Looking for the best Sniper Rifle in Starfield for those long range kills? With an arsenal of weapons and weapon modifiers to choose from, spread across dozens of vendors, you might like to know which Sniper Rifle is the best in class before parting with your hard-earned Credits. This Starfield guide will detail the statistically best Sniper Rifle, as well as a bonus suppressed recommendation if you are running a full stealth build.
Best Sniper Rifle in Starfield: MagSniper
The MagSniper is a blocky looking Rifle that uses 6.5mm MI ammunition in a 12-round magazine. The damage output from the stock model easily outpaces the next nearest Sniper Rifle, while matching its maximum range of 100 meters. You can purchase it for roughly 30K Credits at three locations:
- Centaurian Arsenal in the city of New Atlantis, on Jemison in the Alpha Centauri System.
- Neon Tactical in the city of Neon, on Volii Alpha in the Volii System.
- Rowland Arms in Akila City, on Akila in the Cheyenne System.
Base Damage | Ammo | Mag | Fire Rate | Range | Accuracy | Mod Slots | Item ID |
---|---|---|---|---|---|---|---|
304 Phys | 6.5mm MI | 12 | 17 | 100 | 86.1% | 6 | 2EB45 |
The following mods can be applied to the MagSniper, with recommendations marked with an asterisk (*):
- Armor-Piercing Rounds
- Compensator
- Depleted Uranium Rounds
- Hair Trigger
- High Powered *
- High Velocity
- Large Magazine
- Long Barrel *
- Long Scope *
- Magnetic Rails
- Medium Scope
- Muzzle Brake *
- Penetrator Rounds *
- Recon Laser Sight *
- Recon Scope
- Shock Charge Band
- Stabilizing Barrel
- Standard Barrel
- Standard Magazine
- Tactical Magazine
While the MagSniper is an excellent one-shot kill at any range, it cannot have a Suppressor mod, thus denying you the sneak bonus for using suppressed weapons. This can prove to be a problem for a character that is a stealth build. That’s where the second best Sniper Rifle can prove handy.
Hard Target
This Sniper Rifle in Starfield is the next best thing to the MagSniper, with a higher fire rate of 25, a far more widespread availability, and a .50 Caliber ammunition type. While the base model only does 50% of the MagSniper’s damage, it can do so stealthily with a Suppressor mounted. The Hard Target can be bought for about 20K Credits from the following vendors:
- UC Exchange in the city of Cydonia, on Mars in the Sol System.
- Centaurian Arsenal in the city of New Atlantis, on Jemison in the Alpha Centauri System.
- Neon Tactical in the city of Neon, on Volii Alpha in the Volii System.
- Rowland Arms in Akila City, on Akila in the Cheyenne System.
Base Damage | Ammo | Mag | Fire Rate | Range | Accuracy | Mod Slots | Item ID |
---|---|---|---|---|---|---|---|
158 Phys | .50 Caliber | 5 | 25 | 100 | 74.2% | 7 | 546CC |
The following mods can be applied to the Hard Target, with our recommendations marked with an asterisk (*):
- Armor-Piercing Rounds
- Bull Barrel *
- Compensator
- Fluted Barrel
- High Powered *
- High Velocity
- Large Magazine *
- Laser Sight *
- Long Barrel
- Long Scope *
- Medium Scope
- Muzzle Brake
- Penetrator Rounds
- Recon Laser Sight
- Recon Scope
- Reflex Sight
- Stabilizing Barrel
- Standard Barrel
- Standard Magazine
- Suppressor *
- Tactical Grip *
- Tactical Magazine
- Whitehot Rounds
And those are the two best Sniper Rifles to be had in Starfield. Try equipping one of the best Companions with a fully kitted Sniper Rifle for support. Also check out how to Boost Jump to move faster while on the ground.