Game Guides

Dune: Spice Wars Update Patch Notes April 29

 

UPDATED April 29

 

Patch Notes for 29/04/2024

v.2.0.7.31913

 

  • Fixed tutorials 1 & 5 not starting
  • Fixed detect stealth alert triggering with your own units
  • Fixed Skirmisher and Infiltrator Gear "Camouflage Fabric" giving free supply for no reason
  • Fixed icon of the "Assassin gear" trait

 

 

Patch notes for 23/04/2024

v2.0.6.31902

 

Balancing

  • Added Annexation costs per ongoing Annexation, that are equals to cost of owning more region, but do not benefit from cost reduction and is never refunded.
  • Atreides Peaceful Annexation takes 10 -> 5 days.
  • Detection of a stealth unit now gives an alert.
  • The ranges for detection of stealth units are not longer smaller at night.

 

Bug fixes

  • Fixed fremen dev "Desert Watchers" so the unit stay hidden between regions.
  • Fixed fremen dev "Arrakis Secret" so the harvester can be attacked right after undeploying, if you can detect them.
  • Fixed Assassin reseting assassination progress factor even when the infiltration cell has been removed.
  • Fixed the text explaining which faction is affected by an ongoing operation.
  • Fixed the "World Museum" achievement in conquest.

 

 

Patch notes for 10/04/2024

v2.0.5.31873

 

Balancing

  • Overkill damage is now applied to Executionner with "Meat Armor" gear
  • Executionner "Meat Armor": heal 50 -> 40 hp per stack

 

Bug Fix

  • Fixed Atreides Sustainable Spying not working on the second traits from Thuffir Hawat
  • Fixed recruitment cancellation on multiplayer
  • Fixed Village textures not being updated when annexed by a faction on multiplayer
  • Fixed Harkonnen Gunners' "Blood Thinner" gear removing 50% life instead of 25% in some situations

 

 

Patch notes for 02/04/2024

v.2.0.4.31850

 

Balancing

  • Harkonnen Councillor Umman Kudu gives +3 -> +2 manpower prod
  • Corrino development "Administrative Consolidation" gives -15% -> -20% upkeep on villages with 4 buildings of the same type
  • Landsraad charter support: the efficiency of supporting a charter on the agenda depends on the time left before the next council. It gives 20 Priority for 10 Influence at the start of a period and only 2 Priority for 10 Influence at the end.
  • Resolution "Controlled Markets" can no longer appear during the first 2 councils

 

Bug fixes

  • Fixed airfields not being updated when using Vernius / Bronso
  • Fixed Fremen hero first recruitment costing Solari
  • Fixed refunded cost being divided each time we open the refund dialog
  • Fixed not being able to choose a hero when no recruitment slot is available
  • Fixed Fremen harvester recruitment being blocked if no recruitment slot is available
  • Fixed not being able to cancel recruitment when refunding in a particular order
  • Fixed Vernius not giving unlocked developments to teammates in 2v2
  • Fixed agents gained via Sietch alliance not being removed if they were assigned to a Sietch
  • Fixed Jamis receiving no authority when liberation is canceled from abandon of the village
  • Fixed Executioner not receiving Bloodthirst stacks when there is an enemy drone nearby on the fight. (also apply to Adrenaline Addiction)
  • Fixed Executionner not getting stacks from suicidal drones nor from executed units (also apply to Adrenaline Addiction)
  • Fixed Fighting Engineer receiving XP multiple times for each drone in the range and in combat (and for itself too)
  • Fixed Fighting Engineer not receiving XP bonus in some situations
  • Fixed Paul first Sietch bonus being lost when the first Sietch is hostile
  • Fixed sending a message with enter unfocusing the chat box in the lobby
  • Fixed Neural Grid sometimes disconnecting neural nodes
  • Fixed Corrino Frigate having 500 more hp while deployed
  • Fixed some units briefly losing stealth when changing regions

 

Those are the patch notes on April 29 for Dune: Spice Wars.

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