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Incursion Red River Update Patch Notes 1.0.14.6 Apr 25

A compilation of all six 1.0.14.x patch notes thus far in April, for Incursion Red River, the extraction looter shooter set in modern Vietnam, which entered Early Access on April 10, 2024.

The latest patch notes are below, in descending order, from latest to oldest:

UPDATED April 25

 

Update 1.0.14.6 – QoL & Hotfix April 25

We've released our sixth hotfix, that includes:
[AI]
  • Increased AI count.
  • Adjusted default AI settings according to feedback.
  • Increased player footstep alert radius.
  • Increased AI shoutout for help radius.
  • Added potential patrols (grouped AI)
  • Added potential cover points.
    • More enemies will search for players/flank.
[GAMEPLAY]
  • Fixed AUG A3 Rat WorX adapter spawning projectiles with 90º offset.
  • Fixed AUG A3 Optic reticle.
  • Fixed AUG A3 Barrel vital part missing.
  • Fixed MCX Stock slot being treated as vital.
  • Fixed B-13 Rail being compatible with B-33 Dust Cover
  • Fixed Armor values not updating sometimes (needs more testing).
  • Fixed VR80 Handguard rails (only newly collected/bought ones).
  • Fixed shotgun reload loading more bullets than needed.
  • Fixed jammer mission description (placing bugs at supply convoy).
  • Fixed vehicle collision at the military base.
[QoL]
  • Fixed performance problems for clients.
  • Improved item icons management.
  • Build includes now some shader caches to reduce crashes.

 

Update 1.0.14.5 – Hotfix April 21

We've released another small hotfix, that includes:
[GAMEPLAY]
  • Added reset character option during the raid (in case you get stuck).
  • Reduced fall damage.
  • Reverted Player damage multiplier back to "normal" (no more AI one tapping).
  • Fixed cannot drop items during the raid.
  • Fixed B-30 handguard not supporting B-33 dustcover.
  • Fixed cannot buy/sell AUG Rat Adapter & DT338 muzzle break.
    • Vendor is reset again.
  • Fixed AUG A3 item generation for AI/loot boxes
  • Fixed Disconnecting while extracting.
[QOL]
  • Fixed (eventually) stash selling reward item.
  • Fixed weapon state not updating when manually adding ammo.
  • Improved stability:
    • Reduced item snap texture pool size.
    • Increased GPU timeout.
    • Creating shaders on load.
  • Separated faction reputation bars for better visual representation.
  • Reduced AI visibility during the night.

 

Update 1.0.14.4 – Hotfix April 18

We've just released the fourth hotfix for Incursion Red River, that includes:
[AUDIO]
  • Fixed audio bug when leaving raid (weapons continued to fire).
[MAP]
  • Fixed collision for factory floors (AI was able to shoot & see through)
  • Fixed some invisible walls stopping bullets
[GAMEPLAY]
  • Fixed being unable to sell AUG RAT Worx adapter.
  • Fixed MCX 16 Inch Handguard (standard & sd) attachment positions.
  • Fixed being able to receive reward if stash is full.
  • Fixed being able to drop vital parts during the raid.
  • Fixed cycle sights keybind.
[QOL]
  • Added selling price to item context for more information.
  • Fixed challenges no ending for clients (might have to track the challenge one more time).
  • Fixed inventory/stash being corrupted causing infinite loading screens.
  • Improved stability (while changing graphics) [WIP].
    • Removed texture scalability option.
    • Adjusted render settings for a bit more performance and more stable results.
    • Resets Settings

 

POTENTIAL DISCONNECT ON EXTRACT

[For those who are still experiencing disconnects when leaving the game: Please send us your logs (host & client) via our discord server, this would help massively.]

 

Update 1.0.14.3 – Hotfix April 15

Hello, everyone! We just released the third hotfix for Incursion Red River. Here are the full patch notes:
[AUDIO]
  • Sound overhaul
    • Weapon mixes updated/louder
    • Fixed footstep attenuation
    • Updated character foley.
[MAP]
  • Fixed several level design issues.
[GAMEPLAY]
  • Fixed disconnect after extracting.
  • Fixed bomb mission (finally)
  • Fixed AUG/VR80 falling through ground.
[QOL]
  • Fixed non-restocking issue
    • Vendor is reset for all after this update.
  • Fixed inventory keybind (finally).
  • Added lobby tooltip for arrival time & selected contract.
  • Removed FXAA & no AA option (caused to crash).
[MISC]
  • Several more smaller fixes.

 

DISCLAIMER

[Certain PC configurations can occasionally crash the game when changing graphics settings - we are actively looking for a fix]
Incursion Red River Team

 

Update 1.0.14.2 – Hotfix April 12

Hello, everyone! We just released the second hotfix for Incursion Red River. Here are the full patch notes:
  • Added automatic cash stacking.
  • Fixed bomb placement not showing for placing bombs at the military outpost.
  • Fixed MCX Virtus vital parts not appearing correctly.
  • Fixed only 4 jammers spawning instead of 5 for sabotage mission.
  • Fixed SRS 18 inch barrel shooting from the side.
  • Fixed getting stuck in GCPS/Inventory menu.
  • Fixed rebinded Inventory key not closing your Inventory again.
  • Fixed mission rewards not being collectable.
  • Fixed several map related issues/bugs.
PS: We know that there are many more bugs to fix but we wanted to push this hotfix as fast as possible to provide you a better experience, while also working in the background on more fixes. Thank you all again for the support, the first day after release has been amazing and we couldn’t be more grateful!

 

DISCLAIMER

[Certain PC configurations can occasionally crash the game when changing graphics settings - we are actively looking for a fix]

 

Update 1.0.14.1 – Hotfix April 12

Hello, everyone! We just released the first new hotfix for Incursion Red River. Here are the full patch notes:
  • Added tier tooltip to Faction Reputation at 'Job Board' tab on the Computer.
  • Fixed Sabotage objective spawning for explosive missions.
  • Fixed Injector Icon.
  • Fixed incorrect display of Vendor Tiers.
  • Fixed projectile issues with SOCOM338 Muzzle Brake attachment.
  • Fixed projectile issues with AAUG A3 15 Inch Barrel.
  • Fixed Job Board UI to now fit with all aspect ratios and resolutions.
  • Fixed being able to equip mission rewards.
  • Fixed Enemies spawning without a weapon.
  • Fixed visual effects settings not showing properly.
  • Fixed exploit when quick looting on the client to create a copy of the item.
PS: We know that there are many more bugs to fix but we wanted to push this hotfix as fast as possible to provide you a better experience, while also working in the background on more fixes. Thank you all again for the support, the first day after release has been amazing and we couldn’t be more grateful!

 

DISCLAIMER

[Certain PC configurations can occasionally crash the game when changing graphics settings - we are actively looking for a fix]

 

Those are all the patch notes in April for Incursion Red River on Steam PC.

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