SANTA FE, N.M. — Local gamer Liam Greene reportedly gave up on the hot new puzzle game Ennui after rationalizing that the ending of the game was probably going to be stupid anyway.
“Whatever, I don’t even care. I’m completely disconnected from the story, which has nothing to do with the fact that I get stuck for 45 minutes between every cutscene,” Greene said. “I could finish the puzzle I’m currently on, and I definitely know the solution to it, I just don’t want to see the next plot development. It’s best if I just give up now, while I’m doing so well, before the dumb ending of the game disappoints me.”
Greene’s roommate and co-op partner in the game, Lyle Roth-Meyers, claimed that puzzle games are often a let down.
“I hate it when a puzzle game is really good and engaging, and then the tutorial levels end and suddenly it sucks and it’s terrible,” Roth-Meyers said. “The endings of all these difficult story-driven puzzle games are not even worth the effort, I imagine, so I don’t want to give the developers the sick satisfaction of trying to solve the puzzles. If I ever do make it to a puzzle game’s ending, either on my own merits or with the tiny hints of a detailed step-by-step walkthrough, it’s a good game that you need to play.”
The lead developer of Ennui commented on the reason behind the game’s difficulty.
“Look, coding and writing are hard,” developer Ryan Bosley said. “At the moment, the game currently has no ending, but we’re confident that we’ll script and implement one by the time anyone gets there. The endgame puzzles are real motherfuckers, so we’ve got a bit of time. A couple of them require players to do things in the real world. That’s right. It’s one of those games.”
At press time, Greene and Roth-Meyers took another crack at the difficult puzzle, culminating in the pair both mutually agreeing that their PS5 just looked aesthetically better smashed to pieces.