A compilation of all 10.4.x patch notes thus far on May 9, for Contraband Police.
The latest patch notes are below, in descending order, from latest to oldest:
UPDATED May 9
Update 10.4.8 May 9
Fixed drivers and companions levitating with outstretched arms after exiting the car.
Fixed issues with the ability to get out and move around the car.
Fixed issues with vehicles not responding to player controls while driving.
Fixed issues related to commissioner's dialogues on the second day of the tutorial.
Fixed an issue with drivers exiting the car through its interior.
Fixed an issue with two items appearing in the hands at the same time.
Fixed enemies disappearing after exiting the car during an outpost attack.
Fixed the companion's animation freeze with a drawn weapon after the outpost attack and shootout.
Fixed companion Sorokin not dying during the shootout in the tutorial.
Fixed issues related to Gavrilov's lamp.
Fixed stuck companion behavior during a patrol mission.
Fixed companions not shooting during side missions.
Fixed NPC panic behavior freeze.
Fixed Vlad's animation upon first encounter in the tutorial.
Fixed a typo on one of the posters.
Blocked the ability for a companion to follow the player to the Campaign Mission when he was previously locked in the car.
Blocked the ability to interact with companions while driving a car.
Blocked certain times when a companion's comment about bad driving was triggered.
Removed unnecessary "Apply" button from settings.
Added the ability to hand over prisoners brought on foot to the Labor Camp.
Restored the ability to move between front and rear seats in Zaved.
Increased the time between enemy attacks during side missions in Campaign and Endless Mode.
Changed the display of messages about the inability to fast travel.
Companions always appear next to the car after fast traveling.
NPCs in story missions do not become aggressive after being scared by gunfire in the area.
Bodies killed during outpost attacks always disappear when sleeping.
Enemies no longer have closed eyes in Kill Cam view.
Enemies don't stop their vehicles in Convoy missions when they begin to catch fire.
Update 10.4.7 April 23
Fixed game freeze after upgrading a dead companion.
Fixed inability to sleep.
Fixed inability to admit the next car into the inspection zone.
Fixed issue with lack of enemies during ambush.
Fixed issues related to Maximov's death.
Fixed issues related to border post attacks occurring during ambush.
Fixed issues related to purchasing and upgrading vehicles.
Fixed issues related to obtaining the "Merciful" achievement.
Fixed issues related to police officers shooting at fleeing NPCs.
Fixed grass not waving after loading the game.
Fixed weather not changing between days.
Fixed the ability to accept side missions while in a car with a companion.
Fixed the ability to view companion stories on the computer using a gamepad.
Fixed issues related to using fast travel with a captured fugitive.
Fixed a runaway being blocked due to an outpost attack.
Fixed inability to change and repair a car when a companion previously sat in it.
Fixed missing companion animations during interaction.
Fixed missing bartender animations during interaction.
Fixed levitating enemies in the Missing Person mission.
Fixed disappearing ambush icon on the map.
Fixed roadblocks not appearing after completing the Campaign Mode.
Fixed the saving of aiming sensitivity setting.
Fixed the visibility of the hint to pick up the newspaper when it has already been picked up.
Blocked the ability to exit the outpost beyond the Karikatka area.
Added missing characters in traditional and simplified Chinese.
Added the ability for NPCs to escape on foot during side missions in Endless Mode.
Added the ability to take companions on side missions in the Campaign Mode.
Added additional information about companion stories to the Companion Infographic.
Added the ability to travel with a companion in non-police vehicles.
Restored NPC talk animations during the Crime Scene mission.
Standardized the way interface windows are closed across all parts of the game.
Cuffed NPCs no longer follow the player while driving a car.
Choosing "Nevermind..." option during interaction with cuffed NPC no longer stops them from following.
Update 10.4.6 April 15
Fixed runaways getting stuck on environmental elements.
Fixed a bug causing the game to freeze when the day ends while inside a runaway's car.
Fixed newcomers getting stuck behind the border gate.
Fixed a bug causing slow escape on foot.
Fixed the continuous body movement of a killed escapee.
Added the ability to collect money from killed enemies even when the inventory is full.
Removed the ability to obtain the Bloody Bumper achievement when a fugitive is killed by a car other than the player's.
Removed the ability to open Sina's engine cover from outside the car.
Improved loading ranges for certain world areas.
Corrected reported translation errors.
Corrected the Steam description for the 'Fantastic Five' achievement.
Corrected the entrance door to the level 4 office.
Update 10.4.5 April 9
Fixed infinite loading.
Minor AI fixes.
Update 10.4.4 April 5
Fixed intro not progressing.
Fixed errors when enemies were throwing grenades.
Fixed companions stories (achievements await for all inspectors).
Fixed german, english companion stories formatting.
Update 10.4.3 April 4
Fixed vehicles broken lights that looked intact
Fixed possiblity to arrest dead bodies
Fixed multiple cases when companions could get stuck
Fixed locked AI in Contraband Drop mission
Fixed visible glitches when quickly zooming with sniper rifle
Fixed possiblity to repair or change vehicle while companion was entering
Fixed entry regulations for Sina
Fixed runaways and pursuit
Fixed numerous minor AI errors
Enemies don't target player's vehicle with grenades anymore
Update 10.4.2 April 2
Fixed infinite loading screen.
Fixed being unable to leave vehicle.
Fixed crashing cargo.
Minor AI fixes.
More in the coming days.
Update 10.4.1 March 29
Fixed trading with newcomers.
Fixed trading with Vlad.
Fixed Chinese, Japanese, Korean, Thai languages.
Fixed sniper rifle's magazine description in shop.
Fixed wrong cargo materials.
Those are the patch notes up through May 9 for Contraband Police.