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Marvel Snap Token Shop Tier List: The Best Token Shop Cards

The Token Shop is a new way to earn cards in Marvel Snap. Previously, cards were unlocked in a random order from a large pool, so players had to rely on pure luck to set up specific decks. Tokens allow for more targeted unlocks. Now, players at collection level 500 will start earning Tokens, 100 at a time, as random rewards from Collector’s Caches. These are spent at the Token Shop, which has a single, rotating card on offer. This card can be “pinned”, preventing it from leaving the store if a player doesn’t have enough tokens to buy it yet. Players using the shop need to make educated decisions about which cards they’re aiming for, because after seeing a card there, it won’t rotate back in for a while. To aid in this tough decision, here’s our Marvel Snap Token Shop Tier List.

When the Shop first launched, it featured cards from Pools 3, 4, and 5. But following an update on March 21, the Pool 3 cards were separated out into a unique section, allowing players to select one for free in each Season. This Pool 3 free offering rotates as normal, but can’t be pinned. A free card is a nice bonus for new players, but each season is about a month long. Players will need to choose their free monthly card with care. Pool 4 and 5 cards still cost 3000 and 6000 tokens respectively, and their cost doesn’t automatically make them better cards.

Marvel Snap S-Tier Cards: The Best Token Shop Cards

marvel snap wong

These are cards that are effective in many decks, some of which can enable entire gameplay styles on their own. Don’t hesitate to grab these, especially if you know the deck you’d use them in.

  • Aero
  • Arnim Zola
  • Captain Marvel
  • Doctor Doom
  • Leader
  • Patriot
  • Sera
  • She-Hulk
  • Taskmaster
  • Wave
  • Wong
  • Blackhawk (Pool 4)
  • Sauron (Pool 4)
  • Shuri (Pool 4)
  • Thanos (Pool 5)

Wong greatly increases the potency of an On Reveal deck, which is very easy to build, but he becomes easier to counter as opponents build their collections. Patriot enables his own deck style of cards with no abilities, turning rocks and squirrels into deadly weapons. Leader can turn a loss into a win in a single play by duplicating the enemy’s cards on your side.

She-Hulk is very flexible. She costs less for each unspent energy last turn, allowing her to be played very early, and combo with cards like Sunspot or cost-modifiers such as Wave.

Marvel Snap Token Shop Tier List: A-Tier Cards

These cards are often the piece that can bring together a whole deck. Grab these if you have a deck that can use them.

  • Attuma
  • Brood
  • Cerebro
  • Dagger
  • Deadpool
  • Death
  • Destroyer
  • Dracula
  • Gambit
  • Ghost Rider
  • Green Goblin
  • Hela
  • Human Torch
  • Invisible Woman
  • Jane Foster Mighty Thor
  • Juggernaut
  • Lockjaw
  • Magik
  • Moon Knight
  • Mysterio
  • Mystique
  • Psylocke
  • Rescue
  • Rockslide
  • Taskmaster
  • Titania
  • Ultron
  • Venom
  • Zero
  • Black Panther (Pool 4)
  • Knull (Pool 4)
  • Silver Surfer (Pool 4)
  • Valkyrie (Pool 4)
  • Zabu (Pool 4)
  • Kang The Conqueror (Pool 5)
  • Stature (Pool 5)

Death is the centerpiece of a Destroy deck, and is stronger thanks to recently added locations that encourage destruction. Mystique can greatly amplify existing strategies in a similar way as Wong. Mister Negative reverses the cost and attack of your whole deck, allowing some nasty unusual combos. Ultron is the star of a Patriot or Ka-Zar deck with his swarm of low-cost drones.

Cerebro’s ability to strengthen your card with the highest power becomes lethal if you can set the power of all your cards to be the same, giving them all the “highest power”. Several other cards, such as Valkyrie, can help make that easier. Knull has great potential for Destroy decks, but time will tell whether it does better than other Destroy staples.

Marvel Snap B-Tier Cards

These cards are more niche. They can help support certain deck archetypes, but not as the centerpiece. Only spend on these if you’re sure you can use them.

  • Absorbing Man
  • Agatha Harkness
  • Agent Coulson
  • Black Widow
  • Baron Mordo
  • Colleen Wing
  • Debrii
  • Electro
  • Falcon
  • Giganto
  • Goose
  • Hazmat
  • Helicarrier
  • Hell Cow
  • Juggernaut
  • Kingpin
  • Luke Cage
  • Magneto
  • Maria Hill
  • M’Baku
  • Miles Morales Spider-Man
  • Mister Negative
  • Mojo
  • Nick Fury
  • Omega Red
  • Quinjet
  • Red Skull
  • Rogue
  • Sandman
  • Spider-Man
  • The Hood
  • Wasp
  • Bast (Pool 4)
  • Dazzler (Pool 4)
  • Sentry (Pool 4)
  • Super-Skrull (Pool 4)
  • Galactus (Pool 5)
  • Master Mold (Pool 5)
  • Negasonic Teenage Warhead (Pool 5)

Agatha Harkness is a special case, since she plays the game instead of you. She’s used not to win, but to rapidly grind out games to increase Collector Level. She only earns Boosters for herself, but these can be used to grow a player’s collection. She also has a few deck setups that make her almost usable!

SHIELD-aligned cards, like Agent Coulson or Maria Hill, add random cards to the player’s hand as their effect. These are decent for newer players without a huge collection, but they’re not reliable, and won’t set up the big combos you need to win serious games.

Galactus‘ effect to destroy all other locations is powerful, but requires a decent amount of setup to get working correctly.

C-Tier Cards: Marvel Snap Token Shop Tier List

marvel snap adam warlock bad card

These cards don’t have a great use yet, and are best avoided.

  • Adam Warlock
  • Beast
  • Black Bolt
  • Black Cat
  • Crossbones
  • Crystal
  • Doctor Octopus
  • Drax
  • Maximus
  • Omega Red
  • Orka
  • Polaris
  • Quake
  • Ronan the Accuser
  • Typhoid Mary
  • Viper
  • Yellowjacket
  • Shadow King (Pool 4)
  • Shanna (Pool 4)
  • Darkhawk (Pool 5)
  • Ghost (Pool 5)

Even though several of these cards are hard to use correctly, don’t count any of them out completely. As the meta evolves, their value does as well. Thanos, for example, was nearly unplayable on release, but is now a reliable game winner.

Final Thoughts

Marvel Snap is a very fluid game. Your matchups change completely based on the cards you’ve found as well as your win rate. New and Favored Locations dramatically alter the dynamics of each game, and they change as often as weekly. Each season also introduces an impactful new card, and anyone who buys in gets it immediately, altering your opponents’ decks.

Point being, it’s not possible to build an ultimate deck that always works. Some cards are stronger than others, but climbing the ranks is dependent on using a deck that responds to the current pool of opponents you’re facing, which is always changing. Even then, it’s more important to snap and retreat at the right times.

For that reason, it’s a good idea to hold on to your Collector’s Tokens as long as you can. What’s strong today can be weak tomorrow, and those tokens are slow to earn. High-value Series cards are planned to move to Series 3 as time goes on, so if you buy a Series 4 or 5 card, you’ll feel dumb for wasting tokens when they get moved to Series 3.

In summary, spend sparingly. Get the cards you would use, in decks you know you enjoy playing. Consider buying a favorite character if you have one, but be aware that Marvel Snap doesn’t let you use whole decks of your favorite heroes if you want to do well. Synergies are too important. As always, the winning play is to do whatever makes the game the most fun for you.

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