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Game Dev Simulator Just Indeed Job Search

MONTREAL — Fans of the simulator genre have a new game to look forward to and it’s set to be the most realistic one yet. Game Dev Simulator is set to be the most true-to-life simulator game ever made as it consists solely of browsing Indeed.

“We wanted to give gamers the most accurate recreation possible of what it’s like to be a game developer,” said Lead Designer Travis Strickland moments before he was laid off. “We know that gamers are interested in the specifics of how the games they love are made and what it’s like to work in this industry. Using our collective decades of experience, we were able to really fine tune and perfect this simulator to offer an experience that’s as close to the real thing as possible. Players will be able to spend hours browsing Indeed, filling out applications and never hearing back.” Strickland was escorted out of the building by security before he could continue.

Strickland’s replacement Jason Page broke down what content players can expect from the game.

“Players will be able to enjoy two modes at launch. A campaign mode in which you go through your career as a game dev all the way up until the moment you burn out and take a data entry job instead. Once they’re done that they can enjoy our free play mode which will allow them to play for as long as they want. Simulating the game dev experience of endlessly scrolling Indeed for as long as they want. Post launch we plan to introduce a multiplayer mode where players compete to see who can be the first one to get a job offer. This will also introduce a battle pass with exciting rewards such as pre-written resumes and family members that can get you a nepo hire.” Page was promptly fired and escorted out of the building after he finished.

There has been some controversy over the game’s lack of what some consider the most important part of game development. Getting laid off.

“I’m not going to say it’s never going to happen but for now at least we really wanted to hone in on what the majority of game dev is.” Stated Page’s replacement, Luke O’Reilly. “The fact of the matter is that being laid off, while it is an integral part of game dev, it just doesn’t lend itself well to long term gameplay. Game dev is 90 percent Indeed searching and 10 percent getting laid off and we chose to focus on the 90 percent for this game. Maybe once we all get laid off, the next team can find a way to implement it.”

At press time, Game Dev Simulator has been canceled after the studio was acquired by Microsoft and promptly shut down.

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