Hello engineers, we're rolling out some updates to improve your gaming journey.
[Feature]
Added 19 system broadcasts, including voice broadcasts, text-based tips and pinnable icons.
[Changes]
Changed the activation/deactivation SFX of [Warp Engine].
[Balance]
Increased the damage of Icarus' [Energy Shield Burst] skill.
Adjusted the jamming number of [Jamming Capsule] and [Suppressing Capsule] from 60 to 180, also extended the jamming effect time of slowing enemies' movement speed and attack speed.
Increased the ROF of [SR Plasma Turret] from 0.5/s to 0.6/s.
[Bugfix]
Fixed a bug while Dyson Sphere technology is unlocked and no Dyson Sphere is planned, entering the space and opening the [Dyson Sphere Panel] will cause an error.
Fixed a bug where a [Depot] under a [Logistic Distributor] is not built yet and placing an item into the [Logistic Distributor] would cause an error.
Fixed a bug where upgrading a building did not reset its proliferation progress, which could cause replicating items infinitely.
Fixed a bug where under certain circumstances, [Laser Turret] does not attack the Dark Fog.
Fixed a bug when adding an upgrade to queue, a prerequisite level is not reached, but its following upgrade can be queued.
Fixed a bug where under certain resolution settings, production numbers are not fully displayed in [Statistics Panel].
Fixed a bug of [Pile Sorter] filter logic, if the filter is set to another item, pile sorter should not continue to transport the previous item.
Fixed a bug when landing on a planet, changes of prebuild data might cause an error.
Those are the patch notes for update V0.10.29.22010 on March 22 for Dyson Sphere Program.