UPDATED May 23
Hotfixes for v0.32 Released
Greetings everyone,
We've release a number of hotfixes intended to address some of the reported issues after the release of version 0.32. You can find all the details in the changelog below:
v0.32.2
(May/23, 2024)
Vehicles
Autobello Piccolina
Fixed wrong model years on Baja Extreme configuration
Fixed incorrectly placed right mirror origin
Bruckell Bastion
Fixed wrong cargobox strap deform groups on rear seats
Bruckell LeGran
Fixed trunk opening/closing issues with some spoilers
Civetta Scintilla
Fixed seat cargo load box syntax error
ETK 800-Series
Improved stability of widebody doors to match the normal doors
ETK I-Series
Improved stability of mirrors
Gavril D-Series
Added log straps
Fixed issues with logs clipping with bed when high log diameter set
Gavril T-Series
Added lights to headache rack
Removed the ability to remove interior completely
Fixed mixer controls not working when default ignition state in settings is Off
Fixed duplicate stock ECU
Hirochi Aurata
Added cargo load box support
Hirochi SBR4
Added seat cargo boxes
Ibishu BX-Series
Added remaining parts to derby configs
Fixed duplicate flexbodies in sport intake
Fixed dynamic decals not working on aftermarket parts
Fixed brake booster position on LHD/RHD dashboards
Fixed some issues in the engine bay
Implemented improvements for arcade mode shift point
Implemented cooling improvements
Fixed steerig breaking too easily with some 14x8 wheels
Fixed typo in rear bumper trim
Ibishu Hopper
Fixed headlight flares position
Added seat cargo boxes
Ibishu Pigeon/Wigeon
Made steering wheel prop move equal amount left/right (note, physical steering itself is now not symmetrical, car will turn more to one side than the other)
Soliad Lansdale
Fixed wrong lettering on 3.8 SE AWD (A) configuration
Fixed simple traffic variant deforming itself on normal driving, causing it to stop randomly in traffic
Common
Off-road lights
Fixed some offroad roof light props being inverted
Simplified traffic cars
Fixed duplicate triangles on some cars
Trailers
Converted all trailers to use the new landing gear system from log trailer
Fixed missing weight info in UI
Fixed inverted landing gear control key bindings
Container Trailer
Stiffened 40ft bogie
Flatbed trailer
Fixed console warnings on short trailer with steel coil
Fixed rear 20t steel coil spinning when loaded on some configurations
Reduced bogie autocoupling radius to prevent damage related to another issue
Fixed wrong light prop positions on 32ft variant
Log Trailer
Reduced maximum allowed log length to prevent issues with clipping and breaking straps
Tanker Trailer
Fixed wrong kingpin height on long variant
Fixed default config not existing
Props
Logs prop
Fixed literally unplayable ™ typo
Levels
Johnson Valley
Fixed duplicated materials
Fixed console warnings
Jungle Rock Island
Fixed console warnings
Common
Fixed several bugs on materials and meshes
Fixed some decals position
Fixed a number of floating objects
Missions
Updated prefab for AI Race mission: Wild West Trails
Added Finish and Outro camera path elements in the Missions editor for AI Races
Virtual Reality
Fixed a crash to desktop when using a Varjo VR headset with the native OpenXR support. In addition, if you experience a gray screen when using SteamVR, please update to the latest version of Varjo software
AI & Traffic
Made further improvements to the respawn logic
World Editor
Interface: replaced a few icons of the ScriptAI tool for more user-friendly ones
Flowgraph Editor
Play ScriptAI Recording node: Fixed ScriptAI data not loading if the input string contains an extension
Game Engine
Resource Checker: Fixed issues with false positives when file extension was missing from texture path
v0.32.1
(Apr/24, 2024)
Vehicles
Bruckell Bastion
Fixed trunk not opening with Nomi wing
Gavril D-Series
Added log loads
Gavril H-Series
Fixed wrong rear load slot name on extended variant
Added log loads
Gavril T-Series
Fixed cement mixer halogen light deformmaterial
Hirochi Sunburst
Revised steering geometry to avoid over centering effect when reversing at full lock
Ibishu BX-Series
Added “Drag” skin
Updated “Drag (A)” config
Added “Old Paint” skin
Added “The Malodorous (M)” config
Added bash bars and other derby parts
Fixed wrong shifter on street tuned config
Moved horn slot to dashboard to fix sound location conflict with shifter
Fixed typo in radio blanking plate name
Fixed no texture odometer on traffic variants
Fixed coupe taillights having no collision triangles
Fixed non-centered brake discs with drift suspension
Fixed literally unplayable ™ bumper trim
Trailers
Frameless Dump Trailer
Fixed typo in Dump Body Hydraulics part name
Log Trailer
Fixed typo in short trailer config description
Props
Logs Prop
Lowered minimum length allowed in Tuning menu
Common
Fixed some typos in description of BX-series
Added explanation to drift config description about how the mirrored livery is intentional, reflecting (hah) the IRL japanese/drifting culture trend, rather than being a bug
Levels
West Coast, USA
Fixed collision issue in Logistic garage buidling
Fixed collision on railway bridge
Fixed glass material
East Coast, USA
Fixed tree eating car
Small Island
Fixed spiky terrain
Common
Fixed annotations on all maps
UI
Fixed an issue that prevented Steam username to be displayed on license plates
Fixed mission markers showing sometimes even when the setting was disabled
Increased the size of left panel in Garage
Improved Options layout to support long titles from localisation
Vehicle selector counter now respects Aux checkbox
In old vehicle configuration Tuning, Live updates option now saves its state
Icon color and size handling improvements
New Vehicle Configuration UI
Improved numerical order in dropdowns of Parts selector
Implemented filtering on Save&Load when entering a name
Fixed an error when switches being interactive when disabled
Tuning now respects "hideInUI" parameter
Live update option now saves its state in Parts selector and Tuning
Parts selector UI improved
Save&Load thumbnail checkbox now functional
Dropdown built-in search now shows "not found" message
Tuning now has everything sorted
Cameras
Crash Camera
Fixed camera getting triggered by pooled inactive traffic vehicles
Lowered cooldown between two triggers of the crash camera
Fixed issue where changing the camera reset the cooldown
Fixed broken interaction when recovering vehicle while the crash cam is active
Early Preview: Career Mode
Fixed several minor localization issues
Fixed tutorial out of bounds check not working properly in some cases
You can now “give back” trailers when delivering them
Improved delivery screens “locked” messages
Fixed milestones breaking the game in some cases
Improved Progress and Milestone pages visuals
Career Branches Landing UI facelift
Made branch skill cards look more clickable with mouse pointer
Milestones screen adjustments
Career Progress landing adjustments
Focus and hover styles update for the career Branch Progress Landing
Traffic
Fixed wrong calculation for minimum respawn distance
Small performance improvements
Audio
Changed muffling values of new i4 1600 and 2000 to 0.33 from 0.25, and re-balanced volumes between the different RPM loops.
Reduced volume of “low air pressure alarm”
World Editor
Added Vehicle Detail Viewer (Window → Experimental → Vehicle detail viewer)
Render
Fixed rare crash when using Vulkan renderer
Improved behaviour of Vulkan renderer during OOM situations (out of memory)
Fixed crash when using Vulkan renderer after minimize the game window
Jbeam
Fixed triangle visualization breaking with “loose tires”
Those are the patch notes on May 23 for BeamNG.drive.