Cracker Barrel Releases Battle Pass for Peg Game

LEBANON, Tenn. — Cracker Barrel Old Country Store has announced a battle pass for their Peg Game that players can purchase for in-store rewards, according to a company press release.

“A lot of our patrons are of the older variety, and we think the launch of the battle pass for the Peg Game will help bring back some of the younger generation who used to come in with their parents,” Bryan Jackson, a 4 Star Cracker Barrel spokesman, said in the announcement. “They can even play online with the new web version of Peg Game and fill their battle pass out that way. When they start earning free biscuits, fried apples, or a discount in our General Store it will incentivize them to come back into our restaurants to redeem those rewards.”

Bobby Pease, a longtime gamer and patron of Cracker Barrel, spoke to reporters about the announcement.

“I’ve said for years that Cracker Barrel’s Peg Game is the Tetris of Southern style roadside restaurant puzzle games,” Pease said. “Knowing I can play when I’m eating an Uncle Herschel’s Favorite at one of their restaurants or on their website and it all goes toward the battle pass is a great value. I’m only ten levels away from completing it and getting a free rocking chair.”

Popular streamer CornPoneKilla has signed a sponsorship deal with Cracker Barrel to promote the new program, and shared his thoughts online.

“My fans have known what a fan I am of the Peg Game and Cracker Barrel in general for a long time now, so signing this deal was a no brainer. Free hash brown casserole for life? Yes please!,” CornPoneKilla said. “I think this is the beginning of a new era for Cracker Barrel. As if their delicious homestyle cooking wasn’t incentive enough to get people to walk through their doors and soak up the wholesome environment; With the battle pass they have something capable of competing with Fortnite and Apex Legends in their toolbelt.”

At press time, Bobby Pease was seen outside the nearby Mt. Vernon Cracker Barrel carrying his new rocking chair to his vehicle. 

NPC Suffers Severe Existential Crisis After Discovering Saving His Life Was Optional Side Quest

LAST LIGHT INN – A small-time NPC with no real impact on the game’s story is reportedly struggling to come to terms with the knowledge that saving him from death is optional content that most players will inevitably skip, or miss altogether.

“What the fuck? I’m not even a compulsory component of a larger, overarching questline?” asked Rolan, a Level 3 Tiefling in RPG Baldur’s Gate 3. “You can really cause me to die a miserable death just by advancing the story, and not even know you’ve done it?”

After walking out into the dangerous Shadowlands on his own, Rolan’s survival depends upon the player quickly coming to his aid – an intervention gamers say is all too easy to miss, particularly when more pressing matters are at hand.

“I guess even if you do see me fighting for my life, you might not want to waste the spell slots,” he spat, adding, “Got bigger fish to fry in the long-run? Big, tentacled fish? You make me sick. You’ll save scum to up your approval with Shadowheart, but not to save a life. Bet you show up to the Wizard Tower in Act 3 not even knowing I should have been there. Because the story trots along quite nicely without me, right?”

The news has prompted Rolan to consider some profound existential questions about the nature of his existence.

“So I have no impact on the overall thrust of the narrative… does that mean I serve no purpose? And am I even ‘real’, if my life has no meaning? Or does it have meaning, but only when the player bestows it upon me? I need a drink.”

Feeling the weight of his half-existence, and knowing that he has no major part to play in the larger quest to save Faerûn, trainee wizard Rolan now takes out his anger on other featured characters.

“I see some of you walk right past me, sitting at the bar,” he said, through tears. “Don’t even bother finding out what’s happened to me since you met me in the Druid’s Grove. But you can’t get enough of His Majesty, right? Gotta make sure the hairless cat is okay.”

In a final sob, he added: “Who am I kidding? I love the guy, too. I was right there with you when they added hair to him. Y’know what? It’s fine. Let me die. There’s always your Durge playthrough to get things right. Right?”

Help! I Spilled Yellow Paint in My Yard and Now Video Game Protagonists Keep Coming Over

Please! I just want it to stop and I have no idea what to do. They just keep coming and coming. I can’t get rid of them.

