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Hades II Update Patch Notes June 26

 

UPDATED June 27

 

 

Early Access Patch 3 Notes June 26

This patch improves numerous Olympian Boons to further enhance core combat and related choices. It also adds new UI icons, Cauldron incantations, and more. Though we'll continue monitoring your feedback, we're now focusing on our first Major Update slated for later this year. Thank you for playing!
Note: 📢 indicates changes inspired by community feedback!

 

General Gameplay

📢 Many Duo Boons and some Legendary Boons should be offered more frequently
📢 Charon's Gold Rewards now include Nightmare after a certain point
· Reworked Gathering Tool upgrades; now let you find +1 Elemental Essence for your Infusion Boons
· Entering Chaos while in the Mourning Fields no longer causes you to skip a Location in that region
· Slightly increased the minimum number of Boons and similar rewards you can find past Erebus
· Warding Circles in Erebus now stagger foes that touch them

 

Aspects of the Nocturnal Arms

· Witch's Staff (Circe): indirect damage from Omega Moves now contributes to activating Serenity
· Sister Blades (Artemis): you now are immune to hit-stun effects during Riposte
· Umbral Flames (Eos): improved Omega Attack tracking, though slightly increased Magick cost and reduced max damage from upgrade path; Attack sequence now continues after using it
· Argent Skull (Persephone): now any Cast damage (not just Omega Cast) extends your Omega Special

 

Altar of Ashes

· Rearranged Grasp costs and positions of several Cards; you may need to reset your Arcana loadout
· Swapped the names and theming of The Moon and Night
· Death: reworked; Omega moves have a chance to deal Critical damage if the last one used was different
· The Moon: now costs 0 Grasp but has an Awakening requirement to activate any surrounding Card
· The Unseen: improved Magick restoration
· Divinity: Awakening requirement expanded to include activating a column of Cards (not just a row)
· Origination: now specifies that Curses from different Olympians are required; this is relevant with Demeter, whose Cyclone now is considered a Curse (along with her Freeze)

 

Crossroads Cauldron

· Temporal Fluctuation: new! Lets time-slow effects such as Phase Shift (Selene) work vs. Chronos
· Circles of the Moon: new! Activating Warding Circles in Erebus fully charges your Hex
· Ashen Memories of Life: new! Whenever you claim rewards of Ash, slightly raise your Life limit
· Psychic Slivers of Clarity: new! Whenever you claim rewards of Psyche, slightly raise your Magick limit
· Bones of Burnished Bronze: new! Whenever you claim rewards of Bones, gain some Armor
· Nectar of Godly Savor: new! Whenever you claim rewards of Nectar, gain +1 Lv. for a random Boon

 

Keepsakes

· White Antler (Artemis): reworked; now provides Critical bonus for one Region, but reduces Life limit
📢 Silken Sash (Arachne): you no longer lose your Armor from this if you switch to a different Keepsake
📢 Moon Beam (Selene): now also causes Selene or a Path of Stars to be offered soon
📢 Olympian Keepsakes are now even more likely to make their respective Olympian Boons appear

 

