UPDATED May 23
Hotfixes for v0.32 Released
Greetings everyone,
We've release a number of hotfixes intended to address some of the reported issues after the release of version 0.32. You can find all the details in the changelog below:
v0.32.2
(May/23, 2024)
Vehicles
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Autobello Piccolina-
Fixed wrong model years on Baja Extreme configuration -
Fixed incorrectly placed right mirror origin
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Bruckell Bastion-
Fixed wrong cargobox strap deform groups on rear seats
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Bruckell LeGran-
Fixed trunk opening/closing issues with some spoilers
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Civetta Scintilla-
Fixed seat cargo load box syntax error
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ETK 800-Series-
Improved stability of widebody doors to match the normal doors
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ETK I-Series-
Improved stability of mirrors
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Gavril D-Series-
Added log straps -
Fixed issues with logs clipping with bed when high log diameter set
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Gavril T-Series-
Added lights to headache rack -
Removed the ability to remove interior completely -
Fixed mixer controls not working when default ignition state in settings is Off -
Fixed duplicate stock ECU
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Hirochi Aurata-
Added cargo load box support
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Hirochi SBR4-
Added seat cargo boxes
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Ibishu BX-Series-
Added remaining parts to derby configs -
Fixed duplicate flexbodies in sport intake -
Fixed dynamic decals not working on aftermarket parts -
Fixed brake booster position on LHD/RHD dashboards -
Fixed some issues in the engine bay -
Implemented improvements for arcade mode shift point -
Implemented cooling improvements -
Fixed steerig breaking too easily with some 14x8 wheels -
Fixed typo in rear bumper trim
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Ibishu Hopper-
Fixed headlight flares position -
Added seat cargo boxes
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Ibishu Pigeon/Wigeon-
Made steering wheel prop move equal amount left/right (note, physical steering itself is now not symmetrical, car will turn more to one side than the other)
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Soliad Lansdale-
Fixed wrong lettering on 3.8 SE AWD (A) configuration -
Fixed simple traffic variant deforming itself on normal driving, causing it to stop randomly in traffic
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Common-
Off-road lights-
Fixed some offroad roof light props being inverted
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Simplified traffic cars-
Fixed duplicate triangles on some cars
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Trailers-
Converted all trailers to use the new landing gear system from log trailer -
Fixed missing weight info in UI -
Fixed inverted landing gear control key bindings -
Container Trailer-
Stiffened 40ft bogie
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Flatbed trailer-
Fixed console warnings on short trailer with steel coil -
Fixed rear 20t steel coil spinning when loaded on some configurations -
Reduced bogie autocoupling radius to prevent damage related to another issue -
Fixed wrong light prop positions on 32ft variant
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Log Trailer-
Reduced maximum allowed log length to prevent issues with clipping and breaking straps
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Tanker Trailer-
Fixed wrong kingpin height on long variant -
Fixed default config not existing
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Props-
Logs prop-
Fixed literally unplayable ™ typo
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Levels
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Johnson Valley-
Fixed duplicated materials -
Fixed console warnings
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Jungle Rock Island-
Fixed console warnings
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Common-
Fixed several bugs on materials and meshes -
Fixed some decals position -
Fixed a number of floating objects
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Missions
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Updated prefab for AI Race mission: Wild West Trails -
Added Finish and Outro camera path elements in the Missions editor for AI Races
Virtual Reality
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Fixed a crash to desktop when using a Varjo VR headset with the native OpenXR support. In addition, if you experience a gray screen when using SteamVR, please update to the latest version of Varjo software
AI & Traffic
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Made further improvements to the respawn logic
World Editor
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Interface: replaced a few icons of the ScriptAI tool for more user-friendly ones
Flowgraph Editor
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Play ScriptAI Recording node: Fixed ScriptAI data not loading if the input string contains an extension
Game Engine
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Resource Checker: Fixed issues with false positives when file extension was missing from texture path