It all started a few days ago. I was painting my garage a nice yellow to add some sunshine to the darkness that is my existence. I was listening to “Herald of Darkness” and just started dancing, I couldn’t help myself, it was like my body was under someone else’s control. In my hypnotized state of rhythm, I accidentally knocked over the paint. That’s when the trouble began.

Splashed all over my yard was this yellow paint. I finished dancing and went to get a rag. When I came back out my yard was filled with video game protagonists. They insisted that my house was where they were supposed to go. They caused so much havoc.

Leon S. Kennedy started roundhouse kicking all the boxes in my garage. Joel Miller went through all my drawers and stole my arts and crafts supplies. Kratos came and shimmied through all my rooms while Atreus told me how to solve the puzzle I was working on completely unprompted.

I tried explaining that they must be lost but according to them, that was impossible. They all say my home is where they must be to continue onward.

Ethan Winters went through all my jars looking for pieces of his baby. Nathan Drake jumped from my neighbor’s roof to mine and broke my gutter.

They have no respect for my property. It’s true when they say never meet your heroes.

I really don’t know how this happened. Is the paint magical or something? Is there some sort of pheromone in it that attracted all the game characters from far and wide to come over to my home? It doesn’t make sense.

Even as I write this they keep coming. I’m locked in my home. My windows are boarded up. They’re all out there circling my home looking for something. I’m so scared. If I go out they’ll get in and trash the place looking for supplies.

I’m begging anyone reading this to please send help, or tell me how I can get rid of them.

Wordle Today – Answer And Hint For #942 January 17, 2024

Wordle can be an unforgiving puzzle sometimes, and you can often come so close to ending a long winning streak. So, for your convenience, here are some hints as well as the answer for the Wordle today Jan 17.

We present Wordle clues here in a variety of ways to gently help you along, but if you just want the answer straight, spoilers be damned,  then scroll all the way down to the section titled Today’s Wordle Answer.

 

Already Jan 18 at your location? Try our Wordle answer page for that day instead!

 

Wordle Hint Today 942 January 17, 2024

Wordle Hint Today
Today’s Wordle Hint

Here’s a hint with the meaning of today’s Wordle answer

 

A governmental body or institution with the authority to adjudicate legal disputes, administer justice, and apply the law.

 

 

Wordle Hint Today Fifth Letter

The fifth letter for the Wordle answer today is:

 

“T”

 

 

Wordle Hint Today Fourth Letter

The fourth letter for the Wordle answer today is:

 

“R”

 

 

Wordle Hint Today Third Letter

The third letter for the Wordle answer today is:

 

“U”

 

 

Wordle Hint Today Second Letter

The second letter for the Wordle answer today is:

 

“O”

 

 

Wordle Hint Today First Letter

The first letter for the Wordle answer today is:

 

“C”

 

 

Today’s Wordle Answer

And finally, here is the Wordle answer today. While this is your last chance to turn back, don’t feel bad about having to look it up.

Sometimes you have just one last chance to solve the puzzle, but three different letters that could viably fit into that last remaining square. At other times the word is so obscure, you just would not have gotten it without having in-depth knowledge about some oddly specific subject.

That’s no reason to lose a streak you have kept going for 326 days straight! So here goes nothing:

 

3…

 

 

2…

 

 

1…

 

 

The Wordle answer today is “COURT”

 

 

Previous Wordle Answers With Their Definitions

 

Wordle Today – Answer And Hint For #941 January 16, 2024

 

Wordle #940 For January 15, 2024

LUNCH

A noun that refers to a midday meal, typically eaten around noon.

 

Wordle #939 For January 14, 2024

DOING

A verb that indicates the act of performing or executing an action or task; present participle form.

 

Wordle #938 For January 13, 2024

HEARD

A verb that indicates that a person perceived or became aware of sound through their ears; past tense.

