When I’m Sixty-Four: How Old Is Too Old To Play Persona?

For all Paul McCartney’s worries about ageing, at least he’s not had to worry about impersonating teen JRPG heroes into his sixties.

As a Persona fan in my mid-thirties, I face a looming problem which draws nearer with each new entry in the series. With the mainline games coming out at an average of every 5 years, I’ll be in my 40s when Persona 7 comes out. And honestly, it’s getting more than a little bit weird.

I was 19 when I played Persona 3: FES for the first time. I already lived that teenage life – minus the dating prospects and battles versus ominous supernatural forces. These days, nearly 15 years later, I’m still playing the same teenage Casanova, ignoring my real responsibilities and actual girlfriend to fret over which teenager to date and worry about upcoming history exams.

I’m an adult. I have a big-boy job, or at least a medium-boy job that fits a bit small. I organized an educational retreat recently where I was responsible for 60 teenagers the same age as the Persona kids. And it was at this event, yelling out names on the coach, phoning parents and trying to project an aura of reassuring competence where I had the horrific realization: I AM TWICE THESE KIDS’ AGE.

Now don’t get me wrong, these teens are great. Their carpal-tunnel free youthful energy, intelligence, surprising interest in learning (and even more surprising disinterest in talking me into buying them booze) left me with a rare sense of hope for the future. But playing Persona on my rare breaks left me facing a crossroad every bit as intimidating as Shibuya’s frantic Crossing.

The world of Persona is just not my world anymore. Back in my uni days, maybe I got a kick out of Persona’s teenage dating opportunities – the games are often compared to Buffy, and in dating terms the experience is exactly like the episode when Sunnydale’s entire female population is magically and ferociously attracted to Xander. While I was hopelessly incapable of setting up dates for myself, in Persona I could enjoy an atmosphere as steamy as the ramen me and my date slurp down between lingering glances. These days, it just makes me feel like Leo DiCaprio – and I don’t mean the nineties heartthrob version.

Will I stop playing these games? No chance. But should these games do better by an increasingly aging fanbase? I mean, it can’t be just me feeling the tiniest bit uncomfortable! Is it so bad to swap out the Midnight Channel for the Midnight All-Hands Meeting? Atlus gave us a sense of how an adult JRPG approach could look in 2011 with Catherine, a raunchy Freudian nightmare-puzzler about a two-timing commitment-phobe.

Something of a creative palate cleanser for the Persona 4 team, it focused on adult life with the 32-year-old Vincent Brooks, and a sitcom-esque cast who hang at their local bar The Stray Streep instead of shopping malls and school rec-rooms. It explored adult themes of commitment, infidelity and guilt, completely overpowered by a lurid art style that skipped straight past erotic frisson into the lasciviously softcore.

 

Catherine didn’t kickstart an adult JRPG renaissance. Atlus’s next games didn’t make players grind for mortgage deposits or battle noisy neighbors partying after your bedtime (how inconsiderate at 9:15pm!). It remains a horny 2010s curio, sulking in its underwear as it watches Persona’s teen heroes reach the heights it never could. Other series like Dragon Quest and Xenoblade Chronicles stuck with their miraculously acne-free teens, and don’t tell me Chained Echoes heroes look old enough to drive.

Fortunately, not everyone has given up on my demographic. Square are making an effort to cater to an older fanbase in recent years – which I appreciate as I draw closer to Auron’s age, Final Fantasy X’s graying elder statesman at a wizened 35. Final Fantasy XV and VII Remake are at least past high-school age in their early 20s.

Stranger of Paradise: Final Fantasy Origin went older yet, giving us the 32-year-old Jack Garland. The gravel-voiced Limp Bizkit fan came dangerously close to bringing a regrettable noughties celeb who thought backwards baseball caps were the epitome of cool to the world of Final Fantasy I; even Tetsuya Nomura was unsurprised by the game’s mixed reception. And coming up in June, Final Fantasy XVI’s Clive Rosfield will be 28; fingers crossed he has a better stylist and less fondness for nu-metal.

