NEW YORK — A cutscene in The Legend of Zelda: Tears of the Kingdom reportedly took 20 minutes to explain that Ganondorf is evil.
“But then, the dark wizard struck, shrouding the world in a terrifying blackness…” explains a character to link fifteen minutes into a cutscene after he pulled a lever in a cave. “At the time, no one knew quite why or what was happening. No, that would take us years of more research and investigation. And Zelda, to be sure, tried her best to quell the wizard’s darkness, but to much avail. That was a long time ago — in the days that are before now…”
According to those playing the game, the cutscene didn’t shed much new light on the situation facing Hyrule.
“Oh, Ganon is evil? Yeah. He’s got like purple and red magic all around him. Pretty clear to me,” said Mateo Ellis. “I’ve been playing Zelda games my entire life. Every single time, Ganondorf is evil and Link is good and Link kills Ganon to save Hyrule. There’s never any nuance or justification — Ganondorf is just evil because he likes doing evil stuff. And that’s great! I love that about it. I’m not playing fuckin Metal Gear Solid, I’m just trying to run around and smack bokoblins with inventions I made. Hell, if I knew that pulling that lever would bring up a cutscene, there’s no way I would have done it. I wouldn’t even have pulled it if I thought it was gonna take 2 seconds away from the game to make me say hi to a korok. I’m just here to vibe.”
At press time, following the lengthy plea for Link to help save the kingdom of Hyrule from the dark evil plaguing it, Link promptly left and spent 15 minutes helping a guy hold up a sign.