 

Wordle #937 For January 12, 2024

ROUTE

A noun that refers to a path or course taken to reach a particular destination.

A verb that means to send or direct something along a particular path or course.

 

Wordle #936 For January 11, 2024

BRIEF

An adjective that means lasting for a short duration, being concise, or not taking a long time.

A noun that means a concise written or oral statement that summarizes the main points or arguments of a case, document, or presentation.

 

Wordle #935 For January 10, 2024

THREW

The action of propelling something through the air with force, usually by hand; past tense.

 

Wordle #934 For January 9, 2024

LINER

A cosmetic applied around the eyes to enhance their appearance.

 

Wordle #933 For January 8, 2024

FINAL

An adjective that refers to the last, concluding, or ultimate stage of a process, event, or sequence.

 

Wordle #932 For January 7, 2024

STONY

An adjective that describes something that is hard, firm, or has the appearance or qualities of stone.

 

Wordle #931 For January 6, 2024

CABLE

A thick insulated wire, often consisting of multiple conductors, used for transmitting electrical power or signals.

 

Wordle #930 For January 5, 2024

LUNGE

A sudden forward movement used for attack or strategic positioning.

 

Wordle #929 For January 4, 2024

SCANT

An adjective that describes something that is limited, insufficient, or barely enough in quantity, degree, or extent.

 

Wordle #928 For January 3, 2024

TWIRL

The action of rotating or spinning something around its axis or in a circular motion.

 

Wordle #927 For January 2, 2024

AGING

The process of getting older, typically associated with the passage of time.

 

Wordle #926 For January 1, 2024

MURAL

A large-scale artwork or painting that is created directly on a wall, ceiling, or other permanent surface.

 

Wordle #925 For December 31, 2023

SALTY

A taste sensation associated with the presence of salt.

 

Wordle #924 For December 30, 2023

THREE

The numerical representation of the quantity 3.

Playing ‘Outer Wilds’ Helped Me Realize Why I Didn’t Like ‘Starfield’

In 2023, I played two space games – Starfield and Outer Wilds. In theory both games are, at their cores, space exploration games, but in actuality they couldn’t be more different. I walked away from Starfield feeling disappointed, but left the Outer Wilds hungry for more. What is it that made these two games have such dramatically different effects on me? Was I betrayed by Todd Howard? Was my lukewarm reaction to Starfield just another example of open-world fatigue, or was there a deeper reason?

Sixteen Times the Detail

As a big fan of both Fallout and The Elder Scrolls, I was seriously looking forward to Starfield. I loved everything I saw in the trailers. The gunplay looked satisfying, and greatly improved from Fallout 4. Dialogue options were finally back to being properly displayed instead of just vague notions of what your character might say. It seemed like Todd Howard had finally done it, and made the space game that he, and I, had been dreaming of. Sixteen times the detail, now on current gen hardware and in space.

I purchased the premium edition for the early access, and because I was confident I would want to play the accompanying DLC anyway. When I finally got my hands on the game I eagerly hopped right in, created my character, and was off to explore the galaxy. After how disappointed I was by that one Gollum game I was prepared for a masterpiece.

Except that isn’t what happened. Starfield has an agonizingly slow opening mission, and the pacing only barely improves from there. Nearly every mission I played felt like the same thing with a different coat of paint. An NPC tells you they need help retrieving something, or their friend is in trouble, or they’ve found a lead on a new artifact. You follow a quest marker to an unremarkable planet, discover a group of raiders, shoot them until they die, talk to a new NPC or grab a quest item, and return to the quest giver. It felt like every single quest from every single faction played out this way, with very few exceptions.

The worst part, though, is the loading screens. In that quest you would likely encounter sixteen loading screens, at least. You walk into an interior to talk to the quest giver and see a loading screen. Another loading screen to leave that building. Another two because you accidentally hit quick-load instead of quick-save. Traveling to another planet in your ship involves four: two for getting into and out of your ship, one for flying to another system, one for landing on a planet, and two unbelievably long unskippable animations for sitting down and standing up from the captain’s chair. Two more for entering and leaving the interior of an enemy camp, and then repeating all of that in reverse to return to the original quest giver, all for a quest that could have been an email.

