UPDATED June 6
7.36b Gameplay Patch June 5
Patch 7.36b is out now. You can check out the patchnotes here.
Additionally, a few bugs were fixed over the last several days:
Fixed various hotkey issues
Fixed Shield Rune buff not having an icon
Roshan's attacks no longer instantly kill Shadow Shaman's Mass Serpent Wards and Massive Serpent Ward. Instead, Roshan's attacks are treated as Hero attacks
Fixed Arc Warden's Tempest Double taking more damage than intended
Fixed Beastmaster's Level 20 Talent Max Health Aura to Beastmaster and his units applying to couriers in certain circumstances
Fixed Broodmother's Spin Web having less cast range than intended if it touches another web
Fixed Death Prophet's Silence having some unintended interactions
Fixed Dragon Knight's Frost Dragon Wyrm's Wrath unintentionally applying its effect to buildings
Fixed Drow Ranger's Multishot being canceled by casting Glacier
Fixed Faceless Void's Time Zone crediting assists incorrectly
Fixed Huskar's Life Break in combination with Parting Shot occasionally causing players to be unable to issue commands
Fixed Invoker's Elitist passively granting spell amp without applying the debuff first
Fixed Invoker's Mastermind not granting experience
Fixed Leshrac's Nihilism not getting affected by Defilement & other AoE increases
Fixed Lina's Flame Cloak not refreshing Fiery Soul's duration if cast while at max Fiery Soul stacks
Fixed Lina's Laguna Blade with Level 25 Talent Laguna Blade Damage into barrier not granting barrier from Slow Burn damage
Fixed Lycan's Spirit Wolves sometimes being controllable
Fixed Morphling's Attribute Shift bar being misaligned
Fixed Muerta's Ofrenda being stealable
Fixed Shadow Demon with Shadow Servant being able to create infinite duration illusions if Reins of Chaos procced upon casting Disruption on a Chaos Knight
Fixed Techies' Spleen's Secret Sauce not dealing the correct amount of damage
Fixed Undying's Ceaseless Dirge sometimes causing Undying to be unable to issue commands
Fixed Venomancer's Patient Zero dealing more damage than intended
Fixed Warlock's Black Grimoire not swapping when players swapped heroes in game
Fixed Witch Doctor's Gris-Gris not swapping when players swapped heroes in game
GENERAL UPDATES
Vision Sharing
Updated how vision sharing functions with non player controlled units
Dire/Radiant buildings and creeps can now be affected by vision sharing. While their individual vision is unlinked, they do not provide any shared vision
Rules for how player controlled units share vision is unchanged
Observer and Sentry Wards always use the team's vision regardless of the status of who placed them
Other controlled units use the vision status of the player's hero
Forced Movement & Knockback
Forced Movement is any effect that forcibly moves a unit
Knockback is any effect that pushes or pulls a unit a fixed distance over a short period of time
Does not apply to constant applications of movement speed
Does not apply to effects that move units to a fixed point
The following abilities are considered Knockback
Arc Warden's Magnetic Field
Batrider's Flame Break
Beastmaster's Primal Roar
Bloodseeker's Rupture with Arterial Spray
Clockwerk's Power Cogs
Disruptor's Electromagnetic Repulsion
Drow Ranger's Gust
Earth Spirit's Boulder Smash
Invoker's Defeaning Blast
Keeper of the Light's Blinding Light
Magnus' Shockwave
Magnus' Reverse Reverse Polarity
Mars' God's Rebuke
Morphling's Adaptive Strike
Puck's Jostling Rift
Roshan's Walk
Queen of Pain's Sonic Wave
Sniper's Headshot
Spirit Breaker's Greater Bash
Tusk's Walrus Kick
Force Staff
Hurricane Pike
Havoc Hammer
7.36a Gameplay Patch May 27
Patch 7.36a is out now. You can check out the patchnotes here.
Additionally, a few non-gameplay bugs were fixed:
Fixed Some Crownfall empty dialog lines
Fixed Crownfall paths changing their token requirements
Fixed Dragon Knight Griffin Knight set having Facet-based coloration swapped
Fixed various issues with cloth stretching
Fixed watching replays from Broadcaster perspective not displaying heroes
Fixed an issue with post-match rewards being delayed
Fixed Crownfall Pit Fighter encounter dialog
Fixed Crownfall Fishing Spear not being available
Fixed Crownfall Graphical issue with Pineapple clickable on Crownfall map
Fixed Crownfall Graphical issue with Questing Hearts sign not showing
Fixed issue with Act 2's Riki's attribute token being wrong type
GENERAL UPDATES
Force Staff and similar abilities can no longer be used on Leashed targets (Slark Pounce, Puck Dream Coil, Time Zone, etc.)
Fixed a crash related to Lich's Chain Frost
Fixed a crash related to Lycan's Shapeshift
Fixed a crash related to Mars Arena of Blood
Fixed a crash related to Morphling's Replicate
Fixed a crash related to Silencer's Glaive of Wisdom
Fixed a crash related to Venomancer's Plague Ward
Fixed Light Collector incorrectly having a 25% penalty instead of 75%
Fixed Quelling Blade using flipped damage values for Melee/Ranged
Fixed Blademail reflecting Witch Doctor's Scepter Death Ward bounce damage back to him
Fixed Yasha and Kaya Cast Speed stacking
Fixed Skadi slow values being inverted for Ranged vs Melee.