Boons & Blessings

· Heaven Strike (Zeus): increased bonus from Poms of Power
· Heaven Flourish (Zeus): increased bonus from Poms of Power
· Storm Ring (Zeus): now deals damage from all Casts (not just Omega Cast)
· Ionic Gain (Zeus): reworked; now spawns an Aether Font nearby that fully restores Magick when used
· Spirit Surge (Zeus): increased bonus from Poms of Power
· Double Strike (Zeus): increased effect chance and bonus from Poms; renamed from Second Strike
· Shocking Loss (Zeus): increased effect chance; now activates when foes first take damage
· Glorious Disaster (Zeus x Apollo): reduced damage; fixed Magick not deducting correctly
· Master Conductor (Zeus x Hephaestus): increased damage
· Hera: Slaying a foe now can afflict them with the Hitch Curse and spread that damage accordingly
· Sworn Strike (Hera): increased bonus from Poms of Power
· Sworn Flourish (Hera): increased bonus from Poms of Power
· Engagement Ring (Hera): now also inflicts Hitch when dealing damage, though reduced direct damage to compensate; no longer increases Cast duration
· Nexus Sprint (Hera): now damages and inflicts Hitch on unafflicted foes
· Born Gain (Hera): increased Primed Magick cost
· Keen Intuition (Hera): cut from game; replaced with...
· Blood Line (Hera): new! Your Omega Moves also create a damaging rift for an added Magick cost
· Bridal Glow (Hera): Boons that are already Heroic can no longer be chosen for this
· Soul Mate (Hera x Aphrodite): cut from game; replaced with...
· Ecstatic Obsession (Hera x Aphrodite): one foe always has Charm (formerly Aphrodite's Legendary)
· Cherished Heirloom (Hera x Demeter): increased power level when upgrading max-rank Keepsakes
· Funeral Pyre (Hera x Hestia): cut from game; replaced with...
· Elementary Particles (Hera x Hestia): new! Gain +1 each Elemental Essence and an Infusion Boon for it
· Wave Strike (Poseidon): increased bonus from Poms of Power
· Tidal Ring (Poseidon): new! Your Casts also immediately hit foes in front of you with a splash
· Geyser Spout (Poseidon): now a second-tier Cast Boon; renamed from Geyser Ring
· Crashing Wave (Poseidon): cut from game; replaced with...
· Splash Fount (Poseidon): new! Your Omega Moves also create a watery blast near the first damaged foe
· Ocean's Bounty (Poseidon): merged with Sunken Treasure, which was removed as a stand-alone Boon
· Water Fitness (Poseidon): effect now scales with each Water Essence
· King Tide (Poseidon): increased size bonus and damage bonus
· Beach Ball (Poseidon x Apollo): increased damage
· Natural Selection (Poseidon x Demeter): increased chance of improved Rarity
· Scalding Vapor (Poseidon x Hestia): increased damage
· Nova Strike (Apollo): increased bonus from Rarity and Poms of Power
· Solar Ring (Apollo): reworked; now inflicts Daze and deals a burst of damage
· Prominence Flare (Apollo): now a second-tier Cast Boon; renamed from the earlier Solar Ring
· Lucid Gain (Apollo): reworked; now restores Magick if you are standing in your Casts when they expire
· Perfect Image (Apollo): reworked; damage bonus now resets if you avoid taking damage for a duration
· Torrential Downpour (Apollo x Demeter): cut from game; replaced with...
· Boreal Gust (Apollo x Demeter): new! While standing in Cyclones, you randomly fire damaging gales
· Stellar Slam (Apollo x Hephaestus): cut from game; replaced with...
· Rude Awakening (Apollo x Hephaestus): new! Hephaestus blasts clear Daze and deal more damage
· Tranquil Gain (Demeter): now restores Magick based on a percentage of your current total
· Gale Force (Demeter): your Cast's Cyclone now can follow you if you also have Local Climate
· Frosty Veneer (Demeter): now scales with Water Essence rather than Earth; renamed from Coarse Grit
· Aphrodite: Increased power and duration of her Weak Curse
· Rapture Ring (Aphrodite): now deals damage as it drags foes in
· Passion Rush (Aphrodite): reworked; now deals damage when you press Dash and again when you stop pressing Dash; renamed from Passion Dash
· Glamour Gain (Aphrodite): now makes all nearby foes Weak, rather than one randomly
· Shameless Attitude (Aphrodite): reworked; the damage bonus doubles if you haven't lost much Life
· Wispy Wiles (Aphrodite): effect now scales with each Air Essence
· Heartthrobs from Aphrodite now spawn behind Melinoë and no longer detonate on obstacles
· Nervous Wreck (Aphrodite): new Legendary! Inflicting Weak inflicts other random Curses
· Soft Caress (Aphrodite x Hephaestus): cut from game; replaced with...
· Love Handles (Aphrodite x Hephaestus): new! Hephaestus blasts also create Heartthrobs
· Burning Desire (Aphrodite x Hestia): cut from game; replaced with...
· Hot Flash (Aphrodite x Hestia): new! Scorch does not diminish as it deals damage to Weak foes
· Hephaestus: Improved activation speed of the Vent Curse
· Volcanic Flourish (Hephaestus): improved blast recharge time
· Anvil Ring (Hephaestus): no longer reduces Cast size
· Fine Tuning (Hephaestus): significantly increased bonus to upgraded Aspects
· Tough Trade (Hephaestus): cut from game; replaced with...
· Grand Caldera (Hephaestus): new! Hephaestus blasts become even bigger and stronger
· Chain Reaction (Hephaestus x Hestia): timing to activate the multi-blast effect now less restrictive
· Hestia: Increased damage rate of the Scorch Curse
· Flame Strike (Hestia): increased Scorch damage
· Flame Flourish (Hestia): increased bonus from Poms of Power
· Smolder Ring (Hestia): increased Scorch damage
· Controlled Burn (Hestia): increased damage
· Glowing Coal (Hestia): increased damage
· Hearth Gain (Hestia): reworked; now restores Magick when you hit with your Attack or Special
· Pyro Technique (Hestia): no longer a Legendary Boon; now can scale with Rarity and Poms of Power
· Fire Extinguisher (Hestia): cut from game; replaced with...
· Highly Flammable (Hestia): new! Inflicting Scorch on a foe for the first time inflicts more
· Spontaneous Combustion (Hestia): cut from game; replaced with...
· Fire Walk (Hestia): new Legendary! You take minimal fire damage, and leave flames where you Sprint
· Swift Strike (Hermes): cut from game; replaced with...
· Nimble Limbs (Hermes): new! Your Attack, Special, and Cast are faster
· Swift Flourish (Hermes): cut from game; replaced with...
· Nimble Mind (Hermes): new! Your Omega Moves are faster
· Silver Streak (Artemis): increased damage
· Easy Shot (Artemis): increased damage
· First Blood (Artemis): increased Critical chance
· Lethal Snare (Artemis): increased Critical chance