 

The modern standard-bearer for aging JRPG players may have come from outside the genre. Of course, I’m talking about the Yakuza series. At 42, Like a Dragon’s Ichiban is a rare middle-aged JRPG hero. The bestselling game in the series makes it clear there’s appetite for JRPGs set in later adulthood, featuring heroic quest against a backdrop of regrets and chronic back pain. An adult world with adult problems, that’s more like it.

 

The audience is there. SEGA proved it, Square knows it. Don’t get left behind, Atlus. Just, for the love of God, don’t make another horny puzzle game.

Harrison Ford Receives Awkward Standing Ovation After Returning From Bathroom Halfway Through Indiana Jones Premiere

CANNES, France — A standing ovation greeted a displeased Harrison Ford last night as he returned to his seat after using the restroom halfway through the Cannes premiere of Indiana Jones & the Dial of Destiny.  

“That seemed like a little much, honestly,” said Francois Boucher, an attendee of the Cannes Film Festival. “I get that we’re here to honor our finest artists and all of that, but we really shouldn’t clap every time these guys come into a room. It sort of dilutes the whole thing I feel like. Maybe we should just start clapping when we really like something, and that will clear up a lot of the confusion.” 

“Also this way the movie won’t get disrupted every time a celebrity goes out to get a drink,” they added. 

Ford, returning to the iconic Indiana Jones role for the fifth time, was vocally unamused by his reception upon returning from the bathroom. 

“What’s the big idea here,” he grumbled to gathered reporters, as the film behind them entered its final action sequence. “Get out of my way so I can see the damn picture. Quit clapping. Turn these lights off. What the hell is the idea here? Why has my life of material success filled me with such rage?!” 

As of press time, Ford continued ranting as the film concluded, telling the gathered audience they were what was wrong with the world, prompting another standing ovation.

Mortal Kombat 1 Will Reset Timeline, Feature Classic Fighters as Little Kids

CHICAGO — A recent trailer revealed that the upcoming Mortal Kombat 1 will serve as a reboot for the series’ timeline, and will feature the game’s iconic roster as young children engaging in the franchise’s signature ultraviolent brawls. 

“We are taking the series in a bold new direction,” said Ed Boon, cocreator of the series, shortly after the Mortal Kombat 1 trailer premiered online. “When we reset the timeline, we wanted to make sure we backed up and gave ourselves a lot of time and space to tell a new story. Once we got the idea of these warriors as badass little kids, we just knew that was the angle to take. It was getting harder and harder to shock people, but I think children tearing each other apart ought to do it!” 

The announcement, as well as preview of in-game footage produced using young motion capture artists, sparked the latest in a long line of Mortal Kombat-inspired controversies. 

“It’s bad enough that these games have been exposing children to horrific violence for decades,” said Sidney Bennett, a local mother of three that’s been outspoken about violence in the media. “But to actually portray children beating each other to death, it’s just so messed up. No one wants to see a teenage Scorpion pound a little seven-year-old Johnny Cage into the ground, that’s just so disturbing.” 

“Or hell, maybe they do,” she added. “I don’t even know anymore.” 

The game, set to release this September, is a radical departure from the previous 11 mainline game’s long running continuity. 

“To blow it all up like that is so smart, what an inspired choice,” said Lacey Warner, a longtime Mortal Kombat fan. “I think it’s weird that it’s set in a small town where all these kids fight each other all the time now, but hey, they’re telling a new story, I’ll see how it plays out. I don’t think I like the idea of those Kidnapalities though. That sounds pretty extreme.” 

As of press time, Boon had confirmed that Stryker the cop would still be an adult in the game.  

Zelda Tears of the Kingdom New Game Plus: Is There NG+?

There’s plenty to do in The Legend of Zelda: Tears of the Kingdom, but some players may want to experience it over again with a New Game Plus. There’s a lot to do in the kingdom of Hyrule, and players can easily get hundreds of hours of playtime out of a single playthrough. If you want to experience the main story all over again later, though, you can start all over again. Here’s everything to know about new game plus in Tears of the Kingdom.

