Last Epoch Patch 1.0.4 Mar 20 Update Changes
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Players can no longer stun themselves. An example of this was by using the Signet of Agony node in Bone Curse -
Replaced the XP Tome sound effect in Echo of a World -
Flagged more prophecy rewards as "rare/valuable" (which animates them to rotate and makes them slightly larger than other stars in the Constellation) -
Increased the favor cost multiplier for Glyph of Despair Prophecies -
You can no longer gain experience while in the grace period (the period of invulnerability after arriving to a new area) -
Added missing name in Graveyard -
Overhauled terrain, spawners, and shrines in the Hidden Oasis Echo Map to both improve visuals, and performance, and fix hideable issues with palms -
Overhauled visuals and added Scene Variants for Lightless Pits Echo Map
Last Epoch Patch 1.0.4 Mar 20 Update Bug Fixes
Skills & Passives
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Fixed a bug where Upheaval's "Master of the Totem" didn't buff Tempest Strike Totem damage and armor -
Fixed a bug where Storm Crow's "Arborist" didn't buff Tempest Strike Totem with Flat Spell / Melee Lightning Damage -
Fixed a bug where Swipe's "Avatar of Stone" doesn't buff Tempest Strike Totem, Warcry Totem & Upheaval Totem with Flat Melee / Spell Damage -
Fixed a bug where Storm Totem's "Fulgrite Core" wasn't providing Flat Spell Lightning damage based on character Shock Chance -
Fixed a bug where Tempest Strike's "Heorot Arsenal" node was not providing stats to the Cold Projectile that Tempest Totem shoots when each Tempest has been removed in the skill tree. -
Fixed a bug where Tempest Strike Totem, Warcry Totem, and Upheaval Totem were not benefiting from Spell Lightning Damage for Existing Totems (such as the Omen of Thunder Unique Item) -
Fixed a bug where directly transitioning from channeling Warpath to channeling Rebuke while at negative mana would not start mana regeneration. -
Fixed a bug where Fury Leap would play the landing animation in mid-air on long-range casts of Fury Leap -
Fixed a bug where the Acolyte's Wraith's weapons would drift during animation transitions -
Fixed a bug where Mirage hits on Puncture would not grant stacks of Bleeding Fury -
Fixed an issue with Acid Flask's "Alchemist Gift" throwing animation where the trap would spin in place then teleport to its destination -
Fixed a bug where Acid Flask's "Alchemist Gift" node did not have a throwing sound -
Fixed a bug where Healing Hands would not get a Fire tag when taking the Searing Light, or Skyfall Nodes -
Fixed a bug where the Spell Tag would be removed from Healing Hands with Seraph Blade when you also took Skyfall -
Fixed a bug where Ballista's "Armed Construction" node was giving 1% increased radius per dexterity instead of its listed 1% increased area per dexterity
Visuals
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Fixed a bug with the sword in the Fallen Ronin set was deforming in a weird way on the Primalist -
Fixed Terrain and floating vegetation in several scenes
UI
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Fixed a bug where some Game Guide pages couldn't be linked in chat -
Several Localization updates
Enemies
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Fixed bug where Void Despair would spawn in place for a brief second before starting its emerging animation -
Fixed a bug where the Idol (big worm) could become stuck after knocking guards off their platform in Last Refuge Outskirts
Controller
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Fixed a bug where advancing dialog with a controller would skip pages if there were multiple. -
Fixed a bug where menu options could still be selected with a controller while they are invisible/inactive on the Death Screen. This was resulting in potentially closing the respawn menu preventing you from being able to respawn.
Other
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Fixed a bug where your stats could become out of sync with the server. This could result in issues such as the client believing you had less movement speed than you did. -
Fixed a bug where Prophecies could be re-rolled on login in multiplayer -
Fixed a bug where you could not return to character select while in-game on an offline character -
Fixed a bug where Vsync was not applying during Splash Screens (this appears before the login screen) -
Fixed a bug with pickup range reliability in Multiplayer -
Fixed some instances of Gates blocking paths in the Preserved Sanctuary Echo map -
Fixed a bug which caused the game to freeze after switching inputs on the Skills panel
Last Epoch Patch 1.0.4 Mar 20 Update Known Issues
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When exiting a transform such as Werebear Form, your stat sheet may display your mana regeneration incorrectly. This is only a display issue.
That’s all there is to the patch notes in update 1.0.4 for Last Epoch on Mar 21.
