All of Last Epoch’s patch notes for the month of April thus far, on April 23, 2024.
The latest patch notes are below, in descending order, from latest to oldest:
UPDATED April 23
Last Epoch Hotfix 1.0.7.2 Patch Notes April 23
Bug Fixes
Fixed a bug where ability buffering was not working online
Fixed a bug where Bone Curse with Illusion of Pain would not fall off after 1 hit if the hit came from Chaos Bolts with Cursed Blood
Fixed some instances of infinite loading screens when playing in a party
Last Epoch Patch 1.0.7 Patch Notes April 18
Changes
When portaling to a team member that's inside an echo, you will now be placed in Echo of a World with the green portal to join at the time of your choosing.
When health is a fraction of 1, it will now always round up to 1 instead of rounding off resulting in health sometimes displaying as 0
Bug Fixes
UI
Several item tooltip fixes, including:
Fixed a bug where opening / closing an item tooltip would have a drastic performance cost
Fixed a bug where tooltip text could continue off the edge of the tooltip instead of wrapping
Fixed a bug where some languages with a larger text height could be missing information on tooltips
Fixed a bug where prefixes and suffixes had different line spacing on item tooltips
Fixed a bug where some enemies were not displaying their top of screen health bars
Skills
Fixed a bug where some skills, primarily traversal skills, would not work after a zone transition until using a different skill first.
Fixed a bug where some scorpion enemies were unable to be targeted by Spirit Plague
Fixed a bug where channeled movement skills could break if continued to be channeled after running into a wall
Fixed a bug where every other use of Void Cleave with the Gravity's Edge node (traversal) would have its hitbox at the start of the movement
Fixed a bug where skills could stop working after closing a panel until the panel was closed a second time
Fixed a bug where the player's character was visible under the surface on certain locations during using of Synchronized Strike and Lethal Mirage
Fixed a bug where Puncture's Stay of Execution, and Detonating Arrow's Aimed Shot nodes would play the VFX before the character animation when charged to max
Multiplayer
Fixed an instance of a bug which could break all party interactions until re-logging
Fixed a bug where players were unable to portal to other party members when both players were inside of an echo
Other
Fixed a bug where Shade of Orobyss' "Starburst" ability would explode upon his death
Fixed a bug where the falling rocks during the boss fight in Lightless Arbor could sometimes fail to display a telegraphing indicator before falling
Fixed the invisible walls during the Elder Gaspar fight in The Chambers of Ruin, which could block projectiles
Fixed a bug where Death's Embrace's Grim Harvest could trigger while at negative mana
Fixed a bug where Enemy VFX could stop playing / freeze
Fixed a bug where enemies would fail to play their death animation
Fixed a bug where the B_Circle button would focus the action bar panel (skill bar) if it was previously selected
Last Epoch Patch 1.0.6 Patch Notes
Changes
Systems
Added Camera Smoothing options to settings: Normal (default/current), Low, and Off
Added functionality to Character Delete screen
The screen will now display the character class/mastery/level
When deleting a character, you are now required to enter the character name to confirm the deletion
Controller
The "B" button on controller can now be used to close keybind prompts
After binding a controller button, the cursor now re-focuses on the corresponding binding
Other
Reduced gold turn-in reward for Desert Treasure from 20k to 2k
Added Buff Icon for Bone Armor (Acolyte)
Improved performance when picking up Shards
Bug Fixes
Animations
Fixed an issue where the Mage would T-pose during some animations
Fixed several cases of back-slot clipping and floating capes
Fixed a bug where the Sentinel idle animation with a 2H weapon would behave as if a shield was equipped
Controller
Fixed a bug where if a panel was opened with keyboard and mouse, further button presses via controller would activate the assigned skills through the panel
Fixed a bug where when opening the bindings menu, or interacting with it, with a mouse, would result in the bindings disappearing
Fixed a number of bugs with rebinding controller configuration
Fixed a bug where players would continue to run in the direction of their last input if the game became unfocused while moving
UI
Fixed a bug where player health bars were not appearing in offline
Fixed a bug where Forged Weapons' health bars could be displayed at top-of-screen instead of the boss' health bar
Fixed missing Localization in the Gifting panel for resonances
Fixed a bug where Item Tooltips would get stuck when adding a new tab to the stash
Chat channels are now specific to cycle/non-cycle
Fixed a bug where Husk enemies would not have health bars
System
Fixed a bug in offline where players would not have full health, mana, and potions after logging in or reviving
Fixed a bug where invalid offhand items could be equipped from the forge (eg. catalyst with a bow)
Fixed an issue where monolith quest progress would reset if you left the zone/server after starting, but before completing the quest chain.
Skills
Fixed a bug where Bone Curse "Signet of Agony" node's resulting aura would persist after de-speccing out of the skill
Fixed a bug where Erasing Strike's "Ravenous Void" node's void beams wouldn't move in online play
Fixed a bug where Volcanic Orb could be cast in incorrect directions, such as flying up when the cursor was over top of a ridge line
Fixed a bug where if you teleported back to the monolith hub or rest area while a companion was downed, the revive UI would continue to persist even after being revived.
Fixed a bug where Manifest Armor was not benefiting from Increased Area for Area Skills stats on items the player is wearing that are applied to Manifest Armor, such as on gloves
Fixed a bug where the Gathering Fury unique bow's chance to repeat bow abilities was applying to non-bow abilities, and could kill the player if it repeated a Falcon ability
Fixed a bug where Boardman's Plan's chance to summon a Storm Totem on hit with Tempest Strike was not working
Fixed a bug where triggered instances of Tempest Strike were not benefiting from the Tempest Strike skill tree
Fixed a bug where Bone Curse's Marrow Thief node would not grant 10% less damage taken
Fixed a bug where Death Seal's Skeletal Sheath always granted Bone Armor for a fixed duration, ignoring the duration Death Seal was active
Fixed a bug where Firebrand's Galvanize node would disable Brand of Arcanus
Fixed a bug where Flame Rush could cause the player to become invisible
The fix for Death’s Embrace mentioned on Friday wasn’t quite able to make the cut-off time for this patch, and is expected to be included with next week’s patch.
That’s all there is to the patch notes in update 1.0.7 for Last Epoch on Apr 18.