 

Daedalus Hammer Upgrades

📢 Executioner's Chop (Axe): no longer prevents you from striking if you have insufficient Magick
· Possessed Array (Skull): blast-on-retrieval effect now automatically uses some Magick

 

Hexes of Selene

· Phase Shift: reduced Magick-spend requirement; slightly reduced effect duration; fixed text incorrectly stating this duration; now works vs. Chronos, after a certain point...
· Total Eclipse: greatly reduced Magick-spend requirement
· Dark Side: increased ability damage; slightly reduced Magick-spend requirement
· Lunar Ray: greatly reduced Magick-spend requirement; improved targeting using gamepad controls
· Moon Water: slightly reduced Magick-spend requirement
· As part of these changes, you can no longer recharge Hexes while their effects are still ongoing

 

Path of Stars

· Growth (Dark Side): new! Makes your Hex passively recharge over time
· Preparation (Total Eclipse): new! Start Encounters with your Hex partially charged
· Extinction (Twilight Curse): reduced effectiveness
· Upgrades of Sublime quality now also raise your Hex's recharge cost (to compensate for many recharge costs having been reduced; Hexes should now be more usable throughout each night)

 

Well of Charon

· Breath of Eros: new! Similar to the now-cut Soft Caress (Aphrodite x Hephaestus), this causes the next instance of damage you would take to instead restore that much Life

 

Foes & Encounters

· Infernal Cerberus: various adjustments to better align how scary he is with how scary he looks
📢 Charybdis: improved visibility in this encounter
📢 Hippo: reduced how long they tend to retreat after attacking
📢 Harpy Talon: reduced frequency of wind vortex attack
· Heracles: reduced average number of foes you'll face in this Encounter
· Icarus: reduced average number of foes you'll face in this Encounter

 

Level Design & Environments

📢 You now can use Change of Fate to alter the reward vs. Charybdis in the Rift of Thessaly
· A certain Location in Tartarus no longer immediately fires a trap at Melinoë as soon as she enters

 

Fated List of Minor Prophecies

· Updated some Prophecy fulfillment requirements based on above changes to Boons

 

Oath of the Unseen

· Vow of Panic: reduced penalty to Magick at the start of Encounters

 

Menus & UI

· Added UI icons for Boons of Artemis
· Added UI icons for Blessings and Curses of Chaos
· Added UI icons for Gifts of Narcissus
· Added UI icons for Blessings of Echo
· Added UI icons for Boons of Hades
· Added UI icons for Curses of Medea
· Added UI icons for Enchantments of Circe
· Added UI icons for Offerings of Icarus
· Added UI icons for effects such as Grave Thirst, Chthonic Fate, and Special Order
· Added borders to upgrade icons on the Path of Stars screen
· Damage preview from Hestia's Scorch Curse now appears on Guardian Life Bars
📢 In the Past Deeds screen, cleared Chaos Trials no longer appear as failures
📢 Improved legibility of damage numbers on the Victory Screen that shows when you prevail
📢 Clarified when clear conditions for certain Fated List Prophecies are listed on more than one page
📢 You now can press Esc to exit the map view while using City of Ephyra Bat Cages
· Updated content of Grasp Upgrade Tutorial in the Altar of Ashes in cases where it repeats

