UPDATED April 29
Patch Notes for 29/04/2024
v.2.0.7.31913
-
Fixed tutorials 1 & 5 not starting -
Fixed detect stealth alert triggering with your own units -
Fixed Skirmisher and Infiltrator Gear "Camouflage Fabric" giving free supply for no reason -
Fixed icon of the "Assassin gear" trait
Patch notes for 23/04/2024
v2.0.6.31902
Balancing
-
Added Annexation costs per ongoing Annexation, that are equals to cost of owning more region, but do not benefit from cost reduction and is never refunded. -
Atreides Peaceful Annexation takes 10 -> 5 days. -
Detection of a stealth unit now gives an alert. -
The ranges for detection of stealth units are not longer smaller at night.
Bug fixes
-
Fixed fremen dev "Desert Watchers" so the unit stay hidden between regions. -
Fixed fremen dev "Arrakis Secret" so the harvester can be attacked right after undeploying, if you can detect them. -
Fixed Assassin reseting assassination progress factor even when the infiltration cell has been removed. -
Fixed the text explaining which faction is affected by an ongoing operation. -
Fixed the "World Museum" achievement in conquest.
Patch notes for 10/04/2024
v2.0.5.31873
Balancing
-
Overkill damage is now applied to Executionner with "Meat Armor" gear -
Executionner "Meat Armor": heal 50 -> 40 hp per stack
Bug Fix
-
Fixed Atreides Sustainable Spying not working on the second traits from Thuffir Hawat -
Fixed recruitment cancellation on multiplayer -
Fixed Village textures not being updated when annexed by a faction on multiplayer -
Fixed Harkonnen Gunners' "Blood Thinner" gear removing 50% life instead of 25% in some situations
Patch notes for 02/04/2024
v.2.0.4.31850
Balancing
-
Harkonnen Councillor Umman Kudu gives +3 -> +2 manpower prod -
Corrino development "Administrative Consolidation" gives -15% -> -20% upkeep on villages with 4 buildings of the same type -
Landsraad charter support: the efficiency of supporting a charter on the agenda depends on the time left before the next council. It gives 20 Priority for 10 Influence at the start of a period and only 2 Priority for 10 Influence at the end. -
Resolution "Controlled Markets" can no longer appear during the first 2 councils
Bug fixes
-
Fixed airfields not being updated when using Vernius / Bronso -
Fixed Fremen hero first recruitment costing Solari -
Fixed refunded cost being divided each time we open the refund dialog -
Fixed not being able to choose a hero when no recruitment slot is available -
Fixed Fremen harvester recruitment being blocked if no recruitment slot is available -
Fixed not being able to cancel recruitment when refunding in a particular order -
Fixed Vernius not giving unlocked developments to teammates in 2v2 -
Fixed agents gained via Sietch alliance not being removed if they were assigned to a Sietch -
Fixed Jamis receiving no authority when liberation is canceled from abandon of the village -
Fixed Executioner not receiving Bloodthirst stacks when there is an enemy drone nearby on the fight. (also apply to Adrenaline Addiction) -
Fixed Executionner not getting stacks from suicidal drones nor from executed units (also apply to Adrenaline Addiction) -
Fixed Fighting Engineer receiving XP multiple times for each drone in the range and in combat (and for itself too) -
Fixed Fighting Engineer not receiving XP bonus in some situations -
Fixed Paul first Sietch bonus being lost when the first Sietch is hostile -
Fixed sending a message with enter unfocusing the chat box in the lobby -
Fixed Neural Grid sometimes disconnecting neural nodes -
Fixed Corrino Frigate having 500 more hp while deployed -
Fixed some units briefly losing stealth when changing regions
Those are the patch notes on April 29 for Dune: Spice Wars.