I had been promised that current-gen consoles would make loading screens a relic of the past, but apparently that was a lie too.

The loading screens are exhausting. Gameplay is constantly interrupted by them, and would be even worse if you had a slower SSD. Many would say that fast travel is the solution to this problem. I disagree with that assessment – fast travel, while occasionally a helpful time saver, should not need to be so heavily incentivized in an exploration game.

Gamers are notorious for optimizing the fun out of everything. When given a chance to be more efficient, most will take that option. You never feel like you’re exploring in Starfield, because you never have to. If actually “manually” traveling everywhere is filled with loading screens anyway, why bother?

In the end, I never beat Starfield. I played for about forty hours before putting it down, and I never felt the need to go back to it. Just the thought of it was tiring, as it felt like work to play. I wasn’t enjoying my time with it, so I set my eyes on another space game.

Puzzles, Exploration, and Physical Comedy

I hadn’t heard much about Outer Wilds before deciding to purchase it. I had seen some positive reviews from when it released and some YouTube videos recommending it, but it was only barely on my radar. Because of this I had no idea what to expect going into it, which worked heavily in the game’s favor.

Outer Wilds is equal parts puzzles, exploration, and physical comedy. In a single loop you can discover a brand new location you had missed before, spend ten minutes scratching your head at what should be an easy puzzle, and fly face-first into a tree so hard that every bone in your body instantly shatters.

You can’t help but laugh at yourself every time you discover an obvious solution to a puzzle or destroy your ship when you make an autopilot error. Outer Wilds makes failure fun by making it a necessary part of the experience that allows you to laugh at yourself instead of being a frustrating setback.

Outer Wilds is a much smaller game than Starfield is. Every single element feels deliberately placed. Everything present in the game feels necessary, and there isn’t an ounce of fat. The game’s six planets are beautifully handcrafted, and each one is unique and fun to explore.

Because that’s what you do in Outer Wilds: You explore, just like you would expect from a space exploration game. The player is given very little direction at the start of the game. A few destinations are suggested, but you don’t have to go to them right away if you don’t want to.

You could even do what I did and die several times before even starting the time loop, resulting in a game over.

The story is primarily presented through text on walls, allowing the player to slowly uncover the mystery of what happened to an ancient race called the Nomai, what they were trying to accomplish, and why they were unable to succeed. All of this gets recorded in your ship log, but you have to decide which leads are worth exploring and which aren’t.

A solar system that initially feels somewhat small becomes the stage of something much bigger than the player, and every new discovery feels like a revelation. Many times throughout the game I was in awe at just how smart I felt for discovering what may or may not have been an intended solution to a puzzle.

I was also in awe at how this game had me convinced that flying into the sun dozens of times in a row until I landed on the low-orbit space station was the correct solution.

The ending of Outer Wilds is one of my favorites of any game I’ve played. I can’t go into further detail on it without seriously ruining the game for anyone that hasn’t played it, but it succeeds in tying together every piece of information you acquire throughout the game, resulting in a satisfying conclusion to an already fantastic experience. It feels like every clue you get throughout the game actually mattered in bringing you to the end.

So basically, the opposite of the Lost TV series ending.

Starfield is a mile wide, but an inch deep

When I started playing Starfield I expected Skyrim in space, but that’s not what I got. Skyrim is a game where, no matter where you are, you always know that a secret is hidden just around the corner, and fast traveling rarely feels worth it; the main draw of the game is exploration, and using fast travel is robbing yourself of that experience.

Not every game needs to offer such a complete sense of exploration, but players expected this one to. The game was marketed as the space game that Todd Howard always wanted to make. As a game that would make players feel the same way they felt the first time they played Skyrim: the feeling of truly exploring the unexplored, of going off the beaten path and discovering something new at every turn. Of being launched into the sky by physics jank and landing somewhere you didn’t even know existed.