Does Tears of the Kingdom Have New Game Plus?

Does Tears of the Kingdom have New Game Plus?

Unfortunately, Tears of the Kingdom does not feature a New Game Plus mode. While it would be great to use your existing equipment and upgrades right from the beginning of a Hyrule adventure, it seems like that’s not an option. At least, it isn’t an option at launch.

There is a possibility that the mode could be added in a post-launch update, though it isn’t a common practice for Nintendo. Other Nintendo games like Fire Emblem Engage also didn’t feature New Game Plus, and hasn’t added it in a post-launch update, so it’s tough to expect an addition of it this time around.

Luckily, though, a New Game Plus doesn’t lend itself too well to a game like Tears of the Kingdom anyways. Equipment that breaks easily wouldn’t last long, even if it’s carried over into a new save file. Even the best shield in TOTK would have trouble lasting very long. I’d be lying if I said I didn’t want to start out a new file with max energy for my weird Zonai contraptions, though.

That’s the unfortunate answer to TOTK‘s New Game Plus mystery. Want to solve more mysteries in Tears of the Kingdom? Check out our guide to The Heroines’ Secret Stelae Locations!

Zelda Tears of the Kingdom Best Shield Guide: Where to Find

There are nearly fifty shields in The Legend of Zelda: Tears of the Kingdom, not counting fusions which can make it hard to pick the best shield. This quick guide will help you locate the shields with an above average Base Defense rating early in a Zelda: TOTK run, so you have plenty of defensive leeway in combat.

Where to Find the Royal Guard’s Shield

Where to find the Royal Guard's Shield in Zelda Tears of the Kingdom.

Base Defense 70

“This shield was forged using ancient Sheikah technology. It boasts extremely high stopping power, but its structural weakness made its low durability impractical for combat.”

Launch yourself out of Lookout Landing Skyview Tower and glide your way over to Hyrule Castle, and the Sanctum within. Ascend the short stairway to the throne and then go further up the stairs on the right to -0224, 1058, 0356 where the Royal Guard’s Shield is just lying in some debris.

Best Shield in TOTK: Royal Shield

Base Defense 55

“A shield issued to the Hyrulean royal family’s immediate guard detail. It boasts a high defense, but these days it’s more a collector’s item due to its ornamentation.”

The Royal Shield is located within a turret in Hyrule Castle at -0096, 0933, 0296. To reach there, launch yourself from Lookout Landing Skyview Tower and glide your way over to the Second Gatehouse in the lower right corner of Hyrule Castle. Once you land, look north-east for a pair of turrets with a balloon atop the shorter one. Cross the chasm, to the entrance at the base of the taller turret, and you will find a chest with the Royal Shield inside.

Tears of the Kingdom Best Shield: Forest Dweller’s Shield

Base Defense 30

“The Koroks made this shield for Hylians. It’s made from the finest hard wood of trees that grow only in Korok forest, so it’s sturdier than it looks.”

Navigate to 0421, 2150, 0150 in Korok Forest, and look up to the left of the tunnelway, for the Forest Dweller’s Shield just sort of stuck high up there. You will need to use Ultrahand to get it down and claim it as your own.

Those were just three of the best shields from a large selection to be found in Zelda: Tears of the Kingdom. If you’d like some better Armor to go along with them, read up on our best equipment guide right here.

Zelda Tears of the Kingdom Best Equipment Guide & Locations

There are scores of pieces of armor in The Legend of Zelda: Tears of the Kingdom to be found, which can make it tough to find the best equipment. This guide will lead you through acquiring some of the best equipment you can hope to discover early on in Zelda: TOTK, across the categories of Headgear, Chest Armor, and Leg Armor.

Champion’s Leathers Tears of the Kingdom Best Equipment

Where to find the Champion's Leathers, one of the best pieces of equipment in Tears of the Kingdom.

Base Defense 5

“This garment, worn by those in good standing with Hyrule royalty, has been reworked with the latest improvements, such as a new shoulder guard.”

