UPDATED June 6
7.36b Gameplay Patch June 5
Patch 7.36b is out now. You can check out the patchnotes here.
Additionally, a few bugs were fixed over the last several days:
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Fixed various hotkey issues -
Fixed Shield Rune buff not having an icon -
Roshan's attacks no longer instantly kill Shadow Shaman's Mass Serpent Wards and Massive Serpent Ward. Instead, Roshan's attacks are treated as Hero attacks -
Fixed Arc Warden's Tempest Double taking more damage than intended -
Fixed Beastmaster's Level 20 Talent Max Health Aura to Beastmaster and his units applying to couriers in certain circumstances -
Fixed Broodmother's Spin Web having less cast range than intended if it touches another web -
Fixed Death Prophet's Silence having some unintended interactions -
Fixed Dragon Knight's Frost Dragon Wyrm's Wrath unintentionally applying its effect to buildings -
Fixed Drow Ranger's Multishot being canceled by casting Glacier -
Fixed Faceless Void's Time Zone crediting assists incorrectly -
Fixed Huskar's Life Break in combination with Parting Shot occasionally causing players to be unable to issue commands -
Fixed Invoker's Elitist passively granting spell amp without applying the debuff first -
Fixed Invoker's Mastermind not granting experience -
Fixed Leshrac's Nihilism not getting affected by Defilement & other AoE increases -
Fixed Lina's Flame Cloak not refreshing Fiery Soul's duration if cast while at max Fiery Soul stacks -
Fixed Lina's Laguna Blade with Level 25 Talent Laguna Blade Damage into barrier not granting barrier from Slow Burn damage -
Fixed Lycan's Spirit Wolves sometimes being controllable -
Fixed Morphling's Attribute Shift bar being misaligned -
Fixed Muerta's Ofrenda being stealable -
Fixed Shadow Demon with Shadow Servant being able to create infinite duration illusions if Reins of Chaos procced upon casting Disruption on a Chaos Knight -
Fixed Techies' Spleen's Secret Sauce not dealing the correct amount of damage -
Fixed Undying's Ceaseless Dirge sometimes causing Undying to be unable to issue commands -
Fixed Venomancer's Patient Zero dealing more damage than intended -
Fixed Warlock's Black Grimoire not swapping when players swapped heroes in game -
Fixed Witch Doctor's Gris-Gris not swapping when players swapped heroes in game
GENERAL UPDATES
Vision Sharing
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Updated how vision sharing functions with non player controlled units-
Dire/Radiant buildings and creeps can now be affected by vision sharing. While their individual vision is unlinked, they do not provide any shared vision
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Rules for how player controlled units share vision is unchanged-
Observer and Sentry Wards always use the team's vision regardless of the status of who placed them -
Other controlled units use the vision status of the player's hero
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Forced Movement & Knockback
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Forced Movement is any effect that forcibly moves a unit -
Knockback is any effect that pushes or pulls a unit a fixed distance over a short period of time-
Does not apply to constant applications of movement speed -
Does not apply to effects that move units to a fixed point
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The following abilities are considered Knockback-
Arc Warden's Magnetic Field -
Batrider's Flame Break -
Beastmaster's Primal Roar -
Bloodseeker's Rupture with Arterial Spray -
Clockwerk's Power Cogs -
Disruptor's Electromagnetic Repulsion -
Drow Ranger's Gust -
Earth Spirit's Boulder Smash -
Invoker's Defeaning Blast -
Keeper of the Light's Blinding Light -
Magnus' Shockwave -
Magnus' Reverse Reverse Polarity -
Mars' God's Rebuke -
Morphling's Adaptive Strike -
Puck's Jostling Rift -
Roshan's Walk -
Queen of Pain's Sonic Wave -
Sniper's Headshot -
Spirit Breaker's Greater Bash -
Tusk's Walrus Kick -
Force Staff -
Hurricane Pike -
Havoc Hammer
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7.36a Gameplay Patch May 27
Patch 7.36a is out now. You can check out the patchnotes here.
Additionally, a few non-gameplay bugs were fixed:
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Fixed Some Crownfall empty dialog lines -
Fixed Crownfall paths changing their token requirements -
Fixed Dragon Knight Griffin Knight set having Facet-based coloration swapped -
Fixed various issues with cloth stretching -
Fixed watching replays from Broadcaster perspective not displaying heroes -
Fixed an issue with post-match rewards being delayed -
Fixed Crownfall Pit Fighter encounter dialog -
Fixed Crownfall Fishing Spear not being available -
Fixed Crownfall Graphical issue with Pineapple clickable on Crownfall map -
Fixed Crownfall Graphical issue with Questing Hearts sign not showing -
Fixed issue with Act 2's Riki's attribute token being wrong type
GENERAL UPDATES
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Force Staff and similar abilities can no longer be used on Leashed targets (Slark Pounce, Puck Dream Coil, Time Zone, etc.)