Starfield does not provide that same feeling. Every planet feels interchangeable. I never once found a worthwhile reason to do anything except mindlessly follow the quest marker, and so much of the game feels half-baked.

So many mechanics in Starfield are meaningless at best, and actively harm the game at worst. You’re often told you do not have a powerful enough warp drive to reach a far-away system, but you can just warp to a slightly closer one and warp again. The only penalty to this is that you have to watch another loading screen, when you could have just fast traveled and saved yourself ten seconds.

Starfield decided that a good exploration game needs to be big. More planets. More places to go. It’s a mile wide, but an inch deep. The entirety of the game just feels like a facade. An unfathomably large, empty environment to distract from the fact that none of it has any purpose. It’s a theme park without any working rides. Why would you ever explore 90% of the planets when the only things you’ll find are procedurally generated terrain and copy-pasted enemy camps?

Outer Wilds, on the other hand, feels real. It feels like more time and care was put into every nook and cranny of every planet in that game than any planet in Starfield. It does what Skyrim did back in 2011: it makes the player feel lost, then allows them to naturally stumble across something they’d never seen before. It makes the player want to continue exploring. It rewards the player’s time, giving them back more than they put in.

Starfield may not provide the sense of adventure and exploration that a “Skyrim in space” should, but Outer Wilds does.

Woke Video Game Sequel Replaces Main Character With Woman

INTERNET – Controversy arose as the recently released sequel to a popular video game forced gamers to play as a new female main character, with the male protagonist of the original title reduced to a supporting role, gamers yelling at full volume into their web cameras confirmed.

“It’s just an insult to the fans,” said Dudley White, a local gamer who has regularly played the original game since its release. “We’re the ones who made this game the success that it is. I played it, all my friends played it, but I don’t know any women who played it. None of my friends did either. We couldn’t think of a single woman who did. Zero.”

According to early reviews, the game features the newly introduced female protagonist battling an army of the undead with the same level of skill as her male predecessor. The star of the original game only appears in cutscenes as the female protagonist’s love interest. The story concludes with the two of them having a child together.

“It’s clear that video games aren’t allowed to just be fun anymore,” complained video creator Christian Lang into his camera. “They have to be about pushing a political agenda. You see, the game keeps going after they have a baby. The woman’s out fighting ghosts, ‘Whoo, girl power! Gender equality!’ Where’s the man? You know, the one gamers actually want to play as? He’s not in the game, so he must be at home like a beta – that’s what they want us to become. And if you don’t like it, they decide you’re the problem! They’re openly mocking us.”

Despite the fans’ concerns, marketing for the sequel insists it’s a respectful continuation of its original, retaining its fast-paced gameplay while improving on its level design, enemies, and the challenge of its optional objectives. However, many gamers remain unconvinced.

“I don’t care how much better they say it is, they won’t get one more quarter from me,” said White as he cleared another level of the original game. “You want to kick me out of my own hobby, that’s what you get. Can’t even imagine what the third game will be. They’ll probably make her some CEO like that’s realistic.”

“It just feels like it’s all downhill from here,” he concluded, as the protagonist died on the screen. “I wish video games were still like they were in the old days, you know?”

New Game Depreciates 70% in Value as Soon as It Is Driven off GameStop Lot

ALHAMBRA, Calif. — Fans of the highly anticipated Assassin’s Creed: Peace and Love, which takes place during the 1970s American sexual revolution, lined up outside of their local GameStop today reportedly unaware the value of their game will significantly drop as soon as they drive it off the lot.

“I’m hoping this sucker will sell out, so I can binge it for 600 hours, plus the 10 hours of day-one DLCs, and then flip it,” said the visibly unshowered Leo Schwarmin.

Despite the fast-falling value of new games, physical copies are still favored by many gamers who want a certain level of ownership, tradeability, and protection from losing access in the future.