Fixed Disperser applying 2 dispels if cast on self.
Fixed Radiance not updating dynamically with changes to AoE Bonus
Fixed Shiva's Guard not updating dynamically with changes to AoE Bonus
Fixed Gris-Gris tooltip
Fixed Axe Shard granting no Counter Helix Cooldown instead of the Scepter
Fixed Axe One man Army losing HP when dispelled continuously
Fixed Abaddon's Curse of Avernus not giving the attack speed bonus to allies.
Fixed Ancient Apparation's Chilling Touch not increasing in strength as it was leveled up
Fixed Batrider's Sticky Napalm first application damage incorrectly applying Napalm damage.
Fixed Clinkz's Burning Barrage not auto-applying Tar Bomb
Fixed Clinkz Skeleton Archers also applying Burning Barrage when cast
Fixed Dawnbreaker Gleaming Hammer Effects
Fixed Dragon's Knight's Corrosive Dragon not applying Wyrm's Wrath to buildings while in Elder Dragon Form
Fixed Faceless Void's Distortion Field having some undesirable interactions
Fixed Huskar not being able to attack ethereal targets with Revenant's Brooch
Fixed Invoker's Mastermind not working properly
Fixed Invoker spell lifesteal effects showing erroneously
Fixed Leshrac Level 15 Talent not stacking its movement speed correctly with Yasha based items.
Fixed Lich not being able to cast Frost Shield during Sinister Gaze
Fixed Lion not being granted Finger of Death stacks when killing a hero with Cleave
Fixed Lone Druid Unbearable Facet not affecting BAT
Fixed Lone Druid Level 20 and Level 25 Talents not properly applying to the bear
Fixed Lycan Spirit Wolves being able to attack things sometimes.
Fixed Mars getting regen from invisible/fow targets, revealing them.
Fixed Meepo Pack Rat being able to share Moon Shards
Fixed Meepo Pack Rat sometimes not properly setting other Meepos Items on Cooldown properly.
Fixed Meepo's More Meepo making players miss a stat or talent point
Fixed Muerta respawning at her ofrenda when dying with Aegis.
Fixed Muerta Dance of the Dead tooltip inaccuracy.
Fixed Nyx Assassin Burrow not stacking with Aether Lens
Fixed Nyx Assassin Mana Burn working with Spirit Vessel
Fixed Ogre Magi's Learning Curve making players miss a stat or talent point
Fixed Phantom Assassin Level 25 Talent +10% Crit Chance not working properly
Fixed Phantom Assassin's Mark of Death appearing twice
Fixed Phantom Assassin sometimes consuming its mark without casting a critical strike (Note that critical strike is calculated at the beginning of the attack swing so if an attack starts swinging before dagger connect, that attack won't have a critical strike, but the next one will)
Fixed Phantom Assassin Illusions creating and consuming Methodical charges
Fixed Phoenix's abilities sometimes applying one instance of blind less than intended.
Fixed Pudge not gaining health from Fleash Heap stacks immediately
Fixed Puck's Curveball projectile speed sometimes traveling too fast
Fixed Puck Puckish granting Puck Mana and Health whenever any unit disjointed a projectile.
Fixed Shadow Demon's Level 25 Talent 2 Charges of Disruption not working properly
Fixed Silencer's Aghanim's Shard not increasing INT steal properly
Fixed Slark shard Depth Shroud not healing allies
Fixed Sniper cancelling Taunts when Take Aim expired.
Fixed Spirit Breaker's Planar Pocket having some undesirable interactions
Fixed Storm Spirit's Ball Lightning sometimes not costing Mana
Fixed Storm Spirit's Shock Collar kills counting as denies
Fixed Storm Spirit losing Galvanized charges when dying with Aegis of the Immortal
Fixed Templar Assassin's Blink Dagger being muted when blocking damage with Refraction
Fixed Timbersaw's Whirling Death debuff not reducing attributes
Fixed Timbersaw's Chakram effects sometimes not appearing
Fixed Timbersaw's Exposure Therapy not working
Fixed Tiny Grow Toss bonus damage only applying to the tossed target.
Fixed Undying's Ceaseless Dirge triggering when dying from Aegis of the Immortal
Fixed Venomancer's Level 25 Talent 2.5x Plague Ward HP/Damage not working with Plague Attachment
Fixed Venomancer ministunning if Venomous Gale was dispelled without shard.
Fixed Vengeful Spirit Soul Strike with Abyssal blade using Ranged values
Fixed Warlock's Black Grimoire being able to be consumed early
Fixed Warlock Champion of Gorroth burn damage stacking from multiple Hearts of Tarrasque
Fixed Warlock Shadow Word tooltip not properly explaining that it applies its effect on an AoE
Fixed Windranger's Whirldwind getting disabled by Disarm during Debuff Immunity
Fixed Wraith King Spectral Blade's tooltip showing the incorrect damage type.
Gris-gris passive gold now ticks twice as fast in Turbo
Fixed Facets granting abilities when they shouldn't in Ability Draft
Fixed wrong Ability Draft keybinds
Those are the patch notes on June 5 for Dota 2.