 

Art & Visual FX

· New visuals for Solar Ring (Apollo)

 

Music & SFX

· Added SFX for when the benefit from Mint Condition (Hephaestus) is about to expire

 

Miscellaneous

· Improved performance in the Rift of Thessaly on systems close to the minimum system requirement
📢 All timers now pause while using the City of Ephyra Bat Cages
📢 Improved visibility of visual FX when Demeter is spurned in Trial of the Gods encounters
· Adjusted names of several Boons
· Made some optimizations to save files

 

Bug Fixes

· Fixed Daedalus Hammers sometimes being offered on the very first night, introduced in Patch 2
· Fixed the deadliest attack of Chronos being easier to evade than intended, introduced in Patch 2
· Fixed Vow of Abandon not deactivating The Swift Runner (Arcana)
· Fixed certain Moonstone Axe moves not playing their correct animations if queued up
· Fixed cases where Moonstone Axe Omega Special could be used repeatedly after a Dash
📢 Fixed incorrect damage in some cases using Witch's Staff (Circe) and Silver Streak (Artemis)
📢 Fixed interaction between Witch's Staff (Momus) and Exceptional Talent (Apollo)
📢 Fixed Sister Blades (Artemis) Parry effect not activating as expected after choosing a Boon
📢 Fixed Sister Blades (Artemis) visual FX not syncing with when it recharges
📢 Fixed interaction between Umbral Flames (Eos) and Split Spark (Daedalus)
📢 Fixed interaction between Frosty Veneer (Demeter) and Engraved Pin (Moros)
📢 Fixed interaction between Howling Soul (Hades) and Orchestration (Night Curse - Selene)
📢 Fixed Blitz effects from Zeus not reliably activating Origination (Arcana)
📢 Fixed interaction between Storm Ring (Zeus) and time-slowing effects such as Phase Shift (Selene)
📢 Fixed Air Quality (Zeus) not affecting [b]Suffering on Sight (Medea)
· Fixed Double Up (Poseidon) sometimes doubling unique valuables from early encounters with Eris
📢 Fixed Rarify not working on Quick Buck (Hermes)
📢 Fixed Scalding Vapor (Poseidon x Hestia) not showing Hestia's symbol in the Offerings list
📢 Fixed Magick regeneration effects from Chaos not working together as expected
📢 Fixed Lunar Ray (Selene) sometimes not dealing damage at very close range
📢 Fixed Night Bloom (Selene) preventing certain moves from working; fixed error in the description
📢 Fixed Gold Purse (Charon) not displaying as having Expired when expected
📢 Fixed Change of Fate unexpectedly becoming unavailable after using Hexes near exits
📢 Fixed cases where using Change of Fate on a Boon near an exit also unexpectedly altered the exit
📢 Fixed Sea-Serpents sometimes becoming invisible
📢 Fixed Headmistress Hecate's Lunar Ray attack becoming invisible if blocked
📢 Fixed Headmistress Hecate's Lunar Ray attack sometimes tracking Melinoë unexpectedly
📢 Fixed an issue activating Engraved Pin (Moros) during the phase change in the battle vs. Chronos
📢 Fixed Heracles sometimes rudely vanishing during Gift interactions
📢 Fixed Chronos likewise sometimes rudely vanishing in the middle of conversations
📢 Fixed Chronos also sometimes rudely chiding you on successive Encounters in Tartarus
📢 Fixed an extra reward sometimes appearing unexpectedly in Charon's Shop in Tartarus
📢 Fixed an issue where Nemesis could drop rewards too far away in the Mourning Fields
📢 Fixed Eris sometimes leaving Rubbish in the Crossroads even while absent
📢 Fixed Odysseus commenting on the Garden while preoccupied in the Taverna
📢 Fixed cases where Omega Moves could be used in the Training Grounds without enough Magick
📢 Fixed instances where you could not Sprint after using Dash to interrupt certain moves
📢 Fixed Frinos Strength Bonds not scaling properly
📢 Fixed Frinos overreacting after clearing all the witches summoned by Headmistress Hecate
📢 Fixed Toula dozing peacefully amid Burning Oil Slicks in the Rift of Thessaly
📢 Fixed Shrines of Hermes sometimes offering fewer items than expected
📢 Fixed quitting the game unexpectedly negating Spark of Ixion (Charon) damage protection
📢 Fixed an issue in the Altar of Ashes trying to navigate to the Grasp gauge from the bottom row
📢 Fixed control mapping overlap between Rarify and Offerings commands on the Boon Choice menu
📢 Fixed discrepancies in how seconds and milliseconds displayed in certain timers
📢 Fixed background artwork appearing unexpectedly during Fishing Pier scenes in the Crossroads
📢 Fixed Rod of Fishing indicator sometimes remaining visible after you miss your mark
📢 Fixed Olympian portrait positions if you spurned them and fail in a Trial of the Gods encounter
📢 Fixed Reagent Sensing (Cauldron) not detecting Darkness
📢 Fixed cases where Melinoë did not appear to switch weapons as expected in the Training Grounds
📢 Fixed an issue where you could senselessly squander your Rarify effect on the Spare Wealth offering
📢 Fixed text overlap issue when a Hex's recharge cost was reduced
📢 Fixed further miscellaneous issues when playing in ultrawide resolutions
📢 Fixed several text and voiceover errors
📢 Fixed various rare crashes
📢 Other minor fixes