“Sure, I can get a refund on Steam after two hours of play,” said Clara Bronkowski of Highland Park. “But I enjoy holding onto the physical copies and watching them decline in value rapidly as I consider that one day I could complete my first-ever trade or sale outside of whatever GameStop offers me.”

According to researchers, video games depreciate in value by as much as 70% as soon as it’s off the lot, with an additional 5% every day after that. The value only rises after it’s re-released on a retro mini-console.

“I actually brought eight used games to GameStop to trade in and, for whatever reason, I ended up owing them money,” stated Aristotle “Big Saw” Gibs of Pasadena. “Said they were lemons. I do not understand the logic. But I still gave them the $10, in addition to the full price of the Call of Duty: Modern Warfare (second reboot) Ultimate Edition. It has the hospital bombing DLC.”

When reached for comment, GameStop only mentioned that they are giving a 5% extra trade-in credit on pre-order purchases for a game that releases five years from now.

Dead by Daylight: Tips and Tricks On Facing the Onryo– OK We’re Already Dead

As Dead by Daylight has gone through its various updates, killers often become harder or easier to face with time. The Onryo is an extremely tricky one to outplay, with an infamous ability to kill survivors after building up her stacks of condemned without even needing to hook them once. So while I list out some strategies to help mitigate this ability of her’s, I’ll play a few games of my own to further explore the ins and outs of this killer– Oh my god I’m already condemned.

Pick Up a Tape as Soon as the Game Begins

In our last match, a fatal mistake we made was that we didn’t pick up a VHS tape as fast as possible. Acquiring a tape and holding onto it prevents players from gaining condemned stacks when the killer teleports around the map. So now that we’ve prevented her from condemning us, we should be safe–

Wait, never mind. She’s chasing us. And injuring someone with a tape causes them to automatically gain 2 out of 7 stacks? And now that we lost our tape, she’s using her power to resume stacking on us once more. So in the end, we didn’t make any progress… Okay, she’s killing us again. Let’s load up the next match and try something new.

Ignore the VHS Tapes Until Absolutely Necessary

If you simply ignore the VHS tapes until you are near condemned, it gives you more time to work on objectives. Ignoring killer powers should be a more viable strategy for all killers, in all honesty. If one could simply say ‘no thanks’ to a Skull Merchant’s drones, the world would be that much closer to healing. But in this case, the Onryo is left that much powerless.

The Onryo is something of a “bully killer.” She will push you around, have you fearing each time you run around a corner or begin hearing that ominous screeching noise while she’s stealthed. But bullies only have as much power as you give them. Just push forward, focus on your objectives so you may escape unscathed.

Wait, never mind. She caught on to this strategy. Now she’s chasing us while spam teleporting along the way so that we can’t manage our condemned stacks ourselves. Okay, maybe this calls for the opposite strategy, if this one is working out so poorly.

Place VHS Tapes into TVs as Fast as Possible

So the moment one hits 3 stacks of condemned, they should go running for the VHS tapes. Returning them to a TV takes away exactly 3 of those stacks, so in theory, we should be able to keep pace with the Onryo, right? Well wrong, according to this nightmare of a game I’m trapped in right now.

All the TVs are on cooldown. Everyone in my lobby has the same idea. And the killer is teleporting around the map like she just set her ping to 1000+. If she isn’t hunting down players like rabid dogs and hitting them with a mori, she’s hooking them and making us more scared to touch generators than non-unionized technicians. But let’s just take a breather and think before we queue up for another game. If we think like an Onryo player, we can beat them at their own game.

We Can’t Beat Them

I’ve seen that stare so many times. You can try any angle, but it never works. If I don’t pick up a tape, I get condemned. If I do pick one up, I’m attacked and then the stacks come anyway. I can’t keep the stacks down long enough before the TVs are on cooldown. My friends are dead after witnessing the horrifying stare so many times, strangling their very being like an anaconda.

