SAN FRANCISCO — A small independent video game development company has finally put the finishing touches on their long awaited release for the Nintendo 3DS, sources have confirmed.
“Wow, I wasn’t sure we’d get this game done in time,” said Blain Garrison, the director of Shadows of the Wind, a Soulslike Metroidvania game with crafting elements. “But we spent the last 12 months just really working hard, unplugging from the gaming world at large and just focusing on one thing; getting this 3DS game done and into the hands of the public. We’re going to release it right away, we’re just so excited that it’s finally possible!”
Members of the small but dedicated team described the sacrifices they’d made in order to complete Shadows of the Wind, which was released earlier today.
“It was the longest three years of my professional life, no doubt about that,” said Tara Boothe-Wilson, a level designer on the game. “But I believe so strongly in Shadows that I really think the sales and reviews ought to set us up pretty nicely moving forward on our next project. We’re also very excited to be done and to have some time to chill out. I might even play my DS for the first time in ages!”
The Nintendo 3DS eShop, which closes permanently today, features hundreds of video games, all hoping to find an audience in the final moments of the platform’s existence.
“Ooh, I wonder what I should buy before it all disappears,” said Chris Mills, a local gamer browsing the store on the 3DS he still plays daily. “Shadows of the Wind looks really good, but it’s also probably my last chance to ever check out something like Attack of the Friday Monsters! Also in the mix is the ability to pay for Super Mario Bros. 3 for the fifth time in my life. Argh, I don’t know what to do and I only have ten minutes to decide!”
As of press time, the status of Shadows of the Wind’s Google Stadia port was unclear.