 

Quote of the Patch

'Late Classical writers identify Artemis and Hecate to some degree with the moon, but it is not certain how ancient this connection is.'

~Crowell's Handbook of Classical Mythology (E. Tripp)

 

 

Early Access Patch 2 Notes June 4

Among the improvements in this patch, look for many new UI icons as well as weapon-related balance changes aimed at enhancing core combat and related choices. Your feedback and volunteered gameplay data help inspire our changes, so thank you for playing! Stay tuned for Boon updates in our next patch.
Note: 📢 indicates changes inspired by community feedback!

 

General Gameplay

· You now can encounter up to one additional Olympian each night (as in the previous game)
· You now are likely to find one more Boon or other major reward while in Erebus
📢 Increased invulnerability duration after your Death Defiance effects activate
📢 Improved rewards of Ash and Psyche can now be found in Oceanus and the Rift of Thessaly
📢 You now can press-and-hold to harvest repeatedly from Crescent Pick Outcroppings
📢 Toula should now stay closer to you in Encounters, especially in the Fields of Mourning
📢 Nemesis no longer offers Death Defiance items if you do not need to refill the effect
· Reduced Gold cost of Selene's Boon and Path of Stars in Charon's Shop
· Minor adjustments to the order in which Olympians may first appear early on
· Normalized chances of finding Fishing Points in various regions

 

Nocturnal Arms & Abilities

📢 Witch's Staff: Special knocks foes away, but is slightly slower; Omega Special is faster
📢 Sister Blades: Special staggers standard foes longer; Attack visual FX better match the hitbox
📢 Umbral Flames: Attacks are stronger and faster; Omega Attack channels faster and uses less magick; Special gives a speed boost, but has reduced damage; Omega Special can be channeled while moving
📢 Moonstone Axe: reworked Special provides a lingering barrier; Omega Attack channels slightly faster; Omega Special channels faster
📢 Argent Skull: Omega Attack channels faster and hits a larger area

 

Aspects of the Nocturnal Arms

· Witch's Staff (Circe): adjusted activation and duration of Serenity effect; Serenity now adds Omega bonus damage that scales with this Aspect's rank
· Witch's Staff (Momus): reworked; each of your Omega Moves automatically fires several times in succession from where you use them
📢 Sister Blades (Artemis): you will Block again if the effect recharges while you are channeling; Block now takes priority over Dodge and similar effects
· Umbral Flames (Eos): reworked; Omega Attack now fires a slow shot that occasionally creates damage blasts and also copies your Specials
· Moonstone Axe (Melinoë): reworked; now adds Power and Max Life
· Moonstone Axe (Thanatos): reworked; faster Attack adds Critical chance to Omega moves
· Argent Skull (Medea): improved hit detection on foes near impassable obstacles
· Argent Skull (Persephone): you now earn Glory much faster, but only by using your Omega Cast; improved control responsiveness during Omega Special

