Hiya, Exofarmers!
With the team refreshed and energized after some days off for Easter, we are happy to roll out this awaited patch for you folks! This patch should fix some pesky bugs and hopefully make space farming smoother than a fresh bottle of chromaize oil.
UPDATED April 17
A hotfix was issued for problems with unlocking certain achievements:
https://hard-drive.net/guides/lightyear-frontier-update-patch-notes-v0-1-430-0-apr-17/
Changes
A message will now be displayed if the game fails to save
Increased angle threshold for Seed Shooter lock-ons
Added a glow effect on Coal-nodes to make them easier to see
Updated wild Weeds particle system for better visibility between tiers
Slightly increased the weight of Dried Glo Fruit.
Minor graphical tweaks
Updated Crobling material
Updated Small Meadow Trees material and LODs
Bugs
Fixed one potential cause for the game freezing on a black screen on launch
Rebuilt the Achievement system to fix issues where some achievements wouldn't unlock for some players
Fixed issue where the Radio Tower quest did not complete after building the Radio tower
This will only affect new save files
Fixed issue where the Daily Request menu doesn’t reset properly after certain actions
Fixed Compost Box not saving and loading properly
Fixed issue with Compost Box not working correctly for clients
Fixed collision on the Request Board
Fixed Upgrade Dock not being paintable
Fixed issue where some sessions would not show up in Recent Sessions list
Quest destination should now complete if player already is in destination when receiving quest
Fixed issue where holograms progress were displayed incorrectly for clients
Fixed paths only being visible to the host of a session in certain scenarios
Fixed issue where VFX of harvested wild plants did not show for clients
Goo and weeds should now be destroyed when on plots that get recycled
Fixed spawning of wild plants so it won't happen on paths or fields
Fixed issue where some Noxious Weeds spawned underneath the map in Yellow Forest
Fixed issue where one Noxious Slime spawned underneath the map in Stepstone Peak
Fixed coziness and crafting buff indicators displaying incorrect values sometimes
Fixed auto-pickup not behaving properly when over-encumbered
Fixed several issues with weeds spawned by the Weed Seeds hazard event
Fixed issue with grass not coming back after recycling the Mansion
Fixed an issue where players could not exit the mech while looking at a treasure
Fixed an issue where players could use the Tool Cycle button while the Tool Wheel was open
Fixed an issue regarding Mech jumping while selecting a Tractor Mode that had unintended side effects
Fixed an issue where certain UI elements sometimes unintentionally reset their scroll position
The Farmer can no longer interact with objects while selecting a tool
Znork should now behave same for clients and hosts
Fixed clients sometimes not being able to place holograms of fences
Fixed an issue where players could interact with certain constructs during the day transition
Fixed clipping issues with some nodes and terrain
Fixed issue of some items weight being different from what the game showed
Fixed recycling effects not playing properly on the Upgrade Dock
Reduced incorrect size of hologram and interact box for the Oil Presser
Fixed some gaps in the landscape
Added missing light rays on pillars in vault main hall
Fixed Power Armor Hood flickering
Let us know in the steam forums or over on our Discord if this patch did indeed fix the things and keep reporting bugs and other fixes to us through discord or the in-game feedback tool - it really helps us out! <3 Happy farming, folks!
https://discord.com/invite/DxAZH8CcCd
That’s all there is to the patch notes for the v0.1.407.0 update on April 15 for Lightyear Frontier on Steam PC and Xbox Series X|S.