v0.32.1
(Apr/24, 2024)
Vehicles
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Bruckell Bastion-
Fixed trunk not opening with Nomi wing
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Gavril D-Series-
Added log loads
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Gavril H-Series-
Fixed wrong rear load slot name on extended variant -
Added log loads
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Gavril T-Series-
Fixed cement mixer halogen light deformmaterial
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Hirochi Sunburst-
Revised steering geometry to avoid over centering effect when reversing at full lock
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Ibishu BX-Series-
Added “Drag” skin -
Updated “Drag (A)” config -
Added “Old Paint” skin -
Added “The Malodorous (M)” config -
Added bash bars and other derby parts -
Fixed wrong shifter on street tuned config -
Moved horn slot to dashboard to fix sound location conflict with shifter -
Fixed typo in radio blanking plate name -
Fixed no texture odometer on traffic variants -
Fixed coupe taillights having no collision triangles -
Fixed non-centered brake discs with drift suspension -
Fixed literally unplayable ™ bumper trim
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Trailers-
Frameless Dump Trailer-
Fixed typo in Dump Body Hydraulics part name
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Log Trailer-
Fixed typo in short trailer config description
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Props-
Logs Prop-
Lowered minimum length allowed in Tuning menu
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Common-
Fixed some typos in description of BX-series -
Added explanation to drift config description about how the mirrored livery is intentional, reflecting (hah) the IRL japanese/drifting culture trend, rather than being a bug
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Levels
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West Coast, USA-
Fixed collision issue in Logistic garage buidling -
Fixed collision on railway bridge -
Fixed glass material
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East Coast, USA-
Fixed tree eating car
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Small Island-
Fixed spiky terrain
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Common-
Fixed annotations on all maps
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UI
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Fixed an issue that prevented Steam username to be displayed on license plates -
Fixed mission markers showing sometimes even when the setting was disabled -
Increased the size of left panel in Garage -
Improved Options layout to support long titles from localisation -
Vehicle selector counter now respects Aux checkbox -
In old vehicle configuration Tuning, Live updates option now saves its state -
Icon color and size handling improvements -
New Vehicle Configuration UI-
Improved numerical order in dropdowns of Parts selector -
Implemented filtering on Save&Load when entering a name -
Fixed an error when switches being interactive when disabled -
Tuning now respects "hideInUI" parameter -
Live update option now saves its state in Parts selector and Tuning -
Parts selector UI improved -
Save&Load thumbnail checkbox now functional -
Dropdown built-in search now shows "not found" message -
Tuning now has everything sorted
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Cameras
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Crash Camera-
Fixed camera getting triggered by pooled inactive traffic vehicles -
Lowered cooldown between two triggers of the crash camera -
Fixed issue where changing the camera reset the cooldown -
Fixed broken interaction when recovering vehicle while the crash cam is active
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Early Preview: Career Mode
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Fixed several minor localization issues -
Fixed tutorial out of bounds check not working properly in some cases -
You can now “give back” trailers when delivering them -
Improved delivery screens “locked” messages -
Fixed milestones breaking the game in some cases -
Improved Progress and Milestone pages visuals -
Career Branches Landing UI facelift -
Made branch skill cards look more clickable with mouse pointer -
Milestones screen adjustments -
Career Progress landing adjustments -
Focus and hover styles update for the career Branch Progress Landing
Traffic
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Fixed wrong calculation for minimum respawn distance -
Small performance improvements
Audio
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Changed muffling values of new i4 1600 and 2000 to 0.33 from 0.25, and re-balanced volumes between the different RPM loops. -
Reduced volume of “low air pressure alarm”
World Editor
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Added Vehicle Detail Viewer (Window → Experimental → Vehicle detail viewer)
Render
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Fixed rare crash when using Vulkan renderer -
Improved behaviour of Vulkan renderer during OOM situations (out of memory) -
Fixed crash when using Vulkan renderer after minimize the game window
Jbeam
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Fixed triangle visualization breaking with “loose tires”
Those are the patch notes on May 23 for BeamNG.drive.
