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AI NPCs in New Assassin’s Creed Use Your Ancestor’s Memories to Tell Them Which Image Contains a Bus

MONTREAL — Ubisoft has announced that the next Assassin’s Creed game will include AI NPCs that players will be able to form realistic conversations with, though most of those conversations will involve getting your characters to tell them which of these images contain a bus.

“We’re very excited about integrating this groundbreaking new feature into our games,” said Marge Clarkson, Ubisoft’s head of AI Integration, “Assassin’s Creed fans are always asking for new and unique features and we think this is exactly what they want. They’ll now be able to form new life-like relationships with these characters that will try and steal their ancestors’ memories so they can masquerade as humans.”

We were able to acquire a sample of the dialogue from early tests they’ve done on this new program:

“Hey there! My name is Laura. I really need you to log in to the animus for me. No you won’t be going to Renaissance era Italy or Ancient Egypt, you’ll be going on a fun adventure to Boise, Idaho to identify different types of buses for us!”

Some players have even gotten their hands on a demo of the game that uses these new AI characters and had mixed reactions.

“I just feel like it’s a little distracting,” said Gerald Gleason, self-proclaimed Assassin’s Creed super fan. “I was trying to intercept these templar agents but I kept getting interrupted by the Animus telling me to stop what I was doing and take notes on the vehicles my character kept walking by. When I tried to skip it the voice told me I’d have to do it again and make sure I scanned every vehicle on this long list for full synchronization.”

At press time, Ubisoft announced their NPCs have almost figured out how to click the little box that says “I’m not a robot” after enough players completed their “Remember Recaptcha” memories.

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