Everywhere you go on any map, she’s there. Waiting for you to show yourself, to make a single slip up. She’ll rip those VHS tapes from your sweaty hands and then humiliate you through a mori. It’s like she’s taunting us. A god, toying with her food. Letting us know just how much more powerful she is than us, and only when the dread sets in, she finally ends us.

We’re going back to the lab with this one. There isn’t a simple solution to this. We can’t just think like this is a game, we have to dig deep into the code. We have to run tests, consult experts. Maybe watch 45 minutes of Otzdarva guides before we feel brave enough to try again. But in the meantime, we give one more strategy a try.

Play Something Else

You know, I’ve been meaning to continue that Tactician run in Baldur’s Gate 3. About time I got back on it. There’s still a lot of new stuff I’m finding in this game, it’s pretty impressive. Did you know that if you sneak away with the Idol of Silvanas in Act 1, it gives your party a buff so long as you hold it? I just found that out. It’s really handy if you’re not already playing a druid.

At least I can take this game at my own relaxing pace. There’s also that backlog I’ve been meaning to chip away at. And oh, sweet, some games gifted for the holidays. This is nice. Why don’t I do this more often? I feel the color coming back to my skin, my brain being flooded with dopamine from treating myself the way I deserve to be. I have no earthly idea how people manage to play the same game for years on end like how I once did. I’m a new man, reborn with a new purpose.

Inevitably Return

I forgot the reason I took a break from Baldur’s Gate was because I was stuck on that final Act 2 boss fight and gave up for a while. So we’re back on Dead by Daylight. We’ll have to make our peace with Onryo. After all, there are dozens of other killers in the game, who my opinions vary on depending on who killed me last.

For now, my only advice against Onryo is to just commit to the previous strategies mentioned. Pick up those tapes, then place them into a TV once your stacks begin to make you frown just by looking at them. Once the stacks climb too high, and active TVs are too low, consult your favorite streamer and/or Fog Whisperer about which god is most efficient to pray to and more likely to give you a haste buff.

Max Apologizes for Taking so Long to Cancel Show People Love

LOS ANGELES — On the heels of the cancellation of the critically-acclaimed queer pirate comedy Our Flag Means Death, streaming giant Max apologized to saddened fans for not canceling the show sooner.

“We want to thank the cast and crew of ‘Our Flag Means Death’ for all their hard work and dedication to creating two fantastic seasons of hilarious, groundbreaking programming,” Warner Bros. Discovery spokesperson Kyle Willshire said. “And to all the fans of the show and the LBGTQ+ representation it was beloved for, we’re sorry we didn’t cancel it while the second season was filming and shelve it forever.”

“It was a mistake. That’s not how we do things here at Max, but we kinda forgot about it,” Willshire added. “The holidays are a chaotic time around here, it won’t happen again.”

The show’s star, Rhys Darby, was disappointed with the ending but happy that Max acknowledged their mistake.

“To be honest, I’m pleased to find out we just slipped under their radar for whatever reason. When we wrapped the second season I wondered if all the love we’d gotten was a trick someone was playing on us, since I knew how much Max hates to keep anything around people actually like,” Darby said.

“It’s a real boost for our confidence,” Darby added. “All we’d ever hoped for in making this show is for it to be so beloved that the studio would make it impossible for anyone to see again.”

Fan of the show Oscar Ramirez, who identifies as non-binary, admitted they were sad about the cancellation, but happy that it was good enough to warrant it.

“It was refreshing and life-affirming to see someone like myself represented on screen, so I figured it wouldn’t last,” Ramirez said. “But to know it was so important to so many people like myself that Max felt the need to ax it after just two seasons warms my heart so much more.”

“They have a lot of stuff to cancel,” Ramirez added, “I can see how a show can slip through the cracks now and then.”

At press time, Warner Bros. Discovery CEO David Zaslav was deciding which episodes of “The Sopranos” to delete from the Max servers in honor of the show’s 25th anniversary.

Wordle Today – Answer And Hint For #941 January 16, 2024

Wordle can be an unforgiving puzzle sometimes, and you can often come so close to ending a long winning streak. So, for your convenience, here are some hints as well as the answer for the Wordle today Jan 16.