 

Keepsakes

📢 Moon Beam (Selene): increased bonus to Path of Stars upgrades

 

Daedalus Hammer Upgrades

· Marauder Wallop (Staff): cut from game; replaced with...
· Rapid Thrasher (Staff): new! All your Attacks become faster
· Double Wallop (Staff): cut from game; replaced with...
· Wicked Thrasher (Staff): new! All your Attacks gain bonus Power
· Double Cataclysm (Staff): cut from game; replaced with...
· Mirrored Thrasher (Staff): new! All your Attacks hit twice, but you take more damage
· Rapid Moonshot (Staff): also affects Omega Special
· Dual Moonshot (Staff): also affects Omega Special; reduced range; renamed from Double Moonshot
· Shimmering Moonshot (Staff): also affects Omega Special
· Aetheric Moonburst (Staff): increased Magick restoration from Power Shots
· Concentrated Flurry (Blades): cut from game; replaced with...
· Melting Dart (Blades): new! Your Special destroys a large percentage of a foe's Armor
· Flick Knives (Blades): new! Your Dash-Strike also fires several Special knives in a fan pattern
· Rapid Onslaught (Blades): reworked to also affect Omega Attack; renamed from Marauder Slice
· Hook Knives (Blades): removed damage bonus; slightly reduced speed of knives returning to you
· Furious Fire (Flames): cut from game; replaced with...
· Mega Spark (Flames): new! All your Attacks travel farther and deal more damage
· Inverted Spark (Flames): new! Dash to make shots from Attacks reverse direction and hit foes again
· Leaden Spark (Flames): new! Your Attacks knock foes away and have bonus Power
· Sustained Spark (Flames): also increases move speed, instead of reducing; formerly Sustained Fire
· Melting Coil (Flames): no longer fires straight; also affects Omega Special; formerly Melting Comet
· Origin Coil (Flames): also affects Special
· Rapid Slash (Axe): reworked to also affect Omega Attack; renamed from Marauder Slash
· Giga Cleaver (Axe): removed two-stage channeling (it always double-fires but uses more Magick)
· Dashing Heave (Axe): removed damage bonus; instead, it now hits twice
· Sidelong Crash (Skull): cut from game; replaced with...
· Mega Driver (Skull): new! Your Specials travel farther and deal more damage
· Colossus Driver (Skull): also affects Omega Special

 

Hexes of Selene

· Wolf Howl: reduced Magick-spend requirement
· Twilight Curse: greatly reduced Magick-spend requirement; reduced foes afflicted; reduced cast time
· Night Bloom: reduced Magick-spend requirement, effect duration, bonus damage, and cast time
· Lunar Ray: greatly reduced Magick-spend requirement; reduced damage; reduced cast time
· Moon Water: slightly increased Magick-spend requirement; slightly reduced healing
· Dark Side: slightly increased Magick-spend requirement; slightly reduced cast time

 

Foes & Encounters

📢 Chronos: various fixes and adjustments; there should be fewer cases where he's patently unfair
· Infernal Cerberus: minor adjustments to some attack patterns in the first phase
📢 Eris: grenade attacks no longer wildly bounce around
📢 Polyphemus: reduced effectiveness of Mutant Sheep
📢 Goldwrath: reduced accuracy and tracking of beam attack
· Queen Lamia: slightly increased Armor; increased speed; other minor changes
· Reed-Stalker: increased projectile speed and target distance; reduced rotation speed
· Mourner: slightly increased rotation speed; slightly increased speed while attacking
· Lamia: slightly increased life and Elite armor
📢 Dire Shambler: reduced tracking speed between attacks
📢 Hippo: self-destruct area should more closely match the visuals

 

Level Design & Environments

📢 Driftwood resources are more common in the Rift of Thessaly (a further increase since last patch)
📢 Burning Oil Slicks in the Rift of Thessaly will extinguish after Encounters, though may be reignited
📢 Adjusted Oil Slicks in some locations in the Rift of Thessaly
· Minor fixes to several locations

 

Fated List of Minor Prophecies

· Clearing Original Sins no longer requires choosing the very rare Barren curse from Chaos

