Hello survivors, A quick hotfix is out now! We have identified performance issues with the Breach Cutter and the Shard Diffractor. In this hotfix, we address the Breach Cutter issues and some of the Shard Diffractor issues.
Improvements & Fixes
We will continue to keep an eye on performance. Also, we are aware there are other issues, like damage numbers, that can cause FPS drops, these will be addressed in the future. Other than that, a few audio bugs have been taken care of as well:
- Fixed a performance issue with the Breach Cutter
- Throttled some impact VFX on the Shard Diffractor when many enemies are present.
- Audio: Fixed BRN Shield Belt and FRZ Shield belt audios not obeying the SFX volume slider
- Audio: Fixed Falling Stalagmite audio not obeying the SFX volume slider
- Audio: Fixed the PlasmaBurster grenade audio not pausing correctly
The symptoms of these bugs were FPS drops when using those weapons (especially at high hazard levels with many enemies on screen), and in some cases, the dwarf could stop mining intermittently.
Those are the patch notes for hotfix 0.2.190d on March 22 for Deep Rock Galactic: Survivor.