 while under the effect of Divine Might.
- The effect of Divine Might will be prioritized over Requiescat when under the effect of both.
- Atonement – Potency has been reduced from 420 to 380.
- Confiteor – Potency has been reduced from 1,000 to 400.
- Potency is increased to 900 while under the effect of Requiescat.
- Potency will be reduced 50% for the second and all remaining enemies.
- Effect of Requiescat no longer ends upon execution.
- Requirement for execution has been changed from “while under the effect of Requiescat” to “while under the effect of Confiteor Ready.”
- Holy Sheltron – The effect has been changed from “Block incoming attacks.” to “Reduces damage taken by 15%.”
- Expiacion – Potency has been increased from 420 to 450.
- Reduced potency for the second and all remaining enemies will be increased from 50% to 60%.
- Blade of Faith – MP cost has been increased from 0 to 1,000.
- Potency has been reduced from 480 to 200.
- Potency is increased to 700 while under the effect of Requiescat.
- The additional effect “Restores MP” has been removed.
- Blade of Truth – MP cost has been increased from 0 to 1,000.
- Potency has been reduced from 560 to 300.
- Potency is increased to 800 while under the effect of Requiescat.
- The additional effect “Restores MP” has been removed.
- Blade of Valor – MP cost has been increased from 0 to 1,000.
- Potency has been reduced from 620 to 400.
- Potency is increased to 900 while under the effect of Requiescat.
- The additional effect “Restores MP” has been removed.
- The combo bonus “Damage over time” has been removed.
- Divine Magic Mastery – The combo bonus “grants Divine Might” has been added.
- Enhanced Prominence – Now acquired at level 72 (previously level 66).
- The combo bonus “grants Divine Might” has been added.
- Enhanced Divine Veil – The healing effect of Divine Veil now applies upon execution rather than when the barrier is applied to targets.
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