 

Chaos Trials

📢 Trial of Heartache: reduced difficulty and adjusted based on Aspect changes
📢 Trial of Haste: reduced difficulty and adjusted based on Aspect changes

 

Oath of the Unseen

· Vow of Forsaking: no longer helps ensure you quickly get Duo and Legendary Boons

 

Menus & UI

· Added many new UI icons for Keepsakes, Weapons, Well of Charon offerings, and more
📢 Insight Into Offerings (Cauldron) now also lets you check each Olympian's list of offerings in the Book of Shadows while choosing their Boons (or the equivalent with other characters)
· [/]With the prior change, adjusted default key binding for Rarify; some custom bindings have been reset
📢 Added a warning when you are down to your last use of Death Defiance
📢 Opening the Book of Shadows should show entries for nearby characters more reliably
📢 Removed the Unused Grasp notification when exiting the Altar of Ashes while at a high Grasp limit
· Updated Pitch-Black Stone screen to use Aspect-specific icons
· Adjusted input action bar layout at the bottom of the Boon Screen and similar
· Added borders to icons for Selene Hexes on the Gifts of the Moon screen
· Added informational pop-up when using F10 to report bugs
· Other minor changes

 

Art & Visual FX

📢 Reduced some full-screen flashing or strobing, such as from time-slow effects

 

Music & SFX

· Added SFX for when certain active abilities such as Serenity are ready to use
· Updated placeholder SFX for various Keepsakes
· Updated SFX for projectile collisions with Umbral Flames (Moros)

 

Voice & Narrative

· Unique voice lines should play more reliably when certain incantations are revealed in the Cauldron
· Added voice lines when using Phase Shift (Selene) vs. Chronos (or trying to...)
· More voice lines should play when confiding in Frinos in certain contexts

 

Miscellaneous

📢 While brooding over the family portrait in the Crossroads, you may now snap out of it sooner
📢 You now can fully control the game using keyboard only if you rebind Attack and Special
📢 All timers now pause while in the presence of Charon
📢 An Anvil of Fates will no longer be offered in Tartarus if you have not found a Daedalus Hammer
📢 In the Hades Flashback, adjusted timing of hint for players who don't realize they are in control
· Reduced requirements for the incantation Power to Pause and Reflect to be revealed
· Melinoë now respawns in the center of her magick circle near her tent (she was a bit off before...)
· Improved compatibility with more types of controllers
· Updated text for various upgrades and abilities

 

Bug Fixes

· Fixed Double Up (Poseidon) sometimes doubling Mystery Boons; clarified description
· Fixed Nightmare resources dropping unexpectedly in Chaos Trials
📢 Fixed Omega moves occasionally becoming unresponsive after being chomped on by Polyphemus
📢 Fixed deadliest attack of Chronos occasionally hitting when Melinoë was in a supposedly safe point
📢 Fixed Umbral Flames Attack preventing Magick regeneration before channeling Omega Attack
📢 Fixed The Queen and Judgment (Arcana) appearing active while no others Arcana are active
📢 Fixed Hearth Gain (Hestia) no longer restoring Magick if chosen as a Sacrifice Boon
📢 Fixed certain later Oath Testaments for the Sister Blades sometimes not appearing as expected
📢 Fixed cases where you could go out of bounds using the Argent Skull in the battle vs. Chronos
📢 Fixed more cases of some visual effects vs. Chronos lingering between phases or after the fight
📢 Fixed Toula unceremoniously vanishing after you vanquish Chronos
📢 Fixed additional issues with Sun Worshiper (Apollo)
📢 Fixed additional issues with Dark Side (Selene)
📢 Fixed additional issues with Twilight Curse (Selene)
📢 Fixed a visual issue where Headmistress Hecate could appear to slide after snared by your Cast
📢 Fixed Spark of Ixion (Charon) causing a Chaos Gate to appear in Asphodel?
📢 Fixed Golden Boughs sometimes not marking all available rewards in the Fields of Mourning
📢 Fixed several narrative events that could play out of sequence
📢 Fixed Odysseus rather rudely walking away while in conversation with Nemesis
📢 Fixed Heracles sometimes leaping away forever
📢 Fixed Melinoë's voice reverting during her return sequence despite certain Circe enchantments
📢 Fixed incorrect Echo portrait in the Book of Shadows
📢 Fixed incorrect music playing in some Chaos Trials, or not playing as intended in some instances
📢 Fixed rare cases of a looping sound playing indefinitely
📢 Fixed a rare instance when objectives in the Training Grounds could overlap
📢 Fixed several minor issues on the Victory Screen that shows when you prevail
📢 Fixed additional miscellaneous issues when playing in ultrawide resolutions
📢 Fixed a rare crash in which the effect of Winter Harvest (Demeter) could repeat forever
📢 Fixed various other rare crashes
📢 Fixed several text errors
📢 Other minor fixes