Launch yourself out of Lookout Landing Skyview Tower and glide your way over to Hyrule Castle, and the Sanctum within. Ascend the short stairway to the throne at -0249, 1086, 0349, where you will find two unlit braziers opposite each other. Proceed to set them alight using the method of your choice. This will play a quick cutscene that slides open a chamber beneath the throne with a chest inside. Open it up to lay claim to the Champion’s Leathers. This effectively completes the side quest “A New Champion’s Tunic” without having been first granted it by Zelda’s Diary in Hateno Village.

Tears of the Kingdom Best Equipment: Royal Guard Cap

One of the pieces of the best equipment in Tears of the Kingdom, the royal guard cap.

Base Defense 4

“This spiffy cap is part of the uniform for Hyrule’s royal guard. It’s lighter than it looks and easy to move around in. Recently reproduced and made available.”

From the throne, leap down and exit the Sanctum through the small door on the right. Head straight and over the edge to land on the tower with the partially broken roof. Once inside, leap down a further level, straight into Princess Zelda’s Room at -0330, 0996, 0301. Behind the screen partition you will find a chest with the Royal Guard Cap.

Best Armor in TOTK: Royal Guard Boots

Base Defense 4

“These boots are part of the uniform for Hyrule’s royal guard. They’re a fine blend of style and function. Recently reproduced and made available.”

Fast travel to Serutobomac Shrine and enter the doorway set in the hill beneath it at -0206, 1169, 0261, to reach Hyrule Castle B3. At the other end of the passageway head left into the Library. Jump over the bannister with the debris pile, to the bottom level of the Library. Directly behind you is a bookcase you can use Ultrahand on. This is the King’s Study and the chest within holds the Royal Guard Boots.

Royal Guard Uniform

Base Defense 4

“The dignified uniform for Hyrule’s royal guard. It’s made of lightweight materials and is both stylish and practical. Recently reproduced and made available.”

Yet again, launch yourself out of Lookout Landing Skyview Tower to glide to the south-west of Hyrule Castle, and the gateway set into the rock at -0321, 0774, 0074. Use Ultrahand to get past two successive gates and go left up the stairs. At the top, follow the hallway to the left, and enter the first doorway on the left. At the bottom of these stairs is the Guards’ Chamber. Navigate to -0392, 0867, 0060 and use Ascend to phase through the ceiling. Up here and across the gap is a chest containing the Royal Guard Uniform.

You now have a full set of Royal Guard armor at your disposal, plus the classic Breath of the Wild chest armor: the Champion’s Leathers. If you want some great weapons to go with all of that, read up on our guide to the best early weapons right here.

Summer Movies We’re Excited About

With the release of Guardians of the Galaxy, Vol. 3, the summer movie season is officially here. We wanted to briefly highlight some of the various films we’re looking forward to here at Hard Drive! 

The Flash

DC has revealed this massive superhero flick will act as a teaser for many upcoming Ezra Miller crimes 

Pixar’s Desks

The latest from the beloved makers of Toy Story follows a series of school desks as they hang out in an empty classroom all summer. The film is being described as Pixar’s most emotional.

Oppenheimer

The most recent trailer left many worried about the lack of big laughs, but Christopher Nolan fans have insisted that he’s merely keeping a lot of the best jokes up his sleeve.

Marvel Thing

Not to be confused with The Thing from the upcoming Fantastic Four movie, this is just some Marvel thing I’m not motivated to research any further. Stay tuned after the credits!

The Little Mermaid

This remake of the 1989 animated classic has been described by your least favorite uncle as “more of that woke shit.”

Joe Dirt 3

David Spade held a studio executive at gunpoint to get this started up. Always cool to see a passionate artist at work!

