SACRAMENTO, Calif. — Local gamer Derek Robinson has become increasingly concerned while playing ‘Persona Non Grata: Heaven’s Light Hell’s Power,’ as the game’s tutorial seemed very focused on photographing the characters the game was going out of its way to remind him are meant to be high school students.
“You know, a lot of games have screenshotting or photography as a mechanic, I didn’t think anything of it. Then one of the girls started blushing the closer my lens got to her skirt’s hemline, and…I mean I know they’re drawings voiced by adults, but if someone saw me playing this, they could very easily get the wrong idea,” Robinson commented. “I really wish I didn’t check that box to send anonymized gameplay information to the developers. At least, I hope it’s anonymized.”
Head of Publishing for Atlast Studios, Akihiko Tanaka assured fans that there is nothing prurient or strange going on.
“We make games for people of all ages,” the 65-year old executive assured gamers, “and I can assure any fans: grown men taking photos of high school girls has a long, storied tradition! Why just yesterday, I took my camera up to—”
The call was abruptly cut off and the company declined to clarify further statements.
Gaming critic and sociology professor Anthony Nixon expounded on the blurry line that the game toes.
“Despite the teenage characters being drawn no different from the adult characters save for height,” remarked Nixon, “and dialog more reminiscent of college students, or early adults trying to recall what high school was like, the game nevertheless is set in a prestigious high school known as Kō Seiseki Kōkō Academia and the students seem to be a lot of the focus, despite the back of the box promising demonic entities and mystical adventures. There is one creative solution that gamers might try: just mentally age the characters to college, since they all talk about their futures in such absolute terms anyway. And maybe keep your door locked whenever you play it.”
At press time, Robinson stated that he had just purchased the recent “Silent Hill 2” remake, noting that it sounded like a meditative, peaceful experience with no objectionable content, whatsoever.