 

Quote of the Patch

'Hecate was the Goddess of the Dark of the Moon, the black nights when the moon is hidden. She was associated with deeds of darkness, the Goddess of the Crossways, which were held to be ghostly places of evil magic.'

~Mythology: Timeless Tales of Gods and Heroes (E. Hamilton)

 

 

Early Access Patch 1 Notes May 16

Here's our first patch in Early Access!! We're very grateful for all the feedback so far, which inspired this first set of targeted improvements and fixes. Next, we'll be working on a patch with balance changes and additional improvements based on what we've observed. Thank you for playing!
Note: 📢 indicates a change inspired by community feedback! (Almost everything in this case...!)

 

General Gameplay

📢 Your Sprint is innately faster and turning is more responsive; re-scaled abilities that boost this
📢 You now can Dash out of many attack recovery animations more reliably
📢 You now can gather from any resource point once you have unlocked the corresponding Gathering Tool; you now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often

 

Altar of Ashes

📢 The Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster now

 

Level Design & Environments

📢 It is easier to Dash across chasms in Oceanus
📢 Driftwood resources are more common in the Rift of Thessaly

 

Menus & UI

📢 Using a Well of Charon displays your current Gold without the need to check your Boon Info
📢 The Grasp Upgrade Tutorial in the Altar of Ashes will repeat if ignored
📢 Added Patch Notes option to the Main Menu (where you can read this!)

 

Miscellaneous

📢 Early encounters with Eris are less likely to occur; she also drops something of value...
📢 Related, if this already occurred, look for a one-time bonus in the Crossroads while Eris is present
📢 Entries in the Book of Shadows are generally easier to reveal
📢 You can gift Echo without having to wait around as long after conversing
📢 Adjusted Animal Familiar upgrades invalidated by the Gathering Tool changes above
📢 In the Hades Flashback, a hint will eventually play for players who don't realize they are in control
📢 Improved mouse selection in various cases
📢 Improved support for some additional controllers
• Abilities that boost Sprint speed display more-accurate numbers (generally lower than before)
• Updates and fixes to translations in some languages

 

Bug Fixes

📢 Fixed several issues with Dark Side (Selene)
📢 Fixed Sun Worshiper (Apollo) sometimes preventing new foes from spawning
📢 Fixed Fire Extinguisher (Hestia) not dealing damage as expected
📢 Fixed Sister Blades Omega Attack not hitting Chronos reliably from certain angles
📢 Fixed Satyr Hoplites retaining the ability to block while afflicted with Twilight Curse (Selene)
📢 Fixed various cases of foes sometimes spawning out of bounds
📢 Fixed camera zoom-in getting stuck vs. Polyphemus in certain situations
📢 Fixed cases where you could Dash out of bounds in the Crossroads
📢 Fixed Fishing Pier events in the Crossroads not passing Whiles like other similar events
📢 Fixed autolock not clearing as expected while using mouse controls
📢 Fixed keyboard inputs sometimes getting stuck unexpectedly
📢 Fixed several input issues switching from gamepad to mouse-and-keyboard controls
📢 Fixed several issues playing in ultrawide resolutions
📢 Fixed some visual effects vs. Chronos lingering between phases or after the fight
📢 Fixed a Melinoë voice line repeating unexpectedly around the City of Ephyra Bat Cages
📢 Fixed various rare crashes
📢 Fixed several text errors
📢 Other minor fixes

 

Quote of the Patch

'...now plain to the eye, now shadowy, now shining in the darkness—
all this in unnerving attacks in the gloom of night.'

~The Orphic Hymns, 71: To Melinoë (Anonymous; A. Athanassakis translation)[/]

 

Those are the patch notes on June 26 for Hades II.

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