Indiana Jones & the Ill Advised Trip to Woodstock

After the polarizing Indiana Jones & the Crystal Skull, this fifth Indy adventure sees him wrestling hippies and narrowly escaping the brown acid crazed Nazi rockers bopping around backstage

Barbie

Greta Gerwig’s star-studded blockbuster is highly anticipated as the movie we will quietly sneak into after loudly buying a ticket to Oppenheimer

Mission: Impossible – Dead Reckoning Part One

Behind the scenes featurettes have showcased the high-octane spy film’s incredible stunt in which Tom Cruise actually let an ancient alien soul enter his body

Joe Dirt 4

While the sequel is coming just weeks off the back of Joe Dirt 3, studio executives were convinced by David Spade’s compelling pitch of the names and locations of their friends and family

Fat Man and Little Boy Coming to Fortnite Ahead of Oppenheimer Premiere

CARY, N.C. — The iconic nuclear bombs used to decimate the cities of Hiroshima and Nagasaki are coming to Fortnite ahead of the premiere of Christopher Nolan’s film Oppenheimer, sources have confirmed. 

“Wow, that really seems like a weird fit, but that’s what’s so cool about Fortnite, they can put just about anything in there and make it work.” said local gamer Topher Wilkens. “It doesn’t really seem fair that two players per game are going to be able to trigger an annihilation the likes of which no other country’s ever come close to perpetuating, but I thought the swimming sounded weird when they added that, so we’ll see!” 

The collaboration, which has surprised many, is merely the latest between Christopher Nolan and Fortnite

“I’m interested in telling stories in the biggest ways possible, and nothing is bigger than Fortnite,” said the director of the upcoming biopic. “I realized this when we held screenings of my movies [inside Fortnite] during the pandemic. I couldn’t believe how many people this game impacted. When it came time to promote Oppenheimer, I knew exactly what I wanted to do; give the players the power Oppenheimer conceived of.” 

Critics of Fat Man and Little Boy’s addition to the game found it distasteful. 

“That’s just too much,” said Sarah Bertram, a local parent. “I understand if you want to put Oppenheimer in there as a skin, or even Leslie Groves. But there’s just no good reason for us to turn this particular part of World War II into our entertainment. Have we all forgotten about the beaches of Normandy? That’s always fun!”  

As of press time, Epic Games had uploaded a teaser online showcasing all of the upcoming Oppenheimer content, including a sneak peek at the new ‘Now I am become Death, the destroyer of worlds’ emote, where the player can display a heavy conscience about the kill they just got. 

Metroid Prime Proves Curling Into a Ball & Rolling Away is the Correct Response to a Hostile World

We’re all used to an uncaring world where everybody is out to get you. We’re always jumping through a series of increasingly convoluted hoops to acquire precious items that might just make day-to-day existence just that little bit more survivable. Every day’s a struggle to the finish line, chasing that brief moment of rest before going through it all again. But enough about life in late-stage capitalism. Let’s talk about Metroid Prime Remastered

Even 20 years from its original release, navigating Tallon IV’s menacing perils remains just as sinister and intimidating as the Alien films that inspired the series. In Samus’s bipedal form, in which you spend most of the game, you’ll stumble through space station corridors in pitch darkness, guided only by the garish illumination of a heat-visor. You’ll take on the restless spirits of dead Chozos flickering in and out of reality. You’ll evade lava, radiation and elite space pirates 5 times your size and a thousand times angrier. Even with an increasingly formidable arsenal channeling every conceivable element towards your survival, the game’s sense of claustrophobic dread never lets up. 

But while Samus may have legions of Tallon IV’s space pirates and insectoid aliens to deal with, she has an option I wish I had in the face of Earth’s less lethal but equally daunting obstacles. Thanks to the Morph-Ball, it’s encouraged, hell, pretty much mandatory, to curl up into an innocuous little ball and merrily roll away from your troubles. It really makes me wonder, why don’t I get that option?

