Sons of Valhalla released April 5 after gaining over 26K followers in the run-up, and has held a peak 24-hour player count of 1,666 since then. The gorgeous side-scrolling base-builder has strategy and RPG elements, and is set in the time of the Vikings. The developers have already released a hotfix to address player feedback, and continue to work on bug fixes and balance adjustments.
The complete patch notes for the 1.0.10 hotfix are below:
Sons Of Valhalla Day 2 Hotfix 1.0.10 update
Hello everyone!
We have uploaded a patch that fixes some of the issues that were often reported by you.
We would like to thank all players for their support! As you may imagine yesterday was an exciting day for us. Unfortunately we weren't able to make every player happy, which reflects in the ratings. But we hear each and everyone of you and we are working really hard to implement your feedback in upcoming patches in order to offer you the best possible gaming experience.
We greatly appreciate all reviews and feedback, positive or negative. Your feedback will help guide us as we continue to work on the game!
Thank you very much!
Hotfix 1.0.10 contains the following changes:
Horde mode unlocked right from the beginning.
More hacksilver at the start of each level to reduce initial grind.
We've buffed the starter units at each level to better withstand initial attacks.
Also here is a list of yesterday's changes:
Some dialogues and difficulty descriptions were cut off.
Removed stun rune until fixed (causes red enemies).
Save slots were tiny when no save was created before.
Increased the cooldown on enemy group attacks.
Position of unit count in building menu fixed.
The level restart loading screen got stuck
Those are the patch notes for hotfix 1.0.10 on April 6 for Sons of Valhalla on Steam PC.