UPDATED June 27
Hotfix [2024-06-26] June 26
Hello everyone,
New Hotfix out now:
Changes:
Cargo ships do no longer consume power while idling in queue. (Existing cargo ships will only be fixed after rebuilding the pad.)
Fixes:
Fixed a bug that caused some conveyor balancers to stop working after loading a game.
Fixed an issue causing coked ignium to not show up as a filterable element on the filtered loaders.
Reduced memory usage when autosaving which should fix some crashes that were occuring when autosaving on dedicated servers/steam decks.
Launching the dedicated server through the Steam client should no longer cause the main Foundry game to look like it's running.
Fixed a crash that could occur when toggling day/night using the camera tools when connected to a dedicated server.
Improved dedicated server save file transfer speed.
Have a nice day!
https://store.steampowered.com/app/983870/FOUNDRY
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June Hotfix [2024-06-12] June 12
Hello everyone,
New month - new patch! Read the list of changes and fixes below:
Changes:
Increase cargo ship move and turn speed.
Made cargo ships queue in the sky instead of waiting for take off until the target pad is empty again.
Fixes:
Fixed a crash that could occur when an ore patch is fully depleted.
Fixed a crash that could occur when a pumpjack turned off.
Fixed a desync that could occur when using assembly line mergers.
Fixed an error that could occur if you enabled speech to text, shut down the game, disconnected your microphone and then launched the game again.
Fixed an error that could occur when using the plumbing tool.
Fixed a graphics issue that could occur where some things such as items on belts could start flickering on screen.
Fixed an issue where the dedicated server would not save the save file in the correct location if it was loading a save created in single player.
Improved frame rate for some factories that are cpu bound.
Have a nice day!
https://store.steampowered.com/app/983870/FOUNDRY
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May Quality of Life Patch is now available! May 29
Hello everyone!
New patch with various Quality of Life improvements is here! Read the full patch notes below:
Changes:
batteries can now be connected to each other using power lines
allow for longer belt dragging
added new task that requires the player to insert science packs into the science server
added "invalid connection" indicator when placing conveyors next to a building to help players understand that they need to use loaders
added steam deck keyboard support
added ability to skip intro tutorial when starting a new game
mining debris will now despawn much faster if you use your drill/laser on it
dialogue lines are now skippable
Carl's dialogue no longer blocks mouse clicks
allowed hotkeys to be bound to mouse buttons.
made actions that were previously locked to mouse buttons rebindable
accessibility: Made previously unrebindable keys like Alt, Ctrl, Shift rebindable
added tooltip to explosives to make it clearer that they need to be turned into explosive charges before they can be used to blow stuff up
new pipe intake model/texture to make it more obvious where to attach the pipe
you can now exit out of building/demolition/tablet modes by pressing escape
increased flashlight range by 45% and increased intensity by 30%
initial ore patches now have a higher chance of spawning near the spawn point
initial ore patches now have a higher chance of spawning near each other
added more information to helper tooltip at the inventory frame and added error messages if an item cannot be equipped using instant mode
updated some of the tutorial tasks to help guide players on how to use loaders
Fixes:
fixed a crash that could occur when deconstructing buildings
fixed a bug/crash that could occur when using transport ships
fixed crash that could occur when making a funny looking conveyor loop that looped back into a loader
fixed an issue that could cause the player to fall through the world
fixed an issue that could cause the loader text to appear as black on certain graphics cards
fixed streaming issue that could cause significant delay in buildings appearing when standing near a significant amount of flowing pipes
fixed issue where you could fall off a downward facing escalator while running
fixed issue where quest to produce robots was not possible to complete
fixed a crash that could occur when building solar panels too high up
fixed issue where some some of the modding system attributes such as [AddSystemToGameSimulation] were being incorrectly stripped from the game
fixed issue where the gamepad cursor was drawing behind the keybind screen
fixed performance issue that could occur when looking at several research panels while research was ongoing and your power was strained
fixed black lighting artifacts that would appear under building blocks
fixed space station storage being bigger than it's supposed to be
drilling marble now returns marble instead of concrete
fixed issue where smoke would sometimes not collide with ceilings correctly
fixed a crash that could occur when interacting with inventories
fixed a bug where ore patches were not being properly removed from the map when depleted
dedicated servers should no longer create a new world every time they are started if they do not have an app.cfg setup
added new version of the camera tools(opened by pressing ALT+U)
fixed an issue where the power consumption and scan speed were incorrectly displayed on the Long Range Scanner building
made the button on the back of the emergency beacon more obvious
particles should now properly have fog applied to them in the distance
fixed an issue where fog was not being properly applied to the dark areas on buildings where items enter/exit such as the drone miner and the assembly line producer
fixed an issue where the localized version of the "show details" would not be visible
prevent tablet quick actions from triggering when you have a ui window open
fixed an issue with missing characters in the chinese/japanese/korean fonts
fixed a crash that could occur when deconstructing buildings
fixed a crash that could occur when placing landing pads at max world height
fixed pumpjack efficiency research to behave as described
fixed an issue where you could be disconnected from a multiplayer game if it was taking a long time to load the save file
To submit feedback or report a bug, you can press F9 in game or make a thread on our Forum. This is the best way to let us know that something is broken!
Have a nice day!
https://store.steampowered.com/app/983870/FOUNDRY
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Hotfix #2 [2024-05-16]
Hello everyone!
Today's hotfix has a couple of critical fixes for you. We have also started work on a much larger quality of life/bug fix patch. If you're interested in more details or if you want to give it a try, you can find more information here on our Discord server.
Changelog:
Fixed a bug/crash that could occur when using transport ships.
Fixed a crash that could occur when deconstructing buildings.
We are also aware of Steam Deck multiplayer issues since the last update. We are testing a fix for this but in the mean time you can work around this by switching to Proton 8.
To submit feedback or report a bug, you can press F9 in game or make a thread on our Forum. This is the best way to let us know that something is broken!
Have a nice day!
https://store.steampowered.com/app/983870/FOUNDRY
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Hotfix #1 (2024-05-06)
Hello everyone!
We hope you had a nice weekend playing FOUNDRY. We have been working on a first hotfix which addresses the most critical issues during these days, and it should be available now.
Changelog:
Emptying pipes when connected to a dedicated server should no longer crash.
Fixed issue where you could not launch Foundry directly from the executable.
Ore vein miners should no longer sometimes stop working when they reach the core.
Fixed a networking issue which should help players having connection issues when playing the game using proton.
Fixed an issue that could occur when attempting to save your settings after having opened the settings accessibility tab.
Fixed issue where the radio tower cannot be built in certain scenarios.
Fixed crash after demolishing a modular building which is under construction.
To submit feedback or report a bug, you can press F9 in game or make a thread on our Forum. This is the best way to let us know that something is broken!
Have a nice day!
https://store.steampowered.com/app/983870/FOUNDRY
Follow us on socials:
Those are the recent patch notes up through June 26 for FOUNDRY.