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Ghost Of Tsushima Director’s Cut Update Patch Notes June 27

 

UPDATED June 27

 

 

AMD FSR 3.1 is now available in Ghost of Tsushima Director’s Cut June 27

Hey everyone
We're excited to announce the availability of AMD FSR 3.1 in Ghost of Tsushima Director's Cut. We have been working closely with AMD to incorporate this performance-enhancing technology, which can be used with recent graphics cards from AMD, Intel and NVIDIA.
AMD FSR 3.1 offers improved FSR upscaling quality, with less flickering and better preservation of detail, compared to previous versions. Like our existing implementation of FSR 3.0 in the game, it is possible to use AMD FSR frame generation in combination with any upscaling technology available in the game for your graphics card.
This update also resolves an issue with the HDR Max Luminance slider so that it is not capped to 1000 nits anymore. We have also made several changes to improve Legends co-op multiplayer matchmaking.
Thanks to everyone for playing Ghost of Tsushima Director's Cut on PC and for sharing your feedback with us!

 

Release notes v1053.5.0625.1621

  • Updated AMD FSR to version 3.1 with improved upscaling quality.
  • Fixed an issue with the HDR Max Luminance slider that caused it to cap at 1000 nits.
  • Improvements to Legends co-op multiplayer matchmaking.

 

If you encounter any issues, please contact support and supply the requested files, to help us gather more data and insights.

 

 

Ghost of Tsushima Director’s Cut Patch 4 Release Notes June 13

Hey everyone,
Today's patch for Ghost of Tsushima Director's Cut on PC contains various bug fixes and stability improvements based on feedback from players and data from our crash reporting system. This update also includes an updated version of the PlayStation PC SDK, with support for processors that lack AVX2 instructions. Check out all the details in the release notes below.
Thank you all for playing Ghost of Tsushima Director's Cut on PC, and for providing constructive feedback to help us continue to further improve the game.

 

Release notes v1053.3.0612.1334

  • Updated PlayStation PC SDK to version 2.5 with support for processors that lack AVX2 instructions.
  • Fixed an issue that could cause facial textures to be displayed incorrectly when running out of video memory.
  • Fixed an issue that could cause shadows to appear smeared for a few frames.
  • The gyro functionality of controllers can now also be used when Steam Input is enabled.
  • Stability improvements to AMD FSR Frame Generation.
  • Various stability improvements.
  • Various user interface bug fixes.

 

If you encounter any issues, please contact support and supply the requested files, to help us gather more data and insights.

 

 

Ghost of Tsushima Director’s Cut – Legends Hotfix June 6

Hey everyone,
Today we are releasing a Legends hotfix for Ghost of Tsushima Director's Cut. This update contains improvements for Legends co-op multiplayer matchmaking. Thanks again for playing and for sharing your feedback with us!

 

Release notes v1053.3.0605.1431

  • Improvements to Legends co-op multiplayer matchmaking

 

If you encounter any issues, please contact support and supply the requested files, to help us gather more data and insights.

 

 

Ghost of Tsushima Director’s Cut Patch 3 Release Notes June 4

Hey everyone,
Patch 3 is available now for Ghost of Tsushima Director's Cut on PC. This update fixes several issues that have been reported by the community and includes stability improvements based on data from our crash reporting system and user feedback.
We've made changes to address audio cut-off in certain situations and improved game stability for players using AMD RX 7000 series GPUs. See the release notes below for more details on changes in this update.
We are grateful that so many players on PC are discovering the beautiful island of Tsushima and we really appreciate all the feedback that has helped us to further improve the game so far. The teams at Nixxes and Sucker Punch continue to monitor feedback and work on updates.

 

Release Notes v1053.3.0604.1051

  • Improvements to address audio cutting out in certain situations.
  • Various stability improvements.
  • Updated the PlayStation PC SDK to version 2.16 with improved compatibility for Windows 11 Insider Preview versions.
  • Fixed an issue that could cause the game to start with a black screen when HDR is enabled on Windows 10.
  • Fixed issues that could occur when combining HDR with Exclusive Fullscreen on Windows 10.
  • The Sword Glint effect now works correctly in Photo Mode.
  • Opening Photo Mode with an Xbox or Steam Deck controller no longer also takes a screenshot.
  • The ‘A moment in Time’ achievement now unlocks correctly when using the mouse.
  • Mouse and keyboard prompts for Heavenly Strike are now displayed correctly in Legends mode.
  • Various visual bug fixes.
  • Various user interface bug fixes.

 

If you encounter any issues, please contact support and supply the requested files, to help us gather more data and insights.

 

 

Ghost of Tsushima Director’s Cut – Standoff Hotfix May 29

Hey everyone,
Today we are releasing a hotfix to address player reports about the standoff functionality not working properly when playing at high frame rates.
There are no other changes in this hotfix. Please note that we have a larger update with more improvements and bug fixes in the works, which we will release soon.
Thanks again for playing Ghost of Tsushima Director's Cut on PC and for providing input helping us to further improve the game.

 

Release notes v1053.2.0528.1709

  • Improvements to standoff functionality

 

If you encounter any issues, please contact support and supply the requested files, to help us gather more data and insights.

 

 

Ghost of Tsushima Director’s Cut Patch 2 Release Notes May 28

Hey everyone,
Today's update for Ghost of Tsushima Director's Cut on PC improves stability on AMD Radeon GPUs and contains various improvements to Legends co-op multiplayer stability and matchmaking.
The teams at Nixxes and Sucker Punch are working hard on more updates, to address other issues that have been raised by the community. Meanwhile, we continue to actively monitor player feedback and crash reports.
Thanks to everyone for playing Ghost of Tsushima Director's Cut on PC and for providing input helping us to further improve the game.

 

Release Notes v1053.2.0524.1422

  • Stability improvements for AMD Radeon GPUs.
  • Various improvements to Legends co-op multiplayer stability and matchmaking.

 

If you encounter any issues, please contact support and supply the requested files, to help us gather more data and insights.

 

 

Ghost of Tsushima Director’s Cut Patch 1 Release Notes May 23

Hey everyone,
Thank you for playing Ghost of Tsushima Director's Cut on PC. We've been thrilled to see so many of you dive into the tale of Jin Sakai and really appreciate the outpouring of both positive and constructive feedback that we have received so far!
This first update contains various changes to improve stability and fixes a couple of visual bugs related to DLSS 3 Frame Generation and AMD FSR 3 upscaling.
The teams at Nixxes and Sucker Punch are working hard on more updates, to address other issues that have been raised by the community, and further improve stability on specific hardware configurations and in Legends multiplayer mode. Meanwhile, we continue to actively monitor player feedback and crash reports.

 

Release Notes v1053.0.0522.1042

  • Stability improvements.
  • Fixed visual bugs that could show while transitioning from cut-scenes to gameplay with NVIDIA DLSS 3 Frame Generation Enabled.
  • Fixed visual that could show when combining AMD FSR 3 upscaling with Dynamic Resolution Scaling.

 

If you encounter any issues, please contact support and supply the requested files, to help us gather more data and insights.

 

Those are the patch notes on June 27 for Ghost of Tsushima Director’s Cut.

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