We present Wordle clues here in a variety of ways to gently help you along, but if you just want the answer straight, spoilers be damned,  then scroll all the way down to the section titled Today’s Wordle Answer.

 

Already Jan 17 at your location? Try our Wordle answer page for that day instead!

 

Wordle Hint Today 941 January 16, 2024

Wordle Hint Today
Today’s Wordle Hint

Here’s a hint with the meaning of today’s Wordle answer

 

An adjective used to describe someone with fair or light-colored hair, often with a shade ranging from light yellow to golden.

 

 

Wordle Hint Today Fifth Letter

The fifth letter for the Wordle answer today is:

 

“D”

 

 

Wordle Hint Today Fourth Letter

The fourth letter for the Wordle answer today is:

 

“N”

 

 

Wordle Hint Today Third Letter

The third letter for the Wordle answer today is:

 

“O”

 

 

Wordle Hint Today Second Letter

The second letter for the Wordle answer today is:

 

“L”

 

 

Wordle Hint Today First Letter

The first letter for the Wordle answer today is:

 

“B”

 

 

Today’s Wordle Answer

And finally, here is the Wordle answer today. While this is your last chance to turn back, don’t feel bad about having to look it up.

Sometimes you have just one last chance to solve the puzzle, but three different letters that could viably fit into that last remaining square. At other times the word is so obscure, you just would not have gotten it without having in-depth knowledge about some oddly specific subject.

That’s no reason to lose a streak you have kept going for 511 days straight! So here goes nothing:

 

3…

 

 

2…

 

 

1…

 

 

The Wordle answer today is “BLOND”

 

 

Previous Wordle Answers With Their Definitions

 

Wordle Today – Answer And Hint For #940 January 15, 2024

 

Wordle #939 For January 14, 2024

DOING

A verb that indicates the act of performing or executing an action or task; present participle form.

 

Wordle #938 For January 13, 2024

HEARD

A verb that indicates that a person perceived or became aware of sound through their ears; past tense.

 

Wordle #937 For January 12, 2024

ROUTE

A noun that refers to a path or course taken to reach a particular destination.

A verb that means to send or direct something along a particular path or course.

 

Wordle #936 For January 11, 2024

BRIEF

An adjective that means lasting for a short duration, being concise, or not taking a long time.

A noun that means a concise written or oral statement that summarizes the main points or arguments of a case, document, or presentation.

 

Wordle #935 For January 10, 2024

THREW

The action of propelling something through the air with force, usually by hand; past tense.

 

Wordle #934 For January 9, 2024

LINER

A cosmetic applied around the eyes to enhance their appearance.

 

Wordle #933 For January 8, 2024

FINAL

An adjective that refers to the last, concluding, or ultimate stage of a process, event, or sequence.

 

Wordle #932 For January 7, 2024

STONY

An adjective that describes something that is hard, firm, or has the appearance or qualities of stone.

 

Wordle #931 For January 6, 2024

CABLE

A thick insulated wire, often consisting of multiple conductors, used for transmitting electrical power or signals.

 

Wordle #930 For January 5, 2024

LUNGE

A sudden forward movement used for attack or strategic positioning.

 

Wordle #929 For January 4, 2024

SCANT

An adjective that describes something that is limited, insufficient, or barely enough in quantity, degree, or extent.

 

Wordle #928 For January 3, 2024

TWIRL

The action of rotating or spinning something around its axis or in a circular motion.

 

Wordle #927 For January 2, 2024

AGING

The process of getting older, typically associated with the passage of time.

 

Wordle #926 For January 1, 2024

MURAL

A large-scale artwork or painting that is created directly on a wall, ceiling, or other permanent surface.

 

Wordle #925 For December 31, 2023

SALTY

A taste sensation associated with the presence of salt.

 

Wordle #924 For December 30, 2023

THREE

The numerical representation of the quantity 3.