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Killer Klowns From Outer Space Update Patch Notes June 13

 

UPDATED June 21

 

 

Patch 1.1.4 June 13

To clear up any confusion that may occur from the patch version number; we are skipping 1.1.3 and releasing it as 1.1.4 instead.
This was done in order to implement several necessary fixes into this build. We will remember how to count properly in the future.

 

General

  • Various Crash Fixes
  • Various fixes and improvements to address cheating and exploiting
  • Various fixes, improvements, and optimizations to the matchmaking, crossplay, and party systems
  • Various fixes and improvements to several map locations and escapes
  • Fixed an issue where players were able to interact with objects while stunned
  • Made adjustments to the timing of several animations to be more aligned with the gameplay

 

Humans

  • Addressed an issue that was causing certain items to be unable to be picked up
  • Reduced the duration of the Energy Drink
  • Fixed an issue where the Ice Cream Truck Escapes would sometimes allow the player to be killed even after they have already escaped
  • Fixed an issue where the Ice Cream Truck Escapes objective markers would not appear for players that have resurrected recently
  • Fixed an issue where vaulting would not drain stamina
  • Fixed an issue where players could enter the Bunker without escaping
  • Fixed an issue where players could continue to interact with an escape objective even after taking damage or failing the QTE
  • Fixed an issue that was allowing too many players to enter the Boat Escape

 

Klowns

  • Downed Humans will now get cocooned faster when being cottonized by non-raygun based weapons
  • Klowns can now push lackeys out of the way
  • Increased amount of Cotton Candy Cocoons that spawn on the map
  • Made improvements to the Boxing Gloves and Mallet’s hit detection
  • Added collision to Cotton Candy Cocoons to prevent them from being placed at certain escape locations
  • Addressed several issues that were causing escape objectives to not be cottonized with certain weapons
  • Fixed an issue where Klowns were able to cocoon Humans while the Human is being Klowntalitied
  • Fixed an issue where Klowns were able to cocoon Humans while the Human has already escaped
  • Fixed an issue where Klowns were sometimes unable to break certain windows

 

 

Patch 1.1.2 (Hotfix) June 10

 

General

  • Various Crash Fixes
  • Various fixes and improvements to the matchmaking and party systems
  • Various fixes to several containers that were not interactable
  • Various fixes to several locations that were causing players to become stuck
  • Fixed an issue where the one of the Ice Cream Truck Escapes on the Downtown Crescent Cove Map was blocking players from escaping
  • Fixed an issue where players may sometimes not return to the Main Menu after the host closes the party
  • Fixed an issue where the “Leave Match” button would sometimes not return the player to the Main Menu
  • Fixed an issue where the match timer in Private Matches would begin during the opening cinematic
  • Fixed an issue where all party members would return to the Main Menu from the Customization Menu if the host exits the Customization Menu

 

Humans

  • Adjusted damage across to all Human melee weapons, ranged weapons, and thrown items
  • Addressed several issues that were being caused by multiple players using the same interaction at the same time
  • Fixed an issue where throwing an item may cause the player to become interaction locked under certain conditions
  • Fixed an issue where the objective icons may disappear at the beginning of the match
  • Fixed an issue where the Item Cards may persist on the screen after gifting an Item Card to a dead player
  • Fixed an issue where a thrown Compass could kill a downed Klown

 

Klowns

  • Addressed several issues that were being caused by Humans leaving while being cocooned or Klowntalitied
  • Fixed an issue where VoIP would sometimes not work properly for Klowns that have died in the match
  • Fixed an issue where the Klown’s health bar would be inaccurate when using the Pizza Box ability
  • Fixed an issue where the Pentashot was unable to hit players when in point blank range
  • Fixed an issue where several weapons were unable to cottonize objectives under certain conditions
  • Fixed an issue where the Lackey spawn timer was becoming desynced

 

 

DAY 1 PATCH NOTES June 4

 

General

  • General crash fixes
  • General improvements to game optimization
  • General fixes and improvements to bot behavior
  • Crossplay account linking and Crossplay party invites are now available
  • Various fixes and improvements to matchmaking and premade lobbies
  • Added blocking volumes at escape locations to prevent body blocking escapes
  • Addressed several issues to prevent exploits related to items and EXP
  • Addressed several issues that were causing players and cocoons to fall under the map
  • Fixed an issue where the language options were not appearing on the Steam client
  • Fixed an issue where the intro cinematic when loading into a match would sometimes be missing assets
  • Fixed an issue where bots would not be replaced by players who are joining in progress
  • Various fixes to address collision issues and stuck spots on every map
  • Various fixes to EXP not being granted properly during certain events
  • Various fixes to SFX timing issues

 

Human

  • Loot spawns have been adjusted to prevent repair items from spawning too close to their related escape
  • Reduced the duration that the escape location icons remain on the HUD after reaching the meeting point
  • Made adjustments to the distance attenuation curve for Human proximity VoIP
  • Fixed an issue where the crosshair may remain on the HUD after dropping a weapon
  • Fixed an issue where certain outfits were missing flashlights
  • Fixed an issue where empty loot containers would appear as closed and non-interactable for players that have joined in progress
  • Fixed an issue where the player would sometimes regenerate stamina while sprinting even without any item buffs
  • Fixed an issue where the Cocoon VFX would sometimes remain on the player after they have broken out of a Cocoon
  • Fixed an issue where the throwing prediction line would sometimes not show up when throwing an item
  • Fixed an issue where using the Compass in certain locations would cause the escape indicators to remain on the HUD permanently
  • Fixed an issue where using items and interactions in quick succession could cause the player to become interaction locked
  • Fixed an issue where players could not uncrouch in certain locations
  • Fixed an issue where blunt weapons were sometimes able kill a downed Klown
  • Fixed an issue where the bots were causing cocoon outlines to behave incorrectly
  • Increased fear reduction while hiding in a hiding spot
  • Reduced the damage that axes deal to gated exit barriers

 

Klowns

  • Adjusted the camera position while using the Balloon Dog trick
  • Made improvements to the Klown VoIP when transitioning from team chat to proximity chat
  • Fixed an issue where the Klown's loadout 3 was not available even after reaching the level requirement
  • Fixed an issue where the UI prompt that appears to notify players that there is not enough space to use the "Invisible Car" ability was missing
  • Fixed an issue where certain quality settings would cause the Klown Jump to have visual issues
  • Fixed an issue where Klowns may sometimes become interaction locked after performing a Klowntality
  • Fixed an issue where Klowns may sometimes not be able to use any of their Tricks after performing a Klowntality
  • Fixed an issue where Klowns could perform a Klowntality while in the middle of an interaction
  • Fixed an issue where the Cotton Candy Raygun's beam would sometimes not connect properly to player models
  • Made improvements to the Cotton Candy Raygun's hit detection during close quarters engagements
  • Fixed an issue where the firing animation was sometimes not appearing for the Pentashot and Laser Beamer
  • Increased Cocoon damage when thrown at Humans
  • Increased Klown movement speed when sprinting backwards
  • Fixed an issue that was causing the Popcorn Bazooka to deal double damage
  • Reduced range of the Popcorn Bazooka to be more in line with the popcorn VFX
  • Reduced environmental damage of the Popcorn Bazooka
  • Reduced tracking time of the Popcorn Bazooka
  • Increased Pentashot cottonization damage
  • Improved Pentashot projectile hit detection
  • Reduced Bouncecaster cottonization damage
  • Increased Mallet charge speed
  • Reduced the Hypnotic Lure escape threshold

 

Those are the patch notes up through June 13 for Killer Klowns from Outer Space: The Game.

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