Following the announcement of nominations for this year’s annual Game Awards, Geoff Keighley confirmed that your personal favorite indie game of the year was targeted and excluded from this year’s nominations.
“Just to confirm the rumors: yes, your favorite indie game was purposefully and maliciously not included in this year’s nominations,” Keighley said in a Tweet following the nomination stream. “I would say that we meticulously pored through your Steam library to make sure that it was excluded, but the truth is much simpler than that. Your favorite indie game simply never crossed my mind. In fact, it didn’t cross the mind of any member of our voting jury.”
Superfans of the impacted indie games were outraged about the reported exclusion.
“Woah, what the hell?” said a particularly passionate fan of one of the barred indie games. “It’s absolutely insane that they didn’t include any of these indie games. Sure, my favorite one only shows 15 people playing it on SteamDB, but still, it literally changed my life!”
Speaking to the various devs of the impacted indie games, they seemed down, but not out.
“Sure, I created a game that basically invented a new genre, transcends the medium, and quite possibly changed the lives of hundreds of people, but those hundreds of people are the only ones who played it, so I guess I’m out of luck,” said solo indie developer Alice Lee. “I guess being a great developer doesn’t mean anything if you don’t have the marketing dollars!”
At press time, Keighley silently returned to his training to prevent another stage crashing incident at this year’s awards show.