There must be at least a dozen times a week where, given the option, I too would become an orb swiftly vanishing from sight. Every email, tax bill or phone call from an unknown number makes escaping down the nearest vent look increasingly tempting. Games so often trade in power fantasies, but Metroid gives players the rare treat of the coward’s fantasy

It’s not the first game to cater to this audience of scaredy-cats, an audience very easily ignored thanks to their tendency to hide under the nearest table and respond via panicked whimpers. In any Metal Gear Solid game I’ve always been able to panic, looping around shipping containers with guards in pursuit as if Scooby Doo took a turn for Cold War geopolitics. Elden Ring indulged us by putting horseback evacuation just a button and some judicious dodges and leaps away. Even Sekiro allowed the coward’s way out for its toughest fight; did you know an exploit lets you goad the Demon of Hatred into falling to its doom while you gloat from safety? I may not be proud, but I stayed alive, and isn’t that the point of a fight or flight response jammed permanently in pacifist mode? 

In Metroid Primes intense atmosphere of extra-terrestrial terror, each rusty pipe offers a momentary oasis of calm. Moments of safety can be found whenever you impersonate a spherical turtle and shuttle through pipes, vents or any available crawlspace. Freed of the restrictive field of view, the stark overlay of your helmet’s HUD, and all those threats that are now so much larger than you, instead you can just enjoy the pleasing physics of playing as the most heavily armed pinball in the galaxy.  

In a game that is, essentially, one giant navigation puzzle, the morph ball pulls the game back to more playful territory. Chutes turn into 2D platformer sequences to bounce around. The spider ball upgrade opens up winding rollercoaster tracks of extra routes which extend around the stage, enabling shortcuts and loopholes that let you enjoy the ride and forget the distant hellhole you’re trying to escape from. It’s a relief to just contend with platforming issues Mario and Kirby faced on the SNES and forget you’re on a planet bristling with antagonistic foes, at least until you emerge from the next exit back into a cruel, bleak reality. 

The only moments of joy you’ll ever find in the game are thanks to the morph-ball. Each half-pipe gives Samus the chance to live out her Tony Hawk dreams. Instead of focusing on blasting away Tallon IV’s terrors, she can build up speed to greater and greater airtime. In the more demanding Super Monkey Ball-like platform sections, any stumbles are rewarded by how you satisfyingly ping against platforms on your way down – it nearly makes up for the frustration of having to climb back up from the start. Well, except the times you land straight into a pool of lava.  

Of course, even as an armored ball you’re not entirely safe. I definitely curled up by accident too many times when I meant to switch weapons in high-stakes shootouts. But for the most part (except for the giant toads who give you no choice but to bomb your way out through their entrails), the morph ball’s enemies are similarly diminutive. Weird robot ants will grab you in their pincers and offload you at the exit, or creepy robot caterpillars will spike you with sharp appendages. But it’s a far cry from the troopers blitzing you with elemental beams wherever you turn – bug spray won’t do the job there.

So the next time you’re stuck trying to find the next save point in Metroid Prime Remastered, do what I do whenever I face a challenge. Roll into a ball under a desk and hope the problem goes away. It’ll work… after all, your Switch battery only lasts so long.

Report: Blizzard Has Been Using AI Software to Brainstorm New and Creative Ways to Abuse Employees

IRVINE, Calif. — A new report from within Activision Blizzard has confirmed that the company has begun using artificial intelligence to brainstorm new ways to abuse employees.

“We want to be perfectly clear: we are not using AI as a means to replace executives at Blizzard who work hard to abuse those who work under them. This is simply meant to be used as a tool for those who have hit a creative wall and want to brainstorm new ways to make their underlings’ lives a living hell,” said a representative from the company.

“Sometimes it can be hard to come up with a new disgusting thing to call a woman who works for you, or new degrading hazing game to make your new employees suffer through, or even just a random new direction for your AAA game that will take your overworked developers months to turn around even though you came up with it on a whim,” the representative added. “In these cases, AI can be a helpful brainstorming tool to make lives easier for our employees — but just the ones at the very tippy top of the company.”

Longtime fans of the company praised the new direction.

“It’s cool to see Activision Blizzard embracing new technology to innovate and try new things. Kudos to them!” said some crypto freak on Twitter. “Sure, maybe some people will be out of a job due to AI, but they can always learn to code, get a programming job at Blizzard, and be abused by AI in a whole new way!”

At press time, a report revealed that the company is also using AI to come up with new excuses for why they are abandoning features of its video games it promised to release.

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