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Fixed a crash related to Lich's Chain Frost -
Fixed a crash related to Lycan's Shapeshift -
Fixed a crash related to Mars Arena of Blood -
Fixed a crash related to Morphling's Replicate -
Fixed a crash related to Silencer's Glaive of Wisdom -
Fixed a crash related to Venomancer's Plague Ward
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Fixed Light Collector incorrectly having a 25% penalty instead of 75% -
Fixed Quelling Blade using flipped damage values for Melee/Ranged -
Fixed Blademail reflecting Witch Doctor's Scepter Death Ward bounce damage back to him -
Fixed Yasha and Kaya Cast Speed stacking -
Fixed Skadi slow values being inverted for Ranged vs Melee. -
Fixed Disperser applying 2 dispels if cast on self. -
Fixed Radiance not updating dynamically with changes to AoE Bonus -
Fixed Shiva's Guard not updating dynamically with changes to AoE Bonus -
Fixed Gris-Gris tooltip
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Fixed Axe Shard granting no Counter Helix Cooldown instead of the Scepter -
Fixed Axe One man Army losing HP when dispelled continuously -
Fixed Abaddon's Curse of Avernus not giving the attack speed bonus to allies. -
Fixed Ancient Apparation's Chilling Touch not increasing in strength as it was leveled up -
Fixed Batrider's Sticky Napalm first application damage incorrectly applying Napalm damage. -
Fixed Clinkz's Burning Barrage not auto-applying Tar Bomb -
Fixed Clinkz Skeleton Archers also applying Burning Barrage when cast -
Fixed Dawnbreaker Gleaming Hammer Effects -
Fixed Dragon's Knight's Corrosive Dragon not applying Wyrm's Wrath to buildings while in Elder Dragon Form -
Fixed Faceless Void's Distortion Field having some undesirable interactions -
Fixed Huskar not being able to attack ethereal targets with Revenant's Brooch -
Fixed Invoker's Mastermind not working properly -
Fixed Invoker spell lifesteal effects showing erroneously -
Fixed Leshrac Level 15 Talent not stacking its movement speed correctly with Yasha based items. -
Fixed Lich not being able to cast Frost Shield during Sinister Gaze -
Fixed Lion not being granted Finger of Death stacks when killing a hero with Cleave -
Fixed Lone Druid Unbearable Facet not affecting BAT -
Fixed Lone Druid Level 20 and Level 25 Talents not properly applying to the bear -
Fixed Lycan Spirit Wolves being able to attack things sometimes. -
Fixed Mars getting regen from invisible/fow targets, revealing them. -
Fixed Meepo Pack Rat being able to share Moon Shards -
Fixed Meepo Pack Rat sometimes not properly setting other Meepos Items on Cooldown properly. -
Fixed Meepo's More Meepo making players miss a stat or talent point -
Fixed Muerta respawning at her ofrenda when dying with Aegis. -
Fixed Muerta Dance of the Dead tooltip inaccuracy. -
Fixed Nyx Assassin Burrow not stacking with Aether Lens -
Fixed Nyx Assassin Mana Burn working with Spirit Vessel -
Fixed Ogre Magi's Learning Curve making players miss a stat or talent point -
Fixed Phantom Assassin Level 25 Talent +10% Crit Chance not working properly -
Fixed Phantom Assassin's Mark of Death appearing twice -
Fixed Phantom Assassin sometimes consuming its mark without casting a critical strike (Note that critical strike is calculated at the beginning of the attack swing so if an attack starts swinging before dagger connect, that attack won't have a critical strike, but the next one will) -
Fixed Phantom Assassin Illusions creating and consuming Methodical charges -
Fixed Phoenix's abilities sometimes applying one instance of blind less than intended. -
Fixed Pudge not gaining health from Fleash Heap stacks immediately -
Fixed Puck's Curveball projectile speed sometimes traveling too fast -
Fixed Puck Puckish granting Puck Mana and Health whenever any unit disjointed a projectile. -
Fixed Shadow Demon's Level 25 Talent 2 Charges of Disruption not working properly -
Fixed Silencer's Aghanim's Shard not increasing INT steal properly -
Fixed Slark shard Depth Shroud not healing allies -
Fixed Sniper cancelling Taunts when Take Aim expired. -
Fixed Spirit Breaker's Planar Pocket having some undesirable interactions -
Fixed Storm Spirit's Ball Lightning sometimes not costing Mana -
Fixed Storm Spirit's Shock Collar kills counting as denies -
Fixed Storm Spirit losing Galvanized charges when dying with Aegis of the Immortal -
Fixed Templar Assassin's Blink Dagger being muted when blocking damage with Refraction -
Fixed Timbersaw's Whirling Death debuff not reducing attributes -
Fixed Timbersaw's Chakram effects sometimes not appearing -
Fixed Timbersaw's Exposure Therapy not working -
Fixed Tiny Grow Toss bonus damage only applying to the tossed target. -
Fixed Undying's Ceaseless Dirge triggering when dying from Aegis of the Immortal -
Fixed Venomancer's Level 25 Talent 2.5x Plague Ward HP/Damage not working with Plague Attachment -
Fixed Venomancer ministunning if Venomous Gale was dispelled without shard. -
Fixed Vengeful Spirit Soul Strike with Abyssal blade using Ranged values -
Fixed Warlock's Black Grimoire being able to be consumed early -
Fixed Warlock Champion of Gorroth burn damage stacking from multiple Hearts of Tarrasque -
Fixed Warlock Shadow Word tooltip not properly explaining that it applies its effect on an AoE -
Fixed Windranger's Whirldwind getting disabled by Disarm during Debuff Immunity -
Fixed Wraith King Spectral Blade's tooltip showing the incorrect damage type.
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Gris-gris passive gold now ticks twice as fast in Turbo
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Fixed Facets granting abilities when they shouldn't in Ability Draft -
Fixed wrong Ability Draft keybinds
Those are the patch notes on